xref: /aosp_15_r20/external/skia/gm/cubicpaths.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker // https://bug.skia.org/1316 shows that this cubic, when slightly clipped, creates big
28*c8dee2aaSAndroid Build Coastguard Worker // (incorrect) changes to its control points.
29*c8dee2aaSAndroid Build Coastguard Worker class ClippedCubicGM : public skiagm::GM {
getName() const30*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("clippedcubic"); }
31*c8dee2aaSAndroid Build Coastguard Worker 
getISize()32*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {1240, 390}; }
33*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)34*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
35*c8dee2aaSAndroid Build Coastguard Worker         SkPath path;
36*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(0, 0);
37*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(140, 150, 40, 10, 170, 150);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
40*c8dee2aaSAndroid Build Coastguard Worker         SkRect bounds = path.getBounds();
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker         for (SkScalar dy = -1; dy <= 1; dy += 1) {
43*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
44*c8dee2aaSAndroid Build Coastguard Worker             for (SkScalar dx = -1; dx <= 1; dx += 1) {
45*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
46*c8dee2aaSAndroid Build Coastguard Worker                 canvas->clipRect(bounds);
47*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(dx, dy);
48*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawPath(path, paint);
49*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(bounds.width(), 0);
52*c8dee2aaSAndroid Build Coastguard Worker             }
53*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
54*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(0, bounds.height());
55*c8dee2aaSAndroid Build Coastguard Worker         }
56*c8dee2aaSAndroid Build Coastguard Worker     }
57*c8dee2aaSAndroid Build Coastguard Worker };
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker class ClippedCubic2GM : public skiagm::GM {
getName() const61*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("clippedcubic2"); }
62*c8dee2aaSAndroid Build Coastguard Worker 
getISize()63*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {1240, 390}; }
64*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)65*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
66*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
67*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(-2, 120);
68*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fPath, SkRect::MakeLTRB(0, 0, 80, 150));
69*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, 170);
70*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fPath, SkRect::MakeLTRB(0, 0, 80, 100));
71*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, 170);
72*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fPath, SkRect::MakeLTRB(0, 0, 30, 150));
73*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, 170);
74*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fPath, SkRect::MakeLTRB(0, 0, 10, 150));
75*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
76*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
77*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(20, -2);
78*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fFlipped, SkRect::MakeLTRB(0, 0, 150, 80));
79*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(170, 0);
80*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fFlipped, SkRect::MakeLTRB(0, 0, 100, 80));
81*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(170, 0);
82*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fFlipped, SkRect::MakeLTRB(0, 0, 150, 30));
83*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(170, 0);
84*c8dee2aaSAndroid Build Coastguard Worker         drawOne(canvas, fFlipped, SkRect::MakeLTRB(0, 0, 150, 10));
85*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
86*c8dee2aaSAndroid Build Coastguard Worker     }
87*c8dee2aaSAndroid Build Coastguard Worker 
drawOne(SkCanvas * canvas,const SkPath & path,const SkRect & clip)88*c8dee2aaSAndroid Build Coastguard Worker     void drawOne(SkCanvas* canvas, const SkPath& path, const SkRect& clip) {
89*c8dee2aaSAndroid Build Coastguard Worker         SkPaint framePaint, fillPaint;
90*c8dee2aaSAndroid Build Coastguard Worker         framePaint.setStyle(SkPaint::kStroke_Style);
91*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(clip, framePaint);
92*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, framePaint);
93*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
94*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
95*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, fillPaint);
96*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
97*c8dee2aaSAndroid Build Coastguard Worker     }
98*c8dee2aaSAndroid Build Coastguard Worker 
onOnceBeforeDraw()99*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
100*c8dee2aaSAndroid Build Coastguard Worker         fPath.moveTo(69.7030518991886f, 0);
101*c8dee2aaSAndroid Build Coastguard Worker         fPath.cubicTo( 69.7030518991886f, 21.831149999999997f,
102*c8dee2aaSAndroid Build Coastguard Worker                 58.08369508178456f, 43.66448333333333f, 34.8449814469765f, 65.5f);
