1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkClipOp.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h" 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker class ComplexClip2GM : public GM { 25*c8dee2aaSAndroid Build Coastguard Worker public: 26*c8dee2aaSAndroid Build Coastguard Worker enum Clip { 27*c8dee2aaSAndroid Build Coastguard Worker kRect_Clip, 28*c8dee2aaSAndroid Build Coastguard Worker kRRect_Clip, 29*c8dee2aaSAndroid Build Coastguard Worker kPath_Clip 30*c8dee2aaSAndroid Build Coastguard Worker }; 31*c8dee2aaSAndroid Build Coastguard Worker ComplexClip2GM(Clip clip,bool antiAlias)32*c8dee2aaSAndroid Build Coastguard Worker ComplexClip2GM(Clip clip, bool antiAlias) 33*c8dee2aaSAndroid Build Coastguard Worker : fClip(clip) 34*c8dee2aaSAndroid Build Coastguard Worker , fAntiAlias(antiAlias) { 35*c8dee2aaSAndroid Build Coastguard Worker SkScalar xA = 0.65f; 36*c8dee2aaSAndroid Build Coastguard Worker SkScalar xF = 50.65f; 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker SkScalar yA = 0.65f; 39*c8dee2aaSAndroid Build Coastguard Worker SkScalar yF = 50.65f; 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker fWidth = xF - xA; 42*c8dee2aaSAndroid Build Coastguard Worker fHeight = yF - yA; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker fTotalWidth = kCols * fWidth + SK_Scalar1 * (kCols + 1) * kPadX; 45*c8dee2aaSAndroid Build Coastguard Worker fTotalHeight = kRows * fHeight + SK_Scalar1 * (kRows + 1) * kPadY; 46*c8dee2aaSAndroid Build Coastguard Worker } 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker protected: onOnceBeforeDraw()49*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override { 50*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(SkColorSetRGB(0xDD,0xA0,0xDD)); 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker // offset the rects a bit so we get antialiasing even in the rect case 53*c8dee2aaSAndroid Build Coastguard Worker SkScalar xA = 0.65f; 54*c8dee2aaSAndroid Build Coastguard Worker SkScalar xB = 10.65f; 55*c8dee2aaSAndroid Build Coastguard Worker SkScalar xC = 20.65f; 56*c8dee2aaSAndroid Build Coastguard Worker SkScalar xD = 30.65f; 57*c8dee2aaSAndroid Build Coastguard Worker SkScalar xE = 40.65f; 58*c8dee2aaSAndroid Build Coastguard Worker SkScalar xF = 50.65f; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker SkScalar yA = 0.65f; 61*c8dee2aaSAndroid Build Coastguard Worker SkScalar yB = 10.65f; 62*c8dee2aaSAndroid Build Coastguard Worker SkScalar yC = 20.65f; 63*c8dee2aaSAndroid Build Coastguard Worker SkScalar yD = 30.65f; 64*c8dee2aaSAndroid Build Coastguard Worker SkScalar yE = 40.65f; 65*c8dee2aaSAndroid Build Coastguard Worker SkScalar yF = 50.65f; 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker fRects[0].setLTRB(xB, yB, xE, yE); 68*c8dee2aaSAndroid Build Coastguard Worker fRRects[0].setRectXY(fRects[0], 7, 7); 69*c8dee2aaSAndroid Build Coastguard Worker fPaths[0] = SkPath::RRect(fRects[0], 5, 5); 70*c8dee2aaSAndroid Build Coastguard Worker fRectColors[0] = SK_ColorRED; 71*c8dee2aaSAndroid Build Coastguard Worker 72*c8dee2aaSAndroid Build Coastguard Worker fRects[1].setLTRB(xA, yA, xD, yD); 73*c8dee2aaSAndroid Build Coastguard Worker fRRects[1].setRectXY(fRects[1], 7, 7); 74*c8dee2aaSAndroid Build Coastguard Worker fPaths[1] = SkPath::RRect(fRects[1], 5, 5); 75*c8dee2aaSAndroid Build Coastguard Worker fRectColors[1] = SK_ColorGREEN; 76*c8dee2aaSAndroid Build Coastguard Worker 77*c8dee2aaSAndroid Build Coastguard Worker fRects[2].setLTRB(xC, yA, xF, yD); 78*c8dee2aaSAndroid Build Coastguard Worker fRRects[2].setRectXY(fRects[2], 7, 7); 79*c8dee2aaSAndroid Build Coastguard Worker fPaths[2] = SkPath::RRect(fRects[2], 5, 5); 80*c8dee2aaSAndroid Build Coastguard Worker fRectColors[2] = SK_ColorBLUE; 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker fRects[3].setLTRB(xA, yC, xD, yF); 83*c8dee2aaSAndroid Build Coastguard Worker fRRects[3].setRectXY(fRects[3], 7, 7); 84*c8dee2aaSAndroid Build Coastguard Worker fPaths[3] = SkPath::RRect(fRects[3], 5, 5); 85*c8dee2aaSAndroid Build Coastguard Worker fRectColors[3] = SK_ColorYELLOW; 86*c8dee2aaSAndroid Build Coastguard Worker 87*c8dee2aaSAndroid Build Coastguard Worker fRects[4].setLTRB(xC, yC, xF, yF); 88*c8dee2aaSAndroid Build Coastguard Worker fRRects[4].setRectXY(fRects[4], 7, 7); 89*c8dee2aaSAndroid Build Coastguard Worker fPaths[4] = SkPath::RRect(fRects[4], 