xref: /aosp_15_r20/external/skia/include/effects/SkDashPathEffect.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2006 The Android Open Source Project
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkDashPathEffect_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkDashPathEffect_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker class SkPathEffect;
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkDashPathEffect {
18*c8dee2aaSAndroid Build Coastguard Worker public:
19*c8dee2aaSAndroid Build Coastguard Worker     /** intervals: array containing an even number of entries (>=2), with
20*c8dee2aaSAndroid Build Coastguard Worker          the even indices specifying the length of "on" intervals, and the odd
21*c8dee2aaSAndroid Build Coastguard Worker          indices specifying the length of "off" intervals. This array will be
22*c8dee2aaSAndroid Build Coastguard Worker          copied in Make, and can be disposed of freely after.
23*c8dee2aaSAndroid Build Coastguard Worker         count: number of elements in the intervals array
24*c8dee2aaSAndroid Build Coastguard Worker         phase: offset into the intervals array (mod the sum of all of the
25*c8dee2aaSAndroid Build Coastguard Worker          intervals).
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker         For example: if intervals[] = {10, 20}, count = 2, and phase = 25,
28*c8dee2aaSAndroid Build Coastguard Worker          this will set up a dashed path like so:
29*c8dee2aaSAndroid Build Coastguard Worker          5 pixels off
30*c8dee2aaSAndroid Build Coastguard Worker          10 pixels on
31*c8dee2aaSAndroid Build Coastguard Worker          20 pixels off
32*c8dee2aaSAndroid Build Coastguard Worker          10 pixels on
33*c8dee2aaSAndroid Build Coastguard Worker          20 pixels off
34*c8dee2aaSAndroid Build Coastguard Worker          ...
35*c8dee2aaSAndroid Build Coastguard Worker         A phase of -5, 25, 55, 85, etc. would all result in the same path,
36*c8dee2aaSAndroid Build Coastguard Worker          because the sum of all the intervals is 30.
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker         Note: only affects stroked paths.
39*c8dee2aaSAndroid Build Coastguard Worker     */
40*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkPathEffect> Make(const SkScalar intervals[], int count, SkScalar phase);
41*c8dee2aaSAndroid Build Coastguard Worker };
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker #endif
44