103*c8dee2aaSAndroid Build Coastguard Worker         fPath.cubicTo( 11.608591683531916f, 87.33115f, -0.010765133872116195f, 109.16448333333332f,
104*c8dee2aaSAndroid Build Coastguard Worker                 -0.013089005235602302f, 131);
105*c8dee2aaSAndroid Build Coastguard Worker         fPath.close();
106*c8dee2aaSAndroid Build Coastguard Worker         fFlipped = fPath;
107*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix matrix;
108*c8dee2aaSAndroid Build Coastguard Worker         matrix.reset();
109*c8dee2aaSAndroid Build Coastguard Worker         matrix.setScaleX(0);
110*c8dee2aaSAndroid Build Coastguard Worker         matrix.setScaleY(0);
111*c8dee2aaSAndroid Build Coastguard Worker         matrix.setSkewX(1);
112*c8dee2aaSAndroid Build Coastguard Worker         matrix.setSkewY(1);
113*c8dee2aaSAndroid Build Coastguard Worker         fFlipped.transform(matrix);
114*c8dee2aaSAndroid Build Coastguard Worker     }
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     SkPath fPath;
117*c8dee2aaSAndroid Build Coastguard Worker     SkPath fFlipped;
118*c8dee2aaSAndroid Build Coastguard Worker private:
119*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
120*c8dee2aaSAndroid Build Coastguard Worker };
121*c8dee2aaSAndroid Build Coastguard Worker 
122*c8dee2aaSAndroid Build Coastguard Worker class CubicPathGM : public skiagm::GM {
getName() const123*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("cubicpath"); }
124*c8dee2aaSAndroid Build Coastguard Worker 
getISize()125*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {1240, 390}; }
126*c8dee2aaSAndroid Build Coastguard Worker 
drawPath(SkPath & path,SkCanvas * canvas,SkColor color,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)127*c8dee2aaSAndroid Build Coastguard Worker     void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
128*c8dee2aaSAndroid Build Coastguard Worker                   const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
129*c8dee2aaSAndroid Build Coastguard Worker                   SkPaint::Style style, SkPathFillType fill,
130*c8dee2aaSAndroid Build Coastguard Worker                   SkScalar strokeWidth) {
131*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(fill);
132*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
133*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(cap);
134*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(strokeWidth);
135*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeJoin(join);
136*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(color);
137*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
138*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
139*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
140*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
141*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
142*c8dee2aaSAndroid Build Coastguard Worker     }
143*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)144*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
145*c8dee2aaSAndroid Build Coastguard Worker         struct FillAndName {
146*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType fFill;
147*c8dee2aaSAndroid Build Coastguard Worker             const char*      fName;
148*c8dee2aaSAndroid Build Coastguard Worker         };
149*c8dee2aaSAndroid Build Coastguard Worker         constexpr FillAndName gFills[] = {
150*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kWinding, "Winding"},
151*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kEvenOdd, "Even / Odd"},
152*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseWinding, "Inverse Winding"},
153*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"},
154*c8dee2aaSAndroid Build Coastguard Worker         };
155*c8dee2aaSAndroid Build Coastguard Worker         struct StyleAndName {
156*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Style fStyle;
157*c8dee2aaSAndroid Build Coastguard Worker             const char*    fName;
158*c8dee2aaSAndroid Build Coastguard Worker         };
159*c8dee2aaSAndroid Build Coastguard Worker         constexpr StyleAndName gStyles[] = {
160*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kFill_Style, "Fill"},
161*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStroke_Style, "Stroke"},
162*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
163*c8dee2aaSAndroid Build Coastguard Worker         };
164*c8dee2aaSAndroid Build Coastguard Worker         struct CapAndName {
165*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Cap  fCap;
166*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join fJoin;
167*c8dee2aaSAndroid Build Coastguard Worker             const char*   fName;
168*c8dee2aaSAndroid Build Coastguard Worker         };
169*c8dee2aaSAndroid Build Coastguard Worker         constexpr CapAndName gCaps[] = {
170*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
171*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
172*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
173*c8dee2aaSAndroid Build Coastguard Worker         };
174*c8dee2aaSAndroid Build Coastguard Worker         struct PathAndName {
175*c8dee2aaSAndroid Build Coastguard Worker             SkPath      fPath;
176*c8dee2aaSAndroid Build Coastguard Worker             const char* fName;
177*c8dee2aaSAndroid Build Coastguard Worker         };