5, 5); 90*c8dee2aaSAndroid Build Coastguard Worker fRectColors[4] = SK_ColorCYAN; 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker const SkClipOp ops[] = { 93*c8dee2aaSAndroid Build Coastguard Worker SkClipOp::kDifference, 94*c8dee2aaSAndroid Build Coastguard Worker SkClipOp::kIntersect, 95*c8dee2aaSAndroid Build Coastguard Worker }; 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker SkRandom r; 98*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < kRows; ++i) { 99*c8dee2aaSAndroid Build Coastguard Worker for (int j = 0; j < kCols; ++j) { 100*c8dee2aaSAndroid Build Coastguard Worker for (int k = 0; k < 5; ++k) { 101*c8dee2aaSAndroid Build Coastguard Worker fOps[j*kRows+i][k] = ops[r.nextU() % std::size(ops)]; 102*c8dee2aaSAndroid Build Coastguard Worker } 103*c8dee2aaSAndroid Build Coastguard Worker } 104*c8dee2aaSAndroid Build Coastguard Worker } 105*c8dee2aaSAndroid Build Coastguard Worker } 106*c8dee2aaSAndroid Build Coastguard Worker 107*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kRows = 5; 108*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kCols = 5; 109*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kPadX = 20; 110*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kPadY = 20; 111*c8dee2aaSAndroid Build Coastguard Worker ClipStr(Clip clip)112*c8dee2aaSAndroid Build Coastguard Worker static const char* ClipStr(Clip clip) { 113*c8dee2aaSAndroid Build Coastguard Worker switch (clip) { 114*c8dee2aaSAndroid Build Coastguard Worker case kRect_Clip: 115*c8dee2aaSAndroid Build Coastguard Worker return "rect"; 116*c8dee2aaSAndroid Build Coastguard Worker case kRRect_Clip: 117*c8dee2aaSAndroid Build Coastguard Worker return "rrect"; 118*c8dee2aaSAndroid Build Coastguard Worker case kPath_Clip: 119*c8dee2aaSAndroid Build Coastguard Worker return "path"; 120*c8dee2aaSAndroid Build Coastguard Worker } 121*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGFAIL("Unknown clip type."); 122*c8dee2aaSAndroid Build Coastguard Worker return ""; 123*c8dee2aaSAndroid Build Coastguard Worker } 124*c8dee2aaSAndroid Build Coastguard Worker getName() const125*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { 126*c8dee2aaSAndroid Build Coastguard Worker if (kRect_Clip == fClip && !fAntiAlias) { 127*c8dee2aaSAndroid Build Coastguard Worker return SkString("complexclip2"); 128*c8dee2aaSAndroid Build Coastguard Worker } 129*c8dee2aaSAndroid Build Coastguard Worker 130*c8dee2aaSAndroid Build Coastguard Worker SkString str; 131*c8dee2aaSAndroid Build Coastguard Worker str.printf("complexclip2_%s_%s", 132*c8dee2aaSAndroid Build Coastguard Worker ClipStr(fClip), 133*c8dee2aaSAndroid Build Coastguard Worker fAntiAlias ? "aa" : "bw"); 134*c8dee2aaSAndroid Build Coastguard Worker return str; 135*c8dee2aaSAndroid Build Coastguard Worker } 136*c8dee2aaSAndroid Build Coastguard Worker getISize()137*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { 138*c8dee2aaSAndroid Build Coastguard Worker return SkISize::Make(SkScalarRoundToInt(fTotalWidth), 139*c8dee2aaSAndroid Build Coastguard Worker SkScalarRoundToInt(fTotalHeight)); 140*c8dee2aaSAndroid Build Coastguard Worker } 141*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)142*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 143*c8dee2aaSAndroid Build Coastguard Worker SkPaint rectPaint; 144*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setStyle(SkPaint::kStroke_Style); 145*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setStrokeWidth(-1); 146*c8dee2aaSAndroid Build Coastguard Worker 147*c8dee2aaSAndroid Build Coastguard Worker SkPaint fillPaint; 148*c8dee2aaSAndroid Build Coastguard Worker fillPaint.setColor(SkColorSetRGB(0xA0,0xDD,0xA0)); 149*c8dee2aaSAndroid Build Coastguard Worker 150*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < kRows; ++i) { 151*c8dee2aaSAndroid Build Coastguard Worker for (int j = 0; j < kCols; ++j) { 152*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 153*c8dee2aaSAndroid Build Coastguard Worker 154*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(kPadX * SK_Scalar1 + (fWidth + kPadX * SK_Scalar1)*j, 155*c8dee2aaSAndroid Build Coastguard Worker kPadY * SK_Scalar1 + (fHeight + kPadY * SK_Scalar1)*i); 156*c8dee2aaSAndroid Build Coastguard Worker 157*c8dee2aaSAndroid Build Coastguard Worker // draw the original shapes first so we can see the 158*c8dee2aaSAndroid