xref: /aosp_15_r20/external/skia/gn/gn_to_bp.py (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#!/usr/bin/env python3
2*c8dee2aaSAndroid Build Coastguard Worker#
3*c8dee2aaSAndroid Build Coastguard Worker# Copyright 2016 Google Inc.
4*c8dee2aaSAndroid Build Coastguard Worker#
5*c8dee2aaSAndroid Build Coastguard Worker# Use of this source code is governed by a BSD-style license that can be
6*c8dee2aaSAndroid Build Coastguard Worker# found in the LICENSE file.
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker# Generate Android.bp for Skia from GN configuration.
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerfrom __future__ import print_function
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Workerimport os
13*c8dee2aaSAndroid Build Coastguard Workerimport pprint
14*c8dee2aaSAndroid Build Coastguard Workerimport shutil
15*c8dee2aaSAndroid Build Coastguard Workerimport string
16*c8dee2aaSAndroid Build Coastguard Workerimport subprocess
17*c8dee2aaSAndroid Build Coastguard Workerimport tempfile
18*c8dee2aaSAndroid Build Coastguard Worker
19*c8dee2aaSAndroid Build Coastguard Workerimport skqp_gn_args
20*c8dee2aaSAndroid Build Coastguard Workerimport gn_to_bp_utils
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard Worker# First we start off with a template for Android.bp,
23*c8dee2aaSAndroid Build Coastguard Worker# with holes for source lists and include directories.
24*c8dee2aaSAndroid Build Coastguard Workerbp = string.Template('''// This file is autogenerated by gn_to_bp.py.
25*c8dee2aaSAndroid Build Coastguard Worker// To make changes to this file, follow the instructions on skia.org for
26*c8dee2aaSAndroid Build Coastguard Worker// downloading Skia and submitting changes. Modify gn_to_bp.py (or the build
27*c8dee2aaSAndroid Build Coastguard Worker// files it uses) and submit to skia-review.googlesource.com, NOT to AOSP or
28*c8dee2aaSAndroid Build Coastguard Worker// Android Internal. The autoroller will then create the updated Android.bp
29*c8dee2aaSAndroid Build Coastguard Worker// and submit it to Android Internal, which will eventually merge to AOSP.
30*c8dee2aaSAndroid Build Coastguard Worker// You can also ask a Skia engineer for help.
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard Workerpackage {
33*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses: ["external_skia_license"],
34*c8dee2aaSAndroid Build Coastguard Worker}
35*c8dee2aaSAndroid Build Coastguard Worker
36*c8dee2aaSAndroid Build Coastguard Worker// Added automatically by a large-scale-change that took the approach of
37*c8dee2aaSAndroid Build Coastguard Worker// 'apply every license found to every target'. While this makes sure we respect
38*c8dee2aaSAndroid Build Coastguard Worker// every license restriction, it may not be entirely correct.
39*c8dee2aaSAndroid Build Coastguard Worker//
40*c8dee2aaSAndroid Build Coastguard Worker// e.g. GPL in an MIT project might only apply to the contrib/ directory.
41*c8dee2aaSAndroid Build Coastguard Worker//
42*c8dee2aaSAndroid Build Coastguard Worker// Please consider splitting the single license below into multiple licenses,
43*c8dee2aaSAndroid Build Coastguard Worker// taking care not to lose any license_kind information, and overriding the
44*c8dee2aaSAndroid Build Coastguard Worker// default license using the 'licenses: [...]' property on targets as needed.
45*c8dee2aaSAndroid Build Coastguard Worker//
46*c8dee2aaSAndroid Build Coastguard Worker// For unused files, consider creating a 'fileGroup' with "//visibility:private"
47*c8dee2aaSAndroid Build Coastguard Worker// to attach the license to, and including a comment whether the files may be
48*c8dee2aaSAndroid Build Coastguard Worker// used in the current project.
49*c8dee2aaSAndroid Build Coastguard Worker//
50*c8dee2aaSAndroid Build Coastguard Worker// large-scale-change included anything that looked like it might be a license
51*c8dee2aaSAndroid Build Coastguard Worker// text as a license_text. e.g. LICENSE, NOTICE, COPYING etc.
52*c8dee2aaSAndroid Build Coastguard Worker//
53*c8dee2aaSAndroid Build Coastguard Worker// Please consider removing redundant or irrelevant files from 'license_text:'.
54*c8dee2aaSAndroid Build Coastguard Worker//
55*c8dee2aaSAndroid Build Coastguard Worker// large-scale-change filtered out the below license kinds as false-positives:
56*c8dee2aaSAndroid Build Coastguard Worker//   SPDX-license-identifier-CC-BY-NC
57*c8dee2aaSAndroid Build Coastguard Worker//   SPDX-license-identifier-GPL-2.0
58*c8dee2aaSAndroid Build Coastguard Worker//   SPDX-license-identifier-LGPL-2.1
59*c8dee2aaSAndroid Build Coastguard Worker//   SPDX-license-identifier-OFL:by_exception_only
60*c8dee2aaSAndroid Build Coastguard Worker// See: http://go/android-license-faq
61*c8dee2aaSAndroid Build Coastguard Workerlicense {
62*c8dee2aaSAndroid Build Coastguard Worker    name: "external_skia_license",
63*c8dee2aaSAndroid Build Coastguard Worker    visibility: [":__subpackages__"],
64*c8dee2aaSAndroid Build Coastguard Worker    license_kinds: [
65*c8dee2aaSAndroid Build Coastguard Worker        "SPDX-license-identifier-Apache-2.0",
66*c8dee2aaSAndroid Build Coastguard Worker        "SPDX-license-identifier-BSD",
67*c8dee2aaSAndroid Build Coastguard Worker        "SPDX-license-identifier-CC0-1.0",
68*c8dee2aaSAndroid Build Coastguard Worker        "SPDX-license-identifier-FTL",
69*c8dee2aaSAndroid Build Coastguard Worker        "SPDX-license-identifier-MIT",
70*c8dee2aaSAndroid Build Coastguard Worker        "legacy_unencumbered",
71*c8dee2aaSAndroid Build Coastguard Worker    ],
72*c8dee2aaSAndroid Build Coastguard Worker    license_text: [
73*c8dee2aaSAndroid Build Coastguard Worker        "LICENSE",
74*c8dee2aaSAndroid Build Coastguard Worker        "NOTICE",
75*c8dee2aaSAndroid Build Coastguard Worker    ],
76*c8dee2aaSAndroid Build Coastguard Worker}
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
79*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_arch_defaults",
80*c8dee2aaSAndroid Build Coastguard Worker    cpp_std: "gnu++17",
81*c8dee2aaSAndroid Build Coastguard Worker    arch: {
82*c8dee2aaSAndroid Build Coastguard Worker        arm: {
83*c8dee2aaSAndroid Build Coastguard Worker            srcs: [],
84*c8dee2aaSAndroid Build Coastguard Worker        },
85*c8dee2aaSAndroid Build Coastguard Worker
86*c8dee2aaSAndroid Build Coastguard Worker        arm64: {
87*c8dee2aaSAndroid Build Coastguard Worker            srcs: [],
88*c8dee2aaSAndroid Build Coastguard Worker        },
89*c8dee2aaSAndroid Build Coastguard Worker
90*c8dee2aaSAndroid Build Coastguard Worker        x86: {
91*c8dee2aaSAndroid Build Coastguard Worker            srcs: [
92*c8dee2aaSAndroid Build Coastguard Worker                $x86_srcs
93*c8dee2aaSAndroid Build Coastguard Worker            ],
94*c8dee2aaSAndroid Build Coastguard Worker        },
95*c8dee2aaSAndroid Build Coastguard Worker
96*c8dee2aaSAndroid Build Coastguard Worker        x86_64: {
97*c8dee2aaSAndroid Build Coastguard Worker            srcs: [
98*c8dee2aaSAndroid Build Coastguard Worker                $x86_srcs
99*c8dee2aaSAndroid Build Coastguard Worker            ],
100*c8dee2aaSAndroid Build Coastguard Worker        },
101*c8dee2aaSAndroid Build Coastguard Worker    },
102*c8dee2aaSAndroid Build Coastguard Worker
103*c8dee2aaSAndroid Build Coastguard Worker    target: {
104*c8dee2aaSAndroid Build Coastguard Worker      android: {
105*c8dee2aaSAndroid Build Coastguard Worker        srcs: [
106*c8dee2aaSAndroid Build Coastguard Worker          "src/gpu/vk/vulkanmemoryallocator/VulkanMemoryAllocatorWrapper.cpp",
107*c8dee2aaSAndroid Build Coastguard Worker        ],
108*c8dee2aaSAndroid Build Coastguard Worker        local_include_dirs: [
109*c8dee2aaSAndroid Build Coastguard Worker          "src/gpu/vk/vulkanmemoryallocator",
110*c8dee2aaSAndroid Build Coastguard Worker          "vma_android/include",
111*c8dee2aaSAndroid Build Coastguard Worker        ],
112*c8dee2aaSAndroid Build Coastguard Worker      },
113*c8dee2aaSAndroid Build Coastguard Worker    },
114*c8dee2aaSAndroid Build Coastguard Worker}
115*c8dee2aaSAndroid Build Coastguard Worker
116*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
117*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_defaults",
118*c8dee2aaSAndroid Build Coastguard Worker    defaults: ["skia_arch_defaults"],
119*c8dee2aaSAndroid Build Coastguard Worker    cflags: [
120*c8dee2aaSAndroid Build Coastguard Worker        $cflags
121*c8dee2aaSAndroid Build Coastguard Worker    ],
122*c8dee2aaSAndroid Build Coastguard Worker
123*c8dee2aaSAndroid Build Coastguard Worker    cppflags:[
124*c8dee2aaSAndroid Build Coastguard Worker        $cflags_cc
125*c8dee2aaSAndroid Build Coastguard Worker    ],
126*c8dee2aaSAndroid Build Coastguard Worker
127*c8dee2aaSAndroid Build Coastguard Worker    export_include_dirs: [
128*c8dee2aaSAndroid Build Coastguard Worker        $export_includes
129*c8dee2aaSAndroid Build Coastguard Worker    ],
130*c8dee2aaSAndroid Build Coastguard Worker
131*c8dee2aaSAndroid Build Coastguard Worker    local_include_dirs: [
132*c8dee2aaSAndroid Build Coastguard Worker        $local_includes
133*c8dee2aaSAndroid Build Coastguard Worker    ]
134*c8dee2aaSAndroid Build Coastguard Worker}
135*c8dee2aaSAndroid Build Coastguard Worker
136*c8dee2aaSAndroid Build Coastguard Workercc_library_static {
137*c8dee2aaSAndroid Build Coastguard Worker    // Smaller version of Skia, without e.g. codecs, intended for use by RenderEngine.