178*c8dee2aaSAndroid Build Coastguard Worker         PathAndName path;
179*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
180*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.cubicTo(40*SK_Scalar1, 20*SK_Scalar1,
181*c8dee2aaSAndroid Build Coastguard Worker                            60*SK_Scalar1, 20*SK_Scalar1,
182*c8dee2aaSAndroid Build Coastguard Worker                            75*SK_Scalar1, 10*SK_Scalar1);
183*c8dee2aaSAndroid Build Coastguard Worker         path.fName = "moveTo-cubic";
184*c8dee2aaSAndroid Build Coastguard Worker 
185*c8dee2aaSAndroid Build Coastguard Worker         SkPaint titlePaint;
186*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setColor(SK_ColorBLACK);
187*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setAntiAlias(true);
188*c8dee2aaSAndroid Build Coastguard Worker         SkFont     font(ToolUtils::DefaultPortableTypeface(), 15);
189*c8dee2aaSAndroid Build Coastguard Worker         const char title[] = "Cubic Drawn Into Rectangle Clips With "
190*c8dee2aaSAndroid Build Coastguard Worker                              "Indicated Style, Fill and Linecaps, with stroke width 10";
191*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString(title, 20, 20, font, titlePaint);
192*c8dee2aaSAndroid Build Coastguard Worker 
193*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
194*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
195*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
196*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
197*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
198*c8dee2aaSAndroid Build Coastguard Worker         for (size_t cap = 0; cap < std::size(gCaps); ++cap) {
199*c8dee2aaSAndroid Build Coastguard Worker             if (0 < cap) {
200*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate((rect.width() + 40 * SK_Scalar1) * std::size(gStyles), 0);
201*c8dee2aaSAndroid Build Coastguard Worker             }
202*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
203*c8dee2aaSAndroid Build Coastguard Worker             for (size_t fill = 0; fill < std::size(gFills); ++fill) {
204*c8dee2aaSAndroid Build Coastguard Worker                 if (0 < fill) {
205*c8dee2aaSAndroid Build Coastguard Worker                     canvas->translate(0, rect.height() + 40 * SK_Scalar1);
206*c8dee2aaSAndroid Build Coastguard Worker                 }
207*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
208*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t style = 0; style < std::size(gStyles); ++style) {
209*c8dee2aaSAndroid Build Coastguard Worker                     if (0 < style) {
210*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
211*c8dee2aaSAndroid Build Coastguard Worker                     }
212*c8dee2aaSAndroid Build Coastguard Worker 
213*c8dee2aaSAndroid Build Coastguard Worker                     SkColor color = 0xff007000;
214*c8dee2aaSAndroid Build Coastguard Worker                     this->drawPath(path.fPath, canvas, color, rect,
215*c8dee2aaSAndroid Build Coastguard Worker                                     gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
216*c8dee2aaSAndroid Build Coastguard Worker                                     gFills[fill].fFill, SK_Scalar1*10);
217*c8dee2aaSAndroid Build Coastguard Worker 
218*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint rectPaint;
219*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setColor(SK_ColorBLACK);
220*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStyle(SkPaint::kStroke_Style);
221*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStrokeWidth(-1);
222*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setAntiAlias(true);
223*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(rect, rectPaint);
224*c8dee2aaSAndroid Build Coastguard Worker 
225*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint labelPaint;
226*c8dee2aaSAndroid Build Coastguard Worker                     labelPaint.setColor(color);
227*c8dee2aaSAndroid Build Coastguard Worker                     font.setSize(10);
228*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gStyles[style].fName, 0, rect.height() + 12, font, labelPaint);
229*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gFills[fill].fName, 0, rect.height() + 24, font, labelPaint);
230*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36, font, labelPaint);
231*c8dee2aaSAndroid Build Coastguard Worker                 }
232*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
233*c8dee2aaSAndroid Build Coastguard Worker             }
234*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
235*c8dee2aaSAndroid Build Coastguard Worker         }
236*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
237*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
238*c8dee2aaSAndroid Build Coastguard Worker     }
239*c8dee2aaSAndroid Build Coastguard Worker };
240*c8dee2aaSAndroid Build Coastguard Worker 
241*c8dee2aaSAndroid Build Coastguard Worker class CubicClosePathGM : public skiagm::GM {
getName() const242*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("cubicclosepath"); }
243*c8dee2aaSAndroid Build Coastguard Worker 
getISize()244*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {1240, 390}; }
245*c8dee2aaSAndroid Build Coastguard Worker 
