xref: /aosp_15_r20/external/skia/gm/textblobblockreordering.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
28*c8dee2aaSAndroid Build Coastguard Worker class TextBlobBlockReordering : public GM {
29*c8dee2aaSAndroid Build Coastguard Worker public:
30*c8dee2aaSAndroid Build Coastguard Worker     // This gm tests that textblobs translate properly when their draw order is different from their
31*c8dee2aaSAndroid Build Coastguard Worker     // flush order
TextBlobBlockReordering()32*c8dee2aaSAndroid Build Coastguard Worker     TextBlobBlockReordering() { }
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker protected:
onOnceBeforeDraw()35*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
36*c8dee2aaSAndroid Build Coastguard Worker         SkTextBlobBuilder builder;
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker         // make textblob
39*c8dee2aaSAndroid Build Coastguard Worker         // Large text is used to trigger atlas eviction
40*c8dee2aaSAndroid Build Coastguard Worker         SkFont font(ToolUtils::DefaultPortableTypeface(), 56);
41*c8dee2aaSAndroid Build Coastguard Worker         font.setEdging(SkFont::Edging::kAlias);
42*c8dee2aaSAndroid Build Coastguard Worker         const char* text = "AB";
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker         SkRect bounds;
45*c8dee2aaSAndroid Build Coastguard Worker         font.measureText(text, strlen(text), SkTextEncoding::kUTF8, &bounds);
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker         SkScalar yOffset = bounds.height();
48*c8dee2aaSAndroid Build Coastguard Worker         ToolUtils::add_to_text_blob(&builder, text, font, 0, yOffset - 30);
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker         // build
51*c8dee2aaSAndroid Build Coastguard Worker         fBlob = builder.make();
52*c8dee2aaSAndroid Build Coastguard Worker     }
53*c8dee2aaSAndroid Build Coastguard Worker 
getName() const54*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("textblobblockreordering"); }
55*c8dee2aaSAndroid Build Coastguard Worker 
getISize()56*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(kWidth, kHeight); }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker     // This draws the same text blob 3 times.  The second draw used a different xfer mode so its
59*c8dee2aaSAndroid Build Coastguard Worker     // GrDrawOp doesn't get combined with the first and third. Ultimately, they will be flushed in
60*c8dee2aaSAndroid Build Coastguard Worker     // the order first, third, and then second.
onDraw(SkCanvas * canvas)61*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
62*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawColor(SK_ColorGRAY);
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
65*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(10, 40);
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker         SkRect bounds = fBlob->bounds();
68*c8dee2aaSAndroid Build Coastguard Worker         const int yDelta = SkScalarFloorToInt(bounds.height()) + 20;
69*c8dee2aaSAndroid Build Coastguard Worker         const int xDelta = SkScalarFloorToInt(bounds.width());
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawTextBlob(fBlob, 0, 0, paint);
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta));
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker         // Draw a rect where the text should be, and then twiddle the xfermode so we don't combine.
76*c8dee2aaSAndroid Build Coastguard Worker         SkPaint redPaint;
77*c8dee2aaSAndroid Build Coastguard Worker         redPaint.setColor(SK_ColorRED);
78*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(bounds, redPaint);
79*c8dee2aaSAndroid Build Coastguard Worker         SkPaint srcInPaint(paint);
80*c8dee2aaSAndroid Build Coastguard Worker         srcInPaint.setBlendMode(SkBlendMode::kSrcIn);
81*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawTextBlob(fBlob, 0, 0, srcInPaint);
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta));
84*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawTextBlob(fBlob, 0, 0, paint);
85*c8dee2aaSAndroid Build Coastguard Worker     }
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker private:
88*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTextBlob> fBlob;
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kWidth = 275;
91*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kHeight = 200;
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
94*c8dee2aaSAndroid Build Coastguard Worker };
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new TextBlobBlockReordering;)
99*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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