138*c8dee2aaSAndroid Build Coastguard Worker    name: "libskia_renderengine",
139*c8dee2aaSAndroid Build Coastguard Worker    defaults: ["skia_defaults",
140*c8dee2aaSAndroid Build Coastguard Worker               "skia_renderengine_deps"],
141*c8dee2aaSAndroid Build Coastguard Worker    srcs: [
142*c8dee2aaSAndroid Build Coastguard Worker        $renderengine_srcs
143*c8dee2aaSAndroid Build Coastguard Worker    ],
144*c8dee2aaSAndroid Build Coastguard Worker    local_include_dirs: [
145*c8dee2aaSAndroid Build Coastguard Worker        "renderengine",
146*c8dee2aaSAndroid Build Coastguard Worker    ],
147*c8dee2aaSAndroid Build Coastguard Worker    export_include_dirs: [
148*c8dee2aaSAndroid Build Coastguard Worker        "renderengine",
149*c8dee2aaSAndroid Build Coastguard Worker    ],
150*c8dee2aaSAndroid Build Coastguard Worker}
151*c8dee2aaSAndroid Build Coastguard Worker
152*c8dee2aaSAndroid Build Coastguard Workercc_library_static {
153*c8dee2aaSAndroid Build Coastguard Worker    name: "libskia",
154*c8dee2aaSAndroid Build Coastguard Worker    host_supported: true,
155*c8dee2aaSAndroid Build Coastguard Worker    cppflags:[
156*c8dee2aaSAndroid Build Coastguard Worker        // Exceptions are necessary for SkRawCodec.
157*c8dee2aaSAndroid Build Coastguard Worker        // FIXME: Should we split SkRawCodec into a separate target so the rest
158*c8dee2aaSAndroid Build Coastguard Worker        // of Skia need not be compiled with exceptions?
159*c8dee2aaSAndroid Build Coastguard Worker        "-fexceptions",
160*c8dee2aaSAndroid Build Coastguard Worker    ],
161*c8dee2aaSAndroid Build Coastguard Worker
162*c8dee2aaSAndroid Build Coastguard Worker    srcs: [
163*c8dee2aaSAndroid Build Coastguard Worker        $srcs
164*c8dee2aaSAndroid Build Coastguard Worker    ],
165*c8dee2aaSAndroid Build Coastguard Worker
166*c8dee2aaSAndroid Build Coastguard Worker    target: {
167*c8dee2aaSAndroid Build Coastguard Worker      android: {
168*c8dee2aaSAndroid Build Coastguard Worker        srcs: [
169*c8dee2aaSAndroid Build Coastguard Worker          $android_srcs
170*c8dee2aaSAndroid Build Coastguard Worker        ],
171*c8dee2aaSAndroid Build Coastguard Worker        local_include_dirs: [
172*c8dee2aaSAndroid Build Coastguard Worker          "android",
173*c8dee2aaSAndroid Build Coastguard Worker        ],
174*c8dee2aaSAndroid Build Coastguard Worker        export_include_dirs: [
175*c8dee2aaSAndroid Build Coastguard Worker          "android",
176*c8dee2aaSAndroid Build Coastguard Worker        ],
177*c8dee2aaSAndroid Build Coastguard Worker      },
178*c8dee2aaSAndroid Build Coastguard Worker      host_linux: {
179*c8dee2aaSAndroid Build Coastguard Worker        srcs: [
180*c8dee2aaSAndroid Build Coastguard Worker          $linux_srcs
181*c8dee2aaSAndroid Build Coastguard Worker        ],
182*c8dee2aaSAndroid Build Coastguard Worker        local_include_dirs: [
183*c8dee2aaSAndroid Build Coastguard Worker          "linux",
184*c8dee2aaSAndroid Build Coastguard Worker        ],
185*c8dee2aaSAndroid Build Coastguard Worker        export_include_dirs: [
186*c8dee2aaSAndroid Build Coastguard Worker          "linux",
187*c8dee2aaSAndroid Build Coastguard Worker        ],
188*c8dee2aaSAndroid Build Coastguard Worker      },
189*c8dee2aaSAndroid Build Coastguard Worker      darwin: {
190*c8dee2aaSAndroid Build Coastguard Worker        srcs: [
191*c8dee2aaSAndroid Build Coastguard Worker          $mac_srcs
192*c8dee2aaSAndroid Build Coastguard Worker        ],
193*c8dee2aaSAndroid Build Coastguard Worker        local_include_dirs: [
194*c8dee2aaSAndroid Build Coastguard Worker          "mac",
195*c8dee2aaSAndroid Build Coastguard Worker        ],
196*c8dee2aaSAndroid Build Coastguard Worker        export_include_dirs: [
197*c8dee2aaSAndroid Build Coastguard Worker          "mac",
198*c8dee2aaSAndroid Build Coastguard Worker        ],
199*c8dee2aaSAndroid Build Coastguard Worker      },
200*c8dee2aaSAndroid Build Coastguard Worker      windows: {
201*c8dee2aaSAndroid Build Coastguard Worker        enabled: true,
202*c8dee2aaSAndroid Build Coastguard Worker        cflags: [
203*c8dee2aaSAndroid Build Coastguard Worker          "-Wno-unknown-pragmas",
204*c8dee2aaSAndroid Build Coastguard Worker        ],
205*c8dee2aaSAndroid Build Coastguard Worker        srcs: [
206*c8dee2aaSAndroid Build Coastguard Worker          $win_srcs
207*c8dee2aaSAndroid Build Coastguard Worker        ],
208*c8dee2aaSAndroid Build Coastguard Worker        local_include_dirs: [
209*c8dee2aaSAndroid Build Coastguard Worker          "win",
210*c8dee2aaSAndroid Build Coastguard Worker        ],
211*c8dee2aaSAndroid Build Coastguard Worker        export_include_dirs: [
212*c8dee2aaSAndroid Build Coastguard Worker          "win",
213*c8dee2aaSAndroid Build Coastguard Worker        ],
214*c8dee2aaSAndroid Build Coastguard Worker      },
215*c8dee2aaSAndroid Build Coastguard Worker    },
216*c8dee2aaSAndroid Build Coastguard Worker
217*c8dee2aaSAndroid Build Coastguard Worker    defaults: ["skia_deps",
218*c8dee2aaSAndroid Build Coastguard Worker               "skia_defaults",
219*c8dee2aaSAndroid Build Coastguard Worker    ],
220*c8dee2aaSAndroid Build Coastguard Worker}
221*c8dee2aaSAndroid Build Coastguard Worker
222*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
223*c8dee2aaSAndroid Build Coastguard Worker    // Subset of the larger "skia_deps", which includes only the dependencies
224*c8dee2aaSAndroid Build Coastguard Worker    // needed for libskia_renderengine. Note that it includes libpng and libz
225*c8dee2aaSAndroid Build Coastguard Worker    // for the purposes of MSKP captures, but we could instead leave it up to
226*c8dee2aaSAndroid Build Coastguard Worker    // RenderEngine to provide its own SkSerializerProcs if another client
227*c8dee2aaSAndroid Build Coastguard Worker    // wants an even smaller version of libskia.
