1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkReadBuffer.h"
13*c8dee2aaSAndroid Build Coastguard Worker
FuzzPathDeserialize(const uint8_t * data,size_t size)14*c8dee2aaSAndroid Build Coastguard Worker void FuzzPathDeserialize(const uint8_t *data, size_t size) {
15*c8dee2aaSAndroid Build Coastguard Worker SkReadBuffer buf(data, size);
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
18*c8dee2aaSAndroid Build Coastguard Worker buf.readPath(&path);
19*c8dee2aaSAndroid Build Coastguard Worker if (!buf.isValid()) {
20*c8dee2aaSAndroid Build Coastguard Worker return;
21*c8dee2aaSAndroid Build Coastguard Worker }
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker auto s = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(128, 128));
24*c8dee2aaSAndroid Build Coastguard Worker if (!s) {
25*c8dee2aaSAndroid Build Coastguard Worker // May return nullptr in memory-constrained fuzzing environments
26*c8dee2aaSAndroid Build Coastguard Worker return;
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker s->getCanvas()->drawPath(path, SkPaint());
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_LIBFUZZER)
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)32*c8dee2aaSAndroid Build Coastguard Worker extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
33*c8dee2aaSAndroid Build Coastguard Worker if (size < 4 || size > 2000) {
34*c8dee2aaSAndroid Build Coastguard Worker return 0;
35*c8dee2aaSAndroid Build Coastguard Worker }
36*c8dee2aaSAndroid Build Coastguard Worker uint32_t packed;
37*c8dee2aaSAndroid Build Coastguard Worker memcpy(&packed, data, 4);
38*c8dee2aaSAndroid Build Coastguard Worker unsigned version = packed & 0xFF;
39*c8dee2aaSAndroid Build Coastguard Worker if (version != 4) {
40*c8dee2aaSAndroid Build Coastguard Worker // Chrome only will produce version 4, so guide the fuzzer to
41*c8dee2aaSAndroid Build Coastguard Worker // only focus on those branches.
42*c8dee2aaSAndroid Build Coastguard Worker return 0;
43*c8dee2aaSAndroid Build Coastguard Worker }
44*c8dee2aaSAndroid Build Coastguard Worker FuzzPathDeserialize(data, size);
45*c8dee2aaSAndroid Build Coastguard Worker return 0;
46*c8dee2aaSAndroid Build Coastguard Worker }
47*c8dee2aaSAndroid Build Coastguard Worker #endif
48