1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkParsePath.h" 11*c8dee2aaSAndroid Build Coastguard Worker FuzzParsePath(const uint8_t * data,size_t size)12*c8dee2aaSAndroid Build Coastguard Workervoid FuzzParsePath(const uint8_t* data, size_t size) { 13*c8dee2aaSAndroid Build Coastguard Worker SkPath path; 14*c8dee2aaSAndroid Build Coastguard Worker // Put into a SkString first because we are not sure if the input 15*c8dee2aaSAndroid Build Coastguard Worker // data is null-terminated or not. 16*c8dee2aaSAndroid Build Coastguard Worker SkString input((const char*) data, size); 17*c8dee2aaSAndroid Build Coastguard Worker if (SkParsePath::FromSVGString(input.c_str(), &path)) { 18*c8dee2aaSAndroid Build Coastguard Worker SkString output1 = SkParsePath::ToSVGString(path, SkParsePath::PathEncoding::Absolute); 19*c8dee2aaSAndroid Build Coastguard Worker SkString output2 = SkParsePath::ToSVGString(path, SkParsePath::PathEncoding::Relative); 20*c8dee2aaSAndroid Build Coastguard Worker // Do something with the output so it is not optimized away. 21*c8dee2aaSAndroid Build Coastguard Worker if (output1.startsWith("Impossible") || output2.startsWith("Impossible")) { 22*c8dee2aaSAndroid Build Coastguard Worker SK_ABORT("invalid SVG created"); 23*c8dee2aaSAndroid Build Coastguard Worker } 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_LIBFUZZER) LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)28*c8dee2aaSAndroid Build Coastguard Workerextern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { 29*c8dee2aaSAndroid Build Coastguard Worker if (size > 1000) { 30*c8dee2aaSAndroid Build Coastguard Worker return 0; 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker FuzzParsePath(data, size); 33*c8dee2aaSAndroid Build Coastguard Worker return 0; 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker #endif 36