drawPath(SkPath & path,SkCanvas * canvas,SkColor color,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)246*c8dee2aaSAndroid Build Coastguard Worker     void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
247*c8dee2aaSAndroid Build Coastguard Worker                   const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
248*c8dee2aaSAndroid Build Coastguard Worker                   SkPaint::Style style, SkPathFillType fill,
249*c8dee2aaSAndroid Build Coastguard Worker                   SkScalar strokeWidth) {
250*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(fill);
251*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
252*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(cap);
253*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(strokeWidth);
254*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeJoin(join);
255*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(color);
256*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
257*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
258*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
259*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
260*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
261*c8dee2aaSAndroid Build Coastguard Worker     }
262*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)263*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
264*c8dee2aaSAndroid Build Coastguard Worker         struct FillAndName {
265*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType fFill;
266*c8dee2aaSAndroid Build Coastguard Worker             const char*      fName;
267*c8dee2aaSAndroid Build Coastguard Worker         };
268*c8dee2aaSAndroid Build Coastguard Worker         constexpr FillAndName gFills[] = {
269*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kWinding, "Winding"},
270*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kEvenOdd, "Even / Odd"},
271*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseWinding, "Inverse Winding"},
272*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"},
273*c8dee2aaSAndroid Build Coastguard Worker         };
274*c8dee2aaSAndroid Build Coastguard Worker         struct StyleAndName {
275*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Style fStyle;
276*c8dee2aaSAndroid Build Coastguard Worker             const char*    fName;
277*c8dee2aaSAndroid Build Coastguard Worker         };
278*c8dee2aaSAndroid Build Coastguard Worker         constexpr StyleAndName gStyles[] = {
279*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kFill_Style, "Fill"},
280*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStroke_Style, "Stroke"},
281*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
282*c8dee2aaSAndroid Build Coastguard Worker         };
283*c8dee2aaSAndroid Build Coastguard Worker         struct CapAndName {
284*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Cap  fCap;
285*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join fJoin;
286*c8dee2aaSAndroid Build Coastguard Worker             const char*   fName;
287*c8dee2aaSAndroid Build Coastguard Worker         };
288*c8dee2aaSAndroid Build Coastguard Worker         constexpr CapAndName gCaps[] = {
289*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
290*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
291*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
292*c8dee2aaSAndroid Build Coastguard Worker         };
293*c8dee2aaSAndroid Build Coastguard Worker         struct PathAndName {
294*c8dee2aaSAndroid Build Coastguard Worker             SkPath      fPath;
295*c8dee2aaSAndroid Build Coastguard Worker             const char* fName;
296*c8dee2aaSAndroid Build Coastguard Worker         };
297*c8dee2aaSAndroid Build Coastguard Worker         PathAndName path;
298*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
299*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.cubicTo(40*SK_Scalar1, 20*SK_Scalar1,
300*c8dee2aaSAndroid Build Coastguard Worker                            60*SK_Scalar1, 20*SK_Scalar1,
301*c8dee2aaSAndroid Build Coastguard Worker                            75*SK_Scalar1, 10*SK_Scalar1);
302*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.close();
303*c8dee2aaSAndroid Build Coastguard Worker         path.fName = "moveTo-cubic-close";
304*c8dee2aaSAndroid Build Coastguard Worker 
305*c8dee2aaSAndroid Build Coastguard Worker         SkPaint titlePaint;
306*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setColor(SK_ColorBLACK);
307*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setAntiAlias(true);
308*c8dee2aaSAndroid Build Coastguard Worker         SkFont     font(ToolUtils::DefaultPortableTypeface(), 15);
309*c8dee2aaSAndroid Build Coastguard Worker         const char title[] = "Cubic Closed Drawn Into Rectangle Clips With "
310*c8dee2aaSAndroid Build Coastguard Worker                              "Indicated Style, Fill and Linecaps, with stroke width 10";
311*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString(title, 20, 20, font, titlePaint);
312*c8dee2aaSAndroid Build Coastguard Worker 
313*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
314*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
315*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
316*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
317*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
318*c8dee2aaSAndroid Build Coastguard Worker         for (size_t cap = 0; cap < std::size(gCaps); ++cap) {
