xref: /aosp_15_r20/external/skia/modules/skparagraph/include/TextStyle.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker #ifndef TextStyle_DEFINED
3*c8dee2aaSAndroid Build Coastguard Worker #define TextStyle_DEFINED
4*c8dee2aaSAndroid Build Coastguard Worker 
5*c8dee2aaSAndroid Build Coastguard Worker #include <optional>
6*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMetrics.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skparagraph/include/DartTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skparagraph/include/FontArguments.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skparagraph/include/ParagraphPainter.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skparagraph/include/TextShadow.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker // TODO: Make it external so the other platforms (Android) could use it
19*c8dee2aaSAndroid Build Coastguard Worker #define DEFAULT_FONT_FAMILY "sans-serif"
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker namespace skia {
22*c8dee2aaSAndroid Build Coastguard Worker namespace textlayout {
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker static inline bool nearlyZero(SkScalar x, SkScalar tolerance = SK_ScalarNearlyZero) {
25*c8dee2aaSAndroid Build Coastguard Worker     if (SkIsFinite(x)) {
26*c8dee2aaSAndroid Build Coastguard Worker         return SkScalarNearlyZero(x, tolerance);
27*c8dee2aaSAndroid Build Coastguard Worker     }
28*c8dee2aaSAndroid Build Coastguard Worker     return false;
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker static inline bool nearlyEqual(SkScalar x, SkScalar y, SkScalar tolerance = SK_ScalarNearlyZero) {
32*c8dee2aaSAndroid Build Coastguard Worker     if (SkIsFinite(x, y)) {
33*c8dee2aaSAndroid Build Coastguard Worker         return SkScalarNearlyEqual(x, y, tolerance);
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker     // Inf == Inf, anything else is false
36*c8dee2aaSAndroid Build Coastguard Worker     return x == y;
37*c8dee2aaSAndroid Build Coastguard Worker }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker // Multiple decorations can be applied at once. Ex: Underline and overline is
40*c8dee2aaSAndroid Build Coastguard Worker // (0x1 | 0x2)
41*c8dee2aaSAndroid Build Coastguard Worker enum TextDecoration {
42*c8dee2aaSAndroid Build Coastguard Worker     kNoDecoration = 0x0,
43*c8dee2aaSAndroid Build Coastguard Worker     kUnderline = 0x1,
44*c8dee2aaSAndroid Build Coastguard Worker     kOverline = 0x2,
45*c8dee2aaSAndroid Build Coastguard Worker     kLineThrough = 0x4,
46*c8dee2aaSAndroid Build Coastguard Worker };
47*c8dee2aaSAndroid Build Coastguard Worker constexpr TextDecoration AllTextDecorations[] = {
48*c8dee2aaSAndroid Build Coastguard Worker         kNoDecoration,
49*c8dee2aaSAndroid Build Coastguard Worker         kUnderline,
50*c8dee2aaSAndroid Build Coastguard Worker         kOverline,
51*c8dee2aaSAndroid Build Coastguard Worker         kLineThrough,
52*c8dee2aaSAndroid Build Coastguard Worker };
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker enum TextDecorationStyle { kSolid, kDouble, kDotted, kDashed, kWavy };
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker enum TextDecorationMode { kGaps, kThrough };
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker enum StyleType {
59*c8dee2aaSAndroid Build Coastguard Worker     kNone,
60*c8dee2aaSAndroid Build Coastguard Worker     kAllAttributes,
61*c8dee2aaSAndroid Build Coastguard Worker     kFont,
62*c8dee2aaSAndroid Build Coastguard Worker     kForeground,
63*c8dee2aaSAndroid Build Coastguard Worker     kBackground,
64*c8dee2aaSAndroid Build Coastguard Worker     kShadow,
65*c8dee2aaSAndroid Build Coastguard Worker     kDecorations,
66*c8dee2aaSAndroid Build Coastguard Worker     kLetterSpacing,
67*c8dee2aaSAndroid Build Coastguard Worker     kWordSpacing
68*c8dee2aaSAndroid Build Coastguard Worker };
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker struct Decoration {
71*c8dee2aaSAndroid Build Coastguard Worker     TextDecoration fType;
72*c8dee2aaSAndroid Build Coastguard Worker     TextDecorationMode fMode;
73*c8dee2aaSAndroid Build Coastguard Worker     SkColor fColor;
74*c8dee2aaSAndroid Build Coastguard Worker     TextDecorationStyle fStyle;
75*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fThicknessMultiplier;
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const Decoration& other) const {
78*c8dee2aaSAndroid Build Coastguard Worker         return this->fType == other.fType &&
79*c8dee2aaSAndroid Build Coastguard Worker                this->fMode == other.fMode &&
80*c8dee2aaSAndroid Build Coastguard Worker                this->fColor == other.fColor &&
81*c8dee2aaSAndroid Build Coastguard Worker                this->fStyle == other.fStyle &&
82*c8dee2aaSAndroid Build Coastguard Worker                this->fThicknessMultiplier == other.fThicknessMultiplier;
83*c8dee2aaSAndroid Build Coastguard Worker     }
84*c8dee2aaSAndroid Build Coastguard Worker };
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker /// Where to vertically align the placeholder relative to the surrounding text.
