xref: /aosp_15_r20/external/skia/gm/complexclip3.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkClipOp.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker constexpr SkColor gPathColor = SK_ColorYELLOW;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker class ComplexClip3GM : public GM {
31*c8dee2aaSAndroid Build Coastguard Worker public:
ComplexClip3GM(bool doSimpleClipFirst)32*c8dee2aaSAndroid Build Coastguard Worker     ComplexClip3GM(bool doSimpleClipFirst)
33*c8dee2aaSAndroid Build Coastguard Worker         : fDoSimpleClipFirst(doSimpleClipFirst) {
34*c8dee2aaSAndroid Build Coastguard Worker         this->setBGColor(0xFFDDDDDD);
35*c8dee2aaSAndroid Build Coastguard Worker     }
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const38*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override {
39*c8dee2aaSAndroid Build Coastguard Worker         SkString str;
40*c8dee2aaSAndroid Build Coastguard Worker         str.printf("complexclip3_%s", fDoSimpleClipFirst ? "simple" : "complex");
41*c8dee2aaSAndroid Build Coastguard Worker         return str;
42*c8dee2aaSAndroid Build Coastguard Worker     }
43*c8dee2aaSAndroid Build Coastguard Worker 
getISize()44*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(400, 950); }
45*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)46*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
47*c8dee2aaSAndroid Build Coastguard Worker         SkPath clipSimple = SkPath::Circle(70, 50, 20);
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker         SkRect r1 = { 10, 20, 70, 80 };
50*c8dee2aaSAndroid Build Coastguard Worker         SkPath clipComplex = SkPathBuilder().moveTo(40,  50)
51*c8dee2aaSAndroid Build Coastguard Worker                                             .arcTo(r1, 30, 300, false)
52*c8dee2aaSAndroid Build Coastguard Worker                                             .close()
53*c8dee2aaSAndroid Build Coastguard Worker                                             .detach();
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker         SkPath* firstClip = &clipSimple;
56*c8dee2aaSAndroid Build Coastguard Worker         SkPath* secondClip = &clipComplex;
57*c8dee2aaSAndroid Build Coastguard Worker         if (!fDoSimpleClipFirst) {
58*c8dee2aaSAndroid Build Coastguard Worker             std::swap(firstClip, secondClip);
59*c8dee2aaSAndroid Build Coastguard Worker         }
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
62*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker         SkFont font(ToolUtils::DefaultPortableTypeface(), 20);
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker         constexpr struct {
67*c8dee2aaSAndroid Build Coastguard Worker             SkClipOp    fOp;
68*c8dee2aaSAndroid Build Coastguard Worker             const char* fName;
69*c8dee2aaSAndroid Build Coastguard Worker         } gOps[] = {
70*c8dee2aaSAndroid Build Coastguard Worker             {SkClipOp::kIntersect,         "I"},
71*c8dee2aaSAndroid Build Coastguard Worker             {SkClipOp::kDifference,        "D" },
72*c8dee2aaSAndroid Build Coastguard Worker         };
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
75*c8dee2aaSAndroid Build Coastguard Worker         canvas->scale(3 * SK_Scalar1 / 4, 3 * SK_Scalar1 / 4);
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker         SkPaint pathPaint;
78*c8dee2aaSAndroid Build Coastguard Worker         pathPaint.setAntiAlias(true);
79*c8dee2aaSAndroid Build Coastguard Worker         pathPaint.setColor(gPathColor);
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker         for (int invA = 0; invA < 2; ++invA) {
82*c8dee2aaSAndroid Build Coastguard Worker             for (int aaBits = 0; aaBits < 4; ++aaBits) {
83*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
84*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t op = 0; op < std::size(gOps); ++op) {
85*c8dee2aaSAndroid Build Coastguard Worker                     for (int invB = 0; invB < 2; ++invB) {
86*c8dee2aaSAndroid Build Coastguard Worker                         bool doAAA = SkToBool(aaBits & 1);
87*c8dee2aaSAndroid Build Coastguard Worker                         bool doAAB = SkToBool(aaBits & 2);
