xref: /aosp_15_r20/external/skia/gm/quadpaths.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker class QuadPathGM : public GM {
27*c8dee2aaSAndroid Build Coastguard Worker public:
QuadPathGM()28*c8dee2aaSAndroid Build Coastguard Worker     QuadPathGM() {}
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const31*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("quadpath"); }
32*c8dee2aaSAndroid Build Coastguard Worker 
getISize()33*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(1240, 390); }
34*c8dee2aaSAndroid Build Coastguard Worker 
drawPath(SkPath & path,SkCanvas * canvas,SkColor color,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)35*c8dee2aaSAndroid Build Coastguard Worker     void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
36*c8dee2aaSAndroid Build Coastguard Worker                   const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
37*c8dee2aaSAndroid Build Coastguard Worker                   SkPaint::Style style, SkPathFillType fill,
38*c8dee2aaSAndroid Build Coastguard Worker                   SkScalar strokeWidth) {
39*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(fill);
40*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
41*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(cap);
42*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(strokeWidth);
43*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeJoin(join);
44*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(color);
45*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
46*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
47*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
48*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
49*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
50*c8dee2aaSAndroid Build Coastguard Worker     }
51*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)52*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
53*c8dee2aaSAndroid Build Coastguard Worker         struct FillAndName {
54*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType fFill;
55*c8dee2aaSAndroid Build Coastguard Worker             const char*      fName;
56*c8dee2aaSAndroid Build Coastguard Worker         };
57*c8dee2aaSAndroid Build Coastguard Worker         constexpr FillAndName gFills[] = {
58*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kWinding, "Winding"},
59*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kEvenOdd, "Even / Odd"},
60*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseWinding, "Inverse Winding"},
61*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"},
62*c8dee2aaSAndroid Build Coastguard Worker         };
63*c8dee2aaSAndroid Build Coastguard Worker         struct StyleAndName {
64*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Style fStyle;
65*c8dee2aaSAndroid Build Coastguard Worker             const char*    fName;
66*c8dee2aaSAndroid Build Coastguard Worker         };
67*c8dee2aaSAndroid Build Coastguard Worker         constexpr StyleAndName gStyles[] = {
68*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kFill_Style, "Fill"},
69*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStroke_Style, "Stroke"},
70*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
71*c8dee2aaSAndroid Build Coastguard Worker         };
72*c8dee2aaSAndroid Build Coastguard Worker         struct CapAndName {
73*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Cap  fCap;
74*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join fJoin;
75*c8dee2aaSAndroid Build Coastguard Worker             const char*   fName;
76*c8dee2aaSAndroid Build Coastguard Worker         };
77*c8dee2aaSAndroid Build Coastguard Worker         constexpr CapAndName gCaps[] = {
78*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
79*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
80*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
81*c8dee2aaSAndroid Build Coastguard Worker         };
82*c8dee2aaSAndroid Build Coastguard Worker         struct PathAndName {
83*c8dee2aaSAndroid Build Coastguard Worker             SkPath      fPath;
84*c8dee2aaSAndroid Build Coastguard Worker             const char* fName;
85*c8dee2aaSAndroid Build Coastguard Worker         };
86*c8dee2aaSAndroid Build Coastguard Worker         PathAndName path;
87*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
88*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.quadTo(50*SK_Scalar1, 20*SK_Scalar1,
89*c8dee2aaSAndroid Build Coastguard Worker                           75*SK_Scalar1, 10*SK_Scalar1);
90*c8dee2aaSAndroid Build Coastguard Worker         path.fName = "moveTo-quad";
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker         SkPaint titlePaint;
93*c8dee2aaSAndroid Build Coastguard Worker         SkFont  font(ToolUtils::DefaultPortableTypeface(), 15);
