1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Paint_refShader, 256, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint1, paint2; 7*c8dee2aaSAndroid Build Coastguard Worker paint1.setShader(SkShaders::Empty()); 8*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false"); 9*c8dee2aaSAndroid Build Coastguard Worker paint2.setShader(paint1.refShader()); 10*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false"); 11*c8dee2aaSAndroid Build Coastguard Worker } 12*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 13