1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Bitmap_tryAllocPixelsFlags, 256, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bitmap; 7*c8dee2aaSAndroid Build Coastguard Worker if (!bitmap.tryAllocPixelsFlags(SkImageInfo::MakeN32(10000, 10000, kOpaque_SkAlphaType), 8*c8dee2aaSAndroid Build Coastguard Worker SkBitmap::kZeroPixels_AllocFlag)) { 9*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("bitmap allocation failed!\n"); 10*c8dee2aaSAndroid Build Coastguard Worker } else { 11*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("bitmap allocation succeeded!\n"); 12*c8dee2aaSAndroid Build Coastguard Worker } 13*c8dee2aaSAndroid Build Coastguard Worker } 14*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 15