xref: /aosp_15_r20/external/skia/modules/svg/src/SkSVGFeBlend.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFeBlend.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttributeParser.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFilterContext.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #include <tuple>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext;
21*c8dee2aaSAndroid Build Coastguard Worker 
parseAndSetAttribute(const char * name,const char * value)22*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGFeBlend::parseAndSetAttribute(const char* name, const char* value) {
23*c8dee2aaSAndroid Build Coastguard Worker     return INHERITED::parseAndSetAttribute(name, value) ||
24*c8dee2aaSAndroid Build Coastguard Worker            this->setIn2(SkSVGAttributeParser::parse<SkSVGFeInputType>("in2", name, value)) ||
25*c8dee2aaSAndroid Build Coastguard Worker            this->setMode(SkSVGAttributeParser::parse<SkSVGFeBlend::Mode>("mode", name, value));
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker 
GetBlendMode(SkSVGFeBlend::Mode mode)28*c8dee2aaSAndroid Build Coastguard Worker static SkBlendMode GetBlendMode(SkSVGFeBlend::Mode mode) {
29*c8dee2aaSAndroid Build Coastguard Worker     switch (mode) {
30*c8dee2aaSAndroid Build Coastguard Worker         case SkSVGFeBlend::Mode::kNormal:
31*c8dee2aaSAndroid Build Coastguard Worker             return SkBlendMode::kSrcOver;
32*c8dee2aaSAndroid Build Coastguard Worker         case SkSVGFeBlend::Mode::kMultiply:
33*c8dee2aaSAndroid Build Coastguard Worker             return SkBlendMode::kMultiply;
34*c8dee2aaSAndroid Build Coastguard Worker         case SkSVGFeBlend::Mode::kScreen:
35*c8dee2aaSAndroid Build Coastguard Worker             return SkBlendMode::kScreen;
36*c8dee2aaSAndroid Build Coastguard Worker         case SkSVGFeBlend::Mode::kDarken:
37*c8dee2aaSAndroid Build Coastguard Worker             return SkBlendMode::kDarken;
38*c8dee2aaSAndroid Build Coastguard Worker         case SkSVGFeBlend::Mode::kLighten:
39*c8dee2aaSAndroid Build Coastguard Worker             return SkBlendMode::kLighten;
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     SkUNREACHABLE;
43*c8dee2aaSAndroid Build Coastguard Worker }
44*c8dee2aaSAndroid Build Coastguard Worker 
onMakeImageFilter(const SkSVGRenderContext & ctx,const SkSVGFilterContext & fctx) const45*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> SkSVGFeBlend::onMakeImageFilter(const SkSVGRenderContext& ctx,
46*c8dee2aaSAndroid Build Coastguard Worker                                                      const SkSVGFilterContext& fctx) const {
47*c8dee2aaSAndroid Build Coastguard Worker     const SkRect cropRect = this->resolveFilterSubregion(ctx, fctx);
48*c8dee2aaSAndroid Build Coastguard Worker     const SkBlendMode blendMode = GetBlendMode(this->getMode());
49*c8dee2aaSAndroid Build Coastguard Worker     const SkSVGColorspace colorspace = this->resolveColorspace(ctx, fctx);
50*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<SkImageFilter> background = fctx.resolveInput(ctx, fIn2, colorspace);
51*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<SkImageFilter> foreground = fctx.resolveInput(ctx, this->getIn(), colorspace);
52*c8dee2aaSAndroid Build Coastguard Worker     return SkImageFilters::Blend(blendMode, background, foreground, cropRect);
53*c8dee2aaSAndroid Build Coastguard Worker }
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker template <>
parse(SkSVGFeBlend::Mode * mode)56*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGAttributeParser::parse<SkSVGFeBlend::Mode>(
57*c8dee2aaSAndroid Build Coastguard Worker         SkSVGFeBlend::Mode* mode) {
58*c8dee2aaSAndroid Build Coastguard Worker     static constexpr std::tuple<const char*, SkSVGFeBlend::Mode> gMap[] = {
59*c8dee2aaSAndroid Build Coastguard Worker         { "normal"  , SkSVGFeBlend::Mode::kNormal   },
60*c8dee2aaSAndroid Build Coastguard Worker         { "multiply", SkSVGFeBlend::Mode::kMultiply },
61*c8dee2aaSAndroid Build Coastguard Worker         { "screen"  , SkSVGFeBlend::Mode::kScreen   },
62*c8dee2aaSAndroid Build Coastguard Worker         { "darken"  , SkSVGFeBlend::Mode::kDarken   },
63*c8dee2aaSAndroid Build Coastguard Worker         { "lighten" , SkSVGFeBlend::Mode::kLighten  },
64*c8dee2aaSAndroid Build Coastguard Worker     };
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker     return this->parseEnumMap(gMap, mode) && this->parseEOSToken();
67*c8dee2aaSAndroid Build Coastguard Worker }
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