87*c8dee2aaSAndroid Build Coastguard Worker enum class PlaceholderAlignment {
88*c8dee2aaSAndroid Build Coastguard Worker   /// Match the baseline of the placeholder with the baseline.
89*c8dee2aaSAndroid Build Coastguard Worker   kBaseline,
90*c8dee2aaSAndroid Build Coastguard Worker 
91*c8dee2aaSAndroid Build Coastguard Worker   /// Align the bottom edge of the placeholder with the baseline such that the
92*c8dee2aaSAndroid Build Coastguard Worker   /// placeholder sits on top of the baseline.
93*c8dee2aaSAndroid Build Coastguard Worker   kAboveBaseline,
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker   /// Align the top edge of the placeholder with the baseline specified in
96*c8dee2aaSAndroid Build Coastguard Worker   /// such that the placeholder hangs below the baseline.
97*c8dee2aaSAndroid Build Coastguard Worker   kBelowBaseline,
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker   /// Align the top edge of the placeholder with the top edge of the font.
100*c8dee2aaSAndroid Build Coastguard Worker   /// When the placeholder is very tall, the extra space will hang from
101*c8dee2aaSAndroid Build Coastguard Worker   /// the top and extend through the bottom of the line.
102*c8dee2aaSAndroid Build Coastguard Worker   kTop,
103*c8dee2aaSAndroid Build Coastguard Worker 
104*c8dee2aaSAndroid Build Coastguard Worker   /// Align the bottom edge of the placeholder with the top edge of the font.
105*c8dee2aaSAndroid Build Coastguard Worker   /// When the placeholder is very tall, the extra space will rise from
106*c8dee2aaSAndroid Build Coastguard Worker   /// the bottom and extend through the top of the line.
107*c8dee2aaSAndroid Build Coastguard Worker   kBottom,
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker   /// Align the middle of the placeholder with the middle of the text. When the
110*c8dee2aaSAndroid Build Coastguard Worker   /// placeholder is very tall, the extra space will grow equally from
111*c8dee2aaSAndroid Build Coastguard Worker   /// the top and bottom of the line.
112*c8dee2aaSAndroid Build Coastguard Worker   kMiddle,
113*c8dee2aaSAndroid Build Coastguard Worker };
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker struct FontFeature {
FontFeatureFontFeature116*c8dee2aaSAndroid Build Coastguard Worker     FontFeature(SkString name, int value) : fName(std::move(name)), fValue(value) {}
117*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const FontFeature& that) const {
118*c8dee2aaSAndroid Build Coastguard Worker         return fName == that.fName && fValue == that.fValue;
119*c8dee2aaSAndroid Build Coastguard Worker     }
120*c8dee2aaSAndroid Build Coastguard Worker     SkString fName;
121*c8dee2aaSAndroid Build Coastguard Worker     int fValue;
122*c8dee2aaSAndroid Build Coastguard Worker };
123*c8dee2aaSAndroid Build Coastguard Worker 
124*c8dee2aaSAndroid Build Coastguard Worker struct PlaceholderStyle {
125*c8dee2aaSAndroid Build Coastguard Worker     PlaceholderStyle() = default;
PlaceholderStylePlaceholderStyle126*c8dee2aaSAndroid Build Coastguard Worker     PlaceholderStyle(SkScalar width, SkScalar height, PlaceholderAlignment alignment,
127*c8dee2aaSAndroid Build Coastguard Worker                      TextBaseline baseline, SkScalar offset)
128*c8dee2aaSAndroid Build Coastguard Worker             : fWidth(width)
129*c8dee2aaSAndroid Build Coastguard Worker             , fHeight(height)
130*c8dee2aaSAndroid Build Coastguard Worker             , fAlignment(alignment)
131*c8dee2aaSAndroid Build Coastguard Worker             , fBaseline(baseline)
132*c8dee2aaSAndroid Build Coastguard Worker             , fBaselineOffset(offset) {}
133*c8dee2aaSAndroid Build Coastguard Worker 
134*c8dee2aaSAndroid Build Coastguard Worker     bool equals(const PlaceholderStyle&) const;
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fWidth = 0;
137*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fHeight = 0;
138*c8dee2aaSAndroid Build Coastguard Worker     PlaceholderAlignment fAlignment = PlaceholderAlignment::kBaseline;
139*c8dee2aaSAndroid Build Coastguard Worker     TextBaseline fBaseline = TextBaseline::kAlphabetic;
140*c8dee2aaSAndroid Build Coastguard Worker     // Distance from the top edge of the rect to the baseline position. This
141*c8dee2aaSAndroid Build Coastguard Worker     // baseline will be aligned against the alphabetic baseline of the surrounding
142*c8dee2aaSAndroid Build Coastguard Worker     // text.