Build Coastguard Worker // antialiasing on the clipped draw 159*c8dee2aaSAndroid Build Coastguard Worker for (int k = 0; k < 5; ++k) { 160*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setColor(fRectColors[k]); 161*c8dee2aaSAndroid Build Coastguard Worker switch (fClip) { 162*c8dee2aaSAndroid Build Coastguard Worker case kRect_Clip: 163*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(fRects[k], rectPaint); 164*c8dee2aaSAndroid Build Coastguard Worker break; 165*c8dee2aaSAndroid Build Coastguard Worker case kRRect_Clip: 166*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRRect(fRRects[k], rectPaint); 167*c8dee2aaSAndroid Build Coastguard Worker break; 168*c8dee2aaSAndroid Build Coastguard Worker case kPath_Clip: 169*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(fPaths[k], rectPaint); 170*c8dee2aaSAndroid Build Coastguard Worker break; 171*c8dee2aaSAndroid Build Coastguard Worker } 172*c8dee2aaSAndroid Build Coastguard Worker } 173*c8dee2aaSAndroid Build Coastguard Worker 174*c8dee2aaSAndroid Build Coastguard Worker for (int k = 0; k < 5; ++k) { 175*c8dee2aaSAndroid Build Coastguard Worker switch (fClip) { 176*c8dee2aaSAndroid Build Coastguard Worker case kRect_Clip: 177*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(fRects[k], 178*c8dee2aaSAndroid Build Coastguard Worker fOps[j*kRows+i][k], 179*c8dee2aaSAndroid Build Coastguard Worker fAntiAlias); 180*c8dee2aaSAndroid Build Coastguard Worker break; 181*c8dee2aaSAndroid Build Coastguard Worker case kRRect_Clip: 182*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRRect(fRRects[k], 183*c8dee2aaSAndroid Build Coastguard Worker fOps[j*kRows+i][k], 184*c8dee2aaSAndroid Build Coastguard Worker fAntiAlias); 185*c8dee2aaSAndroid Build Coastguard Worker break; 186*c8dee2aaSAndroid Build Coastguard Worker case kPath_Clip: 187*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(fPaths[k], 188*c8dee2aaSAndroid Build Coastguard Worker fOps[j*kRows+i][k], 189*c8dee2aaSAndroid Build Coastguard Worker fAntiAlias); 190*c8dee2aaSAndroid Build Coastguard Worker break; 191*c8dee2aaSAndroid Build Coastguard Worker } 192*c8dee2aaSAndroid Build Coastguard Worker } 193*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeWH(fWidth, fHeight), fillPaint); 194*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 195*c8dee2aaSAndroid Build Coastguard Worker } 196*c8dee2aaSAndroid Build Coastguard Worker } 197*c8dee2aaSAndroid Build Coastguard Worker } 198*c8dee2aaSAndroid Build Coastguard Worker private: 199*c8dee2aaSAndroid Build Coastguard Worker Clip fClip; 200*c8dee2aaSAndroid Build Coastguard Worker bool fAntiAlias; 201*c8dee2aaSAndroid Build Coastguard Worker SkRect fRects[5]; 202*c8dee2aaSAndroid Build Coastguard Worker SkRRect fRRects[5]; 203*c8dee2aaSAndroid Build Coastguard Worker SkPath fPaths[5]; 204*c8dee2aaSAndroid Build Coastguard Worker SkColor fRectColors[5]; 205*c8dee2aaSAndroid Build Coastguard Worker SkClipOp fOps[kRows * kCols][5]; 206*c8dee2aaSAndroid Build Coastguard Worker SkScalar fWidth; 207*c8dee2aaSAndroid Build Coastguard Worker SkScalar fHeight; 208*c8dee2aaSAndroid Build Coastguard Worker SkScalar fTotalWidth; 209*c8dee2aaSAndroid Build Coastguard Worker SkScalar fTotalHeight; 210*c8dee2aaSAndroid Build Coastguard Worker 211*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 212*c8dee2aaSAndroid Build Coastguard Worker }; 213*c8dee2aaSAndroid Build Coastguard Worker 214*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 215*c8dee2aaSAndroid Build Coastguard Worker 216*c8dee2aaSAndroid Build Coastguard Worker // bw 217*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip2GM(ComplexClip2GM::kRect_Clip, false); ) 218*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip2GM(ComplexClip2GM::kRRect_Clip, false); ) 219*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip2GM(ComplexClip2GM::kPath_Clip, false); ) 220*c8dee2aaSAndroid Build Coastguard Worker 221*c8dee2aaSAndroid Build Coastguard Worker // aa 222*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip2GM(ComplexClip2GM::kRect_Clip, true); ) 223*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip2GM(ComplexClip2GM::kRRect_Clip, true); ) 224*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip2GM(ComplexClip2GM::kPath_Clip, true); ) 225*c8dee2aaSAndroid Build Coastguard Worker 226*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 227