1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Hard_Light, 256, 256, false, 3) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(image, 0, 0);
7*c8dee2aaSAndroid Build Coastguard Worker const SkColor colors[] = { 0xFFFFFFFF, 0x00000000 };
8*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
9*c8dee2aaSAndroid Build Coastguard Worker paint.setBlendMode(SkBlendMode::kHardLight);
10*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(SkGradientShader::MakeRadial({ 128, 128}, 100, colors,
11*c8dee2aaSAndroid Build Coastguard Worker nullptr, std::size(colors), SkTileMode::kClamp));
12*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect({0, 128, 256, 256});
13*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPaint(paint);
14*c8dee2aaSAndroid Build Coastguard Worker }
15*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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