xref: /aosp_15_r20/external/skia/gm/batchedconvexpaths.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google LLC.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrContextOptions.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class BatchedConvexPathsGM : public GM {
18*c8dee2aaSAndroid Build Coastguard Worker private:
getName() const19*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("batchedconvexpaths"); }
getISize()20*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(512, 512); }
21*c8dee2aaSAndroid Build Coastguard Worker 
modifyGrContextOptions(GrContextOptions * ctxOptions)22*c8dee2aaSAndroid Build Coastguard Worker     void modifyGrContextOptions(GrContextOptions* ctxOptions) override {
23*c8dee2aaSAndroid Build Coastguard Worker         // Ensure our paths don't go through the atlas path renderer.
24*c8dee2aaSAndroid Build Coastguard Worker         ctxOptions->fGpuPathRenderers &= ~GpuPathRenderers::kAtlas;
25*c8dee2aaSAndroid Build Coastguard Worker     }
26*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas,SkString * errorMsg)27*c8dee2aaSAndroid Build Coastguard Worker     DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
28*c8dee2aaSAndroid Build Coastguard Worker         canvas->clear(SK_ColorBLACK);
29*c8dee2aaSAndroid Build Coastguard Worker         for (uint32_t i = 0; i < 10; ++i) {
30*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker             int numPoints = (i + 3) * 3;
33*c8dee2aaSAndroid Build Coastguard Worker             SkPath path;
34*c8dee2aaSAndroid Build Coastguard Worker             path.moveTo(1, 0);
35*c8dee2aaSAndroid Build Coastguard Worker             for (float j = 1; j < numPoints; j += 3) {
36*c8dee2aaSAndroid Build Coastguard Worker                 constexpr float k2PI = SK_ScalarPI * 2;
37*c8dee2aaSAndroid Build Coastguard Worker                 path.cubicTo(cosf(j/numPoints * k2PI), sinf(j/numPoints * k2PI),
38*c8dee2aaSAndroid Build Coastguard Worker                              cosf((j+1)/numPoints * k2PI), sinf((j+1)/numPoints * k2PI),
39*c8dee2aaSAndroid Build Coastguard Worker                              j+2 == numPoints ? 1 : cosf((j+2)/numPoints * k2PI),
40*c8dee2aaSAndroid Build Coastguard Worker                              j+2 == numPoints ? 0 : sinf((j+2)/numPoints * k2PI));
41*c8dee2aaSAndroid Build Coastguard Worker             }
42*c8dee2aaSAndroid Build Coastguard Worker             float scale = 256 - i*24;
43*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(scale + (256 - scale) * .33f, scale + (256 - scale) * .33f);
44*c8dee2aaSAndroid Build Coastguard Worker             canvas->scale(scale, scale);
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker             SkPaint paint;
47*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(((i + 123458383u) * 285018463u) | 0xff808080);
48*c8dee2aaSAndroid Build Coastguard Worker             paint.setAlphaf(0.3f);
49*c8dee2aaSAndroid Build Coastguard Worker             paint.setAntiAlias(true);
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPath(path, paint);
52*c8dee2aaSAndroid Build Coastguard Worker         }
53*c8dee2aaSAndroid Build Coastguard Worker         return DrawResult::kOk;
54*c8dee2aaSAndroid Build Coastguard Worker     }
55*c8dee2aaSAndroid Build Coastguard Worker };
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BatchedConvexPathsGM; )
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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