xref: /aosp_15_r20/external/skia/gm/persptext.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkMatrixPriv.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker class PerspTextGM : public skiagm::GM {
31*c8dee2aaSAndroid Build Coastguard Worker public:
PerspTextGM(bool minimal)32*c8dee2aaSAndroid Build Coastguard Worker     PerspTextGM(bool minimal) : fMinimal(minimal) {
33*c8dee2aaSAndroid Build Coastguard Worker         this->setBGColor(0xFFFFFFFF);
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const37*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override {
38*c8dee2aaSAndroid Build Coastguard Worker         return SkString(fMinimal ? "persptext_minimal" : "persptext");
39*c8dee2aaSAndroid Build Coastguard Worker     }
40*c8dee2aaSAndroid Build Coastguard Worker 
getISize()41*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(1024, 768); }
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     // #define TEST_PERSP_CHECK
44*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)45*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker         canvas->clear(0xffffffff);
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
50*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         SkFont font(ToolUtils::CreatePortableTypeface("serif", SkFontStyle()));
53*c8dee2aaSAndroid Build Coastguard Worker         font.setSubpixel(true);
54*c8dee2aaSAndroid Build Coastguard Worker         font.setSize(32);
55*c8dee2aaSAndroid Build Coastguard Worker         font.setBaselineSnap(false);
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker         const char* text = "Hamburgefons";
58*c8dee2aaSAndroid Build Coastguard Worker         const size_t textLen = strlen(text);
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker         SkScalar textWidth = font.measureText(text, textLen, SkTextEncoding::kUTF8,
61*c8dee2aaSAndroid Build Coastguard Worker                                               nullptr, nullptr);
62*c8dee2aaSAndroid Build Coastguard Worker         SkScalar textHeight = font.getMetrics(nullptr);
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = 10, y = textHeight + 5.f;
65*c8dee2aaSAndroid Build Coastguard Worker         const int kSteps = 8;
66*c8dee2aaSAndroid Build Coastguard Worker         float kMinimalFactor = fMinimal ? 32.f : 1.f;
67*c8dee2aaSAndroid Build Coastguard Worker         for (auto pm : {PerspMode::kX, PerspMode::kY, PerspMode::kXY}) {
68*c8dee2aaSAndroid Build Coastguard Worker             for (int i = 0; i < kSteps; ++i) {
69*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
70*c8dee2aaSAndroid Build Coastguard Worker #ifdef TEST_PERSP_CHECK
71*c8dee2aaSAndroid Build Coastguard Worker                 // draw non-perspective text in the background for comparison
72*c8dee2aaSAndroid Build Coastguard Worker                 paint.setColor(SK_ColorRED);
73*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, x, y, font, paint);
74*c8dee2aaSAndroid Build Coastguard Worker #endif
75*c8dee2aaSAndroid Build Coastguard Worker 
76*c8dee2aaSAndroid Build Coastguard Worker                 SkMatrix persp = SkMatrix::I();
77*c8dee2aaSAndroid Build Coastguard Worker                 switch (pm) {
78*c8dee2aaSAndroid Build Coastguard Worker                     case PerspMode::kX:
79*c8dee2aaSAndroid Build Coastguard Worker                         if (fMinimal) {
80*c8dee2aaSAndroid Build Coastguard Worker                             persp.setPerspX(i*0.0005f/kSteps/kMinimalFactor);
81*c8dee2aaSAndroid Build Coastguard Worker                         } else {
82*c8dee2aaSAndroid Build Coastguard Worker                             persp.setPerspX(i*0.00025f/kSteps);
83*c8dee2aaSAndroid Build Coastguard Worker                         }
84*c8dee2aaSAndroid Build Coastguard Worker                         break;
85*c8dee2aaSAndroid Build Coastguard Worker                     case PerspMode::kY:
86*c8dee2aaSAndroid Build Coastguard Worker                         persp.setPerspY(i*0.0025f/kSteps/kMinimalFactor);
87*c8dee2aaSAndroid Build Coastguard Worker                         break;
88*c8dee2aaSAndroid Build Coastguard Worker                     case PerspMode::kXY:
89*c8dee2aaSAndroid Build Coastguard Worker                         persp.setPerspX(i*-0.00025f/kSteps/kMinimalFactor);
90*c8dee2aaSAndroid Build Coastguard Worker                         persp.setPerspY(i*-0.00125f/kSteps/kMinimalFactor);
91*c8dee2aaSAndroid Build Coastguard Worker                         break;
92*c8dee2aaSAndroid Build Coastguard Worker                 }
93*c8dee2aaSAndroid Build Coastguard Worker                 persp = SkMatrix::Concat(persp, SkMatrix::Translate(-x, -y));
94*c8dee2aaSAndroid Build Coastguard Worker                 persp = SkMatrix::Concat(SkMatrix::Translate(x, y), persp);
95*c8dee2aaSAndroid Build Coastguard Worker                 canvas->concat(persp);
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker                 paint.setColor(SK_ColorBLACK);
98*c8dee2aaSAndroid Build Coastguard Worker #ifdef TEST_PERSP_CHECK
99*c8dee2aaSAndroid Build Coastguard Worker                 // Draw text as red if it is nearly affine
100*c8dee2aaSAndroid Build Coastguard Worker                 SkRect bounds = SkRect::MakeXYWH(0, -textHeight, textWidth, textHeight);
101*c8dee2aaSAndroid Build Coastguard Worker                 bounds.offset(x, y);
102*c8dee2aaSAndroid Build Coastguard Worker                 if (SkMatrixPriv::NearlyAffine(persp, bounds, SK_Scalar1/(1 << 4))) {
103*c8dee2aaSAndroid Build Coastguard Worker                     paint.setColor(SK_ColorRED);
104*c8dee2aaSAndroid Build Coastguard Worker                 }
105*c8dee2aaSAndroid Build Coastguard Worker #endif
106*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, x, y, font, paint);
107*c8dee2aaSAndroid Build Coastguard Worker 
108*c8dee2aaSAndroid Build Coastguard Worker                 y += textHeight + 5.f;
109*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
110*c8dee2aaSAndroid Build Coastguard Worker             }
111*c8dee2aaSAndroid Build Coastguard Worker 
112*c8dee2aaSAndroid Build Coastguard Worker             x += textWidth + 10.f;
113*c8dee2aaSAndroid Build Coastguard Worker             y = textHeight + 5.f;
114*c8dee2aaSAndroid Build Coastguard Worker         }
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     }
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker private:
119*c8dee2aaSAndroid Build Coastguard Worker     enum class PerspMode { kX, kY, kXY };
120*c8dee2aaSAndroid Build Coastguard Worker     bool fMinimal;
121*c8dee2aaSAndroid Build Coastguard Worker };
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new PerspTextGM(true);)
124*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new PerspTextGM(false);)
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