xref: /aosp_15_r20/external/skia/gm/lcdoverlap.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker constexpr int kWidth = 750;
28*c8dee2aaSAndroid Build Coastguard Worker constexpr int kHeight = 750;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker class LcdOverlapGM : public skiagm::GM {
31*c8dee2aaSAndroid Build Coastguard Worker public:
LcdOverlapGM()32*c8dee2aaSAndroid Build Coastguard Worker     LcdOverlapGM() {
33*c8dee2aaSAndroid Build Coastguard Worker         const int kPointSize = 25;
34*c8dee2aaSAndroid Build Coastguard Worker         fTextHeight = SkIntToScalar(kPointSize);
35*c8dee2aaSAndroid Build Coastguard Worker     }
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const38*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("lcdoverlap"); }
39*c8dee2aaSAndroid Build Coastguard Worker 
onOnceBeforeDraw()40*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
41*c8dee2aaSAndroid Build Coastguard Worker         // build text blob
42*c8dee2aaSAndroid Build Coastguard Worker         SkTextBlobBuilder builder;
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker         SkFont      font(ToolUtils::DefaultPortableTypeface(), 32);
45*c8dee2aaSAndroid Build Coastguard Worker         const char* text = "able was I ere I saw elba";
46*c8dee2aaSAndroid Build Coastguard Worker         font.setSubpixel(true);
47*c8dee2aaSAndroid Build Coastguard Worker         font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
48*c8dee2aaSAndroid Build Coastguard Worker         ToolUtils::add_to_text_blob(&builder, text, font, 0, 0);
49*c8dee2aaSAndroid Build Coastguard Worker         fBlob = builder.make();
50*c8dee2aaSAndroid Build Coastguard Worker     }
51*c8dee2aaSAndroid Build Coastguard Worker 
getISize()52*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(kWidth, kHeight); }
53*c8dee2aaSAndroid Build Coastguard Worker 
drawTestCase(SkCanvas * canvas,SkScalar x,SkScalar y,SkBlendMode mode,SkBlendMode mode2)54*c8dee2aaSAndroid Build Coastguard Worker     void drawTestCase(SkCanvas* canvas, SkScalar x, SkScalar y, SkBlendMode mode,
55*c8dee2aaSAndroid Build Coastguard Worker                       SkBlendMode mode2) {
56*c8dee2aaSAndroid Build Coastguard Worker         const SkColor colors[] {
57*c8dee2aaSAndroid Build Coastguard Worker                 SK_ColorRED,
58*c8dee2aaSAndroid Build Coastguard Worker                 SK_ColorGREEN,
59*c8dee2aaSAndroid Build Coastguard Worker                 SK_ColorBLUE,
60*c8dee2aaSAndroid Build Coastguard Worker                 SK_ColorYELLOW,
61*c8dee2aaSAndroid Build Coastguard Worker                 SK_ColorCYAN,
62*c8dee2aaSAndroid Build Coastguard Worker                 SK_ColorMAGENTA,
63*c8dee2aaSAndroid Build Coastguard Worker         };
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(colors); i++) {
66*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
67*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(x, y);
68*c8dee2aaSAndroid Build Coastguard Worker             canvas->rotate(360.0f / std::size(colors) * i);
69*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(-fBlob->bounds().width() / 2.0f - fBlob->bounds().left() + 0.5f, 0);
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker             SkPaint textPaint;
72*c8dee2aaSAndroid Build Coastguard Worker             textPaint.setColor(colors[i]);
73*c8dee2aaSAndroid Build Coastguard Worker             textPaint.setBlendMode(i % 2 == 0 ? mode : mode2);
74*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawTextBlob(fBlob, 0, 0, textPaint);
75*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
76*c8dee2aaSAndroid Build Coastguard Worker         }
77*c8dee2aaSAndroid Build Coastguard Worker     }
78*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)79*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
80*c8dee2aaSAndroid Build Coastguard Worker         SkScalar offsetX = kWidth / 4.0f;
81*c8dee2aaSAndroid Build Coastguard Worker         SkScalar offsetY = kHeight / 4.0f;
82*c8dee2aaSAndroid Build Coastguard Worker         drawTestCase(canvas, offsetX, offsetY,  SkBlendMode::kSrc, SkBlendMode::kSrc);
83*c8dee2aaSAndroid Build Coastguard Worker         drawTestCase(canvas, 3 * offsetX, offsetY,  SkBlendMode::kSrcOver, SkBlendMode::kSrcOver);
84*c8dee2aaSAndroid Build Coastguard Worker         drawTestCase(canvas, offsetX, 3 * offsetY,  SkBlendMode::kHardLight,
85*c8dee2aaSAndroid Build Coastguard Worker                      SkBlendMode::kLuminosity);
86*c8dee2aaSAndroid Build Coastguard Worker         drawTestCase(canvas, 3 * offsetX, 3 * offsetY,  SkBlendMode::kSrcOver, SkBlendMode::kSrc);
87*c8dee2aaSAndroid Build Coastguard Worker     }
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker private:
90*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fTextHeight;
91*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTextBlob> fBlob;
92*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
93*c8dee2aaSAndroid Build Coastguard Worker };
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new LcdOverlapGM; )
98*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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