xref: /aosp_15_r20/external/skia/gm/pathcontourstart.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathEffect.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkDashPathEffect.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker class ContourStartGM : public GM {
28*c8dee2aaSAndroid Build Coastguard Worker protected:
onOnceBeforeDraw()29*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
30*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar kMaxDashLen = 100;
31*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar kDashGrowth = 1.2f;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker         STArray<100, SkScalar> intervals;
34*c8dee2aaSAndroid Build Coastguard Worker         for (SkScalar len = 1; len < kMaxDashLen; len *= kDashGrowth) {
35*c8dee2aaSAndroid Build Coastguard Worker             intervals.push_back(len);
36*c8dee2aaSAndroid Build Coastguard Worker             intervals.push_back(len);
37*c8dee2aaSAndroid Build Coastguard Worker         }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker         fDashPaint.setAntiAlias(true);
40*c8dee2aaSAndroid Build Coastguard Worker         fDashPaint.setStyle(SkPaint::kStroke_Style);
41*c8dee2aaSAndroid Build Coastguard Worker         fDashPaint.setStrokeWidth(6);
42*c8dee2aaSAndroid Build Coastguard Worker         fDashPaint.setColor(0xff008000);
43*c8dee2aaSAndroid Build Coastguard Worker         fDashPaint.setPathEffect(SkDashPathEffect::Make(intervals.begin(), intervals.size(), 0));
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker         fPointsPaint.setColor(0xff800000);
46*c8dee2aaSAndroid Build Coastguard Worker         fPointsPaint.setStrokeWidth(3);
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker         fRect = SkRect::MakeLTRB(10, 10, 100, 70);
49*c8dee2aaSAndroid Build Coastguard Worker     }
50*c8dee2aaSAndroid Build Coastguard Worker 
getName() const51*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("contour_start"); }
52*c8dee2aaSAndroid Build Coastguard Worker 
getISize()53*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(kImageWidth, kImageHeight); }
54*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)55*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker         drawDirs(canvas, [](const SkRect& rect, SkPathDirection dir, unsigned startIndex) {
58*c8dee2aaSAndroid Build Coastguard Worker             return SkPath::Rect(rect, dir, startIndex);
59*c8dee2aaSAndroid Build Coastguard Worker         });
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker         drawDirs(canvas, [](const SkRect& rect, SkPathDirection dir, unsigned startIndex) {
62*c8dee2aaSAndroid Build Coastguard Worker             return SkPath::Oval(rect, dir, startIndex);
63*c8dee2aaSAndroid Build Coastguard Worker         });
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker         drawDirs(canvas, [](const SkRect& rect, SkPathDirection dir, unsigned startIndex) {
66*c8dee2aaSAndroid Build Coastguard Worker             SkRRect rrect;
67*c8dee2aaSAndroid Build Coastguard Worker             const SkVector radii[4] = { {15, 15}, {15, 15}, {15, 15}, {15, 15}};
68*c8dee2aaSAndroid Build Coastguard Worker             rrect.setRectRadii(rect, radii);
69*c8dee2aaSAndroid Build Coastguard Worker             return SkPath::RRect(rrect, dir, startIndex);
70*c8dee2aaSAndroid Build Coastguard Worker         });
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker         drawDirs(canvas, [](const SkRect& rect, SkPathDirection dir, unsigned startIndex) {
73*c8dee2aaSAndroid Build Coastguard Worker             SkRRect rrect;
74*c8dee2aaSAndroid Build Coastguard Worker             rrect.setRect(rect);
75*c8dee2aaSAndroid Build Coastguard Worker             return SkPath::RRect(rrect, dir, startIndex);
76*c8dee2aaSAndroid Build Coastguard Worker         });
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker         drawDirs(canvas, [](const SkRect& rect, SkPathDirection dir, unsigned startIndex) {
79*c8dee2aaSAndroid Build Coastguard Worker             SkRRect rrect;
80*c8dee2aaSAndroid Build Coastguard Worker             rrect.setOval(rect);
81*c8dee2aaSAndroid Build Coastguard Worker             return SkPath::RRect(rrect, dir, startIndex);
82*c8dee2aaSAndroid Build Coastguard Worker         });
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker     }
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker private:
87*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kImageWidth = 1200;
88*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kImageHeight = 600;
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker     SkPaint fDashPaint, fPointsPaint;
91*c8dee2aaSAndroid Build Coastguard Worker     SkRect  fRect;
92*c8dee2aaSAndroid Build Coastguard Worker 
drawDirs(SkCanvas * canvas,SkPath (* makePath)(const SkRect &,SkPathDirection,unsigned)) const93*c8dee2aaSAndroid Build Coastguard Worker     void drawDirs(SkCanvas* canvas,
94*c8dee2aaSAndroid Build Coastguard Worker                   SkPath (*makePath)(const SkRect&, SkPathDirection, unsigned)) const {
95*c8dee2aaSAndroid Build Coastguard Worker         drawOneColumn(canvas, SkPathDirection::kCW, makePath);
96*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(kImageWidth / 10, 0);
97*c8dee2aaSAndroid Build Coastguard Worker         drawOneColumn(canvas, SkPathDirection::kCCW, makePath);
98*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(kImageWidth / 10, 0);
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker 
drawOneColumn(SkCanvas * canvas,SkPathDirection dir,SkPath (* makePath)(const SkRect &,SkPathDirection,unsigned)) const101*c8dee2aaSAndroid Build Coastguard Worker     void drawOneColumn(SkCanvas* canvas, SkPathDirection dir,
102*c8dee2aaSAndroid Build Coastguard Worker                        SkPath (*makePath)(const SkRect&, SkPathDirection, unsigned)) const {
103*c8dee2aaSAndroid Build Coastguard Worker         SkAutoCanvasRestore acr(canvas, true);
104*c8dee2aaSAndroid Build Coastguard Worker 
105*c8dee2aaSAndroid Build Coastguard Worker         for (unsigned i = 0; i < 8; ++i) {
106*c8dee2aaSAndroid Build Coastguard Worker             const SkPath path = makePath(fRect, dir, i);
107*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPath(path, fDashPaint);
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker             const int n = path.countPoints();
110*c8dee2aaSAndroid Build Coastguard Worker             AutoTArray<SkPoint> points(n);
111*c8dee2aaSAndroid Build Coastguard Worker             path.getPoints(points.get(), n);
112*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPoints(SkCanvas::kPoints_PointMode, n, points.get(), fPointsPaint);
113*c8dee2aaSAndroid Build Coastguard Worker 
114*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(0, kImageHeight / 8);
115*c8dee2aaSAndroid Build Coastguard Worker         }
116*c8dee2aaSAndroid Build Coastguard Worker     }
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
119*c8dee2aaSAndroid Build Coastguard Worker };
120*c8dee2aaSAndroid Build Coastguard Worker 
121*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ContourStartGM(); )
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm
124