xref: /aosp_15_r20/external/skia/include/encode/SkWebpEncoder.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkWebpEncoder_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkWebpEncoder_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSpan.h" // IWYU pragma: keep
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkEncoder.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap;
17*c8dee2aaSAndroid Build Coastguard Worker class SkWStream;
18*c8dee2aaSAndroid Build Coastguard Worker class SkData;
19*c8dee2aaSAndroid Build Coastguard Worker class GrDirectContext;
20*c8dee2aaSAndroid Build Coastguard Worker class SkImage;
21*c8dee2aaSAndroid Build Coastguard Worker struct skcms_ICCProfile;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker namespace SkWebpEncoder {
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker enum class Compression {
26*c8dee2aaSAndroid Build Coastguard Worker     kLossy,
27*c8dee2aaSAndroid Build Coastguard Worker     kLossless,
28*c8dee2aaSAndroid Build Coastguard Worker };
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker struct SK_API Options {
31*c8dee2aaSAndroid Build Coastguard Worker     /**
32*c8dee2aaSAndroid Build Coastguard Worker      *  |fCompression| determines whether we will use webp lossy or lossless compression.
33*c8dee2aaSAndroid Build Coastguard Worker      *
34*c8dee2aaSAndroid Build Coastguard Worker      *  |fQuality| must be in [0.0f, 100.0f].
35*c8dee2aaSAndroid Build Coastguard Worker      *  If |fCompression| is kLossy, |fQuality| corresponds to the visual quality of the
36*c8dee2aaSAndroid Build Coastguard Worker      *  encoding.  Decreasing the quality will result in a smaller encoded image.
37*c8dee2aaSAndroid Build Coastguard Worker      *  If |fCompression| is kLossless, |fQuality| corresponds to the amount of effort
38*c8dee2aaSAndroid Build Coastguard Worker      *  put into the encoding.  Lower values will compress faster into larger files,
39*c8dee2aaSAndroid Build Coastguard Worker      *  while larger values will compress slower into smaller files.
40*c8dee2aaSAndroid Build Coastguard Worker      *
41*c8dee2aaSAndroid Build Coastguard Worker      *  This scheme is designed to match the libwebp API.
42*c8dee2aaSAndroid Build Coastguard Worker      */
43*c8dee2aaSAndroid Build Coastguard Worker     Compression fCompression = Compression::kLossy;
44*c8dee2aaSAndroid Build Coastguard Worker     float fQuality = 100.0f;
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     /**
47*c8dee2aaSAndroid Build Coastguard Worker      * An optional ICC profile to override the default behavior.
48*c8dee2aaSAndroid Build Coastguard Worker      *
49*c8dee2aaSAndroid Build Coastguard Worker      * The default behavior is to generate an ICC profile using a primary matrix and
50*c8dee2aaSAndroid Build Coastguard Worker      * analytic transfer function. If the color space of |src| cannot be represented
51*c8dee2aaSAndroid Build Coastguard Worker      * in this way (e.g, it is HLG or PQ), then no profile will be embedded.
52*c8dee2aaSAndroid Build Coastguard Worker      */
53*c8dee2aaSAndroid Build Coastguard Worker     const skcms_ICCProfile* fICCProfile = nullptr;
54*c8dee2aaSAndroid Build Coastguard Worker     const char* fICCProfileDescription = nullptr;
55*c8dee2aaSAndroid Build Coastguard Worker };
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker /**
58*c8dee2aaSAndroid Build Coastguard Worker  *  Encode the |src| pixels to the |dst| stream.
59*c8dee2aaSAndroid Build Coastguard Worker  *  |options| may be used to control the encoding behavior.
60*c8dee2aaSAndroid Build Coastguard Worker  *
61*c8dee2aaSAndroid Build Coastguard Worker  *  Returns true on success.  Returns false on an invalid or unsupported |src|.
62*c8dee2aaSAndroid Build Coastguard Worker  */
63*c8dee2aaSAndroid Build Coastguard Worker SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options);
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker /**
66*c8dee2aaSAndroid Build Coastguard Worker *  Encode the provided image and return the resulting bytes. If the image was created as
67*c8dee2aaSAndroid Build Coastguard Worker *  a texture-backed image on a GPU context, that |ctx| must be provided so the pixels
68*c8dee2aaSAndroid Build Coastguard Worker *  can be read before being encoded. For raster-backed images, |ctx| can be nullptr.
69*c8dee2aaSAndroid Build Coastguard Worker *  |options| may be used to control the encoding behavior.
70*c8dee2aaSAndroid Build Coastguard Worker *
71*c8dee2aaSAndroid Build Coastguard Worker *  Returns nullptr if the pixels could not be read or encoding otherwise fails.
72*c8dee2aaSAndroid Build Coastguard Worker */
73*c8dee2aaSAndroid Build Coastguard Worker SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options);
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker /**
76*c8dee2aaSAndroid Build Coastguard Worker  *  Encode the |src| frames to the |dst| stream.
77*c8dee2aaSAndroid Build Coastguard Worker  *  |options| may be used to control the encoding behavior.
78*c8dee2aaSAndroid Build Coastguard Worker  *
79*c8dee2aaSAndroid Build Coastguard Worker  *  The size of the first frame will be used as the canvas size. If any other frame does
80*c8dee2aaSAndroid Build Coastguard Worker  *  not match the canvas size, this is an error.
81*c8dee2aaSAndroid Build Coastguard Worker  *
82*c8dee2aaSAndroid Build Coastguard Worker  *  Returns true on success.  Returns false on an invalid or unsupported |src|.
83*c8dee2aaSAndroid Build Coastguard Worker  *
84*c8dee2aaSAndroid Build Coastguard Worker  *  Note: libwebp API also supports set background color, loop limit and customize
85*c8dee2aaSAndroid Build Coastguard Worker  *  lossy/lossless for each frame. These could be added later as needed.
86*c8dee2aaSAndroid Build Coastguard Worker  */
87*c8dee2aaSAndroid Build Coastguard Worker SK_API bool EncodeAnimated(SkWStream* dst,
88*c8dee2aaSAndroid Build Coastguard Worker                            SkSpan<const SkEncoder::Frame> src,
89*c8dee2aaSAndroid Build Coastguard Worker                            const Options& options);
90*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkWebpEncoder
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker #endif
93