143*c8dee2aaSAndroid Build Coastguard Worker     //
144*c8dee2aaSAndroid Build Coastguard Worker     // Positive values drop the baseline lower (positions the rect higher) and
145*c8dee2aaSAndroid Build Coastguard Worker     // small or negative values will cause the rect to be positioned underneath
146*c8dee2aaSAndroid Build Coastguard Worker     // the line. When baseline == height, the bottom edge of the rect will rest on
147*c8dee2aaSAndroid Build Coastguard Worker     // the alphabetic baseline.
148*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fBaselineOffset = 0;
149*c8dee2aaSAndroid Build Coastguard Worker };
150*c8dee2aaSAndroid Build Coastguard Worker 
151*c8dee2aaSAndroid Build Coastguard Worker class TextStyle {
152*c8dee2aaSAndroid Build Coastguard Worker public:
153*c8dee2aaSAndroid Build Coastguard Worker     TextStyle() = default;
154*c8dee2aaSAndroid Build Coastguard Worker     TextStyle(const TextStyle& other) = default;
155*c8dee2aaSAndroid Build Coastguard Worker     TextStyle& operator=(const TextStyle& other) = default;
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker     TextStyle cloneForPlaceholder();
158*c8dee2aaSAndroid Build Coastguard Worker 
159*c8dee2aaSAndroid Build Coastguard Worker     bool equals(const TextStyle& other) const;
160*c8dee2aaSAndroid Build Coastguard Worker     bool equalsByFonts(const TextStyle& that) const;
161*c8dee2aaSAndroid Build Coastguard Worker     bool matchOneAttribute(StyleType styleType, const TextStyle& other) const;
162*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const TextStyle& rhs) const { return this->equals(rhs); }
163*c8dee2aaSAndroid Build Coastguard Worker 
164*c8dee2aaSAndroid Build Coastguard Worker     // Colors
getColor()165*c8dee2aaSAndroid Build Coastguard Worker     SkColor getColor() const { return fColor; }
setColor(SkColor color)166*c8dee2aaSAndroid Build Coastguard Worker     void setColor(SkColor color) { fColor = color; }
167*c8dee2aaSAndroid Build Coastguard Worker 
hasForeground()168*c8dee2aaSAndroid Build Coastguard Worker     bool hasForeground() const { return fHasForeground; }
getForeground()169*c8dee2aaSAndroid Build Coastguard Worker     SkPaint getForeground() const {
170*c8dee2aaSAndroid Build Coastguard Worker         const SkPaint* paint = std::get_if<SkPaint>(&fForeground);
171*c8dee2aaSAndroid Build Coastguard Worker         return paint ? *paint : SkPaint();
172*c8dee2aaSAndroid Build Coastguard Worker     }
getForegroundPaintOrID()173*c8dee2aaSAndroid Build Coastguard Worker     ParagraphPainter::SkPaintOrID getForegroundPaintOrID() const {
174*c8dee2aaSAndroid Build Coastguard Worker         return fForeground;
175*c8dee2aaSAndroid Build Coastguard Worker     }
setForegroundPaint(SkPaint paint)176*c8dee2aaSAndroid Build Coastguard Worker     void setForegroundPaint(SkPaint paint) {
177*c8dee2aaSAndroid Build Coastguard Worker         fHasForeground = true;
178*c8dee2aaSAndroid Build Coastguard Worker         fForeground = std::move(paint);
179*c8dee2aaSAndroid Build Coastguard Worker     }
180*c8dee2aaSAndroid Build Coastguard Worker     // DEPRECATED: prefer `setForegroundPaint`.
