1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkMacros_DEFINED 8*c8dee2aaSAndroid Build Coastguard Worker #define SkMacros_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h" // IWYU pragma: keep 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker /* 13*c8dee2aaSAndroid Build Coastguard Worker * Usage: SK_MACRO_CONCAT(a, b) to construct the symbol ab 14*c8dee2aaSAndroid Build Coastguard Worker * 15*c8dee2aaSAndroid Build Coastguard Worker * SK_MACRO_CONCAT_IMPL_PRIV just exists to make this work. Do not use directly 16*c8dee2aaSAndroid Build Coastguard Worker * 17*c8dee2aaSAndroid Build Coastguard Worker */ 18*c8dee2aaSAndroid Build Coastguard Worker #define SK_MACRO_CONCAT(X, Y) SK_MACRO_CONCAT_IMPL_PRIV(X, Y) 19*c8dee2aaSAndroid Build Coastguard Worker #define SK_MACRO_CONCAT_IMPL_PRIV(X, Y) X ## Y 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker /* 22*c8dee2aaSAndroid Build Coastguard Worker * Usage: SK_MACRO_APPEND_LINE(foo) to make foo123, where 123 is the current 23*c8dee2aaSAndroid Build Coastguard Worker * line number. Easy way to construct 24*c8dee2aaSAndroid Build Coastguard Worker * unique names for local functions or 25*c8dee2aaSAndroid Build Coastguard Worker * variables. 26*c8dee2aaSAndroid Build Coastguard Worker */ 27*c8dee2aaSAndroid Build Coastguard Worker #define SK_MACRO_APPEND_LINE(name) SK_MACRO_CONCAT(name, __LINE__) 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker #define SK_MACRO_APPEND_COUNTER(name) SK_MACRO_CONCAT(name, __COUNTER__) 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////// 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Worker // Can be used to bracket data types that must be dense/packed, e.g. hash keys. 34*c8dee2aaSAndroid Build Coastguard Worker #if defined(__clang__) // This should work on GCC too, but GCC diagnostic pop didn't seem to work! 35*c8dee2aaSAndroid Build Coastguard Worker #define SK_BEGIN_REQUIRE_DENSE _Pragma("GCC diagnostic push") \ 36*c8dee2aaSAndroid Build Coastguard Worker _Pragma("GCC diagnostic error \"-Wpadded\"") 37*c8dee2aaSAndroid Build Coastguard Worker #define SK_END_REQUIRE_DENSE _Pragma("GCC diagnostic pop") 38*c8dee2aaSAndroid Build Coastguard Worker #else 39*c8dee2aaSAndroid Build Coastguard Worker #define SK_BEGIN_REQUIRE_DENSE 40*c8dee2aaSAndroid Build Coastguard Worker #define SK_END_REQUIRE_DENSE 41*c8dee2aaSAndroid Build Coastguard Worker #endif 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker #if defined(__clang__) && defined(__has_feature) 44*c8dee2aaSAndroid Build Coastguard Worker // Some compilers have a preprocessor that does not appear to do short-circuit 45*c8dee2aaSAndroid Build Coastguard Worker // evaluation as expected 46*c8dee2aaSAndroid Build Coastguard Worker #if __has_feature(leak_sanitizer) || __has_feature(address_sanitizer) 47*c8dee2aaSAndroid Build Coastguard Worker // Chrome had issues if we tried to include lsan_interface.h ourselves. 48*c8dee2aaSAndroid Build Coastguard Worker // https://github.com/llvm/llvm-project/blob/10a35632d55bb05004fe3d0c2d4432bb74897ee7/compiler-rt/include/sanitizer/lsan_interface.h#L26 49*c8dee2aaSAndroid Build Coastguard Worker extern "C" { 50*c8dee2aaSAndroid Build Coastguard Worker void __lsan_ignore_object(const void *p); 51*c8dee2aaSAndroid Build Coastguard Worker } 52*c8dee2aaSAndroid Build Coastguard Worker #define SK_INTENTIONALLY_LEAKED(X) __lsan_ignore_object(X) 53*c8dee2aaSAndroid Build Coastguard Worker #else 54*c8dee2aaSAndroid Build Coastguard Worker #define SK_INTENTIONALLY_LEAKED(X) ((void)0) 55*c8dee2aaSAndroid Build Coastguard Worker #endif 56*c8dee2aaSAndroid Build Coastguard Worker #else 57*c8dee2aaSAndroid Build Coastguard Worker #define SK_INTENTIONALLY_LEAKED(X) ((void)0) 58*c8dee2aaSAndroid Build Coastguard Worker #endif 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker #define SK_INIT_TO_AVOID_WARNING = 0 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////// 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Worker /** 65*c8dee2aaSAndroid Build Coastguard Worker * Defines overloaded bitwise operators to make it easier to use an enum as a 66*c8dee2aaSAndroid Build Coastguard Worker * bitfield. 