228*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_renderengine_deps",
229*c8dee2aaSAndroid Build Coastguard Worker    shared_libs: [
230*c8dee2aaSAndroid Build Coastguard Worker        "libcutils",
231*c8dee2aaSAndroid Build Coastguard Worker        "liblog",
232*c8dee2aaSAndroid Build Coastguard Worker        "libpng",
233*c8dee2aaSAndroid Build Coastguard Worker        "libz",
234*c8dee2aaSAndroid Build Coastguard Worker    ],
235*c8dee2aaSAndroid Build Coastguard Worker    static_libs: [
236*c8dee2aaSAndroid Build Coastguard Worker        "libarect",
237*c8dee2aaSAndroid Build Coastguard Worker    ],
238*c8dee2aaSAndroid Build Coastguard Worker    target: {
239*c8dee2aaSAndroid Build Coastguard Worker      android: {
240*c8dee2aaSAndroid Build Coastguard Worker        shared_libs: [
241*c8dee2aaSAndroid Build Coastguard Worker            "libEGL",
242*c8dee2aaSAndroid Build Coastguard Worker            "libGLESv2",
243*c8dee2aaSAndroid Build Coastguard Worker            "libvulkan",
244*c8dee2aaSAndroid Build Coastguard Worker            "libnativewindow",
245*c8dee2aaSAndroid Build Coastguard Worker        ],
246*c8dee2aaSAndroid Build Coastguard Worker        static_libs: [
247*c8dee2aaSAndroid Build Coastguard Worker            "libperfetto_client_experimental",
248*c8dee2aaSAndroid Build Coastguard Worker        ],
249*c8dee2aaSAndroid Build Coastguard Worker        export_shared_lib_headers: [
250*c8dee2aaSAndroid Build Coastguard Worker            "libvulkan",
251*c8dee2aaSAndroid Build Coastguard Worker        ],
252*c8dee2aaSAndroid Build Coastguard Worker      },
253*c8dee2aaSAndroid Build Coastguard Worker    },
254*c8dee2aaSAndroid Build Coastguard Worker}
255*c8dee2aaSAndroid Build Coastguard Worker
256*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
257*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_deps",
258*c8dee2aaSAndroid Build Coastguard Worker    defaults: ["skia_renderengine_deps"],
259*c8dee2aaSAndroid Build Coastguard Worker    shared_libs: [
260*c8dee2aaSAndroid Build Coastguard Worker        "libdng_sdk",
261*c8dee2aaSAndroid Build Coastguard Worker        "libjpeg",
262*c8dee2aaSAndroid Build Coastguard Worker        "libpiex",
263*c8dee2aaSAndroid Build Coastguard Worker        "libexpat",
264*c8dee2aaSAndroid Build Coastguard Worker        "libft2",
265*c8dee2aaSAndroid Build Coastguard Worker        "libharfbuzz_subset",
266*c8dee2aaSAndroid Build Coastguard Worker    ],
267*c8dee2aaSAndroid Build Coastguard Worker    static_libs: [
268*c8dee2aaSAndroid Build Coastguard Worker        "libwebp-decode",
269*c8dee2aaSAndroid Build Coastguard Worker        "libwebp-encode",
270*c8dee2aaSAndroid Build Coastguard Worker        "libwuffs_mirror_release_c",
271*c8dee2aaSAndroid Build Coastguard Worker    ],
272*c8dee2aaSAndroid Build Coastguard Worker    cflags: [
273*c8dee2aaSAndroid Build Coastguard Worker        "-DSK_PDF_USE_HARFBUZZ_SUBSET",
274*c8dee2aaSAndroid Build Coastguard Worker    ],
275*c8dee2aaSAndroid Build Coastguard Worker    target: {
276*c8dee2aaSAndroid Build Coastguard Worker      android: {
277*c8dee2aaSAndroid Build Coastguard Worker        shared_libs: [
278*c8dee2aaSAndroid Build Coastguard Worker            "libheif",
279*c8dee2aaSAndroid Build Coastguard Worker            "libmediandk", // Needed to link libcrabbyavif_ffi in some configurations.
280*c8dee2aaSAndroid Build Coastguard Worker        ],
281*c8dee2aaSAndroid Build Coastguard Worker        whole_static_libs: [
282*c8dee2aaSAndroid Build Coastguard Worker            "libcrabbyavif_ffi",
283*c8dee2aaSAndroid Build Coastguard Worker        ],
284*c8dee2aaSAndroid Build Coastguard Worker      },
285*c8dee2aaSAndroid Build Coastguard Worker      darwin: {
286*c8dee2aaSAndroid Build Coastguard Worker        host_ldlibs: [
287*c8dee2aaSAndroid Build Coastguard Worker            "-framework AppKit",
288*c8dee2aaSAndroid Build Coastguard Worker        ],
289*c8dee2aaSAndroid Build Coastguard Worker      },
290*c8dee2aaSAndroid Build Coastguard Worker      windows: {
291*c8dee2aaSAndroid Build Coastguard Worker        host_ldlibs: [
292*c8dee2aaSAndroid Build Coastguard Worker            "-lgdi32",
293*c8dee2aaSAndroid Build Coastguard Worker            "-loleaut32",
294*c8dee2aaSAndroid Build Coastguard Worker            "-lole32",
295*c8dee2aaSAndroid Build Coastguard Worker            "-lopengl32",
296*c8dee2aaSAndroid Build Coastguard Worker            "-luuid",
297*c8dee2aaSAndroid Build Coastguard Worker            "-lwindowscodecs",
298*c8dee2aaSAndroid Build Coastguard Worker        ],
299*c8dee2aaSAndroid Build Coastguard Worker      },
300*c8dee2aaSAndroid Build Coastguard Worker    },
301*c8dee2aaSAndroid Build Coastguard Worker}
302*c8dee2aaSAndroid Build Coastguard Worker
303*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
304*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_tool_deps",
305*c8dee2aaSAndroid Build Coastguard Worker    defaults: [
306*c8dee2aaSAndroid Build Coastguard Worker        "skia_deps",
307*c8dee2aaSAndroid Build Coastguard Worker    ],
308*c8dee2aaSAndroid Build Coastguard Worker    shared_libs: [
309*c8dee2aaSAndroid Build Coastguard Worker        "libicu",
310*c8dee2aaSAndroid Build Coastguard Worker        "libharfbuzz_ng",
311*c8dee2aaSAndroid Build Coastguard Worker    ],
312*c8dee2aaSAndroid Build Coastguard Worker    static_libs: [
313*c8dee2aaSAndroid Build Coastguard Worker        "libskia",
314*c8dee2aaSAndroid Build Coastguard Worker    ],
315*c8dee2aaSAndroid Build Coastguard Worker    cflags: [
316*c8dee2aaSAndroid Build Coastguard Worker        "-DSK_SHAPER_HARFBUZZ_AVAILABLE",
317*c8dee2aaSAndroid Build Coastguard Worker        "-DSK_SHAPER_UNICODE_AVAILABLE",
318*c8dee2aaSAndroid Build Coastguard Worker        "-DSK_UNICODE_AVAILABLE",
319*c8dee2aaSAndroid Build Coastguard Worker        "-DSK_UNICODE_ICU_IMPLEMENTATION",
320*c8dee2aaSAndroid Build Coastguard Worker        "-Wno-implicit-fallthrough",
321*c8dee2aaSAndroid Build Coastguard Worker        "-Wno-unused-parameter",
322*c8dee2aaSAndroid Build Coastguard Worker        "-Wno-unused-variable",
323*c8dee2aaSAndroid Build Coastguard Worker    ],
324*c8dee2aaSAndroid Build Coastguard Worker    target: {
325*c8dee2aaSAndroid Build Coastguard Worker      windows: {
326*c8dee2aaSAndroid Build Coastguard Worker        enabled: true,
327*c8dee2aaSAndroid Build Coastguard Worker      },
328*c8dee2aaSAndroid Build Coastguard Worker    },
329*c8dee2aaSAndroid Build Coastguard Worker
330*c8dee2aaSAndroid Build Coastguard Worker    data: [
331*c8dee2aaSAndroid Build Coastguard Worker        "resources/**/*",
332*c8dee2aaSAndroid Build Coastguard Worker    ],
333*c8dee2aaSAndroid Build Coastguard Worker}
