1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorFilter.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkColorMatrix.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/SkottiePriv.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/animator/Animator.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/effects/Effects.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGColorFilter.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRenderNode.h"
17*c8dee2aaSAndroid Build Coastguard Worker
18*c8dee2aaSAndroid Build Coastguard Worker #include <array>
19*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
20*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
21*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker namespace skjson {
24*c8dee2aaSAndroid Build Coastguard Worker class ArrayValue;
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker
27*c8dee2aaSAndroid Build Coastguard Worker namespace skottie {
28*c8dee2aaSAndroid Build Coastguard Worker namespace internal {
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker namespace {
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard Worker class InvertEffectAdapter final : public AnimatablePropertyContainer {
33*c8dee2aaSAndroid Build Coastguard Worker public:
Make(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer,const AnimationBuilder * abuilder)34*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<InvertEffectAdapter> Make(const skjson::ArrayValue& jprops,
35*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> layer,
36*c8dee2aaSAndroid Build Coastguard Worker const AnimationBuilder* abuilder) {
37*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<InvertEffectAdapter>(
38*c8dee2aaSAndroid Build Coastguard Worker new InvertEffectAdapter(jprops, std::move(layer), abuilder));
39*c8dee2aaSAndroid Build Coastguard Worker }
40*c8dee2aaSAndroid Build Coastguard Worker
node() const41*c8dee2aaSAndroid Build Coastguard Worker const sk_sp<sksg::ExternalColorFilter>& node() const { return fColorFilter; }
42*c8dee2aaSAndroid Build Coastguard Worker
43*c8dee2aaSAndroid Build Coastguard Worker private:
InvertEffectAdapter(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer,const AnimationBuilder * abuilder)44*c8dee2aaSAndroid Build Coastguard Worker InvertEffectAdapter(const skjson::ArrayValue& jprops,
45*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> layer,
46*c8dee2aaSAndroid Build Coastguard Worker const AnimationBuilder* abuilder)
47*c8dee2aaSAndroid Build Coastguard Worker : fColorFilter(sksg::ExternalColorFilter::Make(std::move(layer))) {
48*c8dee2aaSAndroid Build Coastguard Worker enum : size_t {
49*c8dee2aaSAndroid Build Coastguard Worker kChannel_Index = 0,
50*c8dee2aaSAndroid Build Coastguard Worker };
51*c8dee2aaSAndroid Build Coastguard Worker
52*c8dee2aaSAndroid Build Coastguard Worker EffectBinder(jprops, *abuilder, this).bind(kChannel_Index, fChannel);
53*c8dee2aaSAndroid Build Coastguard Worker }
54*c8dee2aaSAndroid Build Coastguard Worker
onSync()55*c8dee2aaSAndroid Build Coastguard Worker void onSync() override {
56*c8dee2aaSAndroid Build Coastguard Worker enum class CS { kRGB, kHSL, kYIQ };
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Worker struct STColorMatrix {
59*c8dee2aaSAndroid Build Coastguard Worker std::array<float,4> scale,
60*c8dee2aaSAndroid Build Coastguard Worker trans;