setForegroundColor(SkPaint paint)181*c8dee2aaSAndroid Build Coastguard Worker     void setForegroundColor(SkPaint paint) { setForegroundPaint(std::move(paint)); }
182*c8dee2aaSAndroid Build Coastguard Worker 
183*c8dee2aaSAndroid Build Coastguard Worker     // Set the foreground to a paint ID.  This is intended for use by clients
184*c8dee2aaSAndroid Build Coastguard Worker     // that implement a custom ParagraphPainter that can not accept an SkPaint.
setForegroundPaintID(ParagraphPainter::PaintID paintID)185*c8dee2aaSAndroid Build Coastguard Worker     void setForegroundPaintID(ParagraphPainter::PaintID paintID) {
186*c8dee2aaSAndroid Build Coastguard Worker         fHasForeground = true;
187*c8dee2aaSAndroid Build Coastguard Worker         fForeground = paintID;
188*c8dee2aaSAndroid Build Coastguard Worker     }
clearForegroundColor()189*c8dee2aaSAndroid Build Coastguard Worker     void clearForegroundColor() { fHasForeground = false; }
190*c8dee2aaSAndroid Build Coastguard Worker 
hasBackground()191*c8dee2aaSAndroid Build Coastguard Worker     bool hasBackground() const { return fHasBackground; }
getBackground()192*c8dee2aaSAndroid Build Coastguard Worker     SkPaint getBackground() const {
193*c8dee2aaSAndroid Build Coastguard Worker         const SkPaint* paint = std::get_if<SkPaint>(&fBackground);
194*c8dee2aaSAndroid Build Coastguard Worker         return paint ? *paint : SkPaint();
195*c8dee2aaSAndroid Build Coastguard Worker     }
getBackgroundPaintOrID()196*c8dee2aaSAndroid Build Coastguard Worker     ParagraphPainter::SkPaintOrID getBackgroundPaintOrID() const {
197*c8dee2aaSAndroid Build Coastguard Worker         return fBackground;
198*c8dee2aaSAndroid Build Coastguard Worker     }
setBackgroundPaint(SkPaint paint)199*c8dee2aaSAndroid Build Coastguard Worker     void setBackgroundPaint(SkPaint paint) {
200*c8dee2aaSAndroid Build Coastguard Worker         fHasBackground = true;
201*c8dee2aaSAndroid Build Coastguard Worker         fBackground = std::move(paint);
202*c8dee2aaSAndroid Build Coastguard Worker     }
203*c8dee2aaSAndroid Build Coastguard Worker     // DEPRECATED: prefer `setBackgroundPaint`.
setBackgroundColor(SkPaint paint)204*c8dee2aaSAndroid Build Coastguard Worker     void setBackgroundColor(SkPaint paint) { setBackgroundPaint(std::move(paint)); }
setBackgroundPaintID(ParagraphPainter::PaintID paintID)205*c8dee2aaSAndroid Build Coastguard Worker     void setBackgroundPaintID(ParagraphPainter::PaintID paintID) {
206*c8dee2aaSAndroid Build Coastguard Worker         fHasBackground = true;
207*c8dee2aaSAndroid Build Coastguard Worker         fBackground = paintID;
208*c8dee2aaSAndroid Build Coastguard Worker     }
clearBackgroundColor()209*c8dee2aaSAndroid Build Coastguard Worker     void clearBackgroundColor() { fHasBackground = false; }
210*c8dee2aaSAndroid Build Coastguard Worker 
211*c8dee2aaSAndroid Build Coastguard Worker     // Decorations
getDecoration()212*c8dee2aaSAndroid Build Coastguard Worker     Decoration getDecoration() const { return fDecoration; }
getDecorationType()213*c8dee2aaSAndroid Build Coastguard Worker     TextDecoration getDecorationType() const { return fDecoration.fType; }
getDecorationMode()214*c8dee2aaSAndroid Build Coastguard Worker     TextDecorationMode getDecorationMode() const { return fDecoration.fMode; }
getDecorationColor()215*c8dee2aaSAndroid Build Coastguard Worker     SkColor getDecorationColor() const { return fDecoration.fColor; }
