1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include <jni.h>
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "modules/jetski/src/Utils.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/include/Skottie.h"
12*c8dee2aaSAndroid Build Coastguard Worker
13*c8dee2aaSAndroid Build Coastguard Worker using namespace skottie;
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker namespace {
16*c8dee2aaSAndroid Build Coastguard Worker
Animation_Create(JNIEnv * env,jobject,jstring jjson)17*c8dee2aaSAndroid Build Coastguard Worker static jlong Animation_Create(JNIEnv* env, jobject, jstring jjson) {
18*c8dee2aaSAndroid Build Coastguard Worker const jetski::utils::CString cstr(env, jjson);
19*c8dee2aaSAndroid Build Coastguard Worker
20*c8dee2aaSAndroid Build Coastguard Worker // TODO: more builder opts
21*c8dee2aaSAndroid Build Coastguard Worker auto animation = Animation::Builder().make(cstr, strlen(cstr));
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker return reinterpret_cast<jlong>(animation.release());
24*c8dee2aaSAndroid Build Coastguard Worker }
25*c8dee2aaSAndroid Build Coastguard Worker
Animation_Release(JNIEnv,jobject,jlong native_animation)26*c8dee2aaSAndroid Build Coastguard Worker static void Animation_Release(JNIEnv, jobject, jlong native_animation) {
27*c8dee2aaSAndroid Build Coastguard Worker SkSafeUnref(reinterpret_cast<Animation*>(native_animation));
28*c8dee2aaSAndroid Build Coastguard Worker }
29*c8dee2aaSAndroid Build Coastguard Worker
Animation_GetDuration(JNIEnv,jobject,jlong native_animation)30*c8dee2aaSAndroid Build Coastguard Worker static jdouble Animation_GetDuration(JNIEnv, jobject, jlong native_animation) {
31*c8dee2aaSAndroid Build Coastguard Worker const auto* animation = reinterpret_cast<const Animation*>(native_animation);
32*c8dee2aaSAndroid Build Coastguard Worker return animation ? animation->duration() : 0;
33*c8dee2aaSAndroid Build Coastguard Worker }
34*c8dee2aaSAndroid Build Coastguard Worker
Animation_GetFrameCnt(JNIEnv,jobject,jlong native_animation)35*c8dee2aaSAndroid Build Coastguard Worker static jdouble Animation_GetFrameCnt(JNIEnv, jobject, jlong native_animation) {
36*c8dee2aaSAndroid Build Coastguard Worker const auto* animation = reinterpret_cast<const Animation*>(native_animation);
37*c8dee2aaSAndroid Build Coastguard Worker return animation ? animation->outPoint() : 0;
38*c8dee2aaSAndroid Build Coastguard Worker }
39*c8dee2aaSAndroid Build Coastguard Worker
Animation_GetWidth(JNIEnv,jobject,jlong native_animation)40*c8dee2aaSAndroid Build Coastguard Worker static jfloat Animation_GetWidth(JNIEnv, jobject, jlong native_animation) {
41*c8dee2aaSAndroid Build Coastguard Worker const auto* animation = reinterpret_cast<const Animation*>(native_animation);
42*c8dee2aaSAndroid Build Coastguard Worker return animation ? animation->size().width() : 0;
43*c8dee2aaSAndroid Build Coastguard Worker }
44*c8dee2aaSAndroid Build Coastguard Worker
Animation_GetHeight(JNIEnv,jobject,jlong native_animation)45*c8dee2aaSAndroid Build Coastguard Worker static jfloat Animation_GetHeight(JNIEnv, jobject, jlong native_animation) {
46*c8dee2aaSAndroid Build Coastguard Worker const auto* animation = reinterpret_cast<const Animation*>(native_animation);
47*c8dee2aaSAndroid Build Coastguard Worker return animation ? animation->size().height() : 0;
48*c8dee2aaSAndroid Build Coastguard Worker }
49*c8dee2aaSAndroid Build Coastguard Worker
Animation_SeekFrame(JNIEnv,jobject,jlong native_animation,jdouble frame)50*c8dee2aaSAndroid Build Coastguard Worker static void Animation_SeekFrame(JNIEnv, jobject, jlong native_animation, jdouble frame) {