334*c8dee2aaSAndroid Build Coastguard Worker
335*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
336*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_gm_srcs",
337*c8dee2aaSAndroid Build Coastguard Worker    local_include_dirs: [
338*c8dee2aaSAndroid Build Coastguard Worker        $gm_includes
339*c8dee2aaSAndroid Build Coastguard Worker    ],
340*c8dee2aaSAndroid Build Coastguard Worker
341*c8dee2aaSAndroid Build Coastguard Worker    srcs: [
342*c8dee2aaSAndroid Build Coastguard Worker        $gm_srcs
343*c8dee2aaSAndroid Build Coastguard Worker    ],
344*c8dee2aaSAndroid Build Coastguard Worker}
345*c8dee2aaSAndroid Build Coastguard Worker
346*c8dee2aaSAndroid Build Coastguard Workercc_defaults {
347*c8dee2aaSAndroid Build Coastguard Worker    name: "skia_test_minus_gm_srcs",
348*c8dee2aaSAndroid Build Coastguard Worker    local_include_dirs: [
349*c8dee2aaSAndroid Build Coastguard Worker        $test_minus_gm_includes
350*c8dee2aaSAndroid Build Coastguard Worker    ],
351*c8dee2aaSAndroid Build Coastguard Worker
352*c8dee2aaSAndroid Build Coastguard Worker    srcs: [
353*c8dee2aaSAndroid Build Coastguard Worker        $test_minus_gm_srcs
354*c8dee2aaSAndroid Build Coastguard Worker    ],
355*c8dee2aaSAndroid Build Coastguard Worker}
356*c8dee2aaSAndroid Build Coastguard Worker
357*c8dee2aaSAndroid Build Coastguard Workercc_library_shared {
358*c8dee2aaSAndroid Build Coastguard Worker    name: "libskqp_jni",
359*c8dee2aaSAndroid Build Coastguard Worker    sdk_version: "$skqp_sdk_version",
360*c8dee2aaSAndroid Build Coastguard Worker    stl: "libc++_static",
361*c8dee2aaSAndroid Build Coastguard Worker    compile_multilib: "both",
362*c8dee2aaSAndroid Build Coastguard Worker
363*c8dee2aaSAndroid Build Coastguard Worker    defaults: [
364*c8dee2aaSAndroid Build Coastguard Worker        "skia_arch_defaults",
365*c8dee2aaSAndroid Build Coastguard Worker    ],
366*c8dee2aaSAndroid Build Coastguard Worker
367*c8dee2aaSAndroid Build Coastguard Worker    cflags: [
368*c8dee2aaSAndroid Build Coastguard Worker        $skqp_cflags
369*c8dee2aaSAndroid Build Coastguard Worker        "-Wno-unused-parameter",
370*c8dee2aaSAndroid Build Coastguard Worker        "-Wno-unused-variable",
371*c8dee2aaSAndroid Build Coastguard Worker    ],
372*c8dee2aaSAndroid Build Coastguard Worker
373*c8dee2aaSAndroid Build Coastguard Worker    cppflags:[
374*c8dee2aaSAndroid Build Coastguard Worker        $skqp_cflags_cc
375*c8dee2aaSAndroid Build Coastguard Worker    ],
376*c8dee2aaSAndroid Build Coastguard Worker
377*c8dee2aaSAndroid Build Coastguard Worker    local_include_dirs: [
378*c8dee2aaSAndroid Build Coastguard Worker        "skqp",
379*c8dee2aaSAndroid Build Coastguard Worker        $skqp_includes
380*c8dee2aaSAndroid Build Coastguard Worker    ],
381*c8dee2aaSAndroid Build Coastguard Worker
382*c8dee2aaSAndroid Build Coastguard Worker    export_include_dirs: [
383*c8dee2aaSAndroid Build Coastguard Worker        "skqp",
384*c8dee2aaSAndroid Build Coastguard Worker    ],
385*c8dee2aaSAndroid Build Coastguard Worker
386*c8dee2aaSAndroid Build Coastguard Worker    srcs: [
387*c8dee2aaSAndroid Build Coastguard Worker        $skqp_srcs
388*c8dee2aaSAndroid Build Coastguard Worker    ],
389*c8dee2aaSAndroid Build Coastguard Worker
390*c8dee2aaSAndroid Build Coastguard Worker    header_libs: ["jni_headers"],
391*c8dee2aaSAndroid Build Coastguard Worker
392*c8dee2aaSAndroid Build Coastguard Worker    shared_libs: [
393*c8dee2aaSAndroid Build Coastguard Worker          "libandroid",
394*c8dee2aaSAndroid Build Coastguard Worker          "libEGL",
395*c8dee2aaSAndroid Build Coastguard Worker          "libGLESv2",
396*c8dee2aaSAndroid Build Coastguard Worker          "liblog",
397*c8dee2aaSAndroid Build Coastguard Worker          "libvulkan",
398*c8dee2aaSAndroid Build Coastguard Worker          "libz",
399*c8dee2aaSAndroid Build Coastguard Worker    ],
400*c8dee2aaSAndroid Build Coastguard Worker    static_libs: [
401*c8dee2aaSAndroid Build Coastguard Worker          "libexpat",
402*c8dee2aaSAndroid Build Coastguard Worker          "libjpeg_static_ndk",
403*c8dee2aaSAndroid Build Coastguard Worker          "libpng_ndk",
404*c8dee2aaSAndroid Build Coastguard Worker          "libwebp-decode",
405*c8dee2aaSAndroid Build Coastguard Worker          "libwebp-encode",
406*c8dee2aaSAndroid Build Coastguard Worker          "libwuffs_mirror_release_c",
407*c8dee2aaSAndroid Build Coastguard Worker    ]
408*c8dee2aaSAndroid Build Coastguard Worker}
409*c8dee2aaSAndroid Build Coastguard Worker
410*c8dee2aaSAndroid Build Coastguard Workerandroid_test {
411*c8dee2aaSAndroid Build Coastguard Worker    name: "CtsSkQPTestCases",
412*c8dee2aaSAndroid Build Coastguard Worker    team: "trendy_team_android_core_graphics_stack",
413*c8dee2aaSAndroid Build Coastguard Worker    defaults: ["cts_defaults"],
414*c8dee2aaSAndroid Build Coastguard Worker    test_suites: [
415*c8dee2aaSAndroid Build Coastguard Worker        "general-tests",
416*c8dee2aaSAndroid Build Coastguard Worker        "cts",
417*c8dee2aaSAndroid Build Coastguard Worker    ],
418*c8dee2aaSAndroid Build Coastguard Worker
419*c8dee2aaSAndroid Build Coastguard Worker    libs: ["android.test.runner.stubs"],
420*c8dee2aaSAndroid Build Coastguard Worker    jni_libs: ["libskqp_jni"],
421*c8dee2aaSAndroid Build Coastguard Worker    compile_multilib: "both",
422*c8dee2aaSAndroid Build Coastguard Worker
423*c8dee2aaSAndroid Build Coastguard Worker    static_libs: [
424*c8dee2aaSAndroid Build Coastguard Worker        "android-support-design",
425*c8dee2aaSAndroid Build Coastguard Worker        "ctstestrunner-axt",
426*c8dee2aaSAndroid Build Coastguard Worker    ],
427*c8dee2aaSAndroid Build Coastguard Worker    manifest: "platform_tools/android/apps/skqp/src/main/AndroidManifest.xml",
428*c8dee2aaSAndroid Build Coastguard Worker    test_config: "platform_tools/android/apps/skqp/src/main/AndroidTest.xml",
429*c8dee2aaSAndroid Build Coastguard Worker
430*c8dee2aaSAndroid Build Coastguard Worker    asset_dirs: ["platform_tools/android/apps/skqp/src/main/assets", "resources"],
431*c8dee2aaSAndroid Build Coastguard Worker    resource_dirs: ["platform_tools/android/apps/skqp/src/main/res"],
432*c8dee2aaSAndroid Build Coastguard Worker    srcs: ["platform_tools/android/apps/skqp/src/main/java/**/*.java"],
433*c8dee2aaSAndroid Build Coastguard Worker
434*c8dee2aaSAndroid Build Coastguard Worker    sdk_version: "test_current",
435*c8dee2aaSAndroid Build Coastguard Worker
436*c8dee2aaSAndroid Build Coastguard Worker}
437*c8dee2aaSAndroid Build Coastguard Worker''')
438*c8dee2aaSAndroid Build Coastguard Worker
439*c8dee2aaSAndroid Build Coastguard Worker# We'll run GN to get the main source lists and include directories for Skia.