getDecorationStyle()216*c8dee2aaSAndroid Build Coastguard Worker     TextDecorationStyle getDecorationStyle() const { return fDecoration.fStyle; }
getDecorationThicknessMultiplier()217*c8dee2aaSAndroid Build Coastguard Worker     SkScalar getDecorationThicknessMultiplier() const {
218*c8dee2aaSAndroid Build Coastguard Worker         return fDecoration.fThicknessMultiplier;
219*c8dee2aaSAndroid Build Coastguard Worker     }
setDecoration(TextDecoration decoration)220*c8dee2aaSAndroid Build Coastguard Worker     void setDecoration(TextDecoration decoration) { fDecoration.fType = decoration; }
setDecorationMode(TextDecorationMode mode)221*c8dee2aaSAndroid Build Coastguard Worker     void setDecorationMode(TextDecorationMode mode) { fDecoration.fMode = mode; }
setDecorationStyle(TextDecorationStyle style)222*c8dee2aaSAndroid Build Coastguard Worker     void setDecorationStyle(TextDecorationStyle style) { fDecoration.fStyle = style; }
setDecorationColor(SkColor color)223*c8dee2aaSAndroid Build Coastguard Worker     void setDecorationColor(SkColor color) { fDecoration.fColor = color; }
setDecorationThicknessMultiplier(SkScalar m)224*c8dee2aaSAndroid Build Coastguard Worker     void setDecorationThicknessMultiplier(SkScalar m) { fDecoration.fThicknessMultiplier = m; }
225*c8dee2aaSAndroid Build Coastguard Worker 
226*c8dee2aaSAndroid Build Coastguard Worker     // Weight/Width/Slant
getFontStyle()227*c8dee2aaSAndroid Build Coastguard Worker     SkFontStyle getFontStyle() const { return fFontStyle; }
setFontStyle(SkFontStyle fontStyle)228*c8dee2aaSAndroid Build Coastguard Worker     void setFontStyle(SkFontStyle fontStyle) { fFontStyle = fontStyle; }
229*c8dee2aaSAndroid Build Coastguard Worker 
230*c8dee2aaSAndroid Build Coastguard Worker     // Shadows
getShadowNumber()231*c8dee2aaSAndroid Build Coastguard Worker     size_t getShadowNumber() const { return fTextShadows.size(); }
getShadows()232*c8dee2aaSAndroid Build Coastguard Worker     std::vector<TextShadow> getShadows() const { return fTextShadows; }
addShadow(TextShadow shadow)233*c8dee2aaSAndroid Build Coastguard Worker     void addShadow(TextShadow shadow) { fTextShadows.emplace_back(shadow); }
resetShadows()234*c8dee2aaSAndroid Build Coastguard Worker     void resetShadows() { fTextShadows.clear(); }
235*c8dee2aaSAndroid Build Coastguard Worker 
236*c8dee2aaSAndroid Build Coastguard Worker     // Font features
getFontFeatureNumber()237*c8dee2aaSAndroid Build Coastguard Worker     size_t getFontFeatureNumber() const { return fFontFeatures.size(); }
getFontFeatures()238*c8dee2aaSAndroid Build Coastguard Worker     std::vector<FontFeature> getFontFeatures() const { return fFontFeatures; }
addFontFeature(const SkString & fontFeature,int value)239*c8dee2aaSAndroid Build Coastguard Worker     void addFontFeature(const SkString& fontFeature, int value)
240*c8dee2aaSAndroid Build Coastguard Worker         { fFontFeatures.emplace_back(fontFeature, value); }
resetFontFeatures()241*c8dee2aaSAndroid Build Coastguard Worker     void resetFontFeatures() { fFontFeatures.clear(); }
242*c8dee2aaSAndroid Build Coastguard Worker 
243*c8dee2aaSAndroid Build Coastguard Worker     // Font arguments
getFontArguments()244*c8dee2aaSAndroid Build Coastguard Worker     const std::optional<FontArguments>& getFontArguments() const { return fFontArguments; }
245*c8dee2aaSAndroid Build Coastguard Worker     // The contents of the SkFontArguments will be copied into the TextStyle,
246*c8dee2aaSAndroid Build Coastguard Worker     // and the SkFontArguments can be safely deleted after setFontArguments returns.
