1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h" 21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h" 23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h" 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker constexpr int kWidth = 750; 28*c8dee2aaSAndroid Build Coastguard Worker constexpr int kHeight = 750; 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker class LcdOverlapGM : public skiagm::GM { 31*c8dee2aaSAndroid Build Coastguard Worker public: LcdOverlapGM()32*c8dee2aaSAndroid Build Coastguard Worker LcdOverlapGM() { 33*c8dee2aaSAndroid Build Coastguard Worker const int kPointSize = 25; 34*c8dee2aaSAndroid Build Coastguard Worker fTextHeight = SkIntToScalar(kPointSize); 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const38*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("lcdoverlap"); } 39*c8dee2aaSAndroid Build Coastguard Worker onOnceBeforeDraw()40*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override { 41*c8dee2aaSAndroid Build Coastguard Worker // build text blob 42*c8dee2aaSAndroid Build Coastguard Worker SkTextBlobBuilder builder; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker SkFont font(ToolUtils::DefaultPortableTypeface(), 32); 45*c8dee2aaSAndroid Build Coastguard Worker const char* text = "able was I ere I saw elba"; 46*c8dee2aaSAndroid Build Coastguard Worker font.setSubpixel(true); 47*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kSubpixelAntiAlias); 48*c8dee2aaSAndroid Build Coastguard Worker ToolUtils::add_to_text_blob(&builder, text, font, 0, 0); 49*c8dee2aaSAndroid Build Coastguard Worker fBlob = builder.make(); 50*c8dee2aaSAndroid Build Coastguard Worker } 51*c8dee2aaSAndroid Build Coastguard Worker getISize()52*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(kWidth, kHeight); } 53*c8dee2aaSAndroid Build Coastguard Worker drawTestCase(SkCanvas * canvas,SkScalar x,SkScalar y,SkBlendMode mode,SkBlendMode mode2)54*c8dee2aaSAndroid Build Coastguard Worker void drawTestCase(SkCanvas* canvas, SkScalar x, SkScalar y, SkBlendMode mode, 55*c8dee2aaSAndroid Build Coastguard Worker SkBlendMode mode2) { 56*c8dee2aaSAndroid Build Coastguard Worker const SkColor colors[] { 57*c8dee2aaSAndroid Build Coastguard Worker SK_ColorRED, 58*c8dee2aaSAndroid Build Coastguard Worker SK_ColorGREEN, 59*c8dee2aaSAndroid Build Coastguard Worker SK_ColorBLUE, 60*c8dee2aaSAndroid Build Coastguard Worker SK_ColorYELLOW, 61*c8dee2aaSAndroid Build Coastguard Worker SK_ColorCYAN, 62*c8dee2aaSAndroid Build Coastguard Worker SK_ColorMAGENTA, 63*c8dee2aaSAndroid Build Coastguard Worker }; 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < std::size(colors); i++) { 66*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 67*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(x, y); 68*c8dee2aaSAndroid Build Coastguard Worker canvas->rotate(360.0f / std::size(colors) * i); 69*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(-fBlob->bounds().width() / 2.0f - fBlob->bounds().left() + 0.5f, 0); 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard Worker SkPaint textPaint; 72*c8dee2aaSAndroid Build Coastguard Worker textPaint.setColor(colors[i]); 73*c8dee2aaSAndroid Build Coastguard Worker textPaint.setBlendMode(i % 2 == 0 ? mode : mode2); 74*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlob, 0, 0, textPaint); 75*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 76*c8dee2aaSAndroid Build Coastguard Worker } 77*c8dee2aaSAndroid Build Coastguard Worker } 78*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)79*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 80*c8dee2aaSAndroid Build Coastguard Worker SkScalar offsetX = kWidth / 4.0f; 81*c8dee2aaSAndroid Build Coastguard Worker SkScalar offsetY = kHeight / 4.0f; 82*c8dee2aaSAndroid Build Coastguard Worker drawTestCase(canvas, offsetX, offsetY, SkBlendMode::kSrc, SkBlendMode::kSrc); 83*c8dee2aaSAndroid Build Coastguard Worker drawTestCase(canvas, 3 * offsetX, offsetY, SkBlendMode::kSrcOver, SkBlendMode::kSrcOver); 84*c8dee2aaSAndroid Build Coastguard Worker drawTestCase(canvas, offsetX, 3 * offsetY, SkBlendMode::kHardLight, 85*c8dee2aaSAndroid Build Coastguard Worker SkBlendMode::kLuminosity); 86*c8dee2aaSAndroid Build Coastguard Worker drawTestCase(canvas, 3 * offsetX, 3 * offsetY, SkBlendMode::kSrcOver, SkBlendMode::kSrc); 87*c8dee2aaSAndroid Build Coastguard Worker } 88*c8dee2aaSAndroid Build Coastguard Worker 89*c8dee2aaSAndroid Build Coastguard Worker private: 90*c8dee2aaSAndroid Build Coastguard Worker SkScalar fTextHeight; 91*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> fBlob; 92*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = skiagm::GM; 93*c8dee2aaSAndroid Build Coastguard Worker }; 94*c8dee2aaSAndroid Build Coastguard Worker 95*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new LcdOverlapGM; ) 98*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 99