440*c8dee2aaSAndroid Build Coastguard Workerdef generate_args(target_os, enable_gpu, renderengine = False):
441*c8dee2aaSAndroid Build Coastguard Worker  d = {
442*c8dee2aaSAndroid Build Coastguard Worker    'is_official_build':                    'true',
443*c8dee2aaSAndroid Build Coastguard Worker
444*c8dee2aaSAndroid Build Coastguard Worker    # gn_to_bp_utils' GetArchSources will take care of architecture-specific
445*c8dee2aaSAndroid Build Coastguard Worker    # files.
446*c8dee2aaSAndroid Build Coastguard Worker    'target_cpu':                           '"none"',
447*c8dee2aaSAndroid Build Coastguard Worker
448*c8dee2aaSAndroid Build Coastguard Worker    # Use the custom FontMgr, as the framework will handle fonts.
449*c8dee2aaSAndroid Build Coastguard Worker    'skia_enable_fontmgr_custom_directory': 'false',
450*c8dee2aaSAndroid Build Coastguard Worker    'skia_enable_fontmgr_custom_embedded':  'false',
451*c8dee2aaSAndroid Build Coastguard Worker    'skia_enable_fontmgr_android':          'false',
452*c8dee2aaSAndroid Build Coastguard Worker    'skia_enable_fontmgr_win':              'false',
453*c8dee2aaSAndroid Build Coastguard Worker    'skia_enable_fontmgr_win_gdi':          'false',
454*c8dee2aaSAndroid Build Coastguard Worker    'skia_use_fonthost_mac':                'false',
455*c8dee2aaSAndroid Build Coastguard Worker
456*c8dee2aaSAndroid Build Coastguard Worker    'skia_use_system_harfbuzz':             'false',
457*c8dee2aaSAndroid Build Coastguard Worker    'skia_pdf_subset_harfbuzz':             'true',
458*c8dee2aaSAndroid Build Coastguard Worker
459*c8dee2aaSAndroid Build Coastguard Worker    # enable features used in skia_nanobench
460*c8dee2aaSAndroid Build Coastguard Worker    'skia_tools_require_resources':         'true',
461*c8dee2aaSAndroid Build Coastguard Worker
462*c8dee2aaSAndroid Build Coastguard Worker    'skia_use_fontconfig':                  'false',
463*c8dee2aaSAndroid Build Coastguard Worker    'skia_include_multiframe_procs':        'true',
464*c8dee2aaSAndroid Build Coastguard Worker
465*c8dee2aaSAndroid Build Coastguard Worker    # Tracing-related flags:
466*c8dee2aaSAndroid Build Coastguard Worker    'skia_disable_tracing':                 'false',
467*c8dee2aaSAndroid Build Coastguard Worker    # The two Perfetto integrations are currently mutually exclusive due to
468*c8dee2aaSAndroid Build Coastguard Worker    # complexity.
469*c8dee2aaSAndroid Build Coastguard Worker    'skia_use_perfetto':                    'false',
470*c8dee2aaSAndroid Build Coastguard Worker  }
471*c8dee2aaSAndroid Build Coastguard Worker  d['target_os'] = target_os
472*c8dee2aaSAndroid Build Coastguard Worker  if target_os == '"android"':
473*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_tools'] = 'true'
474*c8dee2aaSAndroid Build Coastguard Worker    # Only enable for actual Android framework builds targeting Android devices.
475*c8dee2aaSAndroid Build Coastguard Worker    # (E.g. disabled for host builds and SkQP)
476*c8dee2aaSAndroid Build Coastguard Worker    d['skia_android_framework_use_perfetto'] = 'true'
477*c8dee2aaSAndroid Build Coastguard Worker
478*c8dee2aaSAndroid Build Coastguard Worker  if enable_gpu:
479*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_vulkan']    = 'true'
480*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_ganesh'] = 'true'
481*c8dee2aaSAndroid Build Coastguard Worker    if renderengine:
482*c8dee2aaSAndroid Build Coastguard Worker      d['skia_enable_graphite'] = 'true'
483*c8dee2aaSAndroid Build Coastguard Worker  else:
484*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_vulkan']      = 'false'
485*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_ganesh']   = 'false'
486*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_graphite'] = 'false'
487*c8dee2aaSAndroid Build Coastguard Worker
488*c8dee2aaSAndroid Build Coastguard Worker  if target_os == '"win"':
489*c8dee2aaSAndroid Build Coastguard Worker    # The Android Windows build system does not provide FontSub.h
490*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_xps'] = 'false'
491*c8dee2aaSAndroid Build Coastguard Worker
492*c8dee2aaSAndroid Build Coastguard Worker    # BUILDCONFIG.gn expects these to be set when building for Windows, but
493*c8dee2aaSAndroid Build Coastguard Worker    # we're just creating Android.bp, so we don't need them. Populate with
494*c8dee2aaSAndroid Build Coastguard Worker    # some placeholder values.
495*c8dee2aaSAndroid Build Coastguard Worker    d['win_vc'] = '"placeholder_version"'
496*c8dee2aaSAndroid Build Coastguard Worker    d['win_sdk_version'] = '"placeholder_version"'
497*c8dee2aaSAndroid Build Coastguard Worker    d['win_toolchain_version'] = '"placeholder_version"'
498*c8dee2aaSAndroid Build Coastguard Worker
499*c8dee2aaSAndroid Build Coastguard Worker  if target_os == '"android"' and not renderengine:
500*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libheif']  = 'true'
501*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_crabbyavif'] = 'true'
502*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_jpeg_gainmaps'] = 'true'
503*c8dee2aaSAndroid Build Coastguard Worker  else:
504*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libheif']  = 'false'
505*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_crabbyavif'] = 'false'
506*c8dee2aaSAndroid Build Coastguard Worker
507*c8dee2aaSAndroid Build Coastguard Worker  if renderengine:
508*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libpng_decode'] = 'false'
509*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libjpeg_turbo_decode'] = 'false'
510*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libjpeg_turbo_encode'] = 'false'
511*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libwebp_decode'] = 'false'
512*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_libwebp_encode'] = 'false'
513*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_wuffs'] = 'false'
514*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_pdf'] = 'false'
515*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_freetype'] = 'false'
516*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_fixed_gamma_text'] = 'false'
517*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_expat'] = 'false'
518*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_fontmgr_custom_empty'] = 'false'
519*c8dee2aaSAndroid Build Coastguard Worker  else:
520*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_android_utils'] = 'true'
521*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_freetype'] = 'true'
522*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_fixed_gamma_text'] = 'true'
523*c8dee2aaSAndroid Build Coastguard Worker    d['skia_enable_fontmgr_custom_empty'] = 'true'
524*c8dee2aaSAndroid Build Coastguard Worker    d['skia_use_wuffs'] = 'true'
525*c8dee2aaSAndroid Build Coastguard Worker
526*c8dee2aaSAndroid Build Coastguard Worker  return d
527*c8dee2aaSAndroid Build Coastguard Worker
528*c8dee2aaSAndroid Build Coastguard Workergn_args       = generate_args('"android"', True)
529*c8dee2aaSAndroid Build Coastguard Workergn_args_linux = generate_args('"linux"',   False)
530*c8dee2aaSAndroid Build Coastguard Workergn_args_mac   = generate_args('"mac"',     False)
531*c8dee2aaSAndroid Build Coastguard Workergn_args_win   = generate_args('"win"',     False)
532*c8dee2aaSAndroid Build Coastguard Workergn_args_renderengine  = generate_args('"android"', True, True)
533*c8dee2aaSAndroid Build Coastguard Worker
534*c8dee2aaSAndroid Build Coastguard Workerjs = gn_to_bp_utils.GenerateJSONFromGN(gn_args)
535*c8dee2aaSAndroid Build Coastguard Worker
536*c8dee2aaSAndroid Build Coastguard Workerdef strip_slashes(lst):
537*c8dee2aaSAndroid Build Coastguard Worker  return {str(p.lstrip('/')) for p in lst}