247*c8dee2aaSAndroid Build Coastguard Worker     void setFontArguments(const std::optional<SkFontArguments>& args);
248*c8dee2aaSAndroid Build Coastguard Worker 
getFontSize()249*c8dee2aaSAndroid Build Coastguard Worker     SkScalar getFontSize() const { return fFontSize; }
setFontSize(SkScalar size)250*c8dee2aaSAndroid Build Coastguard Worker     void setFontSize(SkScalar size) { fFontSize = size; }
251*c8dee2aaSAndroid Build Coastguard Worker 
getFontFamilies()252*c8dee2aaSAndroid Build Coastguard Worker     const std::vector<SkString>& getFontFamilies() const { return fFontFamilies; }
setFontFamilies(std::vector<SkString> families)253*c8dee2aaSAndroid Build Coastguard Worker     void setFontFamilies(std::vector<SkString> families) {
254*c8dee2aaSAndroid Build Coastguard Worker         fFontFamilies = std::move(families);
255*c8dee2aaSAndroid Build Coastguard Worker     }
256*c8dee2aaSAndroid Build Coastguard Worker 
getBaselineShift()257*c8dee2aaSAndroid Build Coastguard Worker     SkScalar getBaselineShift() const { return fBaselineShift; }
setBaselineShift(SkScalar baselineShift)258*c8dee2aaSAndroid Build Coastguard Worker     void setBaselineShift(SkScalar baselineShift) { fBaselineShift = baselineShift; }
259*c8dee2aaSAndroid Build Coastguard Worker 
setHeight(SkScalar height)260*c8dee2aaSAndroid Build Coastguard Worker     void setHeight(SkScalar height) { fHeight = height; }
getHeight()261*c8dee2aaSAndroid Build Coastguard Worker     SkScalar getHeight() const { return fHeightOverride ? fHeight : 0; }
262*c8dee2aaSAndroid Build Coastguard Worker 
setHeightOverride(bool heightOverride)263*c8dee2aaSAndroid Build Coastguard Worker     void setHeightOverride(bool heightOverride) { fHeightOverride = heightOverride; }
getHeightOverride()264*c8dee2aaSAndroid Build Coastguard Worker     bool getHeightOverride() const { return fHeightOverride; }
265*c8dee2aaSAndroid Build Coastguard Worker 
setHalfLeading(bool halfLeading)266*c8dee2aaSAndroid Build Coastguard Worker     void setHalfLeading(bool halfLeading) { fHalfLeading = halfLeading; }
getHalfLeading()267*c8dee2aaSAndroid Build Coastguard Worker     bool getHalfLeading() const { return fHalfLeading; }
268*c8dee2aaSAndroid Build Coastguard Worker 
setLetterSpacing(SkScalar letterSpacing)269*c8dee2aaSAndroid Build Coastguard Worker     void setLetterSpacing(SkScalar letterSpacing) { fLetterSpacing = letterSpacing; }
getLetterSpacing()270*c8dee2aaSAndroid Build Coastguard Worker     SkScalar getLetterSpacing() const { return fLetterSpacing; }
271*c8dee2aaSAndroid Build Coastguard Worker 
setWordSpacing(SkScalar wordSpacing)272*c8dee2aaSAndroid Build Coastguard Worker     void setWordSpacing(SkScalar wordSpacing) { fWordSpacing = wordSpacing; }
getWordSpacing()273*c8dee2aaSAndroid Build Coastguard Worker     SkScalar getWordSpacing() const { return fWordSpacing; }
274*c8dee2aaSAndroid Build Coastguard Worker 
getTypeface()275*c8dee2aaSAndroid Build Coastguard Worker     SkTypeface* getTypeface() const { return fTypeface.get(); }
refTypeface()276*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> refTypeface() const { return fTypeface; }
setTypeface(sk_sp<SkTypeface> typeface)277*c8dee2aaSAndroid Build Coastguard Worker     void setTypeface(sk_sp<SkTypeface> typeface) { fTypeface = std::move(typeface); }
278*c8dee2aaSAndroid Build Coastguard Worker 
getLocale()279*c8dee2aaSAndroid Build Coastguard Worker     SkString getLocale() const { return fLocale; }
setLocale(const SkString & locale)280*c8dee2aaSAndroid Build Coastguard Worker     void setLocale(const SkString& locale) { fLocale = locale; }
281*c8dee2aaSAndroid Build Coastguard Worker 
getTextBaseline()282*c8dee2aaSAndroid Build Coastguard Worker     TextBaseline getTextBaseline() const { return fTextBaseline; }