94*c8dee2aaSAndroid Build Coastguard Worker         SkFont  labelFont(ToolUtils::DefaultPortableTypeface(), 10);
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker         const char title[] = "Quad Drawn Into Rectangle Clips With "
97*c8dee2aaSAndroid Build Coastguard Worker                              "Indicated Style, Fill and Linecaps, with stroke width 10";
98*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString(title, 20.0f, 20.0f, font, titlePaint);
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
101*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
102*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
103*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
104*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
105*c8dee2aaSAndroid Build Coastguard Worker         for (size_t cap = 0; cap < std::size(gCaps); ++cap) {
106*c8dee2aaSAndroid Build Coastguard Worker             if (0 < cap) {
107*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate((rect.width() + 40 * SK_Scalar1) * std::size(gStyles), 0);
108*c8dee2aaSAndroid Build Coastguard Worker             }
109*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
110*c8dee2aaSAndroid Build Coastguard Worker             for (size_t fill = 0; fill < std::size(gFills); ++fill) {
111*c8dee2aaSAndroid Build Coastguard Worker                 if (0 < fill) {
112*c8dee2aaSAndroid Build Coastguard Worker                     canvas->translate(0, rect.height() + 40 * SK_Scalar1);
113*c8dee2aaSAndroid Build Coastguard Worker                 }
114*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
115*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t style = 0; style < std::size(gStyles); ++style) {
116*c8dee2aaSAndroid Build Coastguard Worker                     if (0 < style) {
117*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
118*c8dee2aaSAndroid Build Coastguard Worker                     }
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker                     SkColor color = ToolUtils::color_to_565(0xff007000);
121*c8dee2aaSAndroid Build Coastguard Worker                     this->drawPath(path.fPath, canvas, color, rect,
122*c8dee2aaSAndroid Build Coastguard Worker                                     gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
123*c8dee2aaSAndroid Build Coastguard Worker                                     gFills[fill].fFill, SK_Scalar1*10);
124*c8dee2aaSAndroid Build Coastguard Worker 
125*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint rectPaint;
126*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setColor(SK_ColorBLACK);
127*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStyle(SkPaint::kStroke_Style);
128*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStrokeWidth(-1);
129*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setAntiAlias(true);
130*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(rect, rectPaint);
131*c8dee2aaSAndroid Build Coastguard Worker 
132*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint labelPaint;
133*c8dee2aaSAndroid Build Coastguard Worker                     labelPaint.setColor(color);
134*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gStyles[style].fName, 0, rect.height() + 12.0f,
135*c8dee2aaSAndroid Build Coastguard Worker                                        labelFont, labelPaint);
136*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gFills[fill].fName, 0, rect.height() + 24.0f,
137*c8dee2aaSAndroid Build Coastguard Worker                                        labelFont, labelPaint);
138*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36.0f,
139*c8dee2aaSAndroid Build Coastguard Worker                                        labelFont, labelPaint);
140*c8dee2aaSAndroid Build Coastguard Worker                 }
141*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
142*c8dee2aaSAndroid Build Coastguard Worker             }
143*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
144*c8dee2aaSAndroid Build Coastguard Worker         }
145*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
146*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
147*c8dee2aaSAndroid Build Coastguard Worker     }
148*c8dee2aaSAndroid Build Coastguard Worker 
149*c8dee2aaSAndroid Build Coastguard Worker private:
150*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
151*c8dee2aaSAndroid Build Coastguard Worker };
152*c8dee2aaSAndroid Build Coastguard Worker 
153*c8dee2aaSAndroid Build Coastguard Worker class QuadClosePathGM : public GM {
154*c8dee2aaSAndroid Build Coastguard Worker public:
QuadClosePathGM()155*c8dee2aaSAndroid Build Coastguard Worker     QuadClosePathGM() {}
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const158*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("quadclosepath"); }
159*c8dee2aaSAndroid Build Coastguard Worker 
