1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorType.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Worker namespace {
29*c8dee2aaSAndroid Build Coastguard Worker
color_type_name(SkColorType colorType)30*c8dee2aaSAndroid Build Coastguard Worker static const char* color_type_name(SkColorType colorType) {
31*c8dee2aaSAndroid Build Coastguard Worker switch (colorType) {
32*c8dee2aaSAndroid Build Coastguard Worker case kUnknown_SkColorType: return "unknown";
33*c8dee2aaSAndroid Build Coastguard Worker case kAlpha_8_SkColorType: return "A8";
34*c8dee2aaSAndroid Build Coastguard Worker case kRGB_565_SkColorType: return "565";
35*c8dee2aaSAndroid Build Coastguard Worker case kARGB_4444_SkColorType: return "4444";
36*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_8888_SkColorType: return "8888";
37*c8dee2aaSAndroid Build Coastguard Worker case kRGB_888x_SkColorType: return "888x";
38*c8dee2aaSAndroid Build Coastguard Worker case kBGRA_8888_SkColorType: return "8888";
39*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_1010102_SkColorType: return "1010102";
40*c8dee2aaSAndroid Build Coastguard Worker case kRGB_101010x_SkColorType: return "101010x";
41*c8dee2aaSAndroid Build Coastguard Worker case kBGRA_1010102_SkColorType: return "bgra1010102";
42*c8dee2aaSAndroid Build Coastguard Worker case kBGR_101010x_SkColorType: return "bgr101010x";
43*c8dee2aaSAndroid Build Coastguard Worker case kBGR_101010x_XR_SkColorType: return "bgr101010x_xr";
44*c8dee2aaSAndroid Build Coastguard Worker case kBGRA_10101010_XR_SkColorType: return "bgra10101010_xr";
45*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_10x6_SkColorType: return "10101010";
46*c8dee2aaSAndroid Build Coastguard Worker case kGray_8_SkColorType: return "G8";
47*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_F16Norm_SkColorType: return "F16Norm";
48*c8dee2aaSAndroid Build Coastguard Worker case kRGB_F16F16F16x_SkColorType: return "F16F16F16x";
49*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_F16_SkColorType: return "F16";
50*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_F32_SkColorType: return "F32";
51*c8dee2aaSAndroid Build Coastguard Worker case kR8G8_unorm_SkColorType: return "R8G8_unorm";
52*c8dee2aaSAndroid Build Coastguard Worker case kA16_unorm_SkColorType: return "A16_unorm";
53*c8dee2aaSAndroid Build Coastguard Worker case kR16G16_unorm_SkColorType: return "R16G16_unorm";
54*c8dee2aaSAndroid Build Coastguard Worker case kA16_float_SkColorType: return "A16_float";
55*c8dee2aaSAndroid Build Coastguard Worker case kR16G16_float_SkColorType: return "R16G16_float";
56*c8dee2aaSAndroid Build Coastguard Worker case kR16G16B16A16_unorm_SkColorType: return "R16G16B16A16_unorm";
57*c8dee2aaSAndroid Build Coastguard Worker case kSRGBA_8888_SkColorType: return "SRGBA_8888";
58*c8dee2aaSAndroid Build Coastguard Worker case kR8_unorm_SkColorType: return "R8_unorm";
59*c8dee2aaSAndroid Build Coastguard Worker }
60*c8dee2aaSAndroid Build Coastguard Worker return "";
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker constexpr SkColorType gColorTypes[] = {
64*c8dee2aaSAndroid Build Coastguard Worker kRGB_565_SkColorType,
65*c8dee2aaSAndroid Build Coastguard Worker kARGB_4444_SkColorType,
66*c8dee2aaSAndroid Build Coastguard Worker kN32_SkColorType,
67*c8dee2aaSAndroid Build Coastguard Worker };
68*c8dee2aaSAndroid Build Coastguard Worker
69*c8dee2aaSAndroid Build Coastguard Worker #define NUM_CONFIGS std::size(gColorTypes)
70*c8dee2aaSAndroid Build Coastguard Worker
draw_checks(SkCanvas * canvas,int width,int height)71*c8dee2aaSAndroid Build Coastguard Worker static void draw_checks(SkCanvas* canvas, int width, int height) {
72*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
73*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorRED);
74*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeIWH(width/2, height/2), paint);
75*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorGREEN);
76*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect({ SkIntToScalar(width/2), 0, SkIntToScalar(width), SkIntToScalar(height/2) },
77*c8dee2aaSAndroid Build Coastguard Worker paint);
78*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorBLUE);
79*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect({ 0, SkIntToScalar(height/2), SkIntToScalar(width/2), SkIntToScalar(height) },
80*c8dee2aaSAndroid Build Coastguard Worker paint);
81*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorYELLOW);
82*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect({ SkIntToScalar(width/2), SkIntToScalar(height/2), SkIntToScalar(width),
83*c8dee2aaSAndroid Build Coastguard Worker SkIntToScalar(height) }, paint);
84*c8dee2aaSAndroid Build Coastguard Worker }
85*c8dee2aaSAndroid Build Coastguard Worker