538*c8dee2aaSAndroid Build Coastguard Worker
539*c8dee2aaSAndroid Build Coastguard Workerandroid_srcs    = strip_slashes(js['targets']['//:skia']['sources'])
540*c8dee2aaSAndroid Build Coastguard Workercflags          = strip_slashes(js['targets']['//:skia']['cflags'])
541*c8dee2aaSAndroid Build Coastguard Workercflags_cc       = strip_slashes(js['targets']['//:skia']['cflags_cc'])
542*c8dee2aaSAndroid Build Coastguard Workerlocal_includes  = strip_slashes(js['targets']['//:skia']['include_dirs'])
543*c8dee2aaSAndroid Build Coastguard Workerexport_includes = strip_slashes(js['targets']['//:public']['include_dirs'])
544*c8dee2aaSAndroid Build Coastguard Worker
545*c8dee2aaSAndroid Build Coastguard Workergm_srcs         = strip_slashes(js['targets']['//:gm']['sources'])
546*c8dee2aaSAndroid Build Coastguard Workergm_includes     = strip_slashes(js['targets']['//:gm']['include_dirs'])
547*c8dee2aaSAndroid Build Coastguard Worker
548*c8dee2aaSAndroid Build Coastguard Workertest_srcs         = strip_slashes(js['targets']['//:tests']['sources'])
549*c8dee2aaSAndroid Build Coastguard Workertest_includes     = strip_slashes(js['targets']['//:tests']['include_dirs'])
550*c8dee2aaSAndroid Build Coastguard Worker
551*c8dee2aaSAndroid Build Coastguard Workerdm_srcs         = strip_slashes(js['targets']['//:dm']['sources'])
552*c8dee2aaSAndroid Build Coastguard Workerdm_includes     = strip_slashes(js['targets']['//:dm']['include_dirs'])
553*c8dee2aaSAndroid Build Coastguard Worker
554*c8dee2aaSAndroid Build Coastguard Workernanobench_target = js['targets']['//:nanobench']
555*c8dee2aaSAndroid Build Coastguard Workernanobench_srcs     = strip_slashes(nanobench_target['sources'])
556*c8dee2aaSAndroid Build Coastguard Workernanobench_includes = strip_slashes(nanobench_target['include_dirs'])
557*c8dee2aaSAndroid Build Coastguard Worker
558*c8dee2aaSAndroid Build Coastguard Worker
559*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:gm', 'sources', gm_srcs, '//:skia')
560*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:tests', 'sources', test_srcs, '//:skia')
561*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:dm', 'sources',
562*c8dee2aaSAndroid Build Coastguard Worker                                   dm_srcs, ['//:skia', '//:gm', '//:tests'])
563*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:nanobench', 'sources',
564*c8dee2aaSAndroid Build Coastguard Worker                                   nanobench_srcs, ['//:skia', '//:gm'])
565*c8dee2aaSAndroid Build Coastguard Worker
566*c8dee2aaSAndroid Build Coastguard Worker# skcms is a little special, kind of a second-party library.
567*c8dee2aaSAndroid Build Coastguard Workerlocal_includes.add("modules/skcms")
568*c8dee2aaSAndroid Build Coastguard Workergm_includes   .add("modules/skcms")
569*c8dee2aaSAndroid Build Coastguard Worker
570*c8dee2aaSAndroid Build Coastguard Worker# Android's build (soong) will break if we list anything other than these file
571*c8dee2aaSAndroid Build Coastguard Worker# types in `srcs` (e.g. all header extensions must be excluded).
572*c8dee2aaSAndroid Build Coastguard Workerdef strip_non_srcs(sources):
573*c8dee2aaSAndroid Build Coastguard Worker  src_extensions = ['.s', '.S', '.c', '.cpp', '.cc', '.cxx', '.mm']
574*c8dee2aaSAndroid Build Coastguard Worker  return {s for s in sources if os.path.splitext(s)[1] in src_extensions}
575*c8dee2aaSAndroid Build Coastguard Worker
576*c8dee2aaSAndroid Build Coastguard WorkerVMA_DEP = "//src/gpu/vk/vulkanmemoryallocator:vulkanmemoryallocator"
577*c8dee2aaSAndroid Build Coastguard Worker
578*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js, '//:skia', 'sources', android_srcs, VMA_DEP)
579*c8dee2aaSAndroid Build Coastguard Workerandroid_srcs    = strip_non_srcs(android_srcs)
580*c8dee2aaSAndroid Build Coastguard Worker
581*c8dee2aaSAndroid Build Coastguard Workerjs_linux        = gn_to_bp_utils.GenerateJSONFromGN(gn_args_linux)
582*c8dee2aaSAndroid Build Coastguard Workerlinux_srcs      = strip_slashes(js_linux['targets']['//:skia']['sources'])
583*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_linux, '//:skia', 'sources', linux_srcs,
584*c8dee2aaSAndroid Build Coastguard Worker                                   None)
585*c8dee2aaSAndroid Build Coastguard Workerlinux_srcs      = strip_non_srcs(linux_srcs)
586*c8dee2aaSAndroid Build Coastguard Worker
587*c8dee2aaSAndroid Build Coastguard Workerjs_mac          = gn_to_bp_utils.GenerateJSONFromGN(gn_args_mac)
588*c8dee2aaSAndroid Build Coastguard Workermac_srcs        = strip_slashes(js_mac['targets']['//:skia']['sources'])
589*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_mac, '//:skia', 'sources', mac_srcs,
590*c8dee2aaSAndroid Build Coastguard Worker                                   None)
591*c8dee2aaSAndroid Build Coastguard Workermac_srcs        = strip_non_srcs(mac_srcs)
592*c8dee2aaSAndroid Build Coastguard Worker
593*c8dee2aaSAndroid Build Coastguard Workerjs_win          = gn_to_bp_utils.GenerateJSONFromGN(gn_args_win)
594*c8dee2aaSAndroid Build Coastguard Workerwin_srcs        = strip_slashes(js_win['targets']['//:skia']['sources'])
595*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_win, '//:skia', 'sources', win_srcs,
596*c8dee2aaSAndroid Build Coastguard Worker                                   None)
597*c8dee2aaSAndroid Build Coastguard Workerwin_srcs        = strip_non_srcs(win_srcs)
598*c8dee2aaSAndroid Build Coastguard Worker
599*c8dee2aaSAndroid Build Coastguard Workersrcs = android_srcs.intersection(linux_srcs).intersection(mac_srcs)
600*c8dee2aaSAndroid Build Coastguard Workersrcs = srcs.intersection(win_srcs)
601*c8dee2aaSAndroid Build Coastguard Worker
602*c8dee2aaSAndroid Build Coastguard Workerandroid_srcs    = android_srcs.difference(srcs)
603*c8dee2aaSAndroid Build Coastguard Workerlinux_srcs      =   linux_srcs.difference(srcs)
604*c8dee2aaSAndroid Build Coastguard Workermac_srcs        =     mac_srcs.difference(srcs)
605*c8dee2aaSAndroid Build Coastguard Workerwin_srcs        =     win_srcs.difference(srcs)
606*c8dee2aaSAndroid Build Coastguard Worker
607*c8dee2aaSAndroid Build Coastguard Workergm_srcs         = strip_non_srcs(gm_srcs)
608*c8dee2aaSAndroid Build Coastguard Workertest_srcs       = strip_non_srcs(test_srcs)
609*c8dee2aaSAndroid Build Coastguard Workerdm_srcs         = strip_non_srcs(dm_srcs).difference(gm_srcs).difference(test_srcs)
610*c8dee2aaSAndroid Build Coastguard Workernanobench_srcs  = strip_non_srcs(nanobench_srcs).difference(gm_srcs)
611*c8dee2aaSAndroid Build Coastguard Worker
612*c8dee2aaSAndroid Build Coastguard Workertest_minus_gm_includes = test_includes.difference(gm_includes)
613*c8dee2aaSAndroid Build Coastguard Workertest_minus_gm_srcs = test_srcs.difference(gm_srcs)
614*c8dee2aaSAndroid Build Coastguard Worker
615*c8dee2aaSAndroid Build Coastguard Workercflags = gn_to_bp_utils.CleanupCFlags(cflags)
616*c8dee2aaSAndroid Build Coastguard Workercflags_cc = gn_to_bp_utils.CleanupCCFlags(cflags_cc)
617*c8dee2aaSAndroid Build Coastguard Worker
618*c8dee2aaSAndroid Build Coastguard Worker# Execute GN for specialized RenderEngine target
619*c8dee2aaSAndroid Build Coastguard Workerjs_renderengine   = gn_to_bp_utils.GenerateJSONFromGN(gn_args_renderengine)
620*c8dee2aaSAndroid Build Coastguard Workerrenderengine_srcs = strip_slashes(
621*c8dee2aaSAndroid Build Coastguard Worker    js_renderengine['targets']['//:skia']['sources'])
622*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_renderengine, '//:skia', 'sources',
623*c8dee2aaSAndroid Build Coastguard Worker                                   renderengine_srcs, VMA_DEP)
624*c8dee2aaSAndroid Build Coastguard Workerrenderengine_srcs = strip_non_srcs(renderengine_srcs)