61*c8dee2aaSAndroid Build Coastguard Worker CS cs;
62*c8dee2aaSAndroid Build Coastguard Worker };
63*c8dee2aaSAndroid Build Coastguard Worker
64*c8dee2aaSAndroid Build Coastguard Worker const auto stcm = [this]() -> STColorMatrix {
65*c8dee2aaSAndroid Build Coastguard Worker // https://helpx.adobe.com/after-effects/using/channel-effects.html#invert_effect
66*c8dee2aaSAndroid Build Coastguard Worker enum : uint8_t {
67*c8dee2aaSAndroid Build Coastguard Worker kRGB_Channel = 1,
68*c8dee2aaSAndroid Build Coastguard Worker kR_Channel = 2,
69*c8dee2aaSAndroid Build Coastguard Worker kG_Channel = 3,
70*c8dee2aaSAndroid Build Coastguard Worker kB_Channel = 4,
71*c8dee2aaSAndroid Build Coastguard Worker
72*c8dee2aaSAndroid Build Coastguard Worker // NB: HLS vs. HSL
73*c8dee2aaSAndroid Build Coastguard Worker kHLS_Channel = 6,
74*c8dee2aaSAndroid Build Coastguard Worker kH_Channel = 7,
75*c8dee2aaSAndroid Build Coastguard Worker kL_Channel = 8,
76*c8dee2aaSAndroid Build Coastguard Worker kS_Channel = 9,
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Worker kYIQ_Channel = 11,
79*c8dee2aaSAndroid Build Coastguard Worker kY_Channel = 12,
80*c8dee2aaSAndroid Build Coastguard Worker kI_Channel = 13,
81*c8dee2aaSAndroid Build Coastguard Worker kQ_Channel = 14,
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker kA_Channel = 16,
84*c8dee2aaSAndroid Build Coastguard Worker };
85*c8dee2aaSAndroid Build Coastguard Worker
86*c8dee2aaSAndroid Build Coastguard Worker switch (static_cast<uint8_t>(fChannel)) {
87*c8dee2aaSAndroid Build Coastguard Worker case kR_Channel: return { {-1, 1, 1, 1}, { 1,0,0,0}, CS::kRGB }; // r' = 1 - r
88*c8dee2aaSAndroid Build Coastguard Worker case kG_Channel: return { { 1,-1, 1, 1}, { 0,1,0,0}, CS::kRGB }; // g' = 1 - g
89*c8dee2aaSAndroid Build Coastguard Worker case kB_Channel: return { { 1, 1,-1, 1}, { 0,0,1,0}, CS::kRGB }; // b' = 1 - b
90*c8dee2aaSAndroid Build Coastguard Worker case kA_Channel: return { { 1, 1, 1,-1}, { 0,0,0,1}, CS::kRGB }; // a' = 1 - a
91*c8dee2aaSAndroid Build Coastguard Worker case kRGB_Channel: return { {-1,-1,-1, 1}, { 1,1,1,0}, CS::kRGB };
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Worker case kH_Channel: return { {-1, 1, 1, 1}, {.5f,0,0,0}, CS::kHSL }; // h' = .5 - h
94*c8dee2aaSAndroid Build Coastguard Worker case kS_Channel: return { { 1,-1, 1, 1}, { 0,1,0,0}, CS::kHSL }; // s' = 1 - s
95*c8dee2aaSAndroid Build Coastguard Worker case kL_Channel: return { { 1, 1,-1, 1}, { 0,0,1,0}, CS::kHSL }; // l' = 1 - l
96*c8dee2aaSAndroid Build Coastguard Worker case kHLS_Channel: return { {-1,-1,-1, 1}, {.5f,1,1,0}, CS::kHSL };
97*c8dee2aaSAndroid Build Coastguard Worker
98*c8dee2aaSAndroid Build Coastguard Worker case kY_Channel: return { {-1, 1, 1, 1}, { 1,0,0,0}, CS::kYIQ }; // y' = 1 - y
99*c8dee2aaSAndroid Build Coastguard Worker case kI_Channel: return { { 1,-1, 1, 1}, { 0,0,0,0}, CS::kYIQ }; // i' = -i
100*c8dee2aaSAndroid Build Coastguard Worker case kQ_Channel: return { { 1, 1,-1, 1}, { 0,0,0,0}, CS::kYIQ }; // q' = -q
101*c8dee2aaSAndroid Build Coastguard Worker case kYIQ_Channel: return { {-1,-1,-1, 1}, { 1,0,0,0}, CS::kYIQ };
102*c8dee2aaSAndroid Build Coastguard Worker
103*c8dee2aaSAndroid Build Coastguard Worker default: return { { 1, 1, 1, 1}, { 0,0,0,0}, CS::kRGB };
104*c8dee2aaSAndroid Build Coastguard Worker }
105*c8dee2aaSAndroid Build Coastguard Worker
106*c8dee2aaSAndroid Build Coastguard Worker SkUNREACHABLE;
