xref: /aosp_15_r20/external/skia/gm/graphite_replay.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/DecodeUtils.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Context.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recorder.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recording.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/TextureInfo.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RecorderPriv.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Surface_Graphite.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/graphite/GraphiteToolUtils.h"
25*c8dee2aaSAndroid Build Coastguard Worker #endif
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker class GraphiteReplayGM : public GM {
30*c8dee2aaSAndroid Build Coastguard Worker public:
31*c8dee2aaSAndroid Build Coastguard Worker     GraphiteReplayGM() = default;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker protected:
onOnceBeforeDraw()34*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
35*c8dee2aaSAndroid Build Coastguard Worker         this->setBGColor(SK_ColorBLACK);
36*c8dee2aaSAndroid Build Coastguard Worker         fImage = ToolUtils::GetResourceAsImage("images/mandrill_128.png");
37*c8dee2aaSAndroid Build Coastguard Worker     }
38*c8dee2aaSAndroid Build Coastguard Worker 
getName() const39*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("graphite-replay"); }
40*c8dee2aaSAndroid Build Coastguard Worker 
getISize()41*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(kTileWidth * 3, kTileHeight * 2); }
42*c8dee2aaSAndroid Build Coastguard Worker 
onAnimate(double nanos)43*c8dee2aaSAndroid Build Coastguard Worker     bool onAnimate(double nanos) override {
44*c8dee2aaSAndroid Build Coastguard Worker         fStartX = kTileWidth * (1.0f + sinf(nanos * 1e-9)) * 0.5f;
45*c8dee2aaSAndroid Build Coastguard Worker         return true;
46*c8dee2aaSAndroid Build Coastguard Worker     }
47*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas,SkString * errorMsg)48*c8dee2aaSAndroid Build Coastguard Worker     DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
49*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
50*c8dee2aaSAndroid Build Coastguard Worker         skgpu::graphite::Recorder* recorder = canvas->recorder();
51*c8dee2aaSAndroid Build Coastguard Worker         if (recorder) {
52*c8dee2aaSAndroid Build Coastguard Worker             this->drawGraphite(canvas, recorder);
53*c8dee2aaSAndroid Build Coastguard Worker             return DrawResult::kOk;
54*c8dee2aaSAndroid Build Coastguard Worker         }
55*c8dee2aaSAndroid Build Coastguard Worker #endif
56*c8dee2aaSAndroid Build Coastguard Worker         return this->drawNonGraphite(canvas, errorMsg);
57*c8dee2aaSAndroid Build Coastguard Worker     }
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker private:
60*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kImageSize = 128;
61*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kPadding = 2;
62*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kPaddedImageSize = kImageSize + kPadding * 2;
63*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kTileWidth = kPaddedImageSize * 2;
64*c8dee2aaSAndroid Build Coastguard Worker     static constexpr int kTileHeight = kPaddedImageSize * 2;
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker     float fStartX = 0.0f;
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> fImage;
69*c8dee2aaSAndroid Build Coastguard Worker 
drawContent(SkCanvas * canvas,int y)70*c8dee2aaSAndroid Build Coastguard Worker     void drawContent(SkCanvas* canvas, int y) {
71*c8dee2aaSAndroid Build Coastguard Worker         SkPaint gradientPaint;
72*c8dee2aaSAndroid Build Coastguard Worker         constexpr SkPoint points[2] = {{0.0f, 0.0f}, {kImageSize, kImageSize}};
73*c8dee2aaSAndroid Build Coastguard Worker         constexpr SkColor colors[4] = {SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED};
74*c8dee2aaSAndroid Build Coastguard Worker         gradientPaint.setShader(SkGradientShader::MakeLinear(
75*c8dee2aaSAndroid Build Coastguard Worker                 points, colors, nullptr, std::size(colors), SkTileMode::kClamp));
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker         // Draw image.
78*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawImage(fImage, kPadding, kPadding + y);
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker         // Draw gradient.
81*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
82*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(kPaddedImageSize + kPadding, kPadding + y);
83*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(SkRect::MakeXYWH(0, 0, kImageSize, kImageSize), gradientPaint);
84*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
85*c8dee2aaSAndroid Build Coastguard Worker     }
86*c8dee2aaSAndroid Build Coastguard Worker 
drawTile(SkCanvas * canvas)87*c8dee2aaSAndroid Build Coastguard Worker     void drawTile(SkCanvas* canvas) {
88*c8dee2aaSAndroid Build Coastguard Worker         // Clip off the right 1/4 of the tile, after clearing.
89*c8dee2aaSAndroid Build Coastguard Worker         canvas->clear(SkColors::kRed);
90*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipIRect(SkIRect::MakeWH(3 * kTileWidth / 4, kTileHeight));
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker         // Draw content directly.
93*c8dee2aaSAndroid Build Coastguard Worker         drawContent(canvas, 0);
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker         // Draw content to a saved layer.
