1*c8dee2aaSAndroid Build Coastguard Worker#!/usr/bin/env python3 2*c8dee2aaSAndroid Build Coastguard Worker# 3*c8dee2aaSAndroid Build Coastguard Worker# Copyright 2016 Google Inc. 4*c8dee2aaSAndroid Build Coastguard Worker# 5*c8dee2aaSAndroid Build Coastguard Worker# Use of this source code is governed by a BSD-style license that can be 6*c8dee2aaSAndroid Build Coastguard Worker# found in the LICENSE file. 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker# Generate Android.bp for Skia from GN configuration. 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Workerfrom __future__ import print_function 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Workerimport os 13*c8dee2aaSAndroid Build Coastguard Workerimport pprint 14*c8dee2aaSAndroid Build Coastguard Workerimport shutil 15*c8dee2aaSAndroid Build Coastguard Workerimport string 16*c8dee2aaSAndroid Build Coastguard Workerimport subprocess 17*c8dee2aaSAndroid Build Coastguard Workerimport tempfile 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerimport skqp_gn_args 20*c8dee2aaSAndroid Build Coastguard Workerimport gn_to_bp_utils 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker# First we start off with a template for Android.bp, 23*c8dee2aaSAndroid Build Coastguard Worker# with holes for source lists and include directories. 24*c8dee2aaSAndroid Build Coastguard Workerbp = string.Template('''// This file is autogenerated by gn_to_bp.py. 25*c8dee2aaSAndroid Build Coastguard Worker// To make changes to this file, follow the instructions on skia.org for 26*c8dee2aaSAndroid Build Coastguard Worker// downloading Skia and submitting changes. Modify gn_to_bp.py (or the build 27*c8dee2aaSAndroid Build Coastguard Worker// files it uses) and submit to skia-review.googlesource.com, NOT to AOSP or 28*c8dee2aaSAndroid Build Coastguard Worker// Android Internal. The autoroller will then create the updated Android.bp 29*c8dee2aaSAndroid Build Coastguard Worker// and submit it to Android Internal, which will eventually merge to AOSP. 30*c8dee2aaSAndroid Build Coastguard Worker// You can also ask a Skia engineer for help. 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Workerpackage { 33*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses: ["external_skia_license"], 34*c8dee2aaSAndroid Build Coastguard Worker} 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker// Added automatically by a large-scale-change that took the approach of 37*c8dee2aaSAndroid Build Coastguard Worker// 'apply every license found to every target'. While this makes sure we respect 38*c8dee2aaSAndroid Build Coastguard Worker// every license restriction, it may not be entirely correct. 39*c8dee2aaSAndroid Build Coastguard Worker// 40*c8dee2aaSAndroid Build Coastguard Worker// e.g. GPL in an MIT project might only apply to the contrib/ directory. 41*c8dee2aaSAndroid Build Coastguard Worker// 42*c8dee2aaSAndroid Build Coastguard Worker// Please consider splitting the single license below into multiple licenses, 43*c8dee2aaSAndroid Build Coastguard Worker// taking care not to lose any license_kind information, and overriding the 44*c8dee2aaSAndroid Build Coastguard Worker// default license using the 'licenses: [...]' property on targets as needed. 45*c8dee2aaSAndroid Build Coastguard Worker// 46*c8dee2aaSAndroid Build Coastguard Worker// For unused files, consider creating a 'fileGroup' with "//visibility:private" 47*c8dee2aaSAndroid Build Coastguard Worker// to attach the license to, and including a comment whether the files may be 48*c8dee2aaSAndroid Build Coastguard Worker// used in the current project. 49*c8dee2aaSAndroid Build Coastguard Worker// 50*c8dee2aaSAndroid Build Coastguard Worker// large-scale-change included anything that looked like it might be a license 51*c8dee2aaSAndroid Build Coastguard Worker// text as a license_text. e.g. LICENSE, NOTICE, COPYING etc. 52*c8dee2aaSAndroid Build Coastguard Worker// 53*c8dee2aaSAndroid Build Coastguard Worker// Please consider removing redundant or irrelevant files from 'license_text:'. 54*c8dee2aaSAndroid Build Coastguard Worker// 55*c8dee2aaSAndroid Build Coastguard Worker// large-scale-change filtered out the below license kinds as false-positives: 56*c8dee2aaSAndroid Build Coastguard Worker// SPDX-license-identifier-CC-BY-NC 57*c8dee2aaSAndroid Build Coastguard Worker// SPDX-license-identifier-GPL-2.0 58*c8dee2aaSAndroid Build Coastguard Worker// SPDX-license-identifier-LGPL-2.1 59*c8dee2aaSAndroid Build Coastguard Worker// SPDX-license-identifier-OFL:by_exception_only 60*c8dee2aaSAndroid Build Coastguard Worker// See: http://go/android-license-faq 61*c8dee2aaSAndroid Build Coastguard Workerlicense { 62*c8dee2aaSAndroid Build Coastguard Worker name: "external_skia_license", 63*c8dee2aaSAndroid Build Coastguard Worker visibility: [":__subpackages__"], 64*c8dee2aaSAndroid Build Coastguard Worker license_kinds: [ 65*c8dee2aaSAndroid Build Coastguard Worker "SPDX-license-identifier-Apache-2.0", 66*c8dee2aaSAndroid Build Coastguard Worker "SPDX-license-identifier-BSD", 67*c8dee2aaSAndroid Build Coastguard Worker "SPDX-license-identifier-CC0-1.0", 68*c8dee2aaSAndroid Build Coastguard Worker "SPDX-license-identifier-FTL", 69*c8dee2aaSAndroid Build Coastguard Worker "SPDX-license-identifier-MIT", 70*c8dee2aaSAndroid Build Coastguard Worker "legacy_unencumbered", 71*c8dee2aaSAndroid Build Coastguard Worker ], 72*c8dee2aaSAndroid Build Coastguard Worker license_text: [ 73*c8dee2aaSAndroid Build Coastguard Worker "LICENSE", 74*c8dee2aaSAndroid Build Coastguard Worker "NOTICE", 75*c8dee2aaSAndroid Build Coastguard Worker ], 76*c8dee2aaSAndroid Build Coastguard Worker} 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 79*c8dee2aaSAndroid Build Coastguard Worker name: "skia_arch_defaults", 80*c8dee2aaSAndroid Build Coastguard Worker cpp_std: "gnu++17", 81*c8dee2aaSAndroid Build Coastguard Worker arch: { 82*c8dee2aaSAndroid Build Coastguard Worker arm: { 83*c8dee2aaSAndroid Build Coastguard Worker srcs: [], 84*c8dee2aaSAndroid Build Coastguard Worker }, 85*c8dee2aaSAndroid Build Coastguard Worker 86*c8dee2aaSAndroid Build Coastguard Worker arm64: { 87*c8dee2aaSAndroid Build Coastguard Worker srcs: [], 88*c8dee2aaSAndroid Build Coastguard Worker }, 89*c8dee2aaSAndroid Build Coastguard Worker 90*c8dee2aaSAndroid Build Coastguard Worker x86: { 91*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 92*c8dee2aaSAndroid Build Coastguard Worker $x86_srcs 93*c8dee2aaSAndroid Build Coastguard Worker ], 94*c8dee2aaSAndroid Build Coastguard Worker }, 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard Worker x86_64: { 97*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 98*c8dee2aaSAndroid Build Coastguard Worker $x86_srcs 99*c8dee2aaSAndroid Build Coastguard Worker ], 100*c8dee2aaSAndroid