319*c8dee2aaSAndroid Build Coastguard Worker             if (0 < cap) {
320*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate((rect.width() + 40 * SK_Scalar1) * std::size(gStyles), 0);
321*c8dee2aaSAndroid Build Coastguard Worker             }
322*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
323*c8dee2aaSAndroid Build Coastguard Worker             for (size_t fill = 0; fill < std::size(gFills); ++fill) {
324*c8dee2aaSAndroid Build Coastguard Worker                 if (0 < fill) {
325*c8dee2aaSAndroid Build Coastguard Worker                     canvas->translate(0, rect.height() + 40 * SK_Scalar1);
326*c8dee2aaSAndroid Build Coastguard Worker                 }
327*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
328*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t style = 0; style < std::size(gStyles); ++style) {
329*c8dee2aaSAndroid Build Coastguard Worker                     if (0 < style) {
330*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
331*c8dee2aaSAndroid Build Coastguard Worker                     }
332*c8dee2aaSAndroid Build Coastguard Worker 
333*c8dee2aaSAndroid Build Coastguard Worker                     SkColor color = 0xff007000;
334*c8dee2aaSAndroid Build Coastguard Worker                     this->drawPath(path.fPath, canvas, color, rect,
335*c8dee2aaSAndroid Build Coastguard Worker                                     gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
336*c8dee2aaSAndroid Build Coastguard Worker                                     gFills[fill].fFill, SK_Scalar1*10);
337*c8dee2aaSAndroid Build Coastguard Worker 
338*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint rectPaint;
339*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setColor(SK_ColorBLACK);
340*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStyle(SkPaint::kStroke_Style);
341*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStrokeWidth(-1);
342*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setAntiAlias(true);
343*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(rect, rectPaint);
344*c8dee2aaSAndroid Build Coastguard Worker 
345*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint labelPaint;
346*c8dee2aaSAndroid Build Coastguard Worker                     labelPaint.setColor(color);
347*c8dee2aaSAndroid Build Coastguard Worker                     labelPaint.setAntiAlias(true);
348*c8dee2aaSAndroid Build Coastguard Worker                     font.setSize(10);
349*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gStyles[style].fName, 0, rect.height() + 12, font, labelPaint);
350*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gFills[fill].fName, 0, rect.height() + 24, font, labelPaint);
351*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36, font, labelPaint);
352*c8dee2aaSAndroid Build Coastguard Worker                 }
353*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
354*c8dee2aaSAndroid Build Coastguard Worker             }
355*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
356*c8dee2aaSAndroid Build Coastguard Worker         }
357*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
358*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
359*c8dee2aaSAndroid Build Coastguard Worker     }
360*c8dee2aaSAndroid Build Coastguard Worker };
361*c8dee2aaSAndroid Build Coastguard Worker 
362*c8dee2aaSAndroid Build Coastguard Worker class CubicPathShaderGM : public skiagm::GM {
getName() const363*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("cubicpath_shader"); }
364*c8dee2aaSAndroid Build Coastguard Worker 
getISize()365*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {1240, 390}; }
366*c8dee2aaSAndroid Build Coastguard Worker 
drawPath(SkPath & path,SkCanvas * canvas,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)367*c8dee2aaSAndroid Build Coastguard Worker     void drawPath(SkPath& path,SkCanvas* canvas,
368*c8dee2aaSAndroid Build Coastguard Worker                   const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
369*c8dee2aaSAndroid Build Coastguard Worker                   SkPaint::Style style, SkPathFillType fill,
370*c8dee2aaSAndroid Build Coastguard Worker                   SkScalar strokeWidth) {
371*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar s = 50.f;
372*c8dee2aaSAndroid Build Coastguard Worker         const SkPoint     kPts[] = { { 0, 0 }, { s, s } };
373*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar    kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
374*c8dee2aaSAndroid Build Coastguard Worker         const SkColor  kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
375*c8dee2aaSAndroid Build Coastguard Worker 
376*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(fill);
377*c8dee2aaSAndroid Build Coastguard Worker 
378*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
379*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(cap);
380*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(strokeWidth);
381*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeJoin(join);
382*c8dee2aaSAndroid Build Coastguard Worker         paint.setShader(SkGradientShader::MakeLinear(kPts, kColors, kPos,
383*c8dee2aaSAndroid Build Coastguard Worker                         std::size(kColors), SkTileMode::kClamp));
384*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
