1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSGText_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSGText_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkTextUtils.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGGeometryNode.h" 21*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGNode.h" 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas; 24*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 25*c8dee2aaSAndroid Build Coastguard Worker class SkPaint; 26*c8dee2aaSAndroid Build Coastguard Worker class SkTextBlob; 27*c8dee2aaSAndroid Build Coastguard Worker class SkTypeface; 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker namespace sksg { 30*c8dee2aaSAndroid Build Coastguard Worker class InvalidationController; 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker /** 33*c8dee2aaSAndroid Build Coastguard Worker * Concrete Geometry node, wrapping a (shaped) SkTextBlob. 34*c8dee2aaSAndroid Build Coastguard Worker */ 35*c8dee2aaSAndroid Build Coastguard Worker class Text final : public GeometryNode { 36*c8dee2aaSAndroid Build Coastguard Worker public: 37*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<Text> Make(sk_sp<SkTypeface> tf, const SkString& text); 38*c8dee2aaSAndroid Build Coastguard Worker ~Text() override; 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Typeface, sk_sp<SkTypeface> , fTypeface) 41*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Text , SkString , fText ) 42*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Position, SkPoint , fPosition) 43*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Size , SkScalar , fSize ) 44*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(ScaleX , SkScalar , fScaleX ) 45*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(SkewX , SkScalar , fSkewX ) 46*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Align , SkTextUtils::Align, fAlign ) 47*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Edging , SkFont::Edging , fEdging ) 48*c8dee2aaSAndroid Build Coastguard Worker SG_ATTRIBUTE(Hinting , SkFontHinting , fHinting ) 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker // TODO: add shaping functionality. 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker protected: 53*c8dee2aaSAndroid Build Coastguard Worker void onClip(SkCanvas*, bool antiAlias) const override; 54*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas*, const SkPaint&) const override; 55*c8dee2aaSAndroid Build Coastguard Worker bool onContains(const SkPoint&) const override; 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; 58*c8dee2aaSAndroid Build Coastguard Worker SkPath onAsPath() const override; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker private: 61*c8dee2aaSAndroid Build Coastguard Worker Text(sk_sp<SkTypeface>, const SkString&); 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker SkPoint alignedPosition(SkScalar advance) const; 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> fTypeface; 66*c8dee2aaSAndroid Build Coastguard Worker SkString fText; 67*c8dee2aaSAndroid Build Coastguard Worker SkPoint fPosition = SkPoint::Make(0, 0); 68*c8dee2aaSAndroid Build Coastguard Worker SkScalar fSize = 12; 69*c8dee2aaSAndroid Build Coastguard Worker SkScalar fScaleX = 1; 70*c8dee2aaSAndroid Build Coastguard Worker SkScalar fSkewX = 0; 71*c8dee2aaSAndroid Build Coastguard Worker SkTextUtils::Align fAlign = SkTextUtils::kLeft_Align; 72*c8dee2aaSAndroid Build Coastguard Worker SkFont::Edging fEdging = SkFont::Edging::kAntiAlias; 73*c8dee2aaSAndroid Build Coastguard Worker SkFontHinting fHinting = SkFontHinting::kNormal; 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> fBlob; // cached text blob 76*c8dee2aaSAndroid Build Coastguard Worker 77*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GeometryNode; 78*c8dee2aaSAndroid Build Coastguard Worker }; 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker } // namespace sksg 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSGText_DEFINED 83