Build Coastguard Worker }, 101*c8dee2aaSAndroid Build Coastguard Worker }, 102*c8dee2aaSAndroid Build Coastguard Worker 103*c8dee2aaSAndroid Build Coastguard Worker target: { 104*c8dee2aaSAndroid Build Coastguard Worker android: { 105*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 106*c8dee2aaSAndroid Build Coastguard Worker "src/gpu/vk/vulkanmemoryallocator/VulkanMemoryAllocatorWrapper.cpp", 107*c8dee2aaSAndroid Build Coastguard Worker ], 108*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 109*c8dee2aaSAndroid Build Coastguard Worker "src/gpu/vk/vulkanmemoryallocator", 110*c8dee2aaSAndroid Build Coastguard Worker "vma_android/include", 111*c8dee2aaSAndroid Build Coastguard Worker ], 112*c8dee2aaSAndroid Build Coastguard Worker }, 113*c8dee2aaSAndroid Build Coastguard Worker }, 114*c8dee2aaSAndroid Build Coastguard Worker} 115*c8dee2aaSAndroid Build Coastguard Worker 116*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 117*c8dee2aaSAndroid Build Coastguard Worker name: "skia_defaults", 118*c8dee2aaSAndroid Build Coastguard Worker defaults: ["skia_arch_defaults"], 119*c8dee2aaSAndroid Build Coastguard Worker cflags: [ 120*c8dee2aaSAndroid Build Coastguard Worker $cflags 121*c8dee2aaSAndroid Build Coastguard Worker ], 122*c8dee2aaSAndroid Build Coastguard Worker 123*c8dee2aaSAndroid Build Coastguard Worker cppflags:[ 124*c8dee2aaSAndroid Build Coastguard Worker $cflags_cc 125*c8dee2aaSAndroid Build Coastguard Worker ], 126*c8dee2aaSAndroid Build Coastguard Worker 127*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 128*c8dee2aaSAndroid Build Coastguard Worker $export_includes 129*c8dee2aaSAndroid Build Coastguard Worker ], 130*c8dee2aaSAndroid Build Coastguard Worker 131*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 132*c8dee2aaSAndroid Build Coastguard Worker $local_includes 133*c8dee2aaSAndroid Build Coastguard Worker ] 134*c8dee2aaSAndroid Build Coastguard Worker} 135*c8dee2aaSAndroid Build Coastguard Worker 136*c8dee2aaSAndroid Build Coastguard Workercc_library_static { 137*c8dee2aaSAndroid Build Coastguard Worker // Smaller version of Skia, without e.g. codecs, intended for use by RenderEngine. 138*c8dee2aaSAndroid Build Coastguard Worker name: "libskia_renderengine", 139*c8dee2aaSAndroid Build Coastguard Worker defaults: ["skia_defaults", 140*c8dee2aaSAndroid Build Coastguard Worker "skia_renderengine_deps"], 141*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 142*c8dee2aaSAndroid Build Coastguard Worker $renderengine_srcs 143*c8dee2aaSAndroid Build Coastguard Worker ], 144*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 145*c8dee2aaSAndroid Build Coastguard Worker "renderengine", 146*c8dee2aaSAndroid Build Coastguard Worker ], 147*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 148*c8dee2aaSAndroid Build Coastguard Worker "renderengine", 149*c8dee2aaSAndroid Build Coastguard Worker ], 150*c8dee2aaSAndroid Build Coastguard Worker} 151*c8dee2aaSAndroid Build Coastguard Worker 152*c8dee2aaSAndroid Build Coastguard Workercc_library_static { 153*c8dee2aaSAndroid Build Coastguard Worker name: "libskia", 154*c8dee2aaSAndroid Build Coastguard Worker host_supported: true, 155*c8dee2aaSAndroid Build Coastguard Worker cppflags:[ 156*c8dee2aaSAndroid Build Coastguard Worker // Exceptions are necessary for SkRawCodec. 157*c8dee2aaSAndroid Build Coastguard Worker // FIXME: Should we split SkRawCodec into a separate target so the rest 158*c8dee2aaSAndroid Build Coastguard Worker // of Skia need not be compiled with exceptions? 159*c8dee2aaSAndroid Build Coastguard Worker "-fexceptions", 160*c8dee2aaSAndroid Build Coastguard Worker ], 161*c8dee2aaSAndroid Build Coastguard Worker 162*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 163*c8dee2aaSAndroid Build Coastguard Worker $srcs 164*c8dee2aaSAndroid Build Coastguard Worker ], 165*c8dee2aaSAndroid Build Coastguard Worker 166*c8dee2aaSAndroid Build Coastguard Worker target: { 167*c8dee2aaSAndroid Build Coastguard Worker android: { 168*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 169*c8dee2aaSAndroid Build Coastguard Worker $android_srcs 170*c8dee2aaSAndroid Build Coastguard Worker ], 171*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 172*c8dee2aaSAndroid Build Coastguard Worker "android", 173*c8dee2aaSAndroid Build Coastguard Worker ], 174*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 175*c8dee2aaSAndroid Build Coastguard Worker "android", 176*c8dee2aaSAndroid Build Coastguard Worker ], 177*c8dee2aaSAndroid Build Coastguard Worker }, 178*c8dee2aaSAndroid Build Coastguard Worker host_linux: { 179*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 180*c8dee2aaSAndroid Build Coastguard Worker $linux_srcs 181*c8dee2aaSAndroid Build Coastguard Worker ], 182*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 183*c8dee2aaSAndroid Build Coastguard Worker "linux", 184*c8dee2aaSAndroid Build Coastguard Worker ], 185*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 186*c8dee2aaSAndroid Build Coastguard Worker "linux", 187*c8dee2aaSAndroid Build Coastguard Worker ], 188*c8dee2aaSAndroid Build Coastguard Worker }, 189*c8dee2aaSAndroid Build Coastguard Worker darwin: { 190*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 191*c8dee2aaSAndroid Build Coastguard Worker $mac_srcs 192*c8dee2aaSAndroid Build Coastguard Worker ], 193*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 194*c8dee2aaSAndroid Build Coastguard Worker "mac", 195*c8dee2aaSAndroid Build Coastguard Worker ], 196*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 197*c8dee2aaSAndroid Build Coastguard Worker "mac", 198*c8dee2aaSAndroid Build Coastguard Worker ], 199*c8dee2aaSAndroid Build Coastguard Worker }, 200*c8dee2aaSAndroid Build Coastguard Worker windows: { 201*c8dee2aaSAndroid Build Coastguard Worker enabled: true, 202*c8dee2aaSAndroid Build Coastguard Worker cflags: [ 203*c8dee2aaSAndroid Build Coastguard Worker "-Wno-unknown-pragmas", 204*c8dee2aaSAndroid Build Coastguard Worker ], 205*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 206*c8dee2aaSAndroid Build Coastguard Worker $win_srcs 207*c8dee2aaSAndroid Build Coastguard Worker ], 208*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 209*c8dee2aaSAndroid Build Coastguard Worker "win", 210*c8dee2aaSAndroid Build Coastguard Worker ], 211*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 212*c8dee2aaSAndroid Build Coastguard Worker "win", 213*c8dee2aaSAndroid Build Coastguard Worker ], 214*c8dee2aaSAndroid Build Coastguard Worker }, 215*c8dee2aaSAndroid Build Coastguard Worker }, 216*c8dee2aaSAndroid Build Coastguard Worker 217*c8dee2aaSAndroid Build Coastguard Worker defaults: ["skia_deps", 218*c8dee2aaSAndroid Build Coastguard Worker "skia_defaults", 219*c8dee2aaSAndroid Build Coastguard Worker ], 220*c8dee2aaSAndroid Build Coastguard Worker} 221*c8dee2aaSAndroid Build Coastguard Worker 222*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 223*c8dee2aaSAndroid Build Coastguard Worker // Subset of the larger "skia_deps", which includes only the dependencies 224*c8dee2aaSAndroid Build Coastguard Worker // needed for libskia_renderengine. Note that it includes libpng and libz 225*c8dee2aaSAndroid Build Coastguard Worker // for the purposes of MSKP captures, but we could instead leave it up to 226*c8dee2aaSAndroid Build Coastguard Worker // RenderEngine to provide its own SkSerializerProcs if another client 227*c8dee2aaSAndroid Build Coastguard Worker // wants an even smaller version of libskia. 