setTextBaseline(TextBaseline baseline)283*c8dee2aaSAndroid Build Coastguard Worker     void setTextBaseline(TextBaseline baseline) { fTextBaseline = baseline; }
284*c8dee2aaSAndroid Build Coastguard Worker 
285*c8dee2aaSAndroid Build Coastguard Worker     void getFontMetrics(SkFontMetrics* metrics) const;
286*c8dee2aaSAndroid Build Coastguard Worker 
isPlaceholder()287*c8dee2aaSAndroid Build Coastguard Worker     bool isPlaceholder() const { return fIsPlaceholder; }
setPlaceholder()288*c8dee2aaSAndroid Build Coastguard Worker     void setPlaceholder() { fIsPlaceholder = true; }
289*c8dee2aaSAndroid Build Coastguard Worker 
290*c8dee2aaSAndroid Build Coastguard Worker private:
291*c8dee2aaSAndroid Build Coastguard Worker     static const std::vector<SkString>* kDefaultFontFamilies;
292*c8dee2aaSAndroid Build Coastguard Worker 
293*c8dee2aaSAndroid Build Coastguard Worker     Decoration fDecoration = {
294*c8dee2aaSAndroid Build Coastguard Worker             TextDecoration::kNoDecoration,
295*c8dee2aaSAndroid Build Coastguard Worker             // TODO: switch back to kGaps when (if) switching flutter to skparagraph
296*c8dee2aaSAndroid Build Coastguard Worker             TextDecorationMode::kThrough,
297*c8dee2aaSAndroid Build Coastguard Worker             // It does not make sense to draw a transparent object, so we use this as a default
298*c8dee2aaSAndroid Build Coastguard Worker             // value to indicate no decoration color was set.
299*c8dee2aaSAndroid Build Coastguard Worker             SK_ColorTRANSPARENT, TextDecorationStyle::kSolid,
300*c8dee2aaSAndroid Build Coastguard Worker             // Thickness is applied as a multiplier to the default thickness of the font.
301*c8dee2aaSAndroid Build Coastguard Worker             1.0f};
302*c8dee2aaSAndroid Build Coastguard Worker 
303*c8dee2aaSAndroid Build Coastguard Worker     SkFontStyle fFontStyle;
304*c8dee2aaSAndroid Build Coastguard Worker 
305*c8dee2aaSAndroid Build Coastguard Worker     std::vector<SkString> fFontFamilies = *kDefaultFontFamilies;
306*c8dee2aaSAndroid Build Coastguard Worker 
307*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fFontSize = 14.0;
308*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fHeight = 1.0;
309*c8dee2aaSAndroid Build Coastguard Worker     bool fHeightOverride = false;
310*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fBaselineShift = 0.0f;
311*c8dee2aaSAndroid Build Coastguard Worker     // true: half leading.
312*c8dee2aaSAndroid Build Coastguard Worker     // false: scale ascent/descent with fHeight.
313*c8dee2aaSAndroid Build Coastguard Worker     bool fHalfLeading = false;
314*c8dee2aaSAndroid Build Coastguard Worker     SkString fLocale = {};
315*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fLetterSpacing = 0.0;
316*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fWordSpacing = 0.0;
317*c8dee2aaSAndroid Build Coastguard Worker 
318*c8dee2aaSAndroid Build Coastguard Worker     TextBaseline fTextBaseline = TextBaseline::kAlphabetic;
319*c8dee2aaSAndroid Build Coastguard Worker 
320*c8dee2aaSAndroid Build Coastguard Worker     SkColor fColor = SK_ColorWHITE;
321*c8dee2aaSAndroid Build Coastguard Worker     bool fHasBackground = false;
322*c8dee2aaSAndroid Build Coastguard Worker     ParagraphPainter::SkPaintOrID fBackground;
323*c8dee2aaSAndroid Build Coastguard Worker     bool fHasForeground = false;
324*c8dee2aaSAndroid Build Coastguard Worker     ParagraphPainter::SkPaintOrID fForeground;
325*c8dee2aaSAndroid Build Coastguard Worker 
326*c8dee2aaSAndroid Build Coastguard Worker     std::vector<TextShadow> fTextShadows;
327*c8dee2aaSAndroid Build Coastguard Worker 
328*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> fTypeface;
329*c8dee2aaSAndroid Build Coastguard Worker     bool fIsPlaceholder = false;
