xref: /aosp_15_r20/external/skia/include/gpu/graphite/YUVABackendTextures.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_YUVABackendTextures_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_YUVABackendTextures_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSpan.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkYUVAInfo.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/BackendTexture.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <tuple>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
18*c8dee2aaSAndroid Build Coastguard Worker class Recorder;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker /**
21*c8dee2aaSAndroid Build Coastguard Worker  * A description of a set of BackendTextures that hold the planar data described by a SkYUVAInfo.
22*c8dee2aaSAndroid Build Coastguard Worker  */
23*c8dee2aaSAndroid Build Coastguard Worker class SK_API YUVABackendTextureInfo {
24*c8dee2aaSAndroid Build Coastguard Worker public:
25*c8dee2aaSAndroid Build Coastguard Worker     static constexpr auto kMaxPlanes = SkYUVAInfo::kMaxPlanes;
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker     /** Default YUVABackendTextureInfo is invalid. */
28*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextureInfo() = default;
29*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextureInfo(const YUVABackendTextureInfo&) = default;
30*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextureInfo& operator=(const YUVABackendTextureInfo&) = default;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     /**
33*c8dee2aaSAndroid Build Coastguard Worker      * Initializes a YUVABackendTextureInfo to describe a set of textures that can store the
34*c8dee2aaSAndroid Build Coastguard Worker      * planes indicated by the SkYUVAInfo. The texture dimensions are taken from the SkYUVAInfo's
35*c8dee2aaSAndroid Build Coastguard Worker      * plane dimensions. All the described textures share a common origin. The planar image this
36*c8dee2aaSAndroid Build Coastguard Worker      * describes will be mip mapped if all the textures are individually mip mapped as indicated
37*c8dee2aaSAndroid Build Coastguard Worker      * by Mipmapped. This will produce an invalid result (return false from isValid()) if the
38*c8dee2aaSAndroid Build Coastguard Worker      * passed formats' channels don't agree with SkYUVAInfo.
39*c8dee2aaSAndroid Build Coastguard Worker      */
40*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextureInfo(const Recorder*,
41*c8dee2aaSAndroid Build Coastguard Worker                            const SkYUVAInfo&,
42*c8dee2aaSAndroid Build Coastguard Worker                            SkSpan<const TextureInfo>,
43*c8dee2aaSAndroid Build Coastguard Worker                            Mipmapped);
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const YUVABackendTextureInfo&) const;
46*c8dee2aaSAndroid Build Coastguard Worker     bool operator!=(const YUVABackendTextureInfo& that) const { return !(*this == that); }
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker     /** TextureInfo for the ith plane, or invalid if i >= numPlanes() */
planeTextureInfo(int i)49*c8dee2aaSAndroid Build Coastguard Worker     const TextureInfo& planeTextureInfo(int i) const {
50*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(i >= 0);
51*c8dee2aaSAndroid Build Coastguard Worker         return fPlaneTextureInfos[static_cast<size_t>(i)];
52*c8dee2aaSAndroid Build Coastguard Worker     }
53*c8dee2aaSAndroid Build Coastguard Worker 
yuvaInfo()54*c8dee2aaSAndroid Build Coastguard Worker     const SkYUVAInfo& yuvaInfo() const { return fYUVAInfo; }
55*c8dee2aaSAndroid Build Coastguard Worker 
yuvColorSpace()56*c8dee2aaSAndroid Build Coastguard Worker     SkYUVColorSpace yuvColorSpace() const { return fYUVAInfo.yuvColorSpace(); }
57*c8dee2aaSAndroid Build Coastguard Worker 
mipmapped()58*c8dee2aaSAndroid Build Coastguard Worker     Mipmapped mipmapped() const { return fMipmapped; }
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker     /** The number of planes, 0 if this YUVABackendTextureInfo is invalid. */
numPlanes()61*c8dee2aaSAndroid Build Coastguard Worker     int numPlanes() const { return fYUVAInfo.numPlanes(); }
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     /**
64*c8dee2aaSAndroid Build Coastguard Worker      * Returns true if this has been configured with a valid SkYUVAInfo with compatible texture
65*c8dee2aaSAndroid Build Coastguard Worker      * formats.
66*c8dee2aaSAndroid Build Coastguard Worker      */
isValid()67*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const { return fYUVAInfo.isValid(); }
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     /**
70*c8dee2aaSAndroid Build Coastguard Worker      * Computes a YUVALocations representation of the planar layout. The result is guaranteed to be
71*c8dee2aaSAndroid Build Coastguard Worker      * valid if this->isValid().
72*c8dee2aaSAndroid Build Coastguard Worker      */
73*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo::YUVALocations toYUVALocations() const;
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker private:
76*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo fYUVAInfo;
77*c8dee2aaSAndroid Build Coastguard Worker     std::array<TextureInfo, kMaxPlanes> fPlaneTextureInfos;
78*c8dee2aaSAndroid Build Coastguard Worker     std::array<uint32_t, kMaxPlanes> fPlaneChannelMasks;
79*c8dee2aaSAndroid Build Coastguard Worker     Mipmapped fMipmapped = Mipmapped::kNo;
80*c8dee2aaSAndroid Build Coastguard Worker };
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker /**
83*c8dee2aaSAndroid Build Coastguard Worker  * A set of BackendTextures that hold the planar data for an image described a SkYUVAInfo.
