xref: /aosp_15_r20/external/skia/modules/skottie/src/effects/InvertEffect.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorFilter.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkColorMatrix.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/SkottiePriv.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/animator/Animator.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/effects/Effects.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGColorFilter.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRenderNode.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #include <array>
19*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
20*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
21*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker namespace skjson {
24*c8dee2aaSAndroid Build Coastguard Worker class ArrayValue;
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker namespace skottie {
28*c8dee2aaSAndroid Build Coastguard Worker namespace internal {
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker namespace {
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker class InvertEffectAdapter final : public AnimatablePropertyContainer {
33*c8dee2aaSAndroid Build Coastguard Worker public:
Make(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer,const AnimationBuilder * abuilder)34*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<InvertEffectAdapter> Make(const skjson::ArrayValue& jprops,
35*c8dee2aaSAndroid Build Coastguard Worker                                            sk_sp<sksg::RenderNode> layer,
36*c8dee2aaSAndroid Build Coastguard Worker                                            const AnimationBuilder* abuilder) {
37*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<InvertEffectAdapter>(
38*c8dee2aaSAndroid Build Coastguard Worker                     new InvertEffectAdapter(jprops, std::move(layer), abuilder));
39*c8dee2aaSAndroid Build Coastguard Worker     }
40*c8dee2aaSAndroid Build Coastguard Worker 
node() const41*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<sksg::ExternalColorFilter>& node() const { return fColorFilter; }
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker private:
InvertEffectAdapter(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer,const AnimationBuilder * abuilder)44*c8dee2aaSAndroid Build Coastguard Worker     InvertEffectAdapter(const skjson::ArrayValue& jprops,
45*c8dee2aaSAndroid Build Coastguard Worker                         sk_sp<sksg::RenderNode> layer,
46*c8dee2aaSAndroid Build Coastguard Worker                         const AnimationBuilder* abuilder)
47*c8dee2aaSAndroid Build Coastguard Worker         : fColorFilter(sksg::ExternalColorFilter::Make(std::move(layer))) {
48*c8dee2aaSAndroid Build Coastguard Worker         enum : size_t {
49*c8dee2aaSAndroid Build Coastguard Worker             kChannel_Index = 0,
50*c8dee2aaSAndroid Build Coastguard Worker         };
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         EffectBinder(jprops, *abuilder, this).bind(kChannel_Index, fChannel);
53*c8dee2aaSAndroid Build Coastguard Worker     }
54*c8dee2aaSAndroid Build Coastguard Worker 
onSync()55*c8dee2aaSAndroid Build Coastguard Worker     void onSync() override {
56*c8dee2aaSAndroid Build Coastguard Worker         enum class CS { kRGB, kHSL, kYIQ };
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker         struct STColorMatrix {
59*c8dee2aaSAndroid Build Coastguard Worker             std::array<float,4> scale,
60*c8dee2aaSAndroid Build Coastguard Worker                                 trans;
61*c8dee2aaSAndroid Build Coastguard Worker             CS                  cs;
62*c8dee2aaSAndroid Build Coastguard Worker         };
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker         const auto stcm = [this]() -> STColorMatrix {
65*c8dee2aaSAndroid Build Coastguard Worker             // https://helpx.adobe.com/after-effects/using/channel-effects.html#invert_effect
66*c8dee2aaSAndroid Build Coastguard Worker             enum : uint8_t {
67*c8dee2aaSAndroid Build Coastguard Worker                 kRGB_Channel =  1,
68*c8dee2aaSAndroid Build Coastguard Worker                   kR_Channel =  2,
69*c8dee2aaSAndroid Build Coastguard Worker                   kG_Channel =  3,
70*c8dee2aaSAndroid Build Coastguard Worker                   kB_Channel =  4,
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker                 // NB: HLS vs. HSL
73*c8dee2aaSAndroid Build Coastguard Worker                 kHLS_Channel =  6,
74*c8dee2aaSAndroid Build Coastguard Worker                   kH_Channel =  7,
75*c8dee2aaSAndroid Build Coastguard Worker                   kL_Channel =  8,
76*c8dee2aaSAndroid Build Coastguard Worker                   kS_Channel =  9,
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker                 kYIQ_Channel = 11,
79*c8dee2aaSAndroid Build Coastguard Worker                   kY_Channel = 12,
80*c8dee2aaSAndroid Build Coastguard Worker                   kI_Channel = 13,
81*c8dee2aaSAndroid Build Coastguard Worker                   kQ_Channel = 14,
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker                   kA_Channel = 16,
84*c8dee2aaSAndroid Build Coastguard Worker             };
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker             switch (static_cast<uint8_t>(fChannel)) {
87*c8dee2aaSAndroid Build Coastguard Worker             case   kR_Channel: return { {-1, 1, 1, 1}, {  1,0,0,0}, CS::kRGB }; // r' = 1 - r
88*c8dee2aaSAndroid Build Coastguard Worker             case   kG_Channel: return { { 1,-1, 1, 1}, {  0,1,0,0}, CS::kRGB }; // g' = 1 - g
89*c8dee2aaSAndroid Build Coastguard Worker             case   kB_Channel: return { { 1, 1,-1, 1}, {  0,0,1,0}, CS::kRGB }; // b' = 1 - b