228*c8dee2aaSAndroid Build Coastguard Worker name: "skia_renderengine_deps", 229*c8dee2aaSAndroid Build Coastguard Worker shared_libs: [ 230*c8dee2aaSAndroid Build Coastguard Worker "libcutils", 231*c8dee2aaSAndroid Build Coastguard Worker "liblog", 232*c8dee2aaSAndroid Build Coastguard Worker "libpng", 233*c8dee2aaSAndroid Build Coastguard Worker "libz", 234*c8dee2aaSAndroid Build Coastguard Worker ], 235*c8dee2aaSAndroid Build Coastguard Worker static_libs: [ 236*c8dee2aaSAndroid Build Coastguard Worker "libarect", 237*c8dee2aaSAndroid Build Coastguard Worker ], 238*c8dee2aaSAndroid Build Coastguard Worker target: { 239*c8dee2aaSAndroid Build Coastguard Worker android: { 240*c8dee2aaSAndroid Build Coastguard Worker shared_libs: [ 241*c8dee2aaSAndroid Build Coastguard Worker "libEGL", 242*c8dee2aaSAndroid Build Coastguard Worker "libGLESv2", 243*c8dee2aaSAndroid Build Coastguard Worker "libvulkan", 244*c8dee2aaSAndroid Build Coastguard Worker "libnativewindow", 245*c8dee2aaSAndroid Build Coastguard Worker ], 246*c8dee2aaSAndroid Build Coastguard Worker static_libs: [ 247*c8dee2aaSAndroid Build Coastguard Worker "libperfetto_client_experimental", 248*c8dee2aaSAndroid Build Coastguard Worker ], 249*c8dee2aaSAndroid Build Coastguard Worker export_shared_lib_headers: [ 250*c8dee2aaSAndroid Build Coastguard Worker "libvulkan", 251*c8dee2aaSAndroid Build Coastguard Worker ], 252*c8dee2aaSAndroid Build Coastguard Worker }, 253*c8dee2aaSAndroid Build Coastguard Worker }, 254*c8dee2aaSAndroid Build Coastguard Worker} 255*c8dee2aaSAndroid Build Coastguard Worker 256*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 257*c8dee2aaSAndroid Build Coastguard Worker name: "skia_deps", 258*c8dee2aaSAndroid Build Coastguard Worker defaults: ["skia_renderengine_deps"], 259*c8dee2aaSAndroid Build Coastguard Worker shared_libs: [ 260*c8dee2aaSAndroid Build Coastguard Worker "libdng_sdk", 261*c8dee2aaSAndroid Build Coastguard Worker "libjpeg", 262*c8dee2aaSAndroid Build Coastguard Worker "libpiex", 263*c8dee2aaSAndroid Build Coastguard Worker "libexpat", 264*c8dee2aaSAndroid Build Coastguard Worker "libft2", 265*c8dee2aaSAndroid Build Coastguard Worker "libharfbuzz_subset", 266*c8dee2aaSAndroid Build Coastguard Worker ], 267*c8dee2aaSAndroid Build Coastguard Worker static_libs: [ 268*c8dee2aaSAndroid Build Coastguard Worker "libwebp-decode", 269*c8dee2aaSAndroid Build Coastguard Worker "libwebp-encode", 270*c8dee2aaSAndroid Build Coastguard Worker "libwuffs_mirror_release_c", 271*c8dee2aaSAndroid Build Coastguard Worker ], 272*c8dee2aaSAndroid Build Coastguard Worker cflags: [ 273*c8dee2aaSAndroid Build Coastguard Worker "-DSK_PDF_USE_HARFBUZZ_SUBSET", 274*c8dee2aaSAndroid Build Coastguard Worker ], 275*c8dee2aaSAndroid Build Coastguard Worker target: { 276*c8dee2aaSAndroid Build Coastguard Worker android: { 277*c8dee2aaSAndroid Build Coastguard Worker shared_libs: [ 278*c8dee2aaSAndroid Build Coastguard Worker "libheif", 279*c8dee2aaSAndroid Build Coastguard Worker "libmediandk", // Needed to link libcrabbyavif_ffi in some configurations. 280*c8dee2aaSAndroid Build Coastguard Worker ], 281*c8dee2aaSAndroid Build Coastguard Worker whole_static_libs: [ 282*c8dee2aaSAndroid Build Coastguard Worker "libcrabbyavif_ffi", 283*c8dee2aaSAndroid Build Coastguard Worker ], 284*c8dee2aaSAndroid Build Coastguard Worker }, 285*c8dee2aaSAndroid Build Coastguard Worker darwin: { 286*c8dee2aaSAndroid Build Coastguard Worker host_ldlibs: [ 287*c8dee2aaSAndroid Build Coastguard Worker "-framework AppKit", 288*c8dee2aaSAndroid Build Coastguard Worker ], 289*c8dee2aaSAndroid Build Coastguard Worker }, 290*c8dee2aaSAndroid Build Coastguard Worker windows: { 291*c8dee2aaSAndroid Build Coastguard Worker host_ldlibs: [ 292*c8dee2aaSAndroid Build Coastguard Worker "-lgdi32", 293*c8dee2aaSAndroid Build Coastguard Worker "-loleaut32", 294*c8dee2aaSAndroid Build Coastguard Worker "-lole32", 295*c8dee2aaSAndroid Build Coastguard Worker "-lopengl32", 296*c8dee2aaSAndroid Build Coastguard Worker "-luuid", 297*c8dee2aaSAndroid Build Coastguard Worker "-lwindowscodecs", 298*c8dee2aaSAndroid Build Coastguard Worker ], 299*c8dee2aaSAndroid Build Coastguard Worker }, 300*c8dee2aaSAndroid Build Coastguard Worker }, 301*c8dee2aaSAndroid Build Coastguard Worker} 302*c8dee2aaSAndroid Build Coastguard Worker 303*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 304*c8dee2aaSAndroid Build Coastguard Worker name: "skia_tool_deps", 305*c8dee2aaSAndroid Build Coastguard Worker defaults: [ 306*c8dee2aaSAndroid Build Coastguard Worker "skia_deps", 307*c8dee2aaSAndroid Build Coastguard Worker ], 308*c8dee2aaSAndroid Build Coastguard Worker shared_libs: [ 309*c8dee2aaSAndroid Build Coastguard Worker "libicu", 310*c8dee2aaSAndroid Build Coastguard Worker "libharfbuzz_ng", 311*c8dee2aaSAndroid Build Coastguard Worker ], 312*c8dee2aaSAndroid Build Coastguard Worker static_libs: [ 313*c8dee2aaSAndroid Build Coastguard Worker "libskia", 314*c8dee2aaSAndroid Build Coastguard Worker ], 315*c8dee2aaSAndroid Build Coastguard Worker cflags: [ 316*c8dee2aaSAndroid Build Coastguard Worker "-DSK_SHAPER_HARFBUZZ_AVAILABLE", 317*c8dee2aaSAndroid Build Coastguard Worker "-DSK_SHAPER_UNICODE_AVAILABLE", 318*c8dee2aaSAndroid Build Coastguard Worker "-DSK_UNICODE_AVAILABLE", 319*c8dee2aaSAndroid Build Coastguard Worker "-DSK_UNICODE_ICU_IMPLEMENTATION", 320*c8dee2aaSAndroid Build Coastguard Worker "-Wno-implicit-fallthrough", 321*c8dee2aaSAndroid Build Coastguard Worker "-Wno-unused-parameter", 322*c8dee2aaSAndroid Build Coastguard Worker "-Wno-unused-variable", 323*c8dee2aaSAndroid Build Coastguard Worker ], 324*c8dee2aaSAndroid Build Coastguard Worker target: { 325*c8dee2aaSAndroid Build Coastguard Worker windows: { 326*c8dee2aaSAndroid Build Coastguard Worker enabled: true, 327*c8dee2aaSAndroid Build Coastguard Worker }, 328*c8dee2aaSAndroid Build Coastguard Worker }, 329*c8dee2aaSAndroid Build Coastguard Worker 330*c8dee2aaSAndroid Build Coastguard Worker data: [ 331*c8dee2aaSAndroid Build Coastguard Worker "resources/**/*", 332*c8dee2aaSAndroid Build Coastguard