xref: /aosp_15_r20/external/skia/include/codec/SkCodecAnimation.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkCodecAnimation_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkCodecAnimation_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker namespace SkCodecAnimation {
12*c8dee2aaSAndroid Build Coastguard Worker     /**
13*c8dee2aaSAndroid Build Coastguard Worker      *  This specifies how the next frame is based on this frame.
14*c8dee2aaSAndroid Build Coastguard Worker      *
15*c8dee2aaSAndroid Build Coastguard Worker      *  Names are based on the GIF 89a spec.
16*c8dee2aaSAndroid Build Coastguard Worker      *
17*c8dee2aaSAndroid Build Coastguard Worker      *  The numbers correspond to values in a GIF.
18*c8dee2aaSAndroid Build Coastguard Worker      */
19*c8dee2aaSAndroid Build Coastguard Worker     enum class DisposalMethod {
20*c8dee2aaSAndroid Build Coastguard Worker         /**
21*c8dee2aaSAndroid Build Coastguard Worker          *  The next frame should be drawn on top of this one.
22*c8dee2aaSAndroid Build Coastguard Worker          *
23*c8dee2aaSAndroid Build Coastguard Worker          *  In a GIF, a value of 0 (not specified) is also treated as Keep.
24*c8dee2aaSAndroid Build Coastguard Worker          */
25*c8dee2aaSAndroid Build Coastguard Worker         kKeep               = 1,
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker         /**
28*c8dee2aaSAndroid Build Coastguard Worker          *  Similar to Keep, except the area inside this frame's rectangle
29*c8dee2aaSAndroid Build Coastguard Worker          *  should be cleared to the BackGround color (transparent) before
30*c8dee2aaSAndroid Build Coastguard Worker          *  drawing the next frame.
31*c8dee2aaSAndroid Build Coastguard Worker          */
32*c8dee2aaSAndroid Build Coastguard Worker         kRestoreBGColor     = 2,
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker         /**
35*c8dee2aaSAndroid Build Coastguard Worker          *  The next frame should be drawn on top of the previous frame - i.e.
36*c8dee2aaSAndroid Build Coastguard Worker          *  disregarding this one.
37*c8dee2aaSAndroid Build Coastguard Worker          *
38*c8dee2aaSAndroid Build Coastguard Worker          *  In a GIF, a value of 4 is also treated as RestorePrevious.
39*c8dee2aaSAndroid Build Coastguard Worker          */
40*c8dee2aaSAndroid Build Coastguard Worker         kRestorePrevious    = 3,
41*c8dee2aaSAndroid Build Coastguard Worker     };
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     /**
44*c8dee2aaSAndroid Build Coastguard Worker      * How to blend the current frame.
45*c8dee2aaSAndroid Build Coastguard Worker      */
46*c8dee2aaSAndroid Build Coastguard Worker     enum class Blend {
47*c8dee2aaSAndroid Build Coastguard Worker         /**
48*c8dee2aaSAndroid Build Coastguard Worker          *  Blend with the prior frame as if using SkBlendMode::kSrcOver.
49*c8dee2aaSAndroid Build Coastguard Worker          */
50*c8dee2aaSAndroid Build Coastguard Worker         kSrcOver,
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         /**
53*c8dee2aaSAndroid Build Coastguard Worker          *  Blend with the prior frame as if using SkBlendMode::kSrc.
54*c8dee2aaSAndroid Build Coastguard Worker          *
55*c8dee2aaSAndroid Build Coastguard Worker          *  This frame's pixels replace the destination pixels.
56*c8dee2aaSAndroid Build Coastguard Worker          */
57*c8dee2aaSAndroid Build Coastguard Worker         kSrc,
58*c8dee2aaSAndroid Build Coastguard Worker     };
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkCodecAnimation
61*c8dee2aaSAndroid Build Coastguard Worker #endif // SkCodecAnimation_DEFINED
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