51*c8dee2aaSAndroid Build Coastguard Worker if (auto* animation = reinterpret_cast<Animation*>(native_animation)) {
52*c8dee2aaSAndroid Build Coastguard Worker animation->seekFrame(frame);
53*c8dee2aaSAndroid Build Coastguard Worker }
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker
Animation_SeekTime(JNIEnv,jobject,jlong native_animation,jdouble t)56*c8dee2aaSAndroid Build Coastguard Worker static void Animation_SeekTime(JNIEnv, jobject, jlong native_animation, jdouble t) {
57*c8dee2aaSAndroid Build Coastguard Worker if (auto* animation = reinterpret_cast<Animation*>(native_animation)) {
58*c8dee2aaSAndroid Build Coastguard Worker animation->seekFrameTime(t);
59*c8dee2aaSAndroid Build Coastguard Worker }
60*c8dee2aaSAndroid Build Coastguard Worker }
61*c8dee2aaSAndroid Build Coastguard Worker
Animation_Render(JNIEnv,jobject,jlong native_animation,jlong native_canvas)62*c8dee2aaSAndroid Build Coastguard Worker static void Animation_Render(JNIEnv, jobject, jlong native_animation, jlong native_canvas) {
63*c8dee2aaSAndroid Build Coastguard Worker const auto* animation = reinterpret_cast<const Animation*>(native_animation);
64*c8dee2aaSAndroid Build Coastguard Worker auto* canvas = reinterpret_cast<SkCanvas*>(native_canvas);
65*c8dee2aaSAndroid Build Coastguard Worker if (animation && canvas) {
66*c8dee2aaSAndroid Build Coastguard Worker animation->render(canvas);
67*c8dee2aaSAndroid Build Coastguard Worker }
68*c8dee2aaSAndroid Build Coastguard Worker }
69*c8dee2aaSAndroid Build Coastguard Worker
70*c8dee2aaSAndroid Build Coastguard Worker } // namespace
71*c8dee2aaSAndroid Build Coastguard Worker
register_jetski_SkottieAnimation(JNIEnv * env)72*c8dee2aaSAndroid Build Coastguard Worker int register_jetski_SkottieAnimation(JNIEnv* env) {
73*c8dee2aaSAndroid Build Coastguard Worker static const JNINativeMethod methods[] = {
74*c8dee2aaSAndroid Build Coastguard Worker {"nCreate" , "(Ljava/lang/String;)J", reinterpret_cast<void*>(Animation_Create) },
75*c8dee2aaSAndroid Build Coastguard Worker {"nRelease" , "(J)V" , reinterpret_cast<void*>(Animation_Release) },
76*c8dee2aaSAndroid Build Coastguard Worker
77*c8dee2aaSAndroid Build Coastguard Worker {"nGetDuration" , "(J)D" , reinterpret_cast<void*>(Animation_GetDuration)},
78*c8dee2aaSAndroid Build Coastguard Worker {"nGetFrameCount", "(J)D" , reinterpret_cast<void*>(Animation_GetFrameCnt)},
79*c8dee2aaSAndroid Build Coastguard Worker {"nGetWidth" , "(J)F" , reinterpret_cast<void*>(Animation_GetWidth) },
80*c8dee2aaSAndroid Build Coastguard Worker {"nGetHeight" , "(J)F" , reinterpret_cast<void*>(Animation_GetHeight) },
81*c8dee2aaSAndroid Build Coastguard Worker
82*c8dee2aaSAndroid Build Coastguard Worker {"nSeekFrame" , "(JD)V" , reinterpret_cast<void*>(Animation_SeekFrame) },
83*c8dee2aaSAndroid Build Coastguard Worker {"nSeekTime" , "(JD)V" , reinterpret_cast<void*>(Animation_SeekTime) },
84*c8dee2aaSAndroid Build Coastguard Worker {"nRender" , "(JJ)V" , reinterpret_cast<void*>(Animation_Render) },
85*c8dee2aaSAndroid Build Coastguard Worker };
86*c8dee2aaSAndroid Build Coastguard Worker
87*c8dee2aaSAndroid Build Coastguard Worker const auto clazz = env->FindClass("org/skia/jetski/SkottieAnimation");
88*c8dee2aaSAndroid Build Coastguard Worker return clazz
89*c8dee2aaSAndroid Build Coastguard Worker ? env->RegisterNatives(clazz, methods, std::size(methods))
90*c8dee2aaSAndroid Build Coastguard Worker : JNI_ERR;
91*c8dee2aaSAndroid Build Coastguard Worker }
92