Worker ], 333*c8dee2aaSAndroid Build Coastguard Worker} 334*c8dee2aaSAndroid Build Coastguard Worker 335*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 336*c8dee2aaSAndroid Build Coastguard Worker name: "skia_gm_srcs", 337*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 338*c8dee2aaSAndroid Build Coastguard Worker $gm_includes 339*c8dee2aaSAndroid Build Coastguard Worker ], 340*c8dee2aaSAndroid Build Coastguard Worker 341*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 342*c8dee2aaSAndroid Build Coastguard Worker $gm_srcs 343*c8dee2aaSAndroid Build Coastguard Worker ], 344*c8dee2aaSAndroid Build Coastguard Worker} 345*c8dee2aaSAndroid Build Coastguard Worker 346*c8dee2aaSAndroid Build Coastguard Workercc_defaults { 347*c8dee2aaSAndroid Build Coastguard Worker name: "skia_test_minus_gm_srcs", 348*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 349*c8dee2aaSAndroid Build Coastguard Worker $test_minus_gm_includes 350*c8dee2aaSAndroid Build Coastguard Worker ], 351*c8dee2aaSAndroid Build Coastguard Worker 352*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 353*c8dee2aaSAndroid Build Coastguard Worker $test_minus_gm_srcs 354*c8dee2aaSAndroid Build Coastguard Worker ], 355*c8dee2aaSAndroid Build Coastguard Worker} 356*c8dee2aaSAndroid Build Coastguard Worker 357*c8dee2aaSAndroid Build Coastguard Workercc_library_shared { 358*c8dee2aaSAndroid Build Coastguard Worker name: "libskqp_jni", 359*c8dee2aaSAndroid Build Coastguard Worker sdk_version: "$skqp_sdk_version", 360*c8dee2aaSAndroid Build Coastguard Worker stl: "libc++_static", 361*c8dee2aaSAndroid Build Coastguard Worker compile_multilib: "both", 362*c8dee2aaSAndroid Build Coastguard Worker 363*c8dee2aaSAndroid Build Coastguard Worker defaults: [ 364*c8dee2aaSAndroid Build Coastguard Worker "skia_arch_defaults", 365*c8dee2aaSAndroid Build Coastguard Worker ], 366*c8dee2aaSAndroid Build Coastguard Worker 367*c8dee2aaSAndroid Build Coastguard Worker cflags: [ 368*c8dee2aaSAndroid Build Coastguard Worker $skqp_cflags 369*c8dee2aaSAndroid Build Coastguard Worker "-Wno-unused-parameter", 370*c8dee2aaSAndroid Build Coastguard Worker "-Wno-unused-variable", 371*c8dee2aaSAndroid Build Coastguard Worker ], 372*c8dee2aaSAndroid Build Coastguard Worker 373*c8dee2aaSAndroid Build Coastguard Worker cppflags:[ 374*c8dee2aaSAndroid Build Coastguard Worker $skqp_cflags_cc 375*c8dee2aaSAndroid Build Coastguard Worker ], 376*c8dee2aaSAndroid Build Coastguard Worker 377*c8dee2aaSAndroid Build Coastguard Worker local_include_dirs: [ 378*c8dee2aaSAndroid Build Coastguard Worker "skqp", 379*c8dee2aaSAndroid Build Coastguard Worker $skqp_includes 380*c8dee2aaSAndroid Build Coastguard Worker ], 381*c8dee2aaSAndroid Build Coastguard Worker 382*c8dee2aaSAndroid Build Coastguard Worker export_include_dirs: [ 383*c8dee2aaSAndroid Build Coastguard Worker "skqp", 384*c8dee2aaSAndroid Build Coastguard Worker ], 385*c8dee2aaSAndroid Build Coastguard Worker 386*c8dee2aaSAndroid Build Coastguard Worker srcs: [ 387*c8dee2aaSAndroid Build Coastguard Worker $skqp_srcs 388*c8dee2aaSAndroid Build Coastguard Worker ], 389*c8dee2aaSAndroid Build Coastguard Worker 390*c8dee2aaSAndroid Build Coastguard Worker header_libs: ["jni_headers"], 391*c8dee2aaSAndroid Build Coastguard Worker 392*c8dee2aaSAndroid Build Coastguard Worker shared_libs: [ 393*c8dee2aaSAndroid Build Coastguard Worker "libandroid", 394*c8dee2aaSAndroid Build Coastguard Worker "libEGL", 395*c8dee2aaSAndroid Build Coastguard Worker "libGLESv2", 396*c8dee2aaSAndroid Build Coastguard Worker "liblog", 397*c8dee2aaSAndroid Build Coastguard Worker "libvulkan", 398*c8dee2aaSAndroid Build Coastguard Worker "libz", 399*c8dee2aaSAndroid Build Coastguard Worker ], 400*c8dee2aaSAndroid Build Coastguard Worker static_libs: [ 401*c8dee2aaSAndroid Build Coastguard Worker "libexpat", 402*c8dee2aaSAndroid Build Coastguard Worker "libjpeg_static_ndk", 403*c8dee2aaSAndroid Build Coastguard Worker "libpng_ndk", 404*c8dee2aaSAndroid Build Coastguard Worker "libwebp-decode", 405*c8dee2aaSAndroid Build Coastguard Worker "libwebp-encode", 406*c8dee2aaSAndroid Build Coastguard Worker "libwuffs_mirror_release_c", 407*c8dee2aaSAndroid Build Coastguard Worker ] 408*c8dee2aaSAndroid Build Coastguard Worker} 409*c8dee2aaSAndroid Build Coastguard Worker 410*c8dee2aaSAndroid Build Coastguard Workerandroid_test { 411*c8dee2aaSAndroid Build Coastguard Worker name: "CtsSkQPTestCases", 412*c8dee2aaSAndroid Build Coastguard Worker team: "trendy_team_android_core_graphics_stack", 413*c8dee2aaSAndroid Build Coastguard Worker defaults: ["cts_defaults"], 414*c8dee2aaSAndroid Build Coastguard Worker test_suites: [ 415*c8dee2aaSAndroid Build Coastguard Worker "general-tests", 416*c8dee2aaSAndroid Build Coastguard Worker "cts", 417*c8dee2aaSAndroid Build Coastguard Worker ], 418*c8dee2aaSAndroid Build Coastguard Worker 419*c8dee2aaSAndroid Build Coastguard Worker libs: ["android.test.runner.stubs"], 420*c8dee2aaSAndroid Build Coastguard Worker jni_libs: ["libskqp_jni"], 421*c8dee2aaSAndroid Build Coastguard Worker compile_multilib: "both", 422*c8dee2aaSAndroid Build Coastguard Worker 423*c8dee2aaSAndroid Build Coastguard Worker static_libs: [ 424*c8dee2aaSAndroid Build Coastguard Worker "android-support-design", 425*c8dee2aaSAndroid Build Coastguard Worker "ctstestrunner-axt", 426*c8dee2aaSAndroid Build Coastguard Worker ], 427*c8dee2aaSAndroid Build Coastguard Worker manifest: "platform_tools/android/apps/skqp/src/main/AndroidManifest.xml", 428*c8dee2aaSAndroid Build Coastguard Worker test_config: "platform_tools/android/apps/skqp/src/main/AndroidTest.xml", 429*c8dee2aaSAndroid Build Coastguard Worker 430*c8dee2aaSAndroid Build Coastguard Worker asset_dirs: ["platform_tools/android/apps/skqp/src/main/assets", "resources"], 431*c8dee2aaSAndroid Build Coastguard Worker resource_dirs: ["platform_tools/android/apps/skqp/src/main/res"], 432*c8dee2aaSAndroid Build Coastguard Worker srcs: ["platform_tools/android/apps/skqp/src/main/java/**/*.java"], 433*c8dee2aaSAndroid Build Coastguard Worker 434*c8dee2aaSAndroid Build Coastguard Worker sdk_version: "test_current", 435*c8dee2aaSAndroid Build Coastguard Worker 436*c8dee2aaSAndroid Build Coastguard Worker} 437*c8dee2aaSAndroid Build Coastguard Worker''') 438*c8dee2aaSAndroid Build Coastguard Worker 439*c8dee2aaSAndroid Build Coastguard Worker# We'll run GN to get the main source lists and include directories for Skia. 440*c8dee2aaSAndroid Build Coastguard Workerdef generate_args(target_os, enable_gpu, renderengine = False): 441*c8dee2aaSAndroid Build Coastguard Worker d = { 442*c8dee2aaSAndroid Build Coastguard Worker 'is_official_build': 'true', 443*c8dee2aaSAndroid Build Coastguard Worker 444*c8dee2aaSAndroid Build Coastguard Worker # gn_to_bp_utils' GetArchSources will take care of architecture-specific 445*c8dee2aaSAndroid Build Coastguard Worker # files. 