385*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
386*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
387*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
388*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
389*c8dee2aaSAndroid Build Coastguard Worker     }
390*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)391*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
392*c8dee2aaSAndroid Build Coastguard Worker         struct FillAndName {
393*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType fFill;
394*c8dee2aaSAndroid Build Coastguard Worker             const char*      fName;
395*c8dee2aaSAndroid Build Coastguard Worker         };
396*c8dee2aaSAndroid Build Coastguard Worker         constexpr FillAndName gFills[] = {
397*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kWinding, "Winding"},
398*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kEvenOdd, "Even / Odd"},
399*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseWinding, "Inverse Winding"},
400*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"},
401*c8dee2aaSAndroid Build Coastguard Worker         };
402*c8dee2aaSAndroid Build Coastguard Worker         struct StyleAndName {
403*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Style fStyle;
404*c8dee2aaSAndroid Build Coastguard Worker             const char*    fName;
405*c8dee2aaSAndroid Build Coastguard Worker         };
406*c8dee2aaSAndroid Build Coastguard Worker         constexpr StyleAndName gStyles[] = {
407*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kFill_Style, "Fill"},
408*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStroke_Style, "Stroke"},
409*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
410*c8dee2aaSAndroid Build Coastguard Worker         };
411*c8dee2aaSAndroid Build Coastguard Worker         struct CapAndName {
412*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Cap  fCap;
413*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join fJoin;
414*c8dee2aaSAndroid Build Coastguard Worker             const char*   fName;
415*c8dee2aaSAndroid Build Coastguard Worker         };
416*c8dee2aaSAndroid Build Coastguard Worker         constexpr CapAndName gCaps[] = {
417*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
418*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
419*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
420*c8dee2aaSAndroid Build Coastguard Worker         };
421*c8dee2aaSAndroid Build Coastguard Worker         struct PathAndName {
422*c8dee2aaSAndroid Build Coastguard Worker             SkPath      fPath;
423*c8dee2aaSAndroid Build Coastguard Worker             const char* fName;
424*c8dee2aaSAndroid Build Coastguard Worker         };
425*c8dee2aaSAndroid Build Coastguard Worker         PathAndName path;
426*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
427*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.cubicTo(40*SK_Scalar1, 20*SK_Scalar1,
428*c8dee2aaSAndroid Build Coastguard Worker                            60*SK_Scalar1, 20*SK_Scalar1,
429*c8dee2aaSAndroid Build Coastguard Worker                            75*SK_Scalar1, 10*SK_Scalar1);
430*c8dee2aaSAndroid Build Coastguard Worker         path.fName = "moveTo-cubic";
431*c8dee2aaSAndroid Build Coastguard Worker 
432*c8dee2aaSAndroid Build Coastguard Worker         SkPaint titlePaint;
433*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setColor(SK_ColorBLACK);
434*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setAntiAlias(true);
435*c8dee2aaSAndroid Build Coastguard Worker         SkFont     font(ToolUtils::DefaultPortableTypeface(), 15);
436*c8dee2aaSAndroid Build Coastguard Worker         const char title[] = "Cubic Drawn Into Rectangle Clips With "
437*c8dee2aaSAndroid Build Coastguard Worker                              "Indicated Style, Fill and Linecaps, with stroke width 10";
438*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString(title, 20, 20, font, titlePaint);
439*c8dee2aaSAndroid Build Coastguard Worker 
440*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
441*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
442*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
443*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
444*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
445*c8dee2aaSAndroid Build Coastguard Worker         for (size_t cap = 0; cap < std::size(gCaps); ++cap) {
446*c8dee2aaSAndroid Build Coastguard Worker             if (0 < cap) {
447*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate((rect.width() + 40 * SK_Scalar1) * std::size(gStyles), 0);
448*c8dee2aaSAndroid Build Coastguard Worker             }
449*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
450*c8dee2aaSAndroid Build Coastguard Worker             for (size_t fill = 0; fill < std::size(gFills); ++fill) {
451*c8dee2aaSAndroid Build Coastguard Worker                 if (0 < fill) {
452*c8dee2aaSAndroid Build Coastguard Worker                     canvas->translate(0, rect.height() + 40 * SK_Scalar1);
453*c8dee2aaSAndroid Build Coastguard Worker                 }
454*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
455*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t style = 0; style < std::size(gStyles); ++style) {
456*c8dee2aaSAndroid Build Coastguard Worker                     if (0 < style) {
