xref: /aosp_15_r20/external/skia/modules/sksg/include/SkSGGeometryNode.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSGGeometryNode_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkSGGeometryNode_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGNode.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas;
14*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
15*c8dee2aaSAndroid Build Coastguard Worker class SkPath;
16*c8dee2aaSAndroid Build Coastguard Worker struct SkPoint;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker namespace sksg {
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker /**
21*c8dee2aaSAndroid Build Coastguard Worker  * Base class for nodes which provide 'geometry' (as opposed to paint)
22*c8dee2aaSAndroid Build Coastguard Worker  * for drawing.
23*c8dee2aaSAndroid Build Coastguard Worker  *
24*c8dee2aaSAndroid Build Coastguard Worker  * Think SkRect, SkPath, etc.
25*c8dee2aaSAndroid Build Coastguard Worker  */
26*c8dee2aaSAndroid Build Coastguard Worker class GeometryNode : public Node {
27*c8dee2aaSAndroid Build Coastguard Worker public:
28*c8dee2aaSAndroid Build Coastguard Worker     void clip(SkCanvas*, bool antiAlias) const;
29*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas*, const SkPaint&) const;
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     bool contains(const SkPoint&) const;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     SkPath asPath() const;
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker protected:
36*c8dee2aaSAndroid Build Coastguard Worker     GeometryNode();
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     virtual void onClip(SkCanvas*, bool antiAlias) const = 0;
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker     virtual void onDraw(SkCanvas*, const SkPaint&) const = 0;
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     virtual bool onContains(const SkPoint&) const = 0;
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     virtual SkPath onAsPath() const = 0;
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker private:
47*c8dee2aaSAndroid Build Coastguard Worker     friend class Draw; // wants to know the cached bounds.
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Node;
50*c8dee2aaSAndroid Build Coastguard Worker };
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker } // namespace sksg
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSGGeometryNode_DEFINED
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