90*c8dee2aaSAndroid Build Coastguard Worker             case   kA_Channel: return { { 1, 1, 1,-1}, {  0,0,0,1}, CS::kRGB }; // a' = 1 - a
91*c8dee2aaSAndroid Build Coastguard Worker             case kRGB_Channel: return { {-1,-1,-1, 1}, {  1,1,1,0}, CS::kRGB };
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker             case   kH_Channel: return { {-1, 1, 1, 1}, {.5f,0,0,0}, CS::kHSL }; // h' = .5 - h
94*c8dee2aaSAndroid Build Coastguard Worker             case   kS_Channel: return { { 1,-1, 1, 1}, {  0,1,0,0}, CS::kHSL }; // s' = 1 - s
95*c8dee2aaSAndroid Build Coastguard Worker             case   kL_Channel: return { { 1, 1,-1, 1}, {  0,0,1,0}, CS::kHSL }; // l' = 1 - l
96*c8dee2aaSAndroid Build Coastguard Worker             case kHLS_Channel: return { {-1,-1,-1, 1}, {.5f,1,1,0}, CS::kHSL };
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker             case   kY_Channel: return { {-1, 1, 1, 1}, {  1,0,0,0}, CS::kYIQ }; // y' = 1 - y
99*c8dee2aaSAndroid Build Coastguard Worker             case   kI_Channel: return { { 1,-1, 1, 1}, {  0,0,0,0}, CS::kYIQ }; // i' = -i
100*c8dee2aaSAndroid Build Coastguard Worker             case   kQ_Channel: return { { 1, 1,-1, 1}, {  0,0,0,0}, CS::kYIQ }; // q' = -q
101*c8dee2aaSAndroid Build Coastguard Worker             case kYIQ_Channel: return { {-1,-1,-1, 1}, {  1,0,0,0}, CS::kYIQ };
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker                       default: return { { 1, 1, 1, 1}, {  0,0,0,0}, CS::kRGB };
104*c8dee2aaSAndroid Build Coastguard Worker             }
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker             SkUNREACHABLE;
107*c8dee2aaSAndroid Build Coastguard Worker         }();
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker         SkColorMatrix m(
110*c8dee2aaSAndroid Build Coastguard Worker             stcm.scale[0],             0,             0,             0, stcm.trans[0],
111*c8dee2aaSAndroid Build Coastguard Worker                         0, stcm.scale[1],             0,             0, stcm.trans[1],
112*c8dee2aaSAndroid Build Coastguard Worker                         0,             0, stcm.scale[2],             0, stcm.trans[2],
113*c8dee2aaSAndroid Build Coastguard Worker                         0,             0,             0, stcm.scale[3], stcm.trans[3]
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker         );
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker         if (stcm.cs == CS::kYIQ) {
118*c8dee2aaSAndroid Build Coastguard Worker             // https://en.wikipedia.org/wiki/YIQ
119*c8dee2aaSAndroid Build Coastguard Worker             static constexpr SkColorMatrix RGB2YIQ(
120*c8dee2aaSAndroid Build Coastguard Worker                 0.2990f,  0.5870f,  0.1140f, 0, 0,
121*c8dee2aaSAndroid Build Coastguard Worker                 0.5959f, -0.2746f, -0.3213f, 0, 0,
122*c8dee2aaSAndroid Build Coastguard Worker                 0.2115f, -0.5227f,  0.3112f, 0, 0,
123*c8dee2aaSAndroid Build Coastguard Worker                       0,        0,        0, 1, 0
124*c8dee2aaSAndroid Build Coastguard Worker             );
125*c8dee2aaSAndroid Build Coastguard Worker             static constexpr SkColorMatrix YIQ2RGB(
126*c8dee2aaSAndroid Build Coastguard Worker                       1,  0.9560f,  0.6190f, 0, 0,
127*c8dee2aaSAndroid Build Coastguard Worker                       1, -0.2720f, -0.6470f, 0, 0,
128*c8dee2aaSAndroid Build Coastguard Worker                       1, -1.1060f,  1.7030f, 0, 0,
129*c8dee2aaSAndroid Build Coastguard Worker                       0,        0,        0, 1, 0
130*c8dee2aaSAndroid Build Coastguard Worker             );
131*c8dee2aaSAndroid Build Coastguard Worker 
132*c8dee2aaSAndroid Build Coastguard Worker             m.preConcat (RGB2YIQ);
133*c8dee2aaSAndroid Build Coastguard Worker             m.postConcat(YIQ2RGB);
134*c8dee2aaSAndroid Build Coastguard Worker         }
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker         fColorFilter->setColorFilter(stcm.cs == CS::kHSL ? SkColorFilters::HSLAMatrix(m)
137*c8dee2aaSAndroid Build Coastguard Worker                                                          : SkColorFilters::Matrix(m));
138*c8dee2aaSAndroid Build Coastguard Worker     }
139*c8dee2aaSAndroid Build Coastguard Worker 
140*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<sksg::ExternalColorFilter> fColorFilter;
141*c8dee2aaSAndroid Build Coastguard Worker 
142*c8dee2aaSAndroid Build Coastguard Worker     float fChannel = 0;
143*c8dee2aaSAndroid Build Coastguard Worker };
144*c8dee2aaSAndroid Build Coastguard Worker 
145*c8dee2aaSAndroid Build Coastguard Worker } // namespace
146*c8dee2aaSAndroid Build Coastguard Worker 
attachInvertEffect(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer) const147*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> EffectBuilder::attachInvertEffect(const skjson::ArrayValue& jprops,
148*c8dee2aaSAndroid Build Coastguard Worker                                                           sk_sp<sksg::RenderNode> layer) const {
149*c8dee2aaSAndroid Build Coastguard Worker     return fBuilder->attachDiscardableAdapter<InvertEffectAdapter>(jprops,
150*c8dee2aaSAndroid Build Coastguard Worker                                                                    std::move(layer),
151*c8dee2aaSAndroid Build Coastguard Worker                                                                    fBuilder);
152*c8dee2aaSAndroid Build Coastguard Worker }
153*c8dee2aaSAndroid Build Coastguard Worker 
154*c8dee2aaSAndroid Build Coastguard Worker } // namespace internal
155*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie
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