84*c8dee2aaSAndroid Build Coastguard Worker  */
85*c8dee2aaSAndroid Build Coastguard Worker class SK_API YUVABackendTextures {
86*c8dee2aaSAndroid Build Coastguard Worker public:
87*c8dee2aaSAndroid Build Coastguard Worker     static constexpr auto kMaxPlanes = SkYUVAInfo::kMaxPlanes;
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextures() = default;
90*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextures(const YUVABackendTextures&) = delete;
91*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextures& operator=(const YUVABackendTextures&) = delete;
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker     /**
94*c8dee2aaSAndroid Build Coastguard Worker      * Initializes a YUVABackendTextures object from a set of textures that store the planes
95*c8dee2aaSAndroid Build Coastguard Worker      * indicated by the SkYUVAInfo. This will produce an invalid result (return false from
96*c8dee2aaSAndroid Build Coastguard Worker      * isValid()) if the passed texture formats' channels don't agree with SkYUVAInfo.
97*c8dee2aaSAndroid Build Coastguard Worker      */
98*c8dee2aaSAndroid Build Coastguard Worker     YUVABackendTextures(const Recorder*,
99*c8dee2aaSAndroid Build Coastguard Worker                         const SkYUVAInfo&,
100*c8dee2aaSAndroid Build Coastguard Worker                         SkSpan<const BackendTexture>);
101*c8dee2aaSAndroid Build Coastguard Worker 
planeTextures()102*c8dee2aaSAndroid Build Coastguard Worker     SkSpan<const BackendTexture> planeTextures() const {
103*c8dee2aaSAndroid Build Coastguard Worker         return SkSpan<const BackendTexture>(fPlaneTextures);
104*c8dee2aaSAndroid Build Coastguard Worker     }
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker     /** BackendTexture for the ith plane, or invalid if i >= numPlanes() */
planeTexture(int i)107*c8dee2aaSAndroid Build Coastguard Worker     BackendTexture planeTexture(int i) const {
108*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(i >= 0);
109*c8dee2aaSAndroid Build Coastguard Worker         return fPlaneTextures[static_cast<size_t>(i)];
110*c8dee2aaSAndroid Build Coastguard Worker     }
111*c8dee2aaSAndroid Build Coastguard Worker 
yuvaInfo()112*c8dee2aaSAndroid Build Coastguard Worker     const SkYUVAInfo& yuvaInfo() const { return fYUVAInfo; }
113*c8dee2aaSAndroid Build Coastguard Worker 
yuvColorSpace()114*c8dee2aaSAndroid Build Coastguard Worker     SkYUVColorSpace yuvColorSpace() const { return fYUVAInfo.yuvColorSpace(); }
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     /** The number of planes, 0 if this YUVABackendTextureInfo is invalid. */
numPlanes()117*c8dee2aaSAndroid Build Coastguard Worker     int numPlanes() const { return fYUVAInfo.numPlanes(); }
118*c8dee2aaSAndroid Build Coastguard Worker 
119*c8dee2aaSAndroid Build Coastguard Worker     /**
120*c8dee2aaSAndroid Build Coastguard Worker      * Returns true if this has been configured with a valid SkYUVAInfo with compatible texture
121*c8dee2aaSAndroid Build Coastguard Worker      * formats.
122*c8dee2aaSAndroid Build Coastguard Worker      */
isValid()123*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const { return fYUVAInfo.isValid(); }
124*c8dee2aaSAndroid Build Coastguard Worker 
125*c8dee2aaSAndroid Build Coastguard Worker     /**
126*c8dee2aaSAndroid Build Coastguard Worker      * Computes a YUVALocations representation of the planar layout. The result is guaranteed to be
127*c8dee2aaSAndroid Build Coastguard Worker      * valid if this->isValid().
128*c8dee2aaSAndroid Build Coastguard Worker      */
129*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo::YUVALocations toYUVALocations() const;
130*c8dee2aaSAndroid Build Coastguard Worker 
131*c8dee2aaSAndroid Build Coastguard Worker private:
132*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo fYUVAInfo;
133*c8dee2aaSAndroid Build Coastguard Worker     std::array<BackendTexture, kMaxPlanes> fPlaneTextures;
134*c8dee2aaSAndroid Build Coastguard Worker     std::array<uint32_t, kMaxPlanes> fPlaneChannelMasks;
135*c8dee2aaSAndroid Build Coastguard Worker };
136*c8dee2aaSAndroid Build Coastguard Worker 
137*c8dee2aaSAndroid Build Coastguard Worker }  // End of namespace skgpu::graphite
138*c8dee2aaSAndroid Build Coastguard Worker 
139*c8dee2aaSAndroid Build Coastguard Worker #endif  // skgpu_graphite_YUVABackendTextures_DEFINED
140