xref: /aosp_15_r20/external/skia/gm/conicpaths.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2013 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkFloatBits.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class ConicPathsGM : public skiagm::GM {
25*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const26*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("conicpaths"); }
27*c8dee2aaSAndroid Build Coastguard Worker 
getISize()28*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(920, 960); }
29*c8dee2aaSAndroid Build Coastguard Worker 
append_path(Proc proc)30*c8dee2aaSAndroid Build Coastguard Worker     template <typename Proc> void append_path(Proc proc) {
31*c8dee2aaSAndroid Build Coastguard Worker         SkPathBuilder b;
32*c8dee2aaSAndroid Build Coastguard Worker         proc(&b);
33*c8dee2aaSAndroid Build Coastguard Worker         fPaths.push_back(b.detach());
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
onOnceBeforeDraw()36*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
37*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* conicCircle) {
38*c8dee2aaSAndroid Build Coastguard Worker             const SkScalar w = SkScalarSqrt(2)/2;
39*c8dee2aaSAndroid Build Coastguard Worker             conicCircle->moveTo(0, 0);
40*c8dee2aaSAndroid Build Coastguard Worker             conicCircle->conicTo(0, 50, 50, 50, w);
41*c8dee2aaSAndroid Build Coastguard Worker             conicCircle->rConicTo(50, 0, 50, -50, w);
42*c8dee2aaSAndroid Build Coastguard Worker             conicCircle->rConicTo(0, -50, -50, -50, w);
43*c8dee2aaSAndroid Build Coastguard Worker             conicCircle->rConicTo(-50, 0, -50, 50, w);
44*c8dee2aaSAndroid Build Coastguard Worker         });
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* hyperbola) {
47*c8dee2aaSAndroid Build Coastguard Worker             hyperbola->moveTo(0, 0);
48*c8dee2aaSAndroid Build Coastguard Worker             hyperbola->conicTo(0, 100, 100, 100, 2);
49*c8dee2aaSAndroid Build Coastguard Worker         });
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* thinHyperbola) {
52*c8dee2aaSAndroid Build Coastguard Worker             thinHyperbola->moveTo(0, 0);
53*c8dee2aaSAndroid Build Coastguard Worker             thinHyperbola->conicTo(100, 100, 5, 0, 2);
54*c8dee2aaSAndroid Build Coastguard Worker         });
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* veryThinHyperbola) {
57*c8dee2aaSAndroid Build Coastguard Worker             veryThinHyperbola->moveTo(0, 0);
58*c8dee2aaSAndroid Build Coastguard Worker             veryThinHyperbola->conicTo(100, 100, 1, 0, 2);
59*c8dee2aaSAndroid Build Coastguard Worker         });
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* closedHyperbola) {
62*c8dee2aaSAndroid Build Coastguard Worker             closedHyperbola->moveTo(0, 0);
63*c8dee2aaSAndroid Build Coastguard Worker             closedHyperbola->conicTo(100, 100, 0, 0, 2);
64*c8dee2aaSAndroid Build Coastguard Worker         });
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* nearParabola) {
67*c8dee2aaSAndroid Build Coastguard Worker             // using 1 as weight defaults to using quadTo
68*c8dee2aaSAndroid Build Coastguard Worker             nearParabola->moveTo(0, 0);
69*c8dee2aaSAndroid Build Coastguard Worker             nearParabola->conicTo(0, 100, 100, 100, 0.999f);
70*c8dee2aaSAndroid Build Coastguard Worker         });
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* thinEllipse) {
73*c8dee2aaSAndroid Build Coastguard Worker             thinEllipse->moveTo(0, 0);
74*c8dee2aaSAndroid Build Coastguard Worker             thinEllipse->conicTo(100, 100, 5, 0, SK_ScalarHalf);
75*c8dee2aaSAndroid Build Coastguard Worker         });
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* veryThinEllipse) {
78*c8dee2aaSAndroid Build Coastguard Worker             veryThinEllipse->moveTo(0, 0);
79*c8dee2aaSAndroid Build Coastguard Worker             veryThinEllipse->conicTo(100, 100, 1, 0, SK_ScalarHalf);
80*c8dee2aaSAndroid Build Coastguard Worker         });
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker         this->append_path([](SkPathBuilder* closedEllipse) {
83*c8dee2aaSAndroid Build Coastguard Worker             closedEllipse->moveTo(0,  0);
84*c8dee2aaSAndroid Build Coastguard Worker             closedEllipse->conicTo(100, 100, 0, 0, SK_ScalarHalf);
85*c8dee2aaSAndroid Build Coastguard Worker         });
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker         {
88*c8dee2aaSAndroid Build Coastguard Worker             SkPathBuilder b;
89*c8dee2aaSAndroid Build Coastguard Worker             const SkScalar w = SkScalarSqrt(2)/2;
