1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2014 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkClipOp.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h" 22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h" 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker constexpr SkColor gPathColor = SK_ColorYELLOW; 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker class ComplexClip3GM : public GM { 31*c8dee2aaSAndroid Build Coastguard Worker public: ComplexClip3GM(bool doSimpleClipFirst)32*c8dee2aaSAndroid Build Coastguard Worker ComplexClip3GM(bool doSimpleClipFirst) 33*c8dee2aaSAndroid Build Coastguard Worker : fDoSimpleClipFirst(doSimpleClipFirst) { 34*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFFDDDDDD); 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const38*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { 39*c8dee2aaSAndroid Build Coastguard Worker SkString str; 40*c8dee2aaSAndroid Build Coastguard Worker str.printf("complexclip3_%s", fDoSimpleClipFirst ? "simple" : "complex"); 41*c8dee2aaSAndroid Build Coastguard Worker return str; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker getISize()44*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(400, 950); } 45*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)46*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 47*c8dee2aaSAndroid Build Coastguard Worker SkPath clipSimple = SkPath::Circle(70, 50, 20); 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker SkRect r1 = { 10, 20, 70, 80 }; 50*c8dee2aaSAndroid Build Coastguard Worker SkPath clipComplex = SkPathBuilder().moveTo(40, 50) 51*c8dee2aaSAndroid Build Coastguard Worker .arcTo(r1, 30, 300, false) 52*c8dee2aaSAndroid Build Coastguard Worker .close() 53*c8dee2aaSAndroid Build Coastguard Worker .detach(); 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker SkPath* firstClip = &clipSimple; 56*c8dee2aaSAndroid Build Coastguard Worker SkPath* secondClip = &clipComplex; 57*c8dee2aaSAndroid Build Coastguard Worker if (!fDoSimpleClipFirst) { 58*c8dee2aaSAndroid Build Coastguard Worker std::swap(firstClip, secondClip); 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 62*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true); 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Worker SkFont font(ToolUtils::DefaultPortableTypeface(), 20); 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker constexpr struct { 67*c8dee2aaSAndroid Build Coastguard Worker SkClipOp fOp; 68*c8dee2aaSAndroid Build Coastguard Worker const char* fName; 69*c8dee2aaSAndroid Build Coastguard Worker } gOps[] = { 70*c8dee2aaSAndroid Build Coastguard Worker {SkClipOp::kIntersect, "I"}, 71*c8dee2aaSAndroid Build Coastguard Worker {SkClipOp::kDifference, "D" }, 72*c8dee2aaSAndroid Build Coastguard Worker }; 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); 75*c8dee2aaSAndroid Build Coastguard Worker canvas->scale(3 * SK_Scalar1 / 4, 3 * SK_Scalar1 / 4); 76*c8dee2aaSAndroid Build Coastguard Worker 77*c8dee2aaSAndroid Build Coastguard Worker SkPaint pathPaint; 78*c8dee2aaSAndroid Build Coastguard Worker pathPaint.setAntiAlias(true); 79*c8dee2aaSAndroid Build Coastguard Worker pathPaint.setColor(gPathColor); 80*c8dee2aaSAndroid Build Coastguard Worker 81*c8dee2aaSAndroid Build Coastguard Worker for (int invA = 0; invA < 2; ++invA) { 82*c8dee2aaSAndroid Build Coastguard Worker for (int aaBits = 0; aaBits < 4; ++aaBits) { 83*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 84*c8dee2aaSAndroid Build Coastguard Worker for (size_t op = 0; op < std::size(gOps); ++op) { 85*c8dee2aaSAndroid Build Coastguard Worker for (int invB = 0; invB < 2; ++invB) { 86*c8dee2aaSAndroid Build Coastguard Worker bool doAAA = SkToBool(aaBits & 1); 87*c8dee2aaSAndroid Build Coastguard Worker bool doAAB = SkToBool(aaBits & 2); 88*c8dee2aaSAndroid Build Coastguard Worker bool doInvA = SkToBool(invA); 89*c8dee2aaSAndroid Build Coastguard Worker bool doInvB = SkToBool(invB); 90*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 91*c8dee2aaSAndroid Build Coastguard Worker // set clip 92*c8dee2aaSAndroid Build Coastguard Worker firstClip->setFillType(doInvA ? SkPathFillType::kInverseEvenOdd : 93*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType::kEvenOdd); 94*c8dee2aaSAndroid Build Coastguard Worker secondClip->setFillType(doInvB ? SkPathFillType::kInverseEvenOdd : 95*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType::kEvenOdd); 96*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(*firstClip, doAAA); 97*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(*secondClip, gOps[op].fOp, doAAB); 98*c8dee2aaSAndroid Build Coastguard Worker 99*c8dee2aaSAndroid Build Coastguard Worker // draw rect clipped 100*c8dee2aaSAndroid Build Coastguard Worker SkRect r = { 0, 0, 100, 100 }; 101*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(r, pathPaint); 102*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 103*c8dee2aaSAndroid Build Coastguard Worker 104*c8dee2aaSAndroid Build Coastguard Worker 105*c8dee2aaSAndroid Build Coastguard Worker SkScalar txtX = SkIntToScalar(10); 106*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorBLACK); 107*c8dee2aaSAndroid Build Coastguard Worker SkString str; 108*c8dee2aaSAndroid Build Coastguard Worker str.printf("%s%s %s %s%s", doAAA ? "A" : "B", 109*c8dee2aaSAndroid Build Coastguard Worker doInvA ? "I" : "N", 110*c8dee2aaSAndroid Build Coastguard Worker gOps[op].fName, 111*c8dee2aaSAndroid Build Coastguard Worker doAAB ? "A" : "B", 112*c8dee2aaSAndroid Build Coastguard Worker doInvB ? "I" : "N"); 113*c8dee2aaSAndroid Build Coastguard Worker 114*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(str.c_str(), txtX, SkIntToScalar(130), font, paint); 115*c8dee2aaSAndroid Build Coastguard Worker if (doInvB) { 116*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(150),0); 117*c8dee2aaSAndroid Build Coastguard Worker } else { 118*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(120),0); 119*c8dee2aaSAndroid Build Coastguard Worker } 120*c8dee2aaSAndroid Build Coastguard Worker } 121*c8dee2aaSAndroid Build Coastguard Worker } 122*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 123*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, SkIntToScalar(150)); 124*c8dee2aaSAndroid Build Coastguard Worker } 125*c8dee2aaSAndroid Build Coastguard Worker } 126*c8dee2aaSAndroid Build Coastguard Worker } 127*c8dee2aaSAndroid Build Coastguard Worker 128*c8dee2aaSAndroid Build Coastguard Worker private: 129*c8dee2aaSAndroid Build Coastguard Worker bool fDoSimpleClipFirst; 130*c8dee2aaSAndroid Build Coastguard Worker 131*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 132*c8dee2aaSAndroid Build Coastguard Worker }; 133*c8dee2aaSAndroid Build Coastguard Worker 134*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 135*c8dee2aaSAndroid Build Coastguard Worker 136*c8dee2aaSAndroid Build Coastguard Worker // Simple clip first 137*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip3GM(true); ) 138*c8dee2aaSAndroid Build Coastguard Worker // Complex clip first 139*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ComplexClip3GM(false); ) 140*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 141