xref: /aosp_15_r20/external/skia/gm/strokerects.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker #define W   400
20*c8dee2aaSAndroid Build Coastguard Worker #define H   400
21*c8dee2aaSAndroid Build Coastguard Worker #define N   100
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker constexpr SkScalar SW = SkIntToScalar(W);
24*c8dee2aaSAndroid Build Coastguard Worker constexpr SkScalar SH = SkIntToScalar(H);
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker class StrokeRectsGM : public GM {
27*c8dee2aaSAndroid Build Coastguard Worker public:
StrokeRectsGM(bool rotated)28*c8dee2aaSAndroid Build Coastguard Worker     StrokeRectsGM(bool rotated) : fRotated(rotated) {}
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const31*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override {
32*c8dee2aaSAndroid Build Coastguard Worker         if (fRotated) {
33*c8dee2aaSAndroid Build Coastguard Worker             return SkString("strokerects_rotated");
34*c8dee2aaSAndroid Build Coastguard Worker         } else {
35*c8dee2aaSAndroid Build Coastguard Worker             return SkString("strokerects");
36*c8dee2aaSAndroid Build Coastguard Worker         }
37*c8dee2aaSAndroid Build Coastguard Worker     }
38*c8dee2aaSAndroid Build Coastguard Worker 
getISize()39*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(W * 2, H * 2); }
40*c8dee2aaSAndroid Build Coastguard Worker 
rnd_rect(SkRect * r,SkRandom & rand)41*c8dee2aaSAndroid Build Coastguard Worker     static void rnd_rect(SkRect* r, SkRandom& rand) {
42*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = rand.nextUScalar1() * W;
43*c8dee2aaSAndroid Build Coastguard Worker         SkScalar y = rand.nextUScalar1() * H;
44*c8dee2aaSAndroid Build Coastguard Worker         SkScalar w = rand.nextUScalar1() * (W >> 2);
45*c8dee2aaSAndroid Build Coastguard Worker         SkScalar h = rand.nextUScalar1() * (H >> 2);
46*c8dee2aaSAndroid Build Coastguard Worker         SkScalar hoffset = rand.nextSScalar1();
47*c8dee2aaSAndroid Build Coastguard Worker         SkScalar woffset = rand.nextSScalar1();
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker         r->setXYWH(x, y, w, h);
50*c8dee2aaSAndroid Build Coastguard Worker         r->offset(-w/2 + woffset, -h/2 + hoffset);
51*c8dee2aaSAndroid Build Coastguard Worker     }
52*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)53*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
54*c8dee2aaSAndroid Build Coastguard Worker         if (fRotated) {
55*c8dee2aaSAndroid Build Coastguard Worker             canvas->rotate(45.f, SW, SH);
56*c8dee2aaSAndroid Build Coastguard Worker         }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
59*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(SkPaint::kStroke_Style);
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker         for (int y = 0; y < 2; y++) {
62*c8dee2aaSAndroid Build Coastguard Worker             paint.setAntiAlias(!!y);
63*c8dee2aaSAndroid Build Coastguard Worker             for (int x = 0; x < 2; x++) {
64*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(x * SkIntToScalar(3));
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker                 SkAutoCanvasRestore acr(canvas, true);
67*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(SW * x, SH * y);
68*c8dee2aaSAndroid Build Coastguard Worker                 canvas->clipRect(SkRect::MakeLTRB(
69*c8dee2aaSAndroid Build Coastguard Worker                         SkIntToScalar(2), SkIntToScalar(2)
70*c8dee2aaSAndroid Build Coastguard Worker                         , SW - SkIntToScalar(2), SH - SkIntToScalar(2)
71*c8dee2aaSAndroid Build Coastguard Worker                 ));
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker                 SkRandom rand;
74*c8dee2aaSAndroid Build Coastguard Worker                 for (int i = 0; i < N; i++) {
75*c8dee2aaSAndroid Build Coastguard Worker                     SkRect r;
76*c8dee2aaSAndroid Build Coastguard Worker                     rnd_rect(&r, rand);
77*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(r, paint);
78*c8dee2aaSAndroid Build Coastguard Worker                 }
79*c8dee2aaSAndroid Build Coastguard Worker             }
80*c8dee2aaSAndroid Build Coastguard Worker         }
81*c8dee2aaSAndroid Build Coastguard Worker     }
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker private:
84*c8dee2aaSAndroid Build Coastguard Worker     bool fRotated;
85*c8dee2aaSAndroid Build Coastguard Worker };
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new StrokeRectsGM(false); )
90*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new StrokeRectsGM(true); )
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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