625*c8dee2aaSAndroid Build Coastguard Worker
626*c8dee2aaSAndroid Build Coastguard Worker# Execute GN for specialized SkQP target
627*c8dee2aaSAndroid Build Coastguard Workerskqp_sdk_version = 26
628*c8dee2aaSAndroid Build Coastguard Workerjs_skqp = gn_to_bp_utils.GenerateJSONFromGN(skqp_gn_args.GetGNArgs(api_level=skqp_sdk_version,
629*c8dee2aaSAndroid Build Coastguard Worker                                                                   debug=False,
630*c8dee2aaSAndroid Build Coastguard Worker                                                                   is_android_bp=True))
631*c8dee2aaSAndroid Build Coastguard Workerskqp_srcs      = strip_slashes(js_skqp['targets']['//:libskqp_jni']['sources'])
632*c8dee2aaSAndroid Build Coastguard Workerskqp_includes  = strip_slashes(js_skqp['targets']['//:libskqp_jni']['include_dirs'])
633*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags    = strip_slashes(js_skqp['targets']['//:libskqp_jni']['cflags'])
634*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags_cc = strip_slashes(js_skqp['targets']['//:libskqp_jni']['cflags_cc'])
635*c8dee2aaSAndroid Build Coastguard Workerskqp_defines   = strip_slashes(js_skqp['targets']['//:libskqp_jni']['defines'])
636*c8dee2aaSAndroid Build Coastguard Worker
637*c8dee2aaSAndroid Build Coastguard Workerskqp_includes.update(strip_slashes(js_skqp['targets']['//:public']['include_dirs']))
638*c8dee2aaSAndroid Build Coastguard Worker
639*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'sources',
640*c8dee2aaSAndroid Build Coastguard Worker                                   skqp_srcs, VMA_DEP)
641*c8dee2aaSAndroid Build Coastguard Worker# We are exlcuding gpu here to get rid of the includes that are being added from
642*c8dee2aaSAndroid Build Coastguard Worker# vulkanmemoryallocator. This does not seem to remove any other incldues from gpu so things
643*c8dee2aaSAndroid Build Coastguard Worker# should work out fine for now
644*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'include_dirs',
645*c8dee2aaSAndroid Build Coastguard Worker                                   skqp_includes, ['//:gif', '//:gpu'])
646*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'cflags',
647*c8dee2aaSAndroid Build Coastguard Worker                                   skqp_cflags, None)
648*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'cflags_cc',
649*c8dee2aaSAndroid Build Coastguard Worker                                   skqp_cflags_cc, None)
650*c8dee2aaSAndroid Build Coastguard Workergn_to_bp_utils.GrabDependentValues(js_skqp, '//:libskqp_jni', 'defines',
651*c8dee2aaSAndroid Build Coastguard Worker                                   skqp_defines, None)
652*c8dee2aaSAndroid Build Coastguard Worker
653*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("GPU_TEST_UTILS=1")
654*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("SK_ALLOW_STATIC_GLOBAL_INITIALIZERS=1")
655*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("SK_BUILD_FOR_SKQP")
656*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.add("SK_ENABLE_DUMP_GPU")
657*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.remove("SK_USE_INTERNAL_VULKAN_HEADERS")
658*c8dee2aaSAndroid Build Coastguard Workerskqp_defines.remove("SK_USE_PERFETTO")
659*c8dee2aaSAndroid Build Coastguard Worker
660*c8dee2aaSAndroid Build Coastguard Workerskqp_srcs = strip_non_srcs(skqp_srcs)
661*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags = gn_to_bp_utils.CleanupCFlags(skqp_cflags)
662*c8dee2aaSAndroid Build Coastguard Workerskqp_cflags_cc = gn_to_bp_utils.CleanupCCFlags(skqp_cflags_cc)
663*c8dee2aaSAndroid Build Coastguard Worker
664*c8dee2aaSAndroid Build Coastguard Workerhere = os.path.dirname(__file__)
665*c8dee2aaSAndroid Build Coastguard Workerdefs = gn_to_bp_utils.GetArchSources(os.path.join(here, 'opts.gni'))
666*c8dee2aaSAndroid Build Coastguard Worker
667*c8dee2aaSAndroid Build Coastguard Workerdef get_defines(json):
668*c8dee2aaSAndroid Build Coastguard Worker  return {str(d) for d in json['targets']['//:skia']['defines']}
669*c8dee2aaSAndroid Build Coastguard Workerandroid_defines      = get_defines(js)
670*c8dee2aaSAndroid Build Coastguard Workerlinux_defines        = get_defines(js_linux)
671*c8dee2aaSAndroid Build Coastguard Workermac_defines          = get_defines(js_mac)
672*c8dee2aaSAndroid Build Coastguard Workerwin_defines          = get_defines(js_win)
673*c8dee2aaSAndroid Build Coastguard Workerrenderengine_defines = get_defines(js_renderengine)
674*c8dee2aaSAndroid Build Coastguard Workerrenderengine_defines.add('SK_IN_RENDERENGINE')
675*c8dee2aaSAndroid Build Coastguard Worker
676*c8dee2aaSAndroid Build Coastguard Workerdef mkdir_if_not_exists(path):
677*c8dee2aaSAndroid Build Coastguard Worker  if not os.path.exists(path):
678*c8dee2aaSAndroid Build Coastguard Worker    os.makedirs(path)
679*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('android/include/config/')
680*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('linux/include/config/')
681*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('mac/include/config/')
682*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('win/include/config/')
683*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('renderengine/include/config/')
684*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('skqp/include/config/')
685*c8dee2aaSAndroid Build Coastguard Workermkdir_if_not_exists('vma_android/include')
686*c8dee2aaSAndroid Build Coastguard Worker
687*c8dee2aaSAndroid Build Coastguard Workershutil.copy('third_party/externals/vulkanmemoryallocator/include/vk_mem_alloc.h',
688*c8dee2aaSAndroid Build Coastguard Worker            'vma_android/include')
689*c8dee2aaSAndroid Build Coastguard Workershutil.copy('third_party/externals/vulkanmemoryallocator/LICENSE.txt', 'vma_android/')
690*c8dee2aaSAndroid Build Coastguard Worker
691*c8dee2aaSAndroid Build Coastguard Workerplatforms = { 'IOS', 'MAC', 'WIN', 'ANDROID', 'UNIX' }
692*c8dee2aaSAndroid Build Coastguard Worker
693*c8dee2aaSAndroid Build Coastguard Workerdef disallow_platforms(config, desired):
694*c8dee2aaSAndroid Build Coastguard Worker  with open(config, 'a') as f:
695*c8dee2aaSAndroid Build Coastguard Worker    p = sorted(platforms.difference({ desired }))
696*c8dee2aaSAndroid Build Coastguard Worker    s = '#if '
697*c8dee2aaSAndroid Build Coastguard Worker    for i in range(len(p)):
698*c8dee2aaSAndroid Build Coastguard Worker      s = s + 'defined(SK_BUILD_FOR_%s)' % p[i]
699*c8dee2aaSAndroid Build Coastguard Worker      if i < len(p) - 1:
700*c8dee2aaSAndroid Build Coastguard Worker        s += ' || '
701*c8dee2aaSAndroid Build Coastguard Worker        if i % 2 == 1:
702*c8dee2aaSAndroid Build Coastguard Worker          s += '\\\n    '
703*c8dee2aaSAndroid Build Coastguard Worker    print(s, file=f)
704*c8dee2aaSAndroid Build Coastguard Worker    print('    #error "Only SK_BUILD_FOR_%s should be defined!"' % desired, file=f)
705*c8dee2aaSAndroid Build Coastguard Worker    print('#endif', file=f)
706*c8dee2aaSAndroid Build Coastguard Worker
707*c8dee2aaSAndroid Build Coastguard Workerdef append_to_file(config, s):
708*c8dee2aaSAndroid Build Coastguard Worker  with open(config, 'a') as f:
709*c8dee2aaSAndroid Build Coastguard Worker    print(s, file=f)
710*c8dee2aaSAndroid Build Coastguard Worker
711*c8dee2aaSAndroid Build Coastguard Workerdef write_android_config(config_path, defines, isNDKConfig = False):
712*c8dee2aaSAndroid Build Coastguard Worker  gn_to_bp_utils.WriteUserConfig(config_path, defines)
713*c8dee2aaSAndroid Build Coastguard Worker  append_to_file(config_path, '''
714*c8dee2aaSAndroid Build Coastguard Worker#ifndef SK_BUILD_FOR_ANDROID
715*c8dee2aaSAndroid Build Coastguard Worker    #error "SK_BUILD_FOR_ANDROID must be defined!"
