1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(f16to8888busted, 256, 256, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker // Create the linear-rgb color space and the image info
7*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> colorSpace = SkColorSpace::MakeSRGBLinear();
8*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo info = SkImageInfo::Make(100, 100, SkColorType::kRGBA_F16_SkColorType,
9*c8dee2aaSAndroid Build Coastguard Worker SkAlphaType::kPremul_SkAlphaType, colorSpace);
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> offscreen = SkSurfaces::Raster(info);
12*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
13*c8dee2aaSAndroid Build Coastguard Worker offscreen->getCanvas()->drawRect(SkRect::MakeXYWH(25, 25, 50, 50), paint);
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker // Take a snapshot from surface and draw it on the canvas
16*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> img = offscreen->makeImageSnapshot();
17*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImageRect(img, SkRect::MakeWH(100, 100), SkSamplingOptions());
18*c8dee2aaSAndroid Build Coastguard Worker }
19*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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