86*c8dee2aaSAndroid Build Coastguard Worker class BitmapCopyGM : public skiagm::GM {
87*c8dee2aaSAndroid Build Coastguard Worker SkBitmap fDst[NUM_CONFIGS];
88*c8dee2aaSAndroid Build Coastguard Worker
onOnceBeforeDraw()89*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override { this->setBGColor(0xFFDDDDDD); }
90*c8dee2aaSAndroid Build Coastguard Worker
getName() const91*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("bitmapcopy"); }
92*c8dee2aaSAndroid Build Coastguard Worker
getISize()93*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return {540, 330}; }
94*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)95*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
96*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
97*c8dee2aaSAndroid Build Coastguard Worker SkScalar horizMargin = 10;
98*c8dee2aaSAndroid Build Coastguard Worker SkScalar vertMargin = 10;
99*c8dee2aaSAndroid Build Coastguard Worker
100*c8dee2aaSAndroid Build Coastguard Worker SkBitmap src;
101*c8dee2aaSAndroid Build Coastguard Worker src.allocN32Pixels(40, 40, kOpaque_SkAlphaType);
102*c8dee2aaSAndroid Build Coastguard Worker SkCanvas canvasTmp(src);
103*c8dee2aaSAndroid Build Coastguard Worker
104*c8dee2aaSAndroid Build Coastguard Worker draw_checks(&canvasTmp, 40, 40);
105*c8dee2aaSAndroid Build Coastguard Worker
106*c8dee2aaSAndroid Build Coastguard Worker for (unsigned i = 0; i < NUM_CONFIGS; ++i) {
107*c8dee2aaSAndroid Build Coastguard Worker ToolUtils::copy_to(&fDst[i], gColorTypes[i], src);
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(0xFFDDDDDD);
111*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
112*c8dee2aaSAndroid Build Coastguard Worker
113*c8dee2aaSAndroid Build Coastguard Worker SkFont font = ToolUtils::DefaultPortableFont();
114*c8dee2aaSAndroid Build Coastguard Worker
115*c8dee2aaSAndroid Build Coastguard Worker SkScalar width = SkIntToScalar(40);
116*c8dee2aaSAndroid Build Coastguard Worker SkScalar height = SkIntToScalar(40);
117*c8dee2aaSAndroid Build Coastguard Worker if (font.getSpacing() > height) {
118*c8dee2aaSAndroid Build Coastguard Worker height = font.getSpacing();
119*c8dee2aaSAndroid Build Coastguard Worker }
120*c8dee2aaSAndroid Build Coastguard Worker for (unsigned i = 0; i < NUM_CONFIGS; i++) {
121*c8dee2aaSAndroid Build Coastguard Worker const char* name = color_type_name(src.colorType());
122*c8dee2aaSAndroid Build Coastguard Worker SkScalar textWidth = font.measureText(name, strlen(name), SkTextEncoding::kUTF8);
123*c8dee2aaSAndroid Build Coastguard Worker if (textWidth > width) {
124*c8dee2aaSAndroid Build Coastguard Worker width = textWidth;
125*c8dee2aaSAndroid Build Coastguard Worker }
126*c8dee2aaSAndroid Build Coastguard Worker }
127*c8dee2aaSAndroid Build Coastguard Worker SkScalar horizOffset = width + horizMargin;
128*c8dee2aaSAndroid Build Coastguard Worker SkScalar vertOffset = height + vertMargin;
129*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
130*c8dee2aaSAndroid Build Coastguard Worker
131*c8dee2aaSAndroid Build Coastguard Worker for (unsigned i = 0; i < NUM_CONFIGS; i++) {
132*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
133*c8dee2aaSAndroid Build Coastguard Worker // Draw destination config name
134*c8dee2aaSAndroid Build Coastguard Worker const char* name = color_type_name(fDst[i].colorType());
135*c8dee2aaSAndroid Build Coastguard Worker SkScalar textWidth = font.measureText(name, strlen(name), SkTextEncoding::kUTF8);
136*c8dee2aaSAndroid Build Coastguard Worker SkScalar x = (width - textWidth) / SkScalar(2);
137*c8dee2aaSAndroid Build Coastguard Worker SkScalar y = font.getSpacing() / SkScalar(2);
138*c8dee2aaSAndroid Build Coastguard Worker canvas->drawSimpleText(name, strlen(name), SkTextEncoding::kUTF8, x, y, font, paint);
139*c8dee2aaSAndroid Build Coastguard Worker
140*c8dee2aaSAndroid Build Coastguard Worker // Draw destination bitmap
141*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, vertOffset);
142*c8dee2aaSAndroid Build Coastguard Worker x = (width - 40) / SkScalar(2);
143*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(fDst[i].asImage(), x, 0, SkSamplingOptions(), &paint);
144*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
145*c8dee2aaSAndroid Build Coastguard Worker
146*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(horizOffset, 0);
147*c8dee2aaSAndroid Build Coastguard Worker }
148*c8dee2aaSAndroid Build Coastguard Worker }
149*c8dee2aaSAndroid Build Coastguard Worker };
150*c8dee2aaSAndroid Build Coastguard Worker } // namespace
151*c8dee2aaSAndroid Build Coastguard Worker
152*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
153*c8dee2aaSAndroid Build Coastguard Worker
154*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new BitmapCopyGM; )
155