67*c8dee2aaSAndroid Build Coastguard Worker */ 68*c8dee2aaSAndroid Build Coastguard Worker #define SK_MAKE_BITFIELD_OPS(X) \ 69*c8dee2aaSAndroid Build Coastguard Worker inline X operator ~(X a) { \ 70*c8dee2aaSAndroid Build Coastguard Worker using U = std::underlying_type_t<X>; \ 71*c8dee2aaSAndroid Build Coastguard Worker return (X) (~static_cast<U>(a)); \ 72*c8dee2aaSAndroid Build Coastguard Worker } \ 73*c8dee2aaSAndroid Build Coastguard Worker inline X operator |(X a, X b) { \ 74*c8dee2aaSAndroid Build Coastguard Worker using U = std::underlying_type_t<X>; \ 75*c8dee2aaSAndroid Build Coastguard Worker return (X) (static_cast<U>(a) | static_cast<U>(b)); \ 76*c8dee2aaSAndroid Build Coastguard Worker } \ 77*c8dee2aaSAndroid Build Coastguard Worker inline X& operator |=(X& a, X b) { \ 78*c8dee2aaSAndroid Build Coastguard Worker return (a = a | b); \ 79*c8dee2aaSAndroid Build Coastguard Worker } \ 80*c8dee2aaSAndroid Build Coastguard Worker inline X operator &(X a, X b) { \ 81*c8dee2aaSAndroid Build Coastguard Worker using U = std::underlying_type_t<X>; \ 82*c8dee2aaSAndroid Build Coastguard Worker return (X) (static_cast<U>(a) & static_cast<U>(b)); \ 83*c8dee2aaSAndroid Build Coastguard Worker } \ 84*c8dee2aaSAndroid Build Coastguard Worker inline X& operator &=(X& a, X b) { \ 85*c8dee2aaSAndroid Build Coastguard Worker return (a = a & b); \ 86*c8dee2aaSAndroid Build Coastguard Worker } 87*c8dee2aaSAndroid Build Coastguard Worker 88*c8dee2aaSAndroid Build Coastguard Worker #define SK_DECL_BITFIELD_OPS_FRIENDS(X) \ 89*c8dee2aaSAndroid Build Coastguard Worker friend X operator ~(X a); \ 90*c8dee2aaSAndroid Build Coastguard Worker friend X operator |(X a, X b); \ 91*c8dee2aaSAndroid Build Coastguard Worker friend X& operator |=(X& a, X b); \ 92*c8dee2aaSAndroid Build Coastguard Worker \ 93*c8dee2aaSAndroid Build Coastguard Worker friend X operator &(X a, X b); \ 94*c8dee2aaSAndroid Build Coastguard Worker friend X& operator &=(X& a, X b); 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard Worker /** 97*c8dee2aaSAndroid Build Coastguard Worker * Wraps a C++11 enum that we use as a bitfield, and enables a limited amount of 98*c8dee2aaSAndroid Build Coastguard Worker * masking with type safety. Instantiated with the ~ operator. 99*c8dee2aaSAndroid Build Coastguard Worker */ 100*c8dee2aaSAndroid Build Coastguard Worker template<typename TFlags> class SkTFlagsMask { 101*c8dee2aaSAndroid Build Coastguard Worker public: SkTFlagsMask(TFlags value)102*c8dee2aaSAndroid Build Coastguard Worker constexpr explicit SkTFlagsMask(TFlags value) : SkTFlagsMask(static_cast<int>(value)) {} SkTFlagsMask(int value)103*c8dee2aaSAndroid Build Coastguard Worker constexpr explicit SkTFlagsMask(int value) : fValue(value) {} value()104*c8dee2aaSAndroid Build Coastguard Worker constexpr int value() const { return fValue; } 105*c8dee2aaSAndroid Build Coastguard Worker private: 106*c8dee2aaSAndroid Build Coastguard Worker const int fValue; 107*c8dee2aaSAndroid Build Coastguard Worker }; 108*c8dee2aaSAndroid Build Coastguard Worker 109*c8dee2aaSAndroid Build Coastguard Worker /** 110*c8dee2aaSAndroid Build Coastguard Worker * Defines bitwise operators that make it possible to use an enum class as a 111*c8dee2aaSAndroid Build Coastguard Worker * basic bitfield. 