1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Canvas_MakeRasterDirectN32, 256, 256, true, 0) {
draw(SkCanvas *)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* ) {
6*c8dee2aaSAndroid Build Coastguard Worker const int width = 3;
7*c8dee2aaSAndroid Build Coastguard Worker const int height = 3;
8*c8dee2aaSAndroid Build Coastguard Worker SkPMColor pixels[height][width]; // allocate a 3 by 3 Premultiplied bitmap on the stack
9*c8dee2aaSAndroid Build Coastguard Worker // create a SkCanvas backed by a raster device, and delete it when the
10*c8dee2aaSAndroid Build Coastguard Worker // function goes out of scope.
11*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirectN32(
12*c8dee2aaSAndroid Build Coastguard Worker width,
13*c8dee2aaSAndroid Build Coastguard Worker height,
14*c8dee2aaSAndroid Build Coastguard Worker pixels[0], // top-left of the bitmap
15*c8dee2aaSAndroid Build Coastguard Worker sizeof(pixels[0])); // byte width of the each row
16*c8dee2aaSAndroid Build Coastguard Worker // write a Premultiplied value for white into all pixels in the bitmap
17*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(SK_ColorWHITE);
18*c8dee2aaSAndroid Build Coastguard Worker SkPMColor pmWhite = pixels[0][0]; // the Premultiplied format may vary
19*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; // by default, draws black
20*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPoint(1, 1, paint); // draw in the center
21*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < height; ++y) {
22*c8dee2aaSAndroid Build Coastguard Worker for (int x = 0; x < width; ++x) {
23*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("%c", pixels[y][x] == pmWhite ? '-' : 'x');
24*c8dee2aaSAndroid Build Coastguard Worker }
25*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("\n");
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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