446*c8dee2aaSAndroid Build Coastguard Worker 'target_cpu': '"none"', 447*c8dee2aaSAndroid Build Coastguard Worker 448*c8dee2aaSAndroid Build Coastguard Worker # Use the custom FontMgr, as the framework will handle fonts. 449*c8dee2aaSAndroid Build Coastguard Worker 'skia_enable_fontmgr_custom_directory': 'false', 450*c8dee2aaSAndroid Build Coastguard Worker 'skia_enable_fontmgr_custom_embedded': 'false', 451*c8dee2aaSAndroid Build Coastguard Worker 'skia_enable_fontmgr_android': 'false', 452*c8dee2aaSAndroid Build Coastguard Worker 'skia_enable_fontmgr_win': 'false', 453*c8dee2aaSAndroid Build Coastguard Worker 'skia_enable_fontmgr_win_gdi': 'false', 454*c8dee2aaSAndroid Build Coastguard Worker 'skia_use_fonthost_mac': 'false', 455*c8dee2aaSAndroid Build Coastguard Worker 456*c8dee2aaSAndroid Build Coastguard Worker 'skia_use_system_harfbuzz': 'false', 457*c8dee2aaSAndroid Build Coastguard Worker 'skia_pdf_subset_harfbuzz': 'true', 458*c8dee2aaSAndroid Build Coastguard Worker 459*c8dee2aaSAndroid Build Coastguard Worker # enable features used in skia_nanobench 460*c8dee2aaSAndroid Build Coastguard Worker 'skia_tools_require_resources': 'true', 461*c8dee2aaSAndroid Build Coastguard Worker 462*c8dee2aaSAndroid Build Coastguard Worker 'skia_use_fontconfig': 'false', 463*c8dee2aaSAndroid Build Coastguard Worker 'skia_include_multiframe_procs': 'true', 464*c8dee2aaSAndroid Build Coastguard Worker 465*c8dee2aaSAndroid Build Coastguard Worker # Tracing-related flags: 466*c8dee2aaSAndroid Build Coastguard Worker 'skia_disable_tracing': 'false', 467*c8dee2aaSAndroid Build Coastguard Worker # The two Perfetto integrations are currently mutually exclusive due to 468*c8dee2aaSAndroid Build Coastguard Worker # complexity. 469*c8dee2aaSAndroid Build Coastguard Worker 'skia_use_perfetto': 'false', 470*c8dee2aaSAndroid Build Coastguard Worker } 471*c8dee2aaSAndroid Build Coastguard Worker d['target_os'] = target_os 472*c8dee2aaSAndroid Build Coastguard Worker if target_os == '"android"': 473*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_tools'] = 'true' 474*c8dee2aaSAndroid Build Coastguard Worker # Only enable for actual Android framework builds targeting Android devices. 475*c8dee2aaSAndroid Build Coastguard Worker # (E.g. disabled for host builds and SkQP) 476*c8dee2aaSAndroid Build Coastguard Worker d['skia_android_framework_use_perfetto'] = 'true' 477*c8dee2aaSAndroid Build Coastguard Worker 478*c8dee2aaSAndroid Build Coastguard Worker if enable_gpu: 479*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_vulkan'] = 'true' 480*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_ganesh'] = 'true' 481*c8dee2aaSAndroid Build Coastguard Worker if renderengine: 482*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_graphite'] = 'true' 483*c8dee2aaSAndroid Build Coastguard Worker else: 484*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_vulkan'] = 'false' 485*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_ganesh'] = 'false' 486*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_graphite'] = 'false' 487*c8dee2aaSAndroid Build Coastguard Worker 488*c8dee2aaSAndroid Build Coastguard Worker if target_os == '"win"': 489*c8dee2aaSAndroid Build Coastguard Worker # The Android Windows build system does not provide FontSub.h 490*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_xps'] = 'false' 491*c8dee2aaSAndroid Build Coastguard Worker 492*c8dee2aaSAndroid Build Coastguard Worker # BUILDCONFIG.gn expects these to be set when building for Windows, but 493*c8dee2aaSAndroid Build Coastguard Worker # we're just creating Android.bp, so we don't need them. Populate with 494*c8dee2aaSAndroid Build Coastguard Worker # some placeholder values. 495*c8dee2aaSAndroid Build Coastguard Worker d['win_vc'] = '"placeholder_version"' 496*c8dee2aaSAndroid Build Coastguard Worker d['win_sdk_version'] = '"placeholder_version"' 497*c8dee2aaSAndroid Build Coastguard Worker d['win_toolchain_version'] = '"placeholder_version"' 498*c8dee2aaSAndroid Build Coastguard Worker 499*c8dee2aaSAndroid Build Coastguard Worker if target_os == '"android"' and not renderengine: 500*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libheif'] = 'true' 501*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_crabbyavif'] = 'true' 502*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_jpeg_gainmaps'] = 'true' 503*c8dee2aaSAndroid Build Coastguard Worker else: 504*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libheif'] = 'false' 505*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_crabbyavif'] = 'false' 506*c8dee2aaSAndroid Build Coastguard Worker 507*c8dee2aaSAndroid Build Coastguard Worker if renderengine: 508*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libpng_decode'] = 'false' 509*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libjpeg_turbo_decode'] = 'false' 510*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libjpeg_turbo_encode'] = 'false' 511*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libwebp_decode'] = 'false' 512*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_libwebp_encode'] = 'false' 513*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_wuffs'] = 'false' 514*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_pdf'] = 'false' 515*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_freetype'] = 'false' 516*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_fixed_gamma_text'] = 'false' 517*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_expat'] = 'false' 518*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_fontmgr_custom_empty'] = 'false' 519*c8dee2aaSAndroid Build Coastguard Worker else: 520*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_android_utils'] = 'true' 521*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_freetype'] = 'true' 522*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_fixed_gamma_text'] = 'true' 523*c8dee2aaSAndroid Build Coastguard Worker d['skia_enable_fontmgr_custom_empty'] = 'true' 524*c8dee2aaSAndroid Build Coastguard Worker d['skia_use_wuffs'] = 'true' 525*c8dee2aaSAndroid Build Coastguard Worker 526*c8dee2aaSAndroid Build Coastguard Worker return d 527*c8dee2aaSAndroid Build Coastguard Worker 528*c8dee2aaSAndroid Build Coastguard Workergn_args = generate_args('"android"', True) 529*c8dee2aaSAndroid Build Coastguard Workergn_args_linux = generate_args('"linux"', False) 530*c8dee2aaSAndroid Build Coastguard Workergn_args_mac = generate_args('"mac"', False) 531*c8dee2aaSAndroid Build Coastguard Workergn_args_win = generate_args('"win"', False) 532*c8dee2aaSAndroid Build Coastguard Workergn_args_renderengine = generate_args('"android"', True, True) 533*c8dee2aaSAndroid Build Coastguard Worker 