1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_ImageProvider_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_ImageProvider_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker class Recorder; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker /* 19*c8dee2aaSAndroid Build Coastguard Worker * This class provides a centralized location for clients to perform any caching of images 20*c8dee2aaSAndroid Build Coastguard Worker * they desire. Whenever Graphite encounters an SkImage which is not Graphite-backed 21*c8dee2aaSAndroid Build Coastguard Worker * it will call ImageProvider::findOrCreate. The client's derived version of this class should 22*c8dee2aaSAndroid Build Coastguard Worker * return a Graphite-backed version of the provided SkImage that meets the specified 23*c8dee2aaSAndroid Build Coastguard Worker * requirements. 24*c8dee2aaSAndroid Build Coastguard Worker * 25*c8dee2aaSAndroid Build Coastguard Worker * Skia requires that 'findOrCreate' return a Graphite-backed image that preserves the 26*c8dee2aaSAndroid Build Coastguard Worker * dimensions and alpha type of the original image. The bit depth of the 27*c8dee2aaSAndroid Build Coastguard Worker * individual channels can change (e.g., 4444 -> 8888 is allowed) as well as the channels - as 28*c8dee2aaSAndroid Build Coastguard Worker * long as the returned image has a superset of the original image's channels 29*c8dee2aaSAndroid Build Coastguard Worker * (e.g., 565 -> 8888 opaque is allowed). 30*c8dee2aaSAndroid Build Coastguard Worker * 31*c8dee2aaSAndroid Build Coastguard Worker * Wrt mipmapping, the returned image can have different mipmap settings than requested. If 32*c8dee2aaSAndroid Build Coastguard Worker * mipmapping was requested but not returned, the sampling level will be reduced to linear. 33*c8dee2aaSAndroid Build Coastguard Worker * If the requirements are not met by the returned image (modulo the flexibility wrt mipmapping) 34*c8dee2aaSAndroid Build Coastguard Worker * Graphite will drop the draw. 35*c8dee2aaSAndroid Build Coastguard Worker * 36*c8dee2aaSAndroid Build Coastguard Worker * All returned images must be backed by textures that have a TopLeft origin. If Skia is used to 37*c8dee2aaSAndroid Build Coastguard Worker * create the texture (e.g. using makeTextureImage) then this is always guaranteed. If the client 38*c8dee2aaSAndroid Build Coastguard Worker * returns a texture they created themselves and wrapped in Skia, they must ensure that texture has 39*c8dee2aaSAndroid Build Coastguard Worker * a TopLeft origin. 40*c8dee2aaSAndroid Build Coastguard Worker * 41*c8dee2aaSAndroid Build Coastguard Worker * Note: by default, Graphite will not perform any caching of images 42*c8dee2aaSAndroid Build Coastguard Worker * 43*c8dee2aaSAndroid Build Coastguard Worker * Threading concerns: 44*c8dee2aaSAndroid Build Coastguard Worker * If the same ImageProvider is given to multiple Recorders it is up to the 45*c8dee2aaSAndroid Build Coastguard Worker * client to handle any required thread synchronization. This is not limited to just 46*c8dee2aaSAndroid Build Coastguard Worker * restricting access to whatever map a derived class may have but extends to ensuring 47*c8dee2aaSAndroid Build Coastguard Worker * that an image created on one Recorder has had its creation work submitted before it 48*c8dee2aaSAndroid Build Coastguard Worker * is used by any work submitted by another Recording. Please note, this requirement 49*c8dee2aaSAndroid Build Coastguard Worker * (re the submission of creation work and image usage on different threads) is common to all 50*c8dee2aaSAndroid Build Coastguard Worker * graphite SkImages and isn't unique to SkImages returned by the ImageProvider. 51*c8dee2aaSAndroid Build Coastguard Worker * 52*c8dee2aaSAndroid Build Coastguard Worker * TODO(b/240996632): add documentation re shutdown order. 53*c8dee2aaSAndroid Build Coastguard Worker * TODO(b/240997067): add unit tests 54*c8dee2aaSAndroid Build Coastguard Worker */ 55*c8dee2aaSAndroid Build Coastguard Worker class SK_API ImageProvider : public SkRefCnt { 56*c8dee2aaSAndroid Build Coastguard Worker public: 57*c8dee2aaSAndroid Build Coastguard Worker // If the client's derived class already has a Graphite-backed image that has the same 58*c8dee2aaSAndroid Build Coastguard Worker // contents as 'image' and meets the requirements, then it can be returned. 59*c8dee2aaSAndroid Build Coastguard Worker // makeTextureImage can always be called to create an acceptable Graphite-backed image 60*c8dee2aaSAndroid Build Coastguard Worker // which could then be cached. 61*c8dee2aaSAndroid Build Coastguard Worker virtual sk_sp<SkImage> findOrCreate(Recorder* recorder, 62*c8dee2aaSAndroid Build Coastguard Worker const SkImage* image, 63*c8dee2aaSAndroid Build Coastguard Worker SkImage::RequiredProperties) = 0; 64*c8dee2aaSAndroid Build Coastguard Worker }; 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 67*c8dee2aaSAndroid Build Coastguard Worker 68*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_ImageProvider_DEFINED 69