1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(SK_ColorWHITE);
7*c8dee2aaSAndroid Build Coastguard Worker SkMatrix matrix;
8*c8dee2aaSAndroid Build Coastguard Worker matrix.setAll(2, 5 * cos(6.28318548 * frame), 0,
9*c8dee2aaSAndroid Build Coastguard Worker 0, 2, 128,
10*c8dee2aaSAndroid Build Coastguard Worker 0, 0, 1);
11*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
12*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(
13*c8dee2aaSAndroid Build Coastguard Worker image->makeShader(
14*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kRepeat,
15*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kRepeat,
16*c8dee2aaSAndroid Build Coastguard Worker SkSamplingOptions(),
17*c8dee2aaSAndroid Build Coastguard Worker matrix));
18*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPaint(paint);
19*c8dee2aaSAndroid Build Coastguard Worker }
20*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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