1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(UnpremulBugs, 400, 400, false, 6) {
fill(SkBitmap & b,SkColor c,int n)5*c8dee2aaSAndroid Build Coastguard Worker void fill(SkBitmap & b, SkColor c, int n) {
6*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < n; y++) {
7*c8dee2aaSAndroid Build Coastguard Worker for (int x = 0; x < n; x++) {
8*c8dee2aaSAndroid Build Coastguard Worker *(b.getAddr32(x, y)) = c;
9*c8dee2aaSAndroid Build Coastguard Worker }
10*c8dee2aaSAndroid Build Coastguard Worker }
11*c8dee2aaSAndroid Build Coastguard Worker }
12*c8dee2aaSAndroid Build Coastguard Worker
doCell(SkCanvas * canvas,float x,float y,SkAlphaType at,SkColor c,int n)13*c8dee2aaSAndroid Build Coastguard Worker void doCell(SkCanvas* canvas, float x, float y, SkAlphaType at, SkColor c, int n) {
14*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo info = SkImageInfo::MakeS32(n, n, at);
15*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bmp;
16*c8dee2aaSAndroid Build Coastguard Worker bmp.allocPixels(info);
17*c8dee2aaSAndroid Build Coastguard Worker fill(bmp, c, n);
18*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> img = bmp.asImage();
19*c8dee2aaSAndroid Build Coastguard Worker
20*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
21*c8dee2aaSAndroid Build Coastguard Worker const SkTileMode tile = SkTileMode::kRepeat;
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(img->makeShader(tile, tile, SkSamplingOptions()));
24*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeXYWH(x, y, 50, 50), paint);
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker
draw(SkCanvas * canvas)27*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
28*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(SK_ColorBLACK);
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 0, 0, kPremul_SkAlphaType, 0x80404040, 2);
31*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 0, 50, kUnpremul_SkAlphaType, 0x80808080, 2);
32*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 50, 0, kPremul_SkAlphaType, 0x80808080, 2);
33*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 50, 50, kUnpremul_SkAlphaType, 0x80FFFFFF, 2);
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 110, 0, kPremul_SkAlphaType, 0x80404040, 1);
36*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 110, 50, kUnpremul_SkAlphaType, 0x80808080, 1);
37*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 160, 0, kPremul_SkAlphaType, 0x80808080, 1);
38*c8dee2aaSAndroid Build Coastguard Worker doCell(canvas, 160, 50, kUnpremul_SkAlphaType, 0x80FFFFFF, 1);
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker SkFont font(fontMgr->matchFamilyStyle(nullptr, {}), 12);
41*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
42*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorWHITE);
43*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("Premul", 220, 20, font, paint);
44*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("Unpremul", 220, 70, font, paint);
45*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("Gray", 5, 120, font, paint);
46*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("White", 55, 120, font, paint);
47*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("Gray", 115, 120, font, paint);
48*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("White", 165, 120, font, paint);
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("2x2", 40, 150, font, paint);
51*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("1x1", 150, 150, font, paint);
52*c8dee2aaSAndroid Build Coastguard Worker }
53*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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