330*c8dee2aaSAndroid Build Coastguard Worker 
331*c8dee2aaSAndroid Build Coastguard Worker     std::vector<FontFeature> fFontFeatures;
332*c8dee2aaSAndroid Build Coastguard Worker 
333*c8dee2aaSAndroid Build Coastguard Worker     std::optional<FontArguments> fFontArguments;
334*c8dee2aaSAndroid Build Coastguard Worker };
335*c8dee2aaSAndroid Build Coastguard Worker 
336*c8dee2aaSAndroid Build Coastguard Worker typedef size_t TextIndex;
337*c8dee2aaSAndroid Build Coastguard Worker typedef SkRange<size_t> TextRange;
338*c8dee2aaSAndroid Build Coastguard Worker const SkRange<size_t> EMPTY_TEXT = EMPTY_RANGE;
339*c8dee2aaSAndroid Build Coastguard Worker 
340*c8dee2aaSAndroid Build Coastguard Worker struct Block {
341*c8dee2aaSAndroid Build Coastguard Worker     Block() = default;
BlockBlock342*c8dee2aaSAndroid Build Coastguard Worker     Block(size_t start, size_t end, const TextStyle& style) : fRange(start, end), fStyle(style) {}
BlockBlock343*c8dee2aaSAndroid Build Coastguard Worker     Block(TextRange textRange, const TextStyle& style) : fRange(textRange), fStyle(style) {}
344*c8dee2aaSAndroid Build Coastguard Worker 
addBlock345*c8dee2aaSAndroid Build Coastguard Worker     void add(TextRange tail) {
346*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fRange.end == tail.start);
347*c8dee2aaSAndroid Build Coastguard Worker         fRange = TextRange(fRange.start, fRange.start + fRange.width() + tail.width());
348*c8dee2aaSAndroid Build Coastguard Worker     }
349*c8dee2aaSAndroid Build Coastguard Worker 
350*c8dee2aaSAndroid Build Coastguard Worker     TextRange fRange = EMPTY_RANGE;
351*c8dee2aaSAndroid Build Coastguard Worker     TextStyle fStyle;
352*c8dee2aaSAndroid Build Coastguard Worker };
353*c8dee2aaSAndroid Build Coastguard Worker 
354*c8dee2aaSAndroid Build Coastguard Worker 
355*c8dee2aaSAndroid Build Coastguard Worker typedef size_t BlockIndex;
356*c8dee2aaSAndroid Build Coastguard Worker typedef SkRange<size_t> BlockRange;
357*c8dee2aaSAndroid Build Coastguard Worker const size_t EMPTY_BLOCK = EMPTY_INDEX;
358*c8dee2aaSAndroid Build Coastguard Worker const SkRange<size_t> EMPTY_BLOCKS = EMPTY_RANGE;
359*c8dee2aaSAndroid Build Coastguard Worker 
360*c8dee2aaSAndroid Build Coastguard Worker struct Placeholder {
361*c8dee2aaSAndroid Build Coastguard Worker     Placeholder() = default;
PlaceholderPlaceholder362*c8dee2aaSAndroid Build Coastguard Worker     Placeholder(size_t start, size_t end, const PlaceholderStyle& style, const TextStyle& textStyle,
363*c8dee2aaSAndroid Build Coastguard Worker                 BlockRange blocksBefore, TextRange textBefore)
364*c8dee2aaSAndroid Build Coastguard Worker             : fRange(start, end)
365*c8dee2aaSAndroid Build Coastguard Worker             , fStyle(style)
366*c8dee2aaSAndroid Build Coastguard Worker             , fTextStyle(textStyle)
367*c8dee2aaSAndroid Build Coastguard Worker             , fBlocksBefore(blocksBefore)
368*c8dee2aaSAndroid Build Coastguard Worker             , fTextBefore(textBefore) {}
369*c8dee2aaSAndroid Build Coastguard Worker 
370*c8dee2aaSAndroid Build Coastguard Worker     TextRange fRange = EMPTY_RANGE;
371*c8dee2aaSAndroid Build Coastguard Worker     PlaceholderStyle fStyle;
372*c8dee2aaSAndroid Build Coastguard Worker     TextStyle fTextStyle;
373*c8dee2aaSAndroid Build Coastguard Worker     BlockRange fBlocksBefore;
374*c8dee2aaSAndroid Build Coastguard Worker     TextRange fTextBefore;
375*c8dee2aaSAndroid Build Coastguard Worker };
376*c8dee2aaSAndroid Build Coastguard Worker 
377*c8dee2aaSAndroid Build Coastguard Worker }  // namespace textlayout
378*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skia
379*c8dee2aaSAndroid Build Coastguard Worker 
380*c8dee2aaSAndroid Build Coastguard Worker #endif  // TextStyle_DEFINED
381