112*c8dee2aaSAndroid Build Coastguard Worker */ 113*c8dee2aaSAndroid Build Coastguard Worker #define SK_MAKE_BITFIELD_CLASS_OPS(X) \ 114*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr SkTFlagsMask<X> operator~(X a) { \ 115*c8dee2aaSAndroid Build Coastguard Worker return SkTFlagsMask<X>(~static_cast<int>(a)); \ 116*c8dee2aaSAndroid Build Coastguard Worker } \ 117*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr X operator|(X a, X b) { \ 118*c8dee2aaSAndroid Build Coastguard Worker return static_cast<X>(static_cast<int>(a) | static_cast<int>(b)); \ 119*c8dee2aaSAndroid Build Coastguard Worker } \ 120*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] inline X& operator|=(X& a, X b) { \ 121*c8dee2aaSAndroid Build Coastguard Worker return (a = a | b); \ 122*c8dee2aaSAndroid Build Coastguard Worker } \ 123*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr bool operator&(X a, X b) { \ 124*c8dee2aaSAndroid Build Coastguard Worker return SkToBool(static_cast<int>(a) & static_cast<int>(b)); \ 125*c8dee2aaSAndroid Build Coastguard Worker } \ 126*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr SkTFlagsMask<X> operator|(SkTFlagsMask<X> a, SkTFlagsMask<X> b) { \ 127*c8dee2aaSAndroid Build Coastguard Worker return SkTFlagsMask<X>(a.value() | b.value()); \ 128*c8dee2aaSAndroid Build Coastguard Worker } \ 129*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr SkTFlagsMask<X> operator|(SkTFlagsMask<X> a, X b) { \ 130*c8dee2aaSAndroid Build Coastguard Worker return SkTFlagsMask<X>(a.value() | static_cast<int>(b)); \ 131*c8dee2aaSAndroid Build Coastguard Worker } \ 132*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr SkTFlagsMask<X> operator|(X a, SkTFlagsMask<X> b) { \ 133*c8dee2aaSAndroid Build Coastguard Worker return SkTFlagsMask<X>(static_cast<int>(a) | b.value()); \ 134*c8dee2aaSAndroid Build Coastguard Worker } \ 135*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr X operator&(SkTFlagsMask<X> a, SkTFlagsMask<X> b) { \ 136*c8dee2aaSAndroid Build Coastguard Worker return static_cast<X>(a.value() & b.value()); \ 137*c8dee2aaSAndroid Build Coastguard Worker } \ 138*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr X operator&(SkTFlagsMask<X> a, X b) { \ 139*c8dee2aaSAndroid Build Coastguard Worker return static_cast<X>(a.value() & static_cast<int>(b)); \ 140*c8dee2aaSAndroid Build Coastguard Worker } \ 141*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] constexpr X operator&(X a, SkTFlagsMask<X> b) { \ 142*c8dee2aaSAndroid Build Coastguard Worker return static_cast<X>(static_cast<int>(a) & b.value()); \ 143*c8dee2aaSAndroid Build Coastguard Worker } \ 144*c8dee2aaSAndroid Build Coastguard Worker [[maybe_unused]] inline X& operator&=(X& a, SkTFlagsMask<X> b) { \ 145*c8dee2aaSAndroid Build Coastguard Worker return (a = a & b); \ 146*c8dee2aaSAndroid Build Coastguard Worker } \ 147*c8dee2aaSAndroid Build Coastguard Worker 148*c8dee2aaSAndroid Build Coastguard Worker #define SK_DECL_BITFIELD_CLASS_OPS_FRIENDS(X) \ 149*c8dee2aaSAndroid Build Coastguard Worker friend constexpr SkTFlagsMask<X> operator ~(X); \ 150*c8dee2aaSAndroid Build Coastguard Worker friend constexpr X operator |(X, X); \ 151*c8dee2aaSAndroid Build Coastguard Worker friend X& operator |=(X&, X); \ 152*c8dee2aaSAndroid Build Coastguard Worker friend constexpr bool operator &(X, X); \ 153*c8dee2aaSAndroid Build Coastguard Worker friend constexpr SkTFlagsMask<X> operator|(SkTFlagsMask<X>, SkTFlagsMask<X>); \ 154*c8dee2aaSAndroid Build Coastguard Worker friend constexpr SkTFlagsMask<X> operator|(SkTFlagsMask<X>, X); \ 155*c8dee2aaSAndroid Build Coastguard Worker friend constexpr SkTFlagsMask<X> operator|(X, SkTFlagsMask<X>); \ 156*c8dee2aaSAndroid Build Coastguard Worker friend constexpr X operator&(SkTFlagsMask<X>, SkTFlagsMask<X>); \ 157*c8dee2aaSAndroid Build Coastguard Worker friend constexpr X operator&(SkTFlagsMask<X>, X); \ 158*c8dee2aaSAndroid Build Coastguard Worker friend constexpr X operator&(X, SkTFlagsMask<X>); \ 159*c8dee2aaSAndroid Build Coastguard Worker friend X& operator &=(X&, SkTFlagsMask<X>) 160*c8dee2aaSAndroid Build Coastguard Worker 161*c8dee2aaSAndroid Build Coastguard Worker #endif // SkMacros_DEFINED 162