107*c8dee2aaSAndroid Build Coastguard Worker }();
108*c8dee2aaSAndroid Build Coastguard Worker
109*c8dee2aaSAndroid Build Coastguard Worker SkColorMatrix m(
110*c8dee2aaSAndroid Build Coastguard Worker stcm.scale[0], 0, 0, 0, stcm.trans[0],
111*c8dee2aaSAndroid Build Coastguard Worker 0, stcm.scale[1], 0, 0, stcm.trans[1],
112*c8dee2aaSAndroid Build Coastguard Worker 0, 0, stcm.scale[2], 0, stcm.trans[2],
113*c8dee2aaSAndroid Build Coastguard Worker 0, 0, 0, stcm.scale[3], stcm.trans[3]
114*c8dee2aaSAndroid Build Coastguard Worker
115*c8dee2aaSAndroid Build Coastguard Worker );
116*c8dee2aaSAndroid Build Coastguard Worker
117*c8dee2aaSAndroid Build Coastguard Worker if (stcm.cs == CS::kYIQ) {
118*c8dee2aaSAndroid Build Coastguard Worker // https://en.wikipedia.org/wiki/YIQ
119*c8dee2aaSAndroid Build Coastguard Worker static constexpr SkColorMatrix RGB2YIQ(
120*c8dee2aaSAndroid Build Coastguard Worker 0.2990f, 0.5870f, 0.1140f, 0, 0,
121*c8dee2aaSAndroid Build Coastguard Worker 0.5959f, -0.2746f, -0.3213f, 0, 0,
122*c8dee2aaSAndroid Build Coastguard Worker 0.2115f, -0.5227f, 0.3112f, 0, 0,
123*c8dee2aaSAndroid Build Coastguard Worker 0, 0, 0, 1, 0
124*c8dee2aaSAndroid Build Coastguard Worker );
125*c8dee2aaSAndroid Build Coastguard Worker static constexpr SkColorMatrix YIQ2RGB(
126*c8dee2aaSAndroid Build Coastguard Worker 1, 0.9560f, 0.6190f, 0, 0,
127*c8dee2aaSAndroid Build Coastguard Worker 1, -0.2720f, -0.6470f, 0, 0,
128*c8dee2aaSAndroid Build Coastguard Worker 1, -1.1060f, 1.7030f, 0, 0,
129*c8dee2aaSAndroid Build Coastguard Worker 0, 0, 0, 1, 0
130*c8dee2aaSAndroid Build Coastguard Worker );
131*c8dee2aaSAndroid Build Coastguard Worker
132*c8dee2aaSAndroid Build Coastguard Worker m.preConcat (RGB2YIQ);
133*c8dee2aaSAndroid Build Coastguard Worker m.postConcat(YIQ2RGB);
134*c8dee2aaSAndroid Build Coastguard Worker }
135*c8dee2aaSAndroid Build Coastguard Worker
136*c8dee2aaSAndroid Build Coastguard Worker fColorFilter->setColorFilter(stcm.cs == CS::kHSL ? SkColorFilters::HSLAMatrix(m)
137*c8dee2aaSAndroid Build Coastguard Worker : SkColorFilters::Matrix(m));
138*c8dee2aaSAndroid Build Coastguard Worker }
139*c8dee2aaSAndroid Build Coastguard Worker
140*c8dee2aaSAndroid Build Coastguard Worker const sk_sp<sksg::ExternalColorFilter> fColorFilter;
141*c8dee2aaSAndroid Build Coastguard Worker
142*c8dee2aaSAndroid Build Coastguard Worker float fChannel = 0;
143*c8dee2aaSAndroid Build Coastguard Worker };
144*c8dee2aaSAndroid Build Coastguard Worker
145*c8dee2aaSAndroid Build Coastguard Worker } // namespace
146*c8dee2aaSAndroid Build Coastguard Worker
attachInvertEffect(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer) const147*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> EffectBuilder::attachInvertEffect(const skjson::ArrayValue& jprops,
148*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> layer) const {
149*c8dee2aaSAndroid Build Coastguard Worker return fBuilder->attachDiscardableAdapter<InvertEffectAdapter>(jprops,
150*c8dee2aaSAndroid Build Coastguard Worker std::move(layer),
151*c8dee2aaSAndroid Build Coastguard Worker fBuilder);
152*c8dee2aaSAndroid Build Coastguard Worker }
153*c8dee2aaSAndroid Build Coastguard Worker
154*c8dee2aaSAndroid Build Coastguard Worker } // namespace internal
155*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie
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