457*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
458*c8dee2aaSAndroid Build Coastguard Worker                     }
459*c8dee2aaSAndroid Build Coastguard Worker 
460*c8dee2aaSAndroid Build Coastguard Worker                     SkColor color = 0xff007000;
461*c8dee2aaSAndroid Build Coastguard Worker                     this->drawPath(path.fPath, canvas, rect,
462*c8dee2aaSAndroid Build Coastguard Worker                                     gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
463*c8dee2aaSAndroid Build Coastguard Worker                                     gFills[fill].fFill, SK_Scalar1*10);
464*c8dee2aaSAndroid Build Coastguard Worker 
465*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint rectPaint;
466*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setColor(SK_ColorBLACK);
467*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStyle(SkPaint::kStroke_Style);
468*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStrokeWidth(-1);
469*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setAntiAlias(true);
470*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(rect, rectPaint);
471*c8dee2aaSAndroid Build Coastguard Worker 
472*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint labelPaint;
473*c8dee2aaSAndroid Build Coastguard Worker                     labelPaint.setColor(color);
474*c8dee2aaSAndroid Build Coastguard Worker                     font.setSize(10);
475*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gStyles[style].fName, 0, rect.height() + 12, font, labelPaint);
476*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gFills[fill].fName, 0, rect.height() + 24, font, labelPaint);
477*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36, font, labelPaint);
478*c8dee2aaSAndroid Build Coastguard Worker                 }
479*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
480*c8dee2aaSAndroid Build Coastguard Worker             }
481*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
482*c8dee2aaSAndroid Build Coastguard Worker         }
483*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
484*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
485*c8dee2aaSAndroid Build Coastguard Worker     }
486*c8dee2aaSAndroid Build Coastguard Worker };
487*c8dee2aaSAndroid Build Coastguard Worker 
488*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(bug5099, canvas, 50, 50) {
489*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
490*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorRED);
491*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);
492*c8dee2aaSAndroid Build Coastguard Worker     p.setStyle(SkPaint::kStroke_Style);
493*c8dee2aaSAndroid Build Coastguard Worker     p.setStrokeWidth(10);
494*c8dee2aaSAndroid Build Coastguard Worker 
495*c8dee2aaSAndroid Build Coastguard Worker     SkPath path;
496*c8dee2aaSAndroid Build Coastguard Worker     path.moveTo(6, 27);
497*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(31.5f, 1.5f, 3.5f, 4.5f, 29, 29);
498*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, p);
499*c8dee2aaSAndroid Build Coastguard Worker }
500*c8dee2aaSAndroid Build Coastguard Worker 
501*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(bug6083, canvas, 100, 50) {
502*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
503*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorRED);
504*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);
505*c8dee2aaSAndroid Build Coastguard Worker     p.setStyle(SkPaint::kStroke_Style);
506*c8dee2aaSAndroid Build Coastguard Worker     p.setStrokeWidth(15);
507*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(-500, -130);
508*c8dee2aaSAndroid Build Coastguard Worker     SkPath path;
509*c8dee2aaSAndroid Build Coastguard Worker     path.moveTo(500.988f, 155.200f);
510*c8dee2aaSAndroid Build Coastguard Worker     path.lineTo(526.109f, 155.200f);
511*c8dee2aaSAndroid Build Coastguard Worker     SkPoint p1 = { 526.109f, 155.200f };
512*c8dee2aaSAndroid Build Coastguard Worker     SkPoint p2 = { 525.968f, 212.968f };
513*c8dee2aaSAndroid Build Coastguard Worker     SkPoint p3 = { 526.109f, 241.840f };
514*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(p1, p2, p3);
515*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, p);
516*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(50, 0);
517*c8dee2aaSAndroid Build Coastguard Worker     path.reset();
518*c8dee2aaSAndroid Build Coastguard Worker     p2.set(525.968f, 213.172f);
519*c8dee2aaSAndroid Build Coastguard Worker     path.moveTo(500.988f, 155.200f);
520*c8dee2aaSAndroid Build Coastguard Worker     path.lineTo(526.109f, 155.200f);
521*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(p1, p2, p3);
522*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path, p);
523*c8dee2aaSAndroid Build Coastguard Worker }
524*c8dee2aaSAndroid Build Coastguard Worker 
525*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
526*c8dee2aaSAndroid Build Coastguard Worker 
527*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new CubicPathGM; )
528*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new CubicPathShaderGM; )
529*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new CubicClosePathGM; )
530*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ClippedCubicGM; )
531*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ClippedCubic2GM; )
532