534*c8dee2aaSAndroid Build Coastguard Workerjs = gn_to_bp_utils.GenerateJSONFromGN(gn_args) 535*c8dee2aaSAndroid Build Coastguard Worker 536*c8dee2aaSAndroid Build Coastguard Workerdef strip_slashes(lst): 537*c8dee2aaSAndroid Build Coastguard Worker return {str(p.lstrip('/')) for p in lst} 538*c8dee2aaSAndroid Build Coastguard Worker 539*c8dee2aaSAndroid Build Coastguard Workerandroid_srcs = strip_slashes(js['targets']['//:skia']['sources']) 540*c8dee2aaSAndroid Build Coastguard Workercflags = strip_slashes(js['targets']['//:skia']['cflags']) 541*c8dee2aaSAndroid Build Coastguard Workercflags_cc = strip_slashes(js['targets']['//:skia']['cflags_cc']) 542*c8dee2aaSAndroid Build Coastguard Workerlocal_includes = strip_slashes(js['targets']['//:skia']['include_dirs']) 543*c8dee2aaSAndroid Build Coastguard Workerexport_includes = strip_slashes(js['targets']['//:public']['include_dirs']) 544*c8dee2aaSAndroid Build Coastguard Worker 545*c8dee2aaSAndroid Build Coastguard Workergm_srcs = strip_slashes(js['targets']['//:gm']['sources']) 546*c8dee2aaSAndroid Build Coastguard Workergm_includes = strip_slashes(js['targets']['//:gm']['include_dirs']) 547*c8dee2aaSAndroid Build Coastguard Worker 548*c8dee2aaSAndroid Build Coastguard Workertest_srcs = strip_slashes(js['targets']['//:tests']['sources']) 549*c8dee2aaSAndroid Build Coastguard Workertest_includes = strip_slashes(js['targets']['//:tests']['include_dirs']) 550*c8dee2aaSAndroid Build Coastguard Worker 551*c8dee2aaSAndroid Build Coastguard Workerdm_srcs = strip_slashes(js['targets']['//:dm']['sources']) 552*c8dee2aaSAndroid Build Coastguard Workerdm_includes = strip_slashes(js['targets']['//:dm']['include_dirs']) 553*c8dee2aaSAndroid Build Coastguard Worker 554*c8dee2aaSAndroid Build Coastguard Workernanobench_target = js['targets']['//:nanobench'] 555*c8dee2aaSAndroid Build Coastguard Workernanobench_srcs = strip_slashes(nanobench_target['sources']) 556*c8dee2aaSAndroid Build Coastguard Workernanobench_includes = strip_slashes(nanobench_target['include_dirs']) 557*c8dee2aaSAndroid Build Coastguard Worker 558*c8dee2aaSAndroid Build Coastguard Worker 559*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:gm', 'sources', gm_srcs, '//:skia') 560*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:tests', 'sources', test_srcs, '//:skia') 561*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:dm', 'sources', 562*c8dee2aaSAndroid Build Coastguard Worker dm_srcs, ['//:skia', '//:gm', '//:tests']) 563*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:nanobench', 'sources', 564*c8dee2aaSAndroid Build Coastguard Worker nanobench_srcs, ['//:skia', '//:gm']) 565*c8dee2aaSAndroid Build Coastguard Worker 566*c8dee2aaSAndroid Build Coastguard Worker# skcms is a little special, kind of a second-party library. 567*c8dee2aaSAndroid Build Coastguard Workerlocal_includes.add("modules/skcms") 568*c8dee2aaSAndroid Build Coastguard Workergm_includes .add("modules/skcms") 569*c8dee2aaSAndroid Build Coastguard Worker 570*c8dee2aaSAndroid Build Coastguard Worker# Android's build (soong) will break if we list anything other than these file 571*c8dee2aaSAndroid Build Coastguard Worker# types in `srcs` (e.g. all header extensions must be excluded). 572*c8dee2aaSAndroid Build Coastguard Workerdef strip_non_srcs(sources): 573*c8dee2aaSAndroid Build Coastguard Worker src_extensions = ['.s', '.S', '.c', '.cpp', '.cc', '.cxx', '.mm'] 574*c8dee2aaSAndroid Build Coastguard Worker return {s for s in sources if os.path.splitext(s)[1] in src_extensions} 575*c8dee2aaSAndroid Build Coastguard Worker 576*c8dee2aaSAndroid Build Coastguard WorkerVMA_DEP = "//src/gpu/vk/vulkanmemoryallocator:vulkanmemoryallocator" 577*c8dee2aaSAndroid Build Coastguard Worker 578*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:skia', 'sources', android_srcs, VMA_DEP) 579*c8dee2aaSAndroid Build Coastguard Workerandroid_srcs = strip_non_srcs(android_srcs) 580*c8dee2aaSAndroid Build Coastguard Worker 581*c8dee2aaSAndroid Build Coastguard Workerjs_linux = gn_to_bp_utils.GenerateJSONFromGN(gn_args_linux) 582*c8dee2aaSAndroid Build Coastguard Workerlinux_srcs = strip_slashes(js_linux['targets']['//:skia']['sources']) 583*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_linux, '//:skia', 'sources', linux_srcs, 584*c8dee2aaSAndroid Build Coastguard Worker None) 585*c8dee2aaSAndroid Build Coastguard Workerlinux_srcs = strip_non_srcs(linux_srcs) 586*c8dee2aaSAndroid Build Coastguard Worker 587*c8dee2aaSAndroid Build Coastguard Workerjs_mac = gn_to_bp_utils.GenerateJSONFromGN(gn_args_mac) 588*c8dee2aaSAndroid Build Coastguard Workermac_srcs = strip_slashes(js_mac['targets']['//:skia']['sources']) 589*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_mac, '//:skia', 'sources', mac_srcs, 590*c8dee2aaSAndroid Build Coastguard Worker None) 591*c8dee2aaSAndroid Build Coastguard Workermac_srcs = strip_non_srcs(mac_srcs) 592*c8dee2aaSAndroid Build Coastguard Worker 593*c8dee2aaSAndroid Build Coastguard Workerjs_win = gn_to_bp_utils.GenerateJSONFromGN(gn_args_win) 594*c8dee2aaSAndroid Build Coastguard Workerwin_srcs = strip_slashes(js_win['targets']['//:skia']['sources']) 595*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_win, '//:skia', 'sources', win_srcs, 596*c8dee2aaSAndroid Build Coastguard Worker None) 597*c8dee2aaSAndroid Build Coastguard Workerwin_srcs = strip_non_srcs(win_srcs) 598*c8dee2aaSAndroid Build Coastguard Worker 599*c8dee2aaSAndroid Build Coastguard Workersrcs = android_srcs.intersection(linux_srcs).intersection(mac_srcs) 600*c8dee2aaSAndroid Build Coastguard Workersrcs = srcs.intersection(win_srcs) 601*c8dee2aaSAndroid Build Coastguard Worker 602*c8dee2aaSAndroid Build Coastguard Workerandroid_srcs = android_srcs.difference(srcs) 603*c8dee2aaSAndroid Build Coastguard Workerlinux_srcs = linux_srcs.difference(srcs) 604*c8dee2aaSAndroid Build Coastguard Workermac_srcs = mac_srcs.difference(srcs) 605*c8dee2aaSAndroid Build Coastguard Workerwin_srcs = win_srcs.difference(srcs) 606*c8dee2aaSAndroid Build Coastguard Worker 607*c8dee2aaSAndroid Build Coastguard Workergm_srcs = strip_non_srcs(gm_srcs) 608*c8dee2aaSAndroid Build Coastguard Workertest_srcs = strip_non_srcs(test_srcs) 609*c8dee2aaSAndroid Build Coastguard Workerdm_srcs = strip_non_srcs(dm_srcs).difference(gm_srcs).difference(test_srcs) 610*c8dee2aaSAndroid Build Coastguard Workernanobench_srcs = strip_non_srcs(nanobench_srcs).difference(gm_srcs) 611*c8dee2aaSAndroid Build Coastguard Worker 612*c8dee2aaSAndroid Build Coastguard Workertest_minus_gm_includes = test_includes.difference(gm_includes) 613*c8dee2aaSAndroid Build Coastguard Workertest_minus_gm_srcs = test_srcs.difference(gm_srcs) 614*c8dee2aaSAndroid Build Coastguard Worker 615*c8dee2aaSAndroid Build Coastguard Workercflags = gn_to_bp_utils.CleanupCFlags(cflags) 