1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker
make_surface(SkCanvas * root,int N)22*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSurface> make_surface(SkCanvas* root, int N) {
23*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo info = SkImageInfo::MakeN32Premul(N, N);
24*c8dee2aaSAndroid Build Coastguard Worker return ToolUtils::makeSurface(root, info);
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker
make_image(SkCanvas * root,SkIRect * center)27*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkImage> make_image(SkCanvas* root, SkIRect* center) {
28*c8dee2aaSAndroid Build Coastguard Worker const int kFixed = 28;
29*c8dee2aaSAndroid Build Coastguard Worker const int kStretchy = 8;
30*c8dee2aaSAndroid Build Coastguard Worker const int kSize = 2*kFixed + kStretchy;
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard Worker auto surface(make_surface(root, kSize));
33*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* canvas = surface->getCanvas();
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker SkRect r = SkRect::MakeWH(SkIntToScalar(kSize), SkIntToScalar(kSize));
36*c8dee2aaSAndroid Build Coastguard Worker const SkScalar strokeWidth = SkIntToScalar(6);
37*c8dee2aaSAndroid Build Coastguard Worker const SkScalar radius = SkIntToScalar(kFixed) - strokeWidth/2;
38*c8dee2aaSAndroid Build Coastguard Worker
39*c8dee2aaSAndroid Build Coastguard Worker center->setXYWH(kFixed, kFixed, kStretchy, kStretchy);
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
42*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xFFFF0000);
45*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRoundRect(r, radius, radius, paint);
46*c8dee2aaSAndroid Build Coastguard Worker r.setXYWH(SkIntToScalar(kFixed), 0, SkIntToScalar(kStretchy), SkIntToScalar(kSize));
47*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0x8800FF00);
48*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(r, paint);
49*c8dee2aaSAndroid Build Coastguard Worker r.setXYWH(0, SkIntToScalar(kFixed), SkIntToScalar(kSize), SkIntToScalar(kStretchy));
50*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0x880000FF);
51*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(r, paint);
52*c8dee2aaSAndroid Build Coastguard Worker
53*c8dee2aaSAndroid Build Coastguard Worker return surface->makeImageSnapshot();
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard Worker class NinePatchStretchGM : public skiagm::GM {
57*c8dee2aaSAndroid Build Coastguard Worker public:
58*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> fImage;
59*c8dee2aaSAndroid Build Coastguard Worker SkIRect fCenter;
60*c8dee2aaSAndroid Build Coastguard Worker
NinePatchStretchGM()61*c8dee2aaSAndroid Build Coastguard Worker NinePatchStretchGM() {}
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const64*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("ninepatch-stretch"); }
65*c8dee2aaSAndroid Build Coastguard Worker
getISize()66*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(760, 800); }
67*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)68*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
69*c8dee2aaSAndroid Build Coastguard Worker if (!fImage || !fImage->isValid(canvas->recordingContext())) {
70*c8dee2aaSAndroid Build Coastguard Worker fImage = make_image(canvas, &fCenter);
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker
73*c8dee2aaSAndroid Build Coastguard Worker // amount of bm that should not be stretched (unless we have to)
74*c8dee2aaSAndroid Build Coastguard Worker const SkScalar fixed = SkIntToScalar(fImage->width() - fCenter.width());
75*c8dee2aaSAndroid Build Coastguard Worker
76*c8dee2aaSAndroid Build Coastguard Worker const SkSize size[] = {
77*c8dee2aaSAndroid Build Coastguard Worker { fixed * 4 / 5, fixed * 4 / 5 }, // shrink in both axes
78*c8dee2aaSAndroid Build Coastguard Worker { fixed * 4 / 5, fixed * 4 }, // shrink in X
79*c8dee2aaSAndroid Build Coastguard Worker { fixed * 4, fixed * 4 / 5 }, // shrink in Y
80*c8dee2aaSAndroid Build Coastguard Worker { fixed * 4, fixed * 4 }
81*c8dee2aaSAndroid Build Coastguard Worker };
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(fImage, 10, 10);
84*c8dee2aaSAndroid Build Coastguard Worker
85*c8dee2aaSAndroid Build Coastguard Worker SkScalar x = SkIntToScalar(100);
86*c8dee2aaSAndroid Build Coastguard Worker SkScalar y = SkIntToScalar(100);
87*c8dee2aaSAndroid Build Coastguard Worker
88*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
89*c8dee2aaSAndroid Build Coastguard Worker for (auto fm : {SkFilterMode::kLinear, SkFilterMode::kNearest}) {
90*c8dee2aaSAndroid Build Coastguard Worker for (int iy = 0; iy < 2; ++iy) {
91*c8dee2aaSAndroid Build Coastguard Worker for (int ix = 0; ix < 2; ++ix) {
92*c8dee2aaSAndroid Build Coastguard Worker int i = ix * 2 + iy;
93*c8dee2aaSAndroid Build Coastguard Worker SkRect r = SkRect::MakeXYWH(x + ix * fixed, y + iy * fixed,
94*c8dee2aaSAndroid Build Coastguard Worker size[i].width(), size[i].height());
95*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImageNine(fImage.get(), fCenter, r, fm);
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker }
98*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 400);
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker
102*c8dee2aaSAndroid Build Coastguard Worker private:
103*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = skiagm::GM;
104*c8dee2aaSAndroid Build Coastguard Worker };
105*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new NinePatchStretchGM; )
106