90*c8dee2aaSAndroid Build Coastguard Worker             b.moveTo(2.1e+11f, -1.05e+11f);
91*c8dee2aaSAndroid Build Coastguard Worker             b.conicTo(2.1e+11f, 0, 1.05e+11f, 0, w);
92*c8dee2aaSAndroid Build Coastguard Worker             b.conicTo(0, 0, 0, -1.05e+11f, w);
93*c8dee2aaSAndroid Build Coastguard Worker             b.conicTo(0, -2.1e+11f, 1.05e+11f, -2.1e+11f, w);
94*c8dee2aaSAndroid Build Coastguard Worker             b.conicTo(2.1e+11f, -2.1e+11f, 2.1e+11f, -1.05e+11f, w);
95*c8dee2aaSAndroid Build Coastguard Worker             fGiantCircle = b.detach();
96*c8dee2aaSAndroid Build Coastguard Worker         }
97*c8dee2aaSAndroid Build Coastguard Worker     }
98*c8dee2aaSAndroid Build Coastguard Worker 
drawGiantCircle(SkCanvas * canvas)99*c8dee2aaSAndroid Build Coastguard Worker     void drawGiantCircle(SkCanvas* canvas) {
100*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
101*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(fGiantCircle, paint);
102*c8dee2aaSAndroid Build Coastguard Worker     }
103*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)104*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
105*c8dee2aaSAndroid Build Coastguard Worker         const SkAlpha kAlphaValue[] = { 0xFF, 0x40 };
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar margin = 15;
108*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(margin, margin);
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
111*c8dee2aaSAndroid Build Coastguard Worker         for (int p = 0; p < fPaths.size(); ++p) {
112*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
113*c8dee2aaSAndroid Build Coastguard Worker             for (size_t a = 0; a < std::size(kAlphaValue); ++a) {
114*c8dee2aaSAndroid Build Coastguard Worker                 paint.setARGB(kAlphaValue[a], 0, 0, 0);
115*c8dee2aaSAndroid Build Coastguard Worker                 for (int aa = 0; aa < 2; ++aa) {
116*c8dee2aaSAndroid Build Coastguard Worker                     paint.setAntiAlias(SkToBool(aa));
117*c8dee2aaSAndroid Build Coastguard Worker                     for (int fh = 0; fh < 2; ++fh) {
118*c8dee2aaSAndroid Build Coastguard Worker                         paint.setStroke(fh != 0);
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker                         const SkRect& bounds = fPaths[p].getBounds();
121*c8dee2aaSAndroid Build Coastguard Worker                         canvas->save();
122*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(-bounds.fLeft, -bounds.fTop);
123*c8dee2aaSAndroid Build Coastguard Worker                         canvas->drawPath(fPaths[p], paint);
124*c8dee2aaSAndroid Build Coastguard Worker                         canvas->restore();
125*c8dee2aaSAndroid Build Coastguard Worker 
126*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(110, 0);
127*c8dee2aaSAndroid Build Coastguard Worker                     }
128*c8dee2aaSAndroid Build Coastguard Worker                 }
129*c8dee2aaSAndroid Build Coastguard Worker             }
130*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
131*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(0, 110);
132*c8dee2aaSAndroid Build Coastguard Worker         }
133*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
134*c8dee2aaSAndroid Build Coastguard Worker 
135*c8dee2aaSAndroid Build Coastguard Worker         this->drawGiantCircle(canvas);
136*c8dee2aaSAndroid Build Coastguard Worker     }
137*c8dee2aaSAndroid Build Coastguard Worker 
138*c8dee2aaSAndroid Build Coastguard Worker private:
139*c8dee2aaSAndroid Build Coastguard Worker     TArray<SkPath> fPaths;
140*c8dee2aaSAndroid Build Coastguard Worker     SkPath           fGiantCircle;
141*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
142*c8dee2aaSAndroid Build Coastguard Worker };
143*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ConicPathsGM;)
144*c8dee2aaSAndroid Build Coastguard Worker 
145*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
146*c8dee2aaSAndroid Build Coastguard Worker 
147*c8dee2aaSAndroid Build Coastguard Worker /* arc should be on top of circle */
148*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(arccirclegap, canvas, 250, 250) {
149*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(50, 100);
150*c8dee2aaSAndroid Build Coastguard Worker     SkPoint c = { 1052.5390625f, 506.8760978034711f };
151*c8dee2aaSAndroid Build Coastguard Worker     SkScalar radius = 1096.702150363923f;
152*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
153*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
154*c8dee2aaSAndroid Build Coastguard Worker     paint.setStroke(true);
155*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawCircle(c, radius, paint);