96*c8dee2aaSAndroid Build Coastguard Worker         SkPaint pAlpha;
97*c8dee2aaSAndroid Build Coastguard Worker         pAlpha.setAlphaf(0.5f);
98*c8dee2aaSAndroid Build Coastguard Worker         canvas->saveLayer(nullptr, &pAlpha);
99*c8dee2aaSAndroid Build Coastguard Worker         drawContent(canvas, kPaddedImageSize);
100*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
101*c8dee2aaSAndroid Build Coastguard Worker     }
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
drawGraphite(SkCanvas * canvas,skgpu::graphite::Recorder * canvasRecorder)104*c8dee2aaSAndroid Build Coastguard Worker     void drawGraphite(SkCanvas* canvas, skgpu::graphite::Recorder* canvasRecorder) {
105*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo tileImageInfo =
106*c8dee2aaSAndroid Build Coastguard Worker                 canvas->imageInfo().makeDimensions(SkISize::Make(kTileWidth, kTileHeight));
107*c8dee2aaSAndroid Build Coastguard Worker         skgpu::graphite::TextureInfo textureInfo =
108*c8dee2aaSAndroid Build Coastguard Worker                 static_cast<skgpu::graphite::Surface*>(canvas->getSurface())
109*c8dee2aaSAndroid Build Coastguard Worker                         ->backingTextureProxy()
110*c8dee2aaSAndroid Build Coastguard Worker                         ->textureInfo();
111*c8dee2aaSAndroid Build Coastguard Worker 
112*c8dee2aaSAndroid Build Coastguard Worker         skgpu::graphite::Context* context = canvasRecorder->priv().context();
113*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<skgpu::graphite::Recorder> recorder =
114*c8dee2aaSAndroid Build Coastguard Worker                 context->makeRecorder(ToolUtils::CreateTestingRecorderOptions());
115*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* recordingCanvas = recorder->makeDeferredCanvas(tileImageInfo, textureInfo);
116*c8dee2aaSAndroid Build Coastguard Worker         this->drawTile(recordingCanvas);
117*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<skgpu::graphite::Recording> recording = recorder->snap();
118*c8dee2aaSAndroid Build Coastguard Worker 
119*c8dee2aaSAndroid Build Coastguard Worker         // Flush the initial clear added by MakeGraphite.
120*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<skgpu::graphite::Recording> canvasRecording = canvasRecorder->snap();
121*c8dee2aaSAndroid Build Coastguard Worker         context->insertRecording({canvasRecording.get()});
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker         for (int y = 0; y < 2; ++y) {
124*c8dee2aaSAndroid Build Coastguard Worker             for (int x = 0; x < 2; ++x) {
125*c8dee2aaSAndroid Build Coastguard Worker                 context->insertRecording(
126*c8dee2aaSAndroid Build Coastguard Worker                         {recording.get(),
127*c8dee2aaSAndroid Build Coastguard Worker                          canvas->getSurface(),
128*c8dee2aaSAndroid Build Coastguard Worker                          {x * kTileWidth + SkScalarRoundToInt(fStartX), y * kTileHeight}});
129*c8dee2aaSAndroid Build Coastguard Worker             }
130*c8dee2aaSAndroid Build Coastguard Worker         }
131*c8dee2aaSAndroid Build Coastguard Worker     }
132*c8dee2aaSAndroid Build Coastguard Worker #endif
133*c8dee2aaSAndroid Build Coastguard Worker 
drawNonGraphite(SkCanvas * canvas,SkString * errorMsg)134*c8dee2aaSAndroid Build Coastguard Worker     DrawResult drawNonGraphite(SkCanvas* canvas, SkString* errorMsg) {
135*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo tileImageInfo =
136*c8dee2aaSAndroid Build Coastguard Worker                 canvas->imageInfo().makeDimensions(SkISize::Make(kTileWidth, kTileHeight));
137*c8dee2aaSAndroid Build Coastguard Worker 
138*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkSurface> imageSurface = canvas->makeSurface(tileImageInfo);
139*c8dee2aaSAndroid Build Coastguard Worker         if (!imageSurface) {
140*c8dee2aaSAndroid Build Coastguard Worker             *errorMsg = "Cannot create new SkSurface.";
141*c8dee2aaSAndroid Build Coastguard Worker             return DrawResult::kSkip;
142*c8dee2aaSAndroid Build Coastguard Worker         }
143*c8dee2aaSAndroid Build Coastguard Worker 
144*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* imageCanvas = imageSurface->getCanvas();
145*c8dee2aaSAndroid Build Coastguard Worker         this->drawTile(imageCanvas);
146*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImage> image = imageSurface->makeImageSnapshot();
147*c8dee2aaSAndroid Build Coastguard Worker 
148*c8dee2aaSAndroid Build Coastguard Worker         for (int y = 0; y < 2; ++y) {
149*c8dee2aaSAndroid Build Coastguard Worker             for (int x = 0; x < 2; ++x) {
150*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawImage(image, x * kTileWidth + fStartX, y * kTileHeight);
151*c8dee2aaSAndroid Build Coastguard Worker             }
152*c8dee2aaSAndroid Build Coastguard Worker         }
153*c8dee2aaSAndroid Build Coastguard Worker         return DrawResult::kOk;
154*c8dee2aaSAndroid Build Coastguard Worker     }
155*c8dee2aaSAndroid Build Coastguard Worker };
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new GraphiteReplayGM;)
158*c8dee2aaSAndroid Build Coastguard Worker 
159*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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