getISize()160*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(1240, 390); }
161*c8dee2aaSAndroid Build Coastguard Worker 
drawPath(SkPath & path,SkCanvas * canvas,SkColor color,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)162*c8dee2aaSAndroid Build Coastguard Worker     void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
163*c8dee2aaSAndroid Build Coastguard Worker                   const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
164*c8dee2aaSAndroid Build Coastguard Worker                   SkPaint::Style style, SkPathFillType fill,
165*c8dee2aaSAndroid Build Coastguard Worker                   SkScalar strokeWidth) {
166*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(fill);
167*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
168*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(cap);
169*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(strokeWidth);
170*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeJoin(join);
171*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(color);
172*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
173*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
174*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
175*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
176*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
177*c8dee2aaSAndroid Build Coastguard Worker     }
178*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)179*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
180*c8dee2aaSAndroid Build Coastguard Worker         struct FillAndName {
181*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType fFill;
182*c8dee2aaSAndroid Build Coastguard Worker             const char*      fName;
183*c8dee2aaSAndroid Build Coastguard Worker         };
184*c8dee2aaSAndroid Build Coastguard Worker         constexpr FillAndName gFills[] = {
185*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kWinding, "Winding"},
186*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kEvenOdd, "Even / Odd"},
187*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseWinding, "Inverse Winding"},
188*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"},
189*c8dee2aaSAndroid Build Coastguard Worker         };
190*c8dee2aaSAndroid Build Coastguard Worker         struct StyleAndName {
191*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Style fStyle;
192*c8dee2aaSAndroid Build Coastguard Worker             const char*    fName;
193*c8dee2aaSAndroid Build Coastguard Worker         };
194*c8dee2aaSAndroid Build Coastguard Worker         constexpr StyleAndName gStyles[] = {
195*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kFill_Style, "Fill"},
196*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStroke_Style, "Stroke"},
197*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
198*c8dee2aaSAndroid Build Coastguard Worker         };
199*c8dee2aaSAndroid Build Coastguard Worker         struct CapAndName {
200*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Cap  fCap;
201*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join fJoin;
202*c8dee2aaSAndroid Build Coastguard Worker             const char*   fName;
203*c8dee2aaSAndroid Build Coastguard Worker         };
204*c8dee2aaSAndroid Build Coastguard Worker         constexpr CapAndName gCaps[] = {
205*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
206*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
207*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
208*c8dee2aaSAndroid Build Coastguard Worker         };
209*c8dee2aaSAndroid Build Coastguard Worker         struct PathAndName {
210*c8dee2aaSAndroid Build Coastguard Worker             SkPath      fPath;
211*c8dee2aaSAndroid Build Coastguard Worker             const char* fName;
212*c8dee2aaSAndroid Build Coastguard Worker         };
213*c8dee2aaSAndroid Build Coastguard Worker         PathAndName path;
214*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
215*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.quadTo(50*SK_Scalar1, 20*SK_Scalar1,
216*c8dee2aaSAndroid Build Coastguard Worker                           75*SK_Scalar1, 10*SK_Scalar1);
217*c8dee2aaSAndroid Build Coastguard Worker         path.fPath.close();
218*c8dee2aaSAndroid Build Coastguard Worker         path.fName = "moveTo-quad-close";
219*c8dee2aaSAndroid Build Coastguard Worker 
220*c8dee2aaSAndroid Build Coastguard Worker         SkPaint titlePaint;
221*c8dee2aaSAndroid Build Coastguard Worker         SkFont     font(ToolUtils::DefaultPortableTypeface(), 15);
222*c8dee2aaSAndroid Build Coastguard Worker         SkFont     labelFont(ToolUtils::DefaultPortableTypeface(), 10);
223*c8dee2aaSAndroid Build Coastguard Worker         const char title[] = "Quad Closed Drawn Into Rectangle Clips With "
