1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(blur_alpha_img, 256, 256, false, 0) {
foo()5*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> foo() {
6*c8dee2aaSAndroid Build Coastguard Worker int w = 240, h = 240;
7*c8dee2aaSAndroid Build Coastguard Worker SkScalar scale = 10.0f;
8*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
9*c8dee2aaSAndroid Build Coastguard Worker static const int8_t pts[] = {2, 2, 1, 3, 0, 3, 2, 1, 3, 1, 4, 0, 4, 1,
10*c8dee2aaSAndroid Build Coastguard Worker 5, 1, 4, 2, 4, 3, 2, 5, 2, 4, 3, 3, 2, 3};
11*c8dee2aaSAndroid Build Coastguard Worker path.moveTo(2 * scale, 3 * scale);
12*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < sizeof(pts) / sizeof(pts[0]); i += 2) {
13*c8dee2aaSAndroid Build Coastguard Worker path.lineTo(pts[i] * scale, pts[i + 1] * scale);
14*c8dee2aaSAndroid Build Coastguard Worker }
15*c8dee2aaSAndroid Build Coastguard Worker path.close();
16*c8dee2aaSAndroid Build Coastguard Worker SkMatrix matrix = SkMatrix::Scale(4 * scale, 4 * scale);
17*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
18*c8dee2aaSAndroid Build Coastguard Worker paint.setPathEffect(SkPath2DPathEffect::Make(matrix, path));
19*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
20*c8dee2aaSAndroid Build Coastguard Worker SkRect bounds{-4 * scale, -4 * scale, (float)w, (float)h};
21*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bm;
22*c8dee2aaSAndroid Build Coastguard Worker bm.allocPixels(SkImageInfo::MakeA8(w, h));
23*c8dee2aaSAndroid Build Coastguard Worker SkCanvas c(bm);
24*c8dee2aaSAndroid Build Coastguard Worker c.clear(0);
25*c8dee2aaSAndroid Build Coastguard Worker c.drawRect(bounds, paint);
26*c8dee2aaSAndroid Build Coastguard Worker return bm.asImage();
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker
draw(SkCanvas * canvas)29*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
30*c8dee2aaSAndroid Build Coastguard Worker auto a8img = foo();
31*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
32*c8dee2aaSAndroid Build Coastguard Worker paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 2.0f, 0));
33*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xFF008000);
34*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(a8img, 8, 8, SkSamplingOptions(), &paint);
35*c8dee2aaSAndroid Build Coastguard Worker }
36*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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