616*c8dee2aaSAndroid Build Coastguard Workercflags_cc = gn_to_bp_utils.CleanupCCFlags(cflags_cc) 617*c8dee2aaSAndroid Build Coastguard Worker 618*c8dee2aaSAndroid Build Coastguard Worker# Execute GN for specialized RenderEngine target 619*c8dee2aaSAndroid Build Coastguard Workerjs_renderengine = gn_to_bp_utils.GenerateJSONFromGN(gn_args_renderengine) 620*c8dee2aaSAndroid Build Coastguard Workerrenderengine_srcs = strip_slashes( 621*c8dee2aaSAndroid Build Coastguard Worker js_renderengine['targets']['//:skia']['sources']) 622*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_renderengine, '//:skia', 'sources', 623*c8dee2aaSAndroid Build Coastguard Worker renderengine_srcs, VMA_DEP) 624*c8dee2aaSAndroid Build Coastguard Workerrenderengine_srcs = strip_non_srcs(renderengine_srcs) 625*c8dee2aaSAndroid Build Coastguard Worker 626*c8dee2aaSAndroid Build Coastguard Worker# Execute GN for specialized SkQP target 627*c8dee2aaSAndroid Build Coastguard Workerskqp_sdk_version = 26 628*c8dee2aaSAndroid Build Coastguard Workerjs_skqp = gn_to_bp_utils.GenerateJSONFromGN(skqp_gn_args.GetGNArgs(api_level=skqp_sdk_version, 629*c8dee2aaSAndroid Build Coastguard Worker debug=False, 630*c8dee2aaSAndroid Build Coastguard Worker is_android_bp=True)) 631*c8dee2aaSAndroid Build Coastguard Workerskqp_srcs = strip_slashes(js_skqp['targets']['//:libskqp_jni']['sources']) 632*c8dee2aaSAndroid Build Coastguard Workerskqp_includes = strip_slashes(js_skqp['targets']['//:libskqp_jni']['include_dirs']) 633*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags = strip_slashes(js_skqp['targets']['//:libskqp_jni']['cflags']) 634*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags_cc = strip_slashes(js_skqp['targets']['//:libskqp_jni']['cflags_cc']) 635*c8dee2aaSAndroid Build Coastguard Workerskqp_defines = strip_slashes(js_skqp['targets']['//:libskqp_jni']['defines']) 636*c8dee2aaSAndroid Build Coastguard Worker 637*c8dee2aaSAndroid Build Coastguard Workerskqp_includes.update(strip_slashes(js_skqp['targets']['//:public']['include_dirs'])) 638*c8dee2aaSAndroid Build Coastguard Worker 639*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'sources', 640*c8dee2aaSAndroid Build Coastguard Worker skqp_srcs, VMA_DEP) 641*c8dee2aaSAndroid Build Coastguard Worker# We are exlcuding gpu here to get rid of the includes that are being added from 642*c8dee2aaSAndroid Build Coastguard Worker# vulkanmemoryallocator. This does not seem to remove any other incldues from gpu so things 643*c8dee2aaSAndroid Build Coastguard Worker# should work out fine for now 644*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'include_dirs', 645*c8dee2aaSAndroid Build Coastguard Worker skqp_includes, ['//:gif', '//:gpu']) 646*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'cflags', 647*c8dee2aaSAndroid Build Coastguard Worker skqp_cflags, None) 648*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'cflags_cc', 649*c8dee2aaSAndroid Build Coastguard Worker skqp_cflags_cc, None) 650*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'defines', 651*c8dee2aaSAndroid Build Coastguard Worker skqp_defines, None) 652*c8dee2aaSAndroid Build Coastguard Worker 653*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("GPU_TEST_UTILS=1") 654*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("SK_ALLOW_STATIC_GLOBAL_INITIALIZERS=1") 655*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("SK_BUILD_FOR_SKQP") 656*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("SK_ENABLE_DUMP_GPU") 657*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.remove("SK_USE_INTERNAL_VULKAN_HEADERS") 658*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.remove("SK_USE_PERFETTO") 659*c8dee2aaSAndroid Build Coastguard Worker 660*c8dee2aaSAndroid Build Coastguard Workerskqp_srcs = strip_non_srcs(skqp_srcs) 661*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags = gn_to_bp_utils.CleanupCFlags(skqp_cflags) 662*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags_cc = gn_to_bp_utils.CleanupCCFlags(skqp_cflags_cc) 663*c8dee2aaSAndroid Build Coastguard Worker 664*c8dee2aaSAndroid Build Coastguard Workerhere = os.path.dirname(__file__) 665*c8dee2aaSAndroid Build Coastguard Workerdefs = gn_to_bp_utils.GetArchSources(os.path.join(here, 'opts.gni')) 666*c8dee2aaSAndroid Build Coastguard Worker 667*c8dee2aaSAndroid Build Coastguard Workerdef get_defines(json): 668*c8dee2aaSAndroid Build Coastguard Worker return {str(d) for d in json['targets']['//:skia']['defines']} 669*c8dee2aaSAndroid Build Coastguard Workerandroid_defines = get_defines(js) 670*c8dee2aaSAndroid Build Coastguard Workerlinux_defines = get_defines(js_linux) 671*c8dee2aaSAndroid Build Coastguard Workermac_defines = get_defines(js_mac) 672*c8dee2aaSAndroid Build Coastguard Workerwin_defines = get_defines(js_win) 673*c8dee2aaSAndroid Build Coastguard Workerrenderengine_defines = get_defines(js_renderengine) 674*c8dee2aaSAndroid Build Coastguard Workerrenderengine_defines.add('SK_IN_RENDERENGINE') 675*c8dee2aaSAndroid Build Coastguard Worker 676*c8dee2aaSAndroid Build Coastguard Workerdef mkdir_if_not_exists(path): 677*c8dee2aaSAndroid Build Coastguard Worker if not os.path.exists(path): 678*c8dee2aaSAndroid Build Coastguard Worker os.makedirs(path) 679*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('android/include/config/') 680*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('linux/include/config/') 681*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('mac/include/config/') 682*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('win/include/config/') 683*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('renderengine/include/config/') 684*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('skqp/include/config/') 685*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('vma_android/include') 686*c8dee2aaSAndroid Build Coastguard Worker 687*c8dee2aaSAndroid Build Coastguard Workershutil.copy('third_party/externals/vulkanmemoryallocator/include/vk_mem_alloc.h', 688*c8dee2aaSAndroid Build Coastguard Worker 'vma_android/include') 689*c8dee2aaSAndroid Build Coastguard Workershutil.copy('third_party/externals/vulkanmemoryallocator/LICENSE.txt', 'vma_android/') 690*c8dee2aaSAndroid Build Coastguard Worker 691*c8dee2aaSAndroid Build Coastguard Workerplatforms = { 'IOS', 'MAC', 'WIN', 'ANDROID', 'UNIX' } 692*c8dee2aaSAndroid Build Coastguard Worker 693*c8dee2aaSAndroid Build Coastguard Workerdef disallow_platforms(config, desired): 694*c8dee2aaSAndroid Build Coastguard Worker with open(config, 'a') as f: 695*c8dee2aaSAndroid Build Coastguard Worker p = sorted(platforms.difference({ desired })) 696*c8dee2aaSAndroid Build Coastguard Worker s = '#if ' 697*c8dee2aaSAndroid Build Coastguard Worker for i in range(len(p)): 698*c8dee2aaSAndroid Build