224*c8dee2aaSAndroid Build Coastguard Worker                              "Indicated Style, Fill and Linecaps, with stroke width 10";
225*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString(title, 20.0f, 20.0f, font, titlePaint);
226*c8dee2aaSAndroid Build Coastguard Worker 
227*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
228*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
229*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
230*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
231*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
232*c8dee2aaSAndroid Build Coastguard Worker         for (size_t cap = 0; cap < std::size(gCaps); ++cap) {
233*c8dee2aaSAndroid Build Coastguard Worker             if (0 < cap) {
234*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate((rect.width() + 40 * SK_Scalar1) * std::size(gStyles), 0);
235*c8dee2aaSAndroid Build Coastguard Worker             }
236*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
237*c8dee2aaSAndroid Build Coastguard Worker             for (size_t fill = 0; fill < std::size(gFills); ++fill) {
238*c8dee2aaSAndroid Build Coastguard Worker                 if (0 < fill) {
239*c8dee2aaSAndroid Build Coastguard Worker                     canvas->translate(0, rect.height() + 40 * SK_Scalar1);
240*c8dee2aaSAndroid Build Coastguard Worker                 }
241*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
242*c8dee2aaSAndroid Build Coastguard Worker                 for (size_t style = 0; style < std::size(gStyles); ++style) {
243*c8dee2aaSAndroid Build Coastguard Worker                     if (0 < style) {
244*c8dee2aaSAndroid Build Coastguard Worker                         canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
245*c8dee2aaSAndroid Build Coastguard Worker                     }
246*c8dee2aaSAndroid Build Coastguard Worker 
247*c8dee2aaSAndroid Build Coastguard Worker                     SkColor color = ToolUtils::color_to_565(0xff007000);
248*c8dee2aaSAndroid Build Coastguard Worker                     this->drawPath(path.fPath, canvas, color, rect,
249*c8dee2aaSAndroid Build Coastguard Worker                                     gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
250*c8dee2aaSAndroid Build Coastguard Worker                                     gFills[fill].fFill, SK_Scalar1*10);
251*c8dee2aaSAndroid Build Coastguard Worker 
252*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint rectPaint;
253*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setColor(SK_ColorBLACK);
254*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStyle(SkPaint::kStroke_Style);
255*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setStrokeWidth(-1);
256*c8dee2aaSAndroid Build Coastguard Worker                     rectPaint.setAntiAlias(true);
257*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(rect, rectPaint);
258*c8dee2aaSAndroid Build Coastguard Worker 
259*c8dee2aaSAndroid Build Coastguard Worker                     SkPaint labelPaint;
260*c8dee2aaSAndroid Build Coastguard Worker                     labelPaint.setColor(color);
261*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gStyles[style].fName, 0, rect.height() + 12.0f,
262*c8dee2aaSAndroid Build Coastguard Worker                                        labelFont, labelPaint);
263*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gFills[fill].fName, 0, rect.height() + 24.0f,
264*c8dee2aaSAndroid Build Coastguard Worker                                        labelFont, labelPaint);
265*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36.0f,
266*c8dee2aaSAndroid Build Coastguard Worker                                        labelFont, labelPaint);
267*c8dee2aaSAndroid Build Coastguard Worker                 }
268*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
269*c8dee2aaSAndroid Build Coastguard Worker             }
270*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
271*c8dee2aaSAndroid Build Coastguard Worker         }
272*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
273*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
274*c8dee2aaSAndroid Build Coastguard Worker     }
275*c8dee2aaSAndroid Build Coastguard Worker 
276*c8dee2aaSAndroid Build Coastguard Worker private:
277*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
278*c8dee2aaSAndroid Build Coastguard Worker };
279*c8dee2aaSAndroid Build Coastguard Worker 
280*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
281*c8dee2aaSAndroid Build Coastguard Worker 
282*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new QuadPathGM; )
283*c8dee2aaSAndroid Build Coastguard Worker 
284*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new QuadClosePathGM; )
285*c8dee2aaSAndroid Build Coastguard Worker 
286*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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