716*c8dee2aaSAndroid Build Coastguard Worker#endif''')
717*c8dee2aaSAndroid Build Coastguard Worker  disallow_platforms(config_path, 'ANDROID')
718*c8dee2aaSAndroid Build Coastguard Worker
719*c8dee2aaSAndroid Build Coastguard Worker  if isNDKConfig:
720*c8dee2aaSAndroid Build Coastguard Worker    append_to_file(config_path, '''
721*c8dee2aaSAndroid Build Coastguard Worker#undef SK_BUILD_FOR_ANDROID_FRAMEWORK''')
722*c8dee2aaSAndroid Build Coastguard Worker
723*c8dee2aaSAndroid Build Coastguard Workerwrite_android_config('android/include/config/SkUserConfig.h', android_defines)
724*c8dee2aaSAndroid Build Coastguard Workerwrite_android_config('renderengine/include/config/SkUserConfig.h', renderengine_defines)
725*c8dee2aaSAndroid Build Coastguard Workerwrite_android_config('skqp/include/config/SkUserConfig.h', skqp_defines, True)
726*c8dee2aaSAndroid Build Coastguard Worker
727*c8dee2aaSAndroid Build Coastguard Workerdef write_config(config_path, defines, platform):
728*c8dee2aaSAndroid Build Coastguard Worker  gn_to_bp_utils.WriteUserConfig(config_path, defines)
729*c8dee2aaSAndroid Build Coastguard Worker  append_to_file(config_path, '''
730*c8dee2aaSAndroid Build Coastguard Worker// Correct SK_BUILD_FOR flags that may have been set by
731*c8dee2aaSAndroid Build Coastguard Worker// SkTypes.h/Android.bp
732*c8dee2aaSAndroid Build Coastguard Worker#ifndef SK_BUILD_FOR_%s
733*c8dee2aaSAndroid Build Coastguard Worker    #define SK_BUILD_FOR_%s
734*c8dee2aaSAndroid Build Coastguard Worker#endif
735*c8dee2aaSAndroid Build Coastguard Worker#ifdef SK_BUILD_FOR_ANDROID
736*c8dee2aaSAndroid Build Coastguard Worker    #undef SK_BUILD_FOR_ANDROID
737*c8dee2aaSAndroid Build Coastguard Worker#endif''' % (platform, platform))
738*c8dee2aaSAndroid Build Coastguard Worker  disallow_platforms(config_path, platform)
739*c8dee2aaSAndroid Build Coastguard Worker
740*c8dee2aaSAndroid Build Coastguard Workerwrite_config('linux/include/config/SkUserConfig.h', linux_defines, 'UNIX')
741*c8dee2aaSAndroid Build Coastguard Workerwrite_config('mac/include/config/SkUserConfig.h',   mac_defines, 'MAC')
742*c8dee2aaSAndroid Build Coastguard Workerwrite_config('win/include/config/SkUserConfig.h',   win_defines, 'WIN')
743*c8dee2aaSAndroid Build Coastguard Worker
744*c8dee2aaSAndroid Build Coastguard Worker# Turn a list of strings into the style bpfmt outputs.
745*c8dee2aaSAndroid Build Coastguard Workerdef bpfmt(indent, lst, sort=True):
746*c8dee2aaSAndroid Build Coastguard Worker  if sort:
747*c8dee2aaSAndroid Build Coastguard Worker    lst = sorted(lst)
748*c8dee2aaSAndroid Build Coastguard Worker  return ('\n' + ' '*indent).join('"%s",' % v for v in lst)
749*c8dee2aaSAndroid Build Coastguard Worker
750*c8dee2aaSAndroid Build Coastguard Worker# OK!  We have everything to fill in Android.bp...
751*c8dee2aaSAndroid Build Coastguard Workerwith open('Android.bp', 'w') as Android_bp:
752*c8dee2aaSAndroid Build Coastguard Worker  print(bp.substitute({
753*c8dee2aaSAndroid Build Coastguard Worker    'export_includes': bpfmt(8, export_includes),
754*c8dee2aaSAndroid Build Coastguard Worker    'local_includes':  bpfmt(8, local_includes),
755*c8dee2aaSAndroid Build Coastguard Worker    'srcs':            bpfmt(8, srcs),
756*c8dee2aaSAndroid Build Coastguard Worker    'cflags':          bpfmt(8, cflags, False),
757*c8dee2aaSAndroid Build Coastguard Worker    'cflags_cc':       bpfmt(8, cflags_cc),
758*c8dee2aaSAndroid Build Coastguard Worker
759*c8dee2aaSAndroid Build Coastguard Worker    'x86_srcs':      bpfmt(16, strip_non_srcs(defs['hsw'] +
760*c8dee2aaSAndroid Build Coastguard Worker                                             defs['skx'])),
761*c8dee2aaSAndroid Build Coastguard Worker
762*c8dee2aaSAndroid Build Coastguard Worker    'gm_includes'       : bpfmt(8, gm_includes),
763*c8dee2aaSAndroid Build Coastguard Worker    'gm_srcs'           : bpfmt(8, gm_srcs),
764*c8dee2aaSAndroid Build Coastguard Worker
765*c8dee2aaSAndroid Build Coastguard Worker    'test_minus_gm_includes' : bpfmt(8, test_minus_gm_includes),
766*c8dee2aaSAndroid Build Coastguard Worker    'test_minus_gm_srcs'     : bpfmt(8, test_minus_gm_srcs),
767*c8dee2aaSAndroid Build Coastguard Worker
768*c8dee2aaSAndroid Build Coastguard Worker    'dm_includes'       : bpfmt(8, dm_includes),
769*c8dee2aaSAndroid Build Coastguard Worker    'dm_srcs'           : bpfmt(8, dm_srcs),
770*c8dee2aaSAndroid Build Coastguard Worker
771*c8dee2aaSAndroid Build Coastguard Worker    'nanobench_includes'    : bpfmt(8, nanobench_includes),
772*c8dee2aaSAndroid Build Coastguard Worker    'nanobench_srcs'        : bpfmt(8, nanobench_srcs),
773*c8dee2aaSAndroid Build Coastguard Worker
774*c8dee2aaSAndroid Build Coastguard Worker    'skqp_sdk_version': skqp_sdk_version,
775*c8dee2aaSAndroid Build Coastguard Worker    'skqp_includes':    bpfmt(8, skqp_includes),
776*c8dee2aaSAndroid Build Coastguard Worker    'skqp_srcs':        bpfmt(8, skqp_srcs),
777*c8dee2aaSAndroid Build Coastguard Worker    'skqp_cflags':      bpfmt(8, skqp_cflags, False),
778*c8dee2aaSAndroid Build Coastguard Worker    'skqp_cflags_cc':   bpfmt(8, skqp_cflags_cc),
779*c8dee2aaSAndroid Build Coastguard Worker
780*c8dee2aaSAndroid Build Coastguard Worker    'android_srcs':  bpfmt(10, android_srcs),
781*c8dee2aaSAndroid Build Coastguard Worker    'linux_srcs':    bpfmt(10, linux_srcs),
782*c8dee2aaSAndroid Build Coastguard Worker    'mac_srcs':      bpfmt(10, mac_srcs),
783*c8dee2aaSAndroid Build Coastguard Worker    'win_srcs':      bpfmt(10, win_srcs),
784*c8dee2aaSAndroid Build Coastguard Worker
785*c8dee2aaSAndroid Build Coastguard Worker    'renderengine_srcs': bpfmt(8, renderengine_srcs),
786*c8dee2aaSAndroid Build Coastguard Worker  }), file=Android_bp)
787