Coastguard Worker s = s + 'defined(SK_BUILD_FOR_%s)' % p[i] 699*c8dee2aaSAndroid Build Coastguard Worker if i < len(p) - 1: 700*c8dee2aaSAndroid Build Coastguard Worker s += ' || ' 701*c8dee2aaSAndroid Build Coastguard Worker if i % 2 == 1: 702*c8dee2aaSAndroid Build Coastguard Worker s += '\\\n ' 703*c8dee2aaSAndroid Build Coastguard Worker print(s, file=f) 704*c8dee2aaSAndroid Build Coastguard Worker print(' #error "Only SK_BUILD_FOR_%s should be defined!"' % desired, file=f) 705*c8dee2aaSAndroid Build Coastguard Worker print('#endif', file=f) 706*c8dee2aaSAndroid Build Coastguard Worker 707*c8dee2aaSAndroid Build Coastguard Workerdef append_to_file(config, s): 708*c8dee2aaSAndroid Build Coastguard Worker with open(config, 'a') as f: 709*c8dee2aaSAndroid Build Coastguard Worker print(s, file=f) 710*c8dee2aaSAndroid Build Coastguard Worker 711*c8dee2aaSAndroid Build Coastguard Workerdef write_android_config(config_path, defines, isNDKConfig = False): 712*c8dee2aaSAndroid Build Coastguard Worker gn_to_bp_utils.WriteUserConfig(config_path, defines) 713*c8dee2aaSAndroid Build Coastguard Worker append_to_file(config_path, ''' 714*c8dee2aaSAndroid Build Coastguard Worker#ifndef SK_BUILD_FOR_ANDROID 715*c8dee2aaSAndroid Build Coastguard Worker #error "SK_BUILD_FOR_ANDROID must be defined!" 716*c8dee2aaSAndroid Build Coastguard Worker#endif''') 717*c8dee2aaSAndroid Build Coastguard Worker disallow_platforms(config_path, 'ANDROID') 718*c8dee2aaSAndroid Build Coastguard Worker 719*c8dee2aaSAndroid Build Coastguard Worker if isNDKConfig: 720*c8dee2aaSAndroid Build Coastguard Worker append_to_file(config_path, ''' 721*c8dee2aaSAndroid Build Coastguard Worker#undef SK_BUILD_FOR_ANDROID_FRAMEWORK''') 722*c8dee2aaSAndroid Build Coastguard Worker 723*c8dee2aaSAndroid Build Coastguard Workerwrite_android_config('android/include/config/SkUserConfig.h', android_defines) 724*c8dee2aaSAndroid Build Coastguard Workerwrite_android_config('renderengine/include/config/SkUserConfig.h', renderengine_defines) 725*c8dee2aaSAndroid Build Coastguard Workerwrite_android_config('skqp/include/config/SkUserConfig.h', skqp_defines, True) 726*c8dee2aaSAndroid Build Coastguard Worker 727*c8dee2aaSAndroid Build Coastguard Workerdef write_config(config_path, defines, platform): 728*c8dee2aaSAndroid Build Coastguard Worker gn_to_bp_utils.WriteUserConfig(config_path, defines) 729*c8dee2aaSAndroid Build Coastguard Worker append_to_file(config_path, ''' 730*c8dee2aaSAndroid Build Coastguard Worker// Correct SK_BUILD_FOR flags that may have been set by 731*c8dee2aaSAndroid Build Coastguard Worker// SkTypes.h/Android.bp 732*c8dee2aaSAndroid Build Coastguard Worker#ifndef SK_BUILD_FOR_%s 733*c8dee2aaSAndroid Build Coastguard Worker #define SK_BUILD_FOR_%s 734*c8dee2aaSAndroid Build Coastguard Worker#endif 735*c8dee2aaSAndroid Build Coastguard Worker#ifdef SK_BUILD_FOR_ANDROID 736*c8dee2aaSAndroid Build Coastguard Worker #undef SK_BUILD_FOR_ANDROID 737*c8dee2aaSAndroid Build Coastguard Worker#endif''' % (platform, platform)) 738*c8dee2aaSAndroid Build Coastguard Worker disallow_platforms(config_path, platform) 739*c8dee2aaSAndroid Build Coastguard Worker 740*c8dee2aaSAndroid Build Coastguard Workerwrite_config('linux/include/config/SkUserConfig.h', linux_defines, 'UNIX') 741*c8dee2aaSAndroid Build Coastguard Workerwrite_config('mac/include/config/SkUserConfig.h', mac_defines, 'MAC') 742*c8dee2aaSAndroid Build Coastguard Workerwrite_config('win/include/config/SkUserConfig.h', win_defines, 'WIN') 743*c8dee2aaSAndroid Build Coastguard Worker 744*c8dee2aaSAndroid Build Coastguard Worker# Turn a list of strings into the style bpfmt outputs. 745*c8dee2aaSAndroid Build Coastguard Workerdef bpfmt(indent, lst, sort=True): 746*c8dee2aaSAndroid Build Coastguard Worker if sort: 747*c8dee2aaSAndroid Build Coastguard Worker lst = sorted(lst) 748*c8dee2aaSAndroid Build Coastguard Worker return ('\n' + ' '*indent).join('"%s",' % v for v in lst) 749*c8dee2aaSAndroid Build Coastguard Worker 750*c8dee2aaSAndroid Build Coastguard Worker# OK! We have everything to fill in Android.bp... 751*c8dee2aaSAndroid Build Coastguard Workerwith open('Android.bp', 'w') as Android_bp: 752*c8dee2aaSAndroid Build Coastguard Worker print(bp.substitute({ 753*c8dee2aaSAndroid Build Coastguard Worker 'export_includes': bpfmt(8, export_includes), 754*c8dee2aaSAndroid Build Coastguard Worker 'local_includes': bpfmt(8, local_includes), 755*c8dee2aaSAndroid Build Coastguard Worker 'srcs': bpfmt(8, srcs), 756*c8dee2aaSAndroid Build Coastguard Worker 'cflags': bpfmt(8, cflags, False), 757*c8dee2aaSAndroid Build Coastguard Worker 'cflags_cc': bpfmt(8, cflags_cc), 758*c8dee2aaSAndroid Build Coastguard Worker 759*c8dee2aaSAndroid Build Coastguard Worker 'x86_srcs': bpfmt(16, strip_non_srcs(defs['hsw'] + 760*c8dee2aaSAndroid Build Coastguard Worker defs['skx'])), 761*c8dee2aaSAndroid Build Coastguard Worker 762*c8dee2aaSAndroid Build Coastguard Worker 'gm_includes' : bpfmt(8, gm_includes), 763*c8dee2aaSAndroid Build Coastguard Worker 'gm_srcs' : bpfmt(8, gm_srcs), 764*c8dee2aaSAndroid Build Coastguard Worker 765*c8dee2aaSAndroid Build Coastguard Worker 'test_minus_gm_includes' : bpfmt(8, test_minus_gm_includes), 766*c8dee2aaSAndroid Build Coastguard Worker 'test_minus_gm_srcs' : bpfmt(8, test_minus_gm_srcs), 767*c8dee2aaSAndroid Build Coastguard Worker 768*c8dee2aaSAndroid Build Coastguard Worker 'dm_includes' : bpfmt(8, dm_includes), 769*c8dee2aaSAndroid Build Coastguard Worker 'dm_srcs' : bpfmt(8, dm_srcs), 770*c8dee2aaSAndroid Build Coastguard Worker 771*c8dee2aaSAndroid Build Coastguard Worker 'nanobench_includes' : bpfmt(8, nanobench_includes), 772*c8dee2aaSAndroid Build Coastguard Worker 'nanobench_srcs' : bpfmt(8, nanobench_srcs), 773*c8dee2aaSAndroid Build Coastguard Worker 774*c8dee2aaSAndroid Build Coastguard Worker 'skqp_sdk_version': skqp_sdk_version, 775*c8dee2aaSAndroid Build Coastguard Worker 'skqp_includes': bpfmt(8, skqp_includes), 776*c8dee2aaSAndroid Build Coastguard Worker 'skqp_srcs': bpfmt(8, skqp_srcs), 777*c8dee2aaSAndroid Build Coastguard Worker 'skqp_cflags': bpfmt(8, skqp_cflags, False), 778*c8dee2aaSAndroid Build Coastguard Worker 'skqp_cflags_cc': bpfmt(8, skqp_cflags_cc), 779*c8dee2aaSAndroid Build Coastguard Worker 780*c8dee2aaSAndroid Build Coastguard Worker 'android_srcs': bpfmt(10, android_srcs), 781*c8dee2aaSAndroid Build Coastguard Worker 'linux_srcs': bpfmt(10, linux_srcs), 782*c8dee2aaSAndroid Build Coastguard Worker 'mac_srcs': bpfmt(10, mac_srcs), 783*c8dee2aaSAndroid Build Coastguard Worker 'win_srcs': bpfmt(10, win_srcs), 784*c8dee2aaSAndroid Build Coastguard Worker 785*c8dee2aaSAndroid Build Coastguard Worker 'renderengine_srcs': bpfmt(8, renderengine_srcs), 786*c8dee2aaSAndroid Build Coastguard Worker }), file=Android_bp) 787