1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkWebpEncoder_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkWebpEncoder_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSpan.h" // IWYU pragma: keep 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkEncoder.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap; 17*c8dee2aaSAndroid Build Coastguard Worker class SkWStream; 18*c8dee2aaSAndroid Build Coastguard Worker class SkData; 19*c8dee2aaSAndroid Build Coastguard Worker class GrDirectContext; 20*c8dee2aaSAndroid Build Coastguard Worker class SkImage; 21*c8dee2aaSAndroid Build Coastguard Worker struct skcms_ICCProfile; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker namespace SkWebpEncoder { 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker enum class Compression { 26*c8dee2aaSAndroid Build Coastguard Worker kLossy, 27*c8dee2aaSAndroid Build Coastguard Worker kLossless, 28*c8dee2aaSAndroid Build Coastguard Worker }; 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker struct SK_API Options { 31*c8dee2aaSAndroid Build Coastguard Worker /** 32*c8dee2aaSAndroid Build Coastguard Worker * |fCompression| determines whether we will use webp lossy or lossless compression. 33*c8dee2aaSAndroid Build Coastguard Worker * 34*c8dee2aaSAndroid Build Coastguard Worker * |fQuality| must be in [0.0f, 100.0f]. 35*c8dee2aaSAndroid Build Coastguard Worker * If |fCompression| is kLossy, |fQuality| corresponds to the visual quality of the 36*c8dee2aaSAndroid Build Coastguard Worker * encoding. Decreasing the quality will result in a smaller encoded image. 37*c8dee2aaSAndroid Build Coastguard Worker * If |fCompression| is kLossless, |fQuality| corresponds to the amount of effort 38*c8dee2aaSAndroid Build Coastguard Worker * put into the encoding. Lower values will compress faster into larger files, 39*c8dee2aaSAndroid Build Coastguard Worker * while larger values will compress slower into smaller files. 40*c8dee2aaSAndroid Build Coastguard Worker * 41*c8dee2aaSAndroid Build Coastguard Worker * This scheme is designed to match the libwebp API. 42*c8dee2aaSAndroid Build Coastguard Worker */ 43*c8dee2aaSAndroid Build Coastguard Worker Compression fCompression = Compression::kLossy; 44*c8dee2aaSAndroid Build Coastguard Worker float fQuality = 100.0f; 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker /** 47*c8dee2aaSAndroid Build Coastguard Worker * An optional ICC profile to override the default behavior. 48*c8dee2aaSAndroid Build Coastguard Worker * 49*c8dee2aaSAndroid Build Coastguard Worker * The default behavior is to generate an ICC profile using a primary matrix and 50*c8dee2aaSAndroid Build Coastguard Worker * analytic transfer function. If the color space of |src| cannot be represented 51*c8dee2aaSAndroid Build Coastguard Worker * in this way (e.g, it is HLG or PQ), then no profile will be embedded. 52*c8dee2aaSAndroid Build Coastguard Worker */ 53*c8dee2aaSAndroid Build Coastguard Worker const skcms_ICCProfile* fICCProfile = nullptr; 54*c8dee2aaSAndroid Build Coastguard Worker const char* fICCProfileDescription = nullptr; 55*c8dee2aaSAndroid Build Coastguard Worker }; 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker /** 58*c8dee2aaSAndroid Build Coastguard Worker * Encode the |src| pixels to the |dst| stream. 59*c8dee2aaSAndroid Build Coastguard Worker * |options| may be used to control the encoding behavior. 60*c8dee2aaSAndroid Build Coastguard Worker * 61*c8dee2aaSAndroid Build Coastguard Worker * Returns true on success. Returns false on an invalid or unsupported |src|. 62*c8dee2aaSAndroid Build Coastguard Worker */ 63*c8dee2aaSAndroid Build Coastguard Worker SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options); 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker /** 66*c8dee2aaSAndroid Build Coastguard Worker * Encode the provided image and return the resulting bytes. If the image was created as 67*c8dee2aaSAndroid Build Coastguard Worker * a texture-backed image on a GPU context, that |ctx| must be provided so the pixels 68*c8dee2aaSAndroid Build Coastguard Worker * can be read before being encoded. For raster-backed images, |ctx| can be nullptr. 69*c8dee2aaSAndroid Build Coastguard Worker * |options| may be used to control the encoding behavior. 70*c8dee2aaSAndroid Build Coastguard Worker * 71*c8dee2aaSAndroid Build Coastguard Worker * Returns nullptr if the pixels could not be read or encoding otherwise fails. 72*c8dee2aaSAndroid Build Coastguard Worker */ 73*c8dee2aaSAndroid Build Coastguard Worker SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options); 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker /** 76*c8dee2aaSAndroid Build Coastguard Worker * Encode the |src| frames to the |dst| stream. 77*c8dee2aaSAndroid Build Coastguard Worker * |options| may be used to control the encoding behavior. 78*c8dee2aaSAndroid Build Coastguard Worker * 79*c8dee2aaSAndroid Build Coastguard Worker * The size of the first frame will be used as the canvas size. If any other frame does 80*c8dee2aaSAndroid Build Coastguard Worker * not match the canvas size, this is an error. 81*c8dee2aaSAndroid Build Coastguard Worker * 82*c8dee2aaSAndroid Build Coastguard Worker * Returns true on success. Returns false on an invalid or unsupported |src|. 83*c8dee2aaSAndroid Build Coastguard Worker * 84*c8dee2aaSAndroid Build Coastguard Worker * Note: libwebp API also supports set background color, loop limit and customize 85*c8dee2aaSAndroid Build Coastguard Worker * lossy/lossless for each frame. These could be added later as needed. 86*c8dee2aaSAndroid Build Coastguard Worker */ 87*c8dee2aaSAndroid Build Coastguard Worker SK_API bool EncodeAnimated(SkWStream* dst, 88*c8dee2aaSAndroid Build Coastguard Worker SkSpan<const SkEncoder::Frame> src, 89*c8dee2aaSAndroid Build Coastguard Worker const Options& options); 90*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkWebpEncoder 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker #endif 93