156*c8dee2aaSAndroid Build Coastguard Worker     SkPath path = SkPathBuilder().moveTo(288.88884710654133f, -280.26680862609f)
157*c8dee2aaSAndroid Build Coastguard Worker                                  .arcTo({0, 0}, {-39.00216443306411f, 400.6058925796476f}, radius)
158*c8dee2aaSAndroid Build Coastguard Worker                                  .detach();
159*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(0xff007f00);
160*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, paint);
161*c8dee2aaSAndroid Build Coastguard Worker }
162*c8dee2aaSAndroid Build Coastguard Worker 
163*c8dee2aaSAndroid Build Coastguard Worker /* circle should be antialiased */
164*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(largecircle, canvas, 250, 250) {
165*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(50, 100);
166*c8dee2aaSAndroid Build Coastguard Worker     SkPoint c = { 1052.5390625f, 506.8760978034711f };
167*c8dee2aaSAndroid Build Coastguard Worker     SkScalar radius = 1096.702150363923f;
168*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
169*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
170*c8dee2aaSAndroid Build Coastguard Worker     paint.setStroke(true);
171*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawCircle(c, radius, paint);
172*c8dee2aaSAndroid Build Coastguard Worker }
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker /* ovals should not be blurry */
175*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(largeovals, canvas, 250, 250) {
176*c8dee2aaSAndroid Build Coastguard Worker     // Test EllipseOp
177*c8dee2aaSAndroid Build Coastguard Worker     SkRect r = SkRect::MakeXYWH(-520, -520, 5000, 4000);
178*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
179*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
180*c8dee2aaSAndroid Build Coastguard Worker     paint.setStroke(true);
181*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(100);
182*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawOval(r, paint);
183*c8dee2aaSAndroid Build Coastguard Worker     r.offset(-15, -15);
184*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(SK_ColorDKGRAY);
185*c8dee2aaSAndroid Build Coastguard Worker     // we use stroke and fill to avoid falling into the SimpleFill path
186*c8dee2aaSAndroid Build Coastguard Worker     paint.setStyle(SkPaint::kStrokeAndFill_Style);
187*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(1);
188*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawOval(r, paint);
189*c8dee2aaSAndroid Build Coastguard Worker 
190*c8dee2aaSAndroid Build Coastguard Worker     // Test DIEllipseOp
191*c8dee2aaSAndroid Build Coastguard Worker     canvas->rotate(1.0f);
192*c8dee2aaSAndroid Build Coastguard Worker     r.offset(55, 55);
193*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(SK_ColorGRAY);
194*c8dee2aaSAndroid Build Coastguard Worker     paint.setStroke(true);
195*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(100);
196*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawOval(r, paint);
197*c8dee2aaSAndroid Build Coastguard Worker     r.offset(-15, -15);
198*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(SK_ColorLTGRAY);
199*c8dee2aaSAndroid Build Coastguard Worker     paint.setStyle(SkPaint::kStrokeAndFill_Style);
200*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(1);
201*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawOval(r, paint);
202*c8dee2aaSAndroid Build Coastguard Worker }
203*c8dee2aaSAndroid Build Coastguard Worker 
204*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(crbug_640176, canvas, 250, 250) {
205*c8dee2aaSAndroid Build Coastguard Worker     SkPathBuilder path;
206*c8dee2aaSAndroid Build Coastguard Worker     path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
207*c8dee2aaSAndroid Build Coastguard Worker     path.lineTo(SkBits2Float(0x42cfd89a), SkBits2Float(0xc2700000));  // 103.923f, -60
208*c8dee2aaSAndroid Build Coastguard Worker     path.lineTo(SkBits2Float(0x42cfd899), SkBits2Float(0xc2700006));  // 103.923f, -60
209*c8dee2aaSAndroid Build Coastguard Worker     path.conicTo(SkBits2Float(0x42f00000), SkBits2Float(0xc2009d9c),
210*c8dee2aaSAndroid Build Coastguard Worker             SkBits2Float(0x42f00001), SkBits2Float(0x00000000),
211*c8dee2aaSAndroid Build Coastguard Worker             SkBits2Float(0x3f7746ea));  // 120, -32.1539f, 120, 0, 0.965926f
212*c8dee2aaSAndroid Build Coastguard Worker 
213*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
214*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
215*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(125, 125);
216*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path.detach(), paint);
217*c8dee2aaSAndroid Build Coastguard Worker }
218