88*c8dee2aaSAndroid Build Coastguard Worker                         bool doInvA = SkToBool(invA);
89*c8dee2aaSAndroid Build Coastguard Worker                         bool doInvB = SkToBool(invB);
90*c8dee2aaSAndroid Build Coastguard Worker                         canvas->save();
91*c8dee2aaSAndroid Build Coastguard Worker                         // set clip
92*c8dee2aaSAndroid Build Coastguard Worker                         firstClip->setFillType(doInvA ? SkPathFillType::kInverseEvenOdd :
93*c8dee2aaSAndroid Build Coastguard Worker                                                SkPathFillType::kEvenOdd);
94*c8dee2aaSAndroid Build Coastguard Worker                         secondClip->setFillType(doInvB ? SkPathFillType::kInverseEvenOdd :
95*c8dee2aaSAndroid Build Coastguard Worker                                                 SkPathFillType::kEvenOdd);
96*c8dee2aaSAndroid Build Coastguard Worker                         canvas->clipPath(*firstClip, doAAA);
97*c8dee2aaSAndroid Build Coastguard Worker                         canvas->clipPath(*secondClip, gOps[op].fOp, doAAB);
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker                         // draw rect clipped
100*c8dee2aaSAndroid Build Coastguard Worker                         SkRect r = { 0, 0, 100, 100 };
101*c8dee2aaSAndroid Build Coastguard Worker                         canvas->drawRect(r, pathPaint);
102*c8dee2aaSAndroid Build Coastguard Worker                         canvas->restore();
103*c8dee2aaSAndroid Build Coastguard Worker 
104*c8dee2aaSAndroid Build Coastguard Worker 
105*c8dee2aaSAndroid Build Coastguard Worker                         SkScalar txtX = SkIntToScalar(10);
106*c8dee2aaSAndroid Build Coastguard Worker                         paint.setColor(SK_ColorBLACK);
107*c8dee2aaSAndroid Build Coastguard Worker                         SkString str;
108*c8dee2aaSAndroid Build Coastguard Worker                         str.printf("%s%s %s %s%s", doAAA ? "A" : "B",
109*c8dee2aaSAndroid Build Coastguard Worker                                                    doInvA ? "I" : "N",
110*c8dee2aaSAndroid Build Coastguard Worker                                                    gOps[op].fName,
111*c8dee2aaSAndroid Build Coastguard Worker                                                    doAAB ? "A" : "B",
112*c8dee2aaSAndroid Build Coastguard Worker                                                    doInvB ? "I" : "N");
113*c8dee2aaSAndroid Build Coastguard Worker 
114*c8dee2aaSAndroid Build Coastguard Worker                         canvas->drawString(str.c_str(), txtX, SkIntToScalar(130), font, paint);
115*c8dee2aaSAndroid Build Coastguard Worker                         if (doInvB) {
116*c8dee2aaSAndroid Build Coastguard Worker                             canvas->translate(SkIntToScalar(150),0);
117*c8dee2aaSAndroid Build Coastguard Worker                         } else {
118*c8dee2aaSAndroid Build Coastguard Worker                             canvas->translate(SkIntToScalar(120),0);
119*c8dee2aaSAndroid Build Coastguard Worker                         }
120*c8dee2aaSAndroid Build Coastguard Worker                     }
121*c8dee2aaSAndroid Build Coastguard Worker                 }
122*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
123*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(0, SkIntToScalar(150));
124*c8dee2aaSAndroid Build Coastguard Worker             }
125*c8dee2aaSAndroid Build Coastguard Worker         }
126*c8dee2aaSAndroid Build Coastguard Worker     }
127*c8dee2aaSAndroid Build Coastguard Worker 
128*c8dee2aaSAndroid Build Coastguard Worker private:
129*c8dee2aaSAndroid Build Coastguard Worker     bool fDoSimpleClipFirst;
130*c8dee2aaSAndroid Build Coastguard Worker 
131*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
132*c8dee2aaSAndroid Build Coastguard Worker };
133*c8dee2aaSAndroid Build Coastguard Worker 
134*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker // Simple clip first
137*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip3GM(true); )
138*c8dee2aaSAndroid Build Coastguard Worker // Complex clip first
139*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip3GM(false); )
140*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
141