1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2013 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h" 21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h" 22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h" 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker class DisplacementMapGM : public GM { 29*c8dee2aaSAndroid Build Coastguard Worker public: DisplacementMapGM()30*c8dee2aaSAndroid Build Coastguard Worker DisplacementMapGM() { 31*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFF000000); 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const35*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("displacement"); } 36*c8dee2aaSAndroid Build Coastguard Worker onOnceBeforeDraw()37*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override { 38*c8dee2aaSAndroid Build Coastguard Worker fImage = ToolUtils::CreateStringImage(80, 80, 0xFF884422, 15, 55, 96, "g"); 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker SkColor c1 = ToolUtils::color_to_565(0xFF244484); 41*c8dee2aaSAndroid Build Coastguard Worker SkColor c2 = ToolUtils::color_to_565(0xFF804020); 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker fCheckerboard = ToolUtils::create_checkerboard_image(80, 80, c1, c2, 8); 44*c8dee2aaSAndroid Build Coastguard Worker fSmall = ToolUtils::create_checkerboard_image(64, 64, c1, c2, 8); 45*c8dee2aaSAndroid Build Coastguard Worker fLarge = ToolUtils::create_checkerboard_image(96, 96, c1, c2, 8); 46*c8dee2aaSAndroid Build Coastguard Worker fLargeW = ToolUtils::create_checkerboard_image(96, 64, c1, c2, 8); 47*c8dee2aaSAndroid Build Coastguard Worker fLargeH = ToolUtils::create_checkerboard_image(64, 96, c1, c2, 8); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker getISize()50*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(600, 500); } 51*c8dee2aaSAndroid Build Coastguard Worker drawClippedBitmap(SkCanvas * canvas,int x,int y,const SkPaint & paint) const52*c8dee2aaSAndroid Build Coastguard Worker void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) const { 53*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 54*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); 55*c8dee2aaSAndroid Build Coastguard Worker canvas->clipIRect(fImage->bounds()); 56*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(fImage, 0, 0, SkSamplingOptions(), &paint); 57*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 58*c8dee2aaSAndroid Build Coastguard Worker } 59*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)60*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 61*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(SK_ColorBLACK); 62*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 63*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> displ(SkImageFilters::Image(fCheckerboard, SkFilterMode::kLinear)); 64*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 65*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kG, 0.0f, displ, nullptr)); 66*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 0, 0, paint); 67*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 68*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kB, SkColorChannel::kA, 16.0f, displ, nullptr)); 69*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 100, 0, paint); 70*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 71*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kB, 32.0f, displ, nullptr)); 72*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 200, 0, paint); 73*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 74*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, 48.0f, displ, nullptr)); 75*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 300, 0, paint); 76*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 77*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kA, 64.0f, displ, nullptr)); 78*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 400, 0, paint); 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 81*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kG, 40.0f, displ, nullptr)); 82*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 0, 100, paint); 83*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 84*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kB, SkColorChannel::kA, 40.0f, displ, nullptr)); 85*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 100, 100, paint); 86*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 87*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kB, 40.0f, displ, nullptr)); 88*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 200, 100, paint); 89*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 90*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, 40.0f, displ, nullptr)); 91*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 300, 100, paint); 92*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 93*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kA, 40.0f, displ, nullptr)); 94*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 400, 100, paint); 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard Worker SkIRect cropRect = SkIRect::MakeXYWH(30, 30, 40, 40); 97*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 98*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kG, 0.0f, displ, nullptr, &cropRect)); 99*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 0, 200, paint); 100*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 101*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kB, SkColorChannel::kA, 16.0f, displ, nullptr, &cropRect)); 102*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 100, 200, paint); 103*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 104*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kB, 32.0f, displ, nullptr, &cropRect)); 105*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 200, 200, paint); 106*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 107*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, 48.0f, displ, nullptr, &cropRect)); 108*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 300, 200, paint); 109*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 110*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kA, 64.0f, displ, nullptr, &cropRect)); 111*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 400, 200, paint); 112*c8dee2aaSAndroid Build Coastguard Worker 113*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 114*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kG, 40.0f, displ, nullptr, &cropRect)); 115*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 0, 300, paint); 116*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 117*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kB, SkColorChannel::kA, 40.0f, displ, nullptr, &cropRect)); 118*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 100, 300, paint); 119*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 120*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kB, 40.0f, displ, nullptr, &cropRect)); 121*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 200, 300, paint); 122*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 123*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, 40.0f, displ, nullptr, &cropRect)); 124*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 300, 300, paint); 125*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 126*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kA, 40.0f, displ, nullptr, &cropRect)); 127*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 400, 300, paint); 128*c8dee2aaSAndroid Build Coastguard Worker 129*c8dee2aaSAndroid Build Coastguard Worker // Test for negative scale. 130*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 131*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, -40.0f, displ, nullptr)); 132*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 500, 0, paint); 133*c8dee2aaSAndroid Build Coastguard Worker 134*c8dee2aaSAndroid Build Coastguard Worker // Tests for images of different sizes 135*c8dee2aaSAndroid Build Coastguard Worker displ = SkImageFilters::Image(fSmall, SkFilterMode::kLinear); 136*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 137*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kG, 40.0f, std::move(displ), nullptr)); 138*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 0, 400, paint); 139*c8dee2aaSAndroid Build Coastguard Worker displ = SkImageFilters::Image(fLarge, SkFilterMode::kLinear); 140*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 141*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kB, SkColorChannel::kA, 40.0f, std::move(displ), nullptr)); 142*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 100, 400, paint); 143*c8dee2aaSAndroid Build Coastguard Worker displ = SkImageFilters::Image(fLargeW, SkFilterMode::kLinear); 144*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 145*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kR, SkColorChannel::kB, 40.0f, std::move(displ), nullptr)); 146*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 200, 400, paint); 147*c8dee2aaSAndroid Build Coastguard Worker displ = SkImageFilters::Image(fLargeH, SkFilterMode::kLinear); 148*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 149*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, 40.0f, std::move(displ), nullptr)); 150*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 300, 400, paint); 151*c8dee2aaSAndroid Build Coastguard Worker 152*c8dee2aaSAndroid Build Coastguard Worker // Test for no given displacement input. In this case, both displacement 153*c8dee2aaSAndroid Build Coastguard Worker // and color should use the same bitmap, given to SkCanvas::drawBitmap() 154*c8dee2aaSAndroid Build Coastguard Worker // as an input argument. 155*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::DisplacementMap( 156*c8dee2aaSAndroid Build Coastguard Worker SkColorChannel::kG, SkColorChannel::kA, 40.0f, nullptr, nullptr)); 157*c8dee2aaSAndroid Build Coastguard Worker this->drawClippedBitmap(canvas, 400, 400, paint); 158*c8dee2aaSAndroid Build Coastguard Worker } 159*c8dee2aaSAndroid Build Coastguard Worker 160*c8dee2aaSAndroid Build Coastguard Worker private: 161*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> fImage; 162*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> fCheckerboard, fSmall, fLarge, fLargeW, fLargeH; 163*c8dee2aaSAndroid Build Coastguard Worker 164*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 165*c8dee2aaSAndroid Build Coastguard Worker }; 166*c8dee2aaSAndroid Build Coastguard Worker 167*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 168*c8dee2aaSAndroid Build Coastguard Worker 169*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new DisplacementMapGM;) 170*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 171