xref: /aosp_15_r20/external/skia/docs/examples/strokerect_gm.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker #include <cfloat>
5*c8dee2aaSAndroid Build Coastguard Worker 
6*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(strokerect_gm, 1400, 740, false, 0) {
draw(SkCanvas * canvas)7*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
8*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar kStrokeWidth = 20;
9*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkPaint::Join gJoins[] = {SkPaint::kMiter_Join, SkPaint::kRound_Join,
10*c8dee2aaSAndroid Build Coastguard Worker                                         SkPaint::kBevel_Join};
11*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar W = 80;
12*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar H = 80;
13*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkRect gRects[] = {
14*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, W, H},
15*c8dee2aaSAndroid Build Coastguard Worker             {W, 0, 0, H},
16*c8dee2aaSAndroid Build Coastguard Worker             {0, H, W, 0},
17*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, kStrokeWidth, H},
18*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, W, kStrokeWidth},
19*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, kStrokeWidth / 2, kStrokeWidth / 2},
20*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, W, 0},
21*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, 0, H},
22*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, 0, 0},
23*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, W, FLT_EPSILON},
24*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, FLT_EPSILON, H},
25*c8dee2aaSAndroid Build Coastguard Worker             {0, 0, FLT_EPSILON, FLT_EPSILON},
26*c8dee2aaSAndroid Build Coastguard Worker     };
27*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(kStrokeWidth * 3 / 2, kStrokeWidth * 3 / 2);
28*c8dee2aaSAndroid Build Coastguard Worker     for (int doFill = 0; doFill <= 1; ++doFill) {
29*c8dee2aaSAndroid Build Coastguard Worker         SkPaint::Style style = doFill ? SkPaint::kStrokeAndFill_Style : SkPaint::kStroke_Style;
30*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(gJoins); ++i) {
31*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join join = gJoins[i];
32*c8dee2aaSAndroid Build Coastguard Worker             for (size_t j = 0; j < std::size(gRects); ++j) {
33*c8dee2aaSAndroid Build Coastguard Worker                 SkAutoCanvasRestore acr(canvas, true);
34*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(
35*c8dee2aaSAndroid Build Coastguard Worker                         j * (W + 2 * kStrokeWidth),
36*c8dee2aaSAndroid Build Coastguard Worker                         (i + doFill * std::size(gJoins)) * (H + 2 * kStrokeWidth));
37*c8dee2aaSAndroid Build Coastguard Worker                 const SkRect& rect = gRects[j];
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker                 SkPath path, fillPath;
40*c8dee2aaSAndroid Build Coastguard Worker                 path.addRect(rect);
41*c8dee2aaSAndroid Build Coastguard Worker                 SkPaint paint;
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(kStrokeWidth);
44*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStyle(style);
45*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeJoin(join);
46*c8dee2aaSAndroid Build Coastguard Worker                 skpathutils::FillPathWithPaint(path, paint, &fillPath);
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker                 paint.setAntiAlias(true);
49*c8dee2aaSAndroid Build Coastguard Worker                 paint.setColor(0xFF8C8A8C);
50*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawRect(rect, paint);
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStyle(SkPaint::kStroke_Style);
53*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(0);
54*c8dee2aaSAndroid Build Coastguard Worker                 paint.setColor(SK_ColorRED);
55*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawPath(fillPath, paint);
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(3);
58*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeJoin(SkPaint::kMiter_Join);
59*c8dee2aaSAndroid Build Coastguard Worker                 int n = fillPath.countPoints();
60*c8dee2aaSAndroid Build Coastguard Worker                 SkPoint* points = new SkPoint[n];
61*c8dee2aaSAndroid Build Coastguard Worker                 fillPath.getPoints(points, n);
62*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, points, paint);
63*c8dee2aaSAndroid Build Coastguard Worker                 delete[] points;
64*c8dee2aaSAndroid Build Coastguard Worker             }
65*c8dee2aaSAndroid Build Coastguard Worker         }
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker }
68*c8dee2aaSAndroid Build Coastguard Worker }  // END FIDDLE
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