1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include <iostream>
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkPngEncoder.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skresources/include/SkResources.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skshaper/utils/FactoryHelpers.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGDOM.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/utils/SkOSPath.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/CodecUtils.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommandLineFlags.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_MAC)
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_mac_ct.h"
24*c8dee2aaSAndroid Build Coastguard Worker #else
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_empty.h"
26*c8dee2aaSAndroid Build Coastguard Worker #endif
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string2(input , i, nullptr, "Input SVG file.");
29*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string2(output, o, nullptr, "Output PNG file.");
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_int(width , 1024, "Output width.");
32*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_int(height, 1024, "Output height.");
33*c8dee2aaSAndroid Build Coastguard Worker
main(int argc,char ** argv)34*c8dee2aaSAndroid Build Coastguard Worker int main(int argc, char** argv) {
35*c8dee2aaSAndroid Build Coastguard Worker CommandLineFlags::Parse(argc, argv);
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard Worker if (FLAGS_input.isEmpty() || FLAGS_output.isEmpty()) {
38*c8dee2aaSAndroid Build Coastguard Worker std::cerr << "Missing required 'input' and 'output' args.\n";
39*c8dee2aaSAndroid Build Coastguard Worker return 1;
40*c8dee2aaSAndroid Build Coastguard Worker }
41*c8dee2aaSAndroid Build Coastguard Worker
42*c8dee2aaSAndroid Build Coastguard Worker if (FLAGS_width <= 0 || FLAGS_height <= 0) {
43*c8dee2aaSAndroid Build Coastguard Worker std::cerr << "Invalid width/height.\n";
44*c8dee2aaSAndroid Build Coastguard Worker return 1;
45*c8dee2aaSAndroid Build Coastguard Worker }
46*c8dee2aaSAndroid Build Coastguard Worker
47*c8dee2aaSAndroid Build Coastguard Worker SkFILEStream in(FLAGS_input[0]);
48*c8dee2aaSAndroid Build Coastguard Worker if (!in.isValid()) {
49*c8dee2aaSAndroid Build Coastguard Worker std::cerr << "Could not open " << FLAGS_input[0] << "\n";
50*c8dee2aaSAndroid Build Coastguard Worker return 1;
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker
53*c8dee2aaSAndroid Build Coastguard Worker // If necessary, clients should use a font manager that would load fonts from the system.
54*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_MAC)
55*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkFontMgr> fontMgr = SkFontMgr_New_CoreText(nullptr);
56*c8dee2aaSAndroid Build Coastguard Worker #else
57*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkFontMgr> fontMgr = SkFontMgr_New_Custom_Empty();
58*c8dee2aaSAndroid Build Coastguard Worker #endif
59*c8dee2aaSAndroid Build Coastguard Worker
60*c8dee2aaSAndroid Build Coastguard Worker CodecUtils::RegisterAllAvailable();
61*c8dee2aaSAndroid Build Coastguard Worker
62*c8dee2aaSAndroid Build Coastguard Worker auto predecode = skresources::ImageDecodeStrategy::kPreDecode;
63*c8dee2aaSAndroid Build Coastguard Worker auto rp = skresources::DataURIResourceProviderProxy::Make(
64*c8dee2aaSAndroid Build Coastguard Worker skresources::FileResourceProvider::Make(SkOSPath::Dirname(FLAGS_input[0]), predecode),
65*c8dee2aaSAndroid Build Coastguard Worker predecode,
66*c8dee2aaSAndroid Build Coastguard Worker fontMgr);
67*c8dee2aaSAndroid Build Coastguard Worker
68*c8dee2aaSAndroid Build Coastguard Worker auto svg_dom = SkSVGDOM::Builder()
69*c8dee2aaSAndroid Build Coastguard Worker .setFontManager(fontMgr)
70*c8dee2aaSAndroid Build Coastguard Worker .setResourceProvider(std::move(rp))
71*c8dee2aaSAndroid Build Coastguard Worker .setTextShapingFactory(SkShapers::BestAvailable())
72*c8dee2aaSAndroid Build Coastguard Worker .make(in);
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker if (!svg_dom) {
75*c8dee2aaSAndroid Build Coastguard Worker std::cerr << "Could not parse " << FLAGS_input[0] << "\n";
76*c8dee2aaSAndroid Build Coastguard Worker return 1;
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker
79*c8dee2aaSAndroid Build Coastguard Worker auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(FLAGS_width, FLAGS_height));
80*c8dee2aaSAndroid Build Coastguard Worker
81*c8dee2aaSAndroid Build Coastguard Worker svg_dom->setContainerSize(SkSize::Make(FLAGS_width, FLAGS_height));
82*c8dee2aaSAndroid Build Coastguard Worker svg_dom->render(surface->getCanvas());
83*c8dee2aaSAndroid Build Coastguard Worker
84*c8dee2aaSAndroid Build Coastguard Worker SkPixmap pixmap;
85*c8dee2aaSAndroid Build Coastguard Worker surface->peekPixels(&pixmap);
86*c8dee2aaSAndroid Build Coastguard Worker
87*c8dee2aaSAndroid Build Coastguard Worker SkFILEWStream out(FLAGS_output[0]);
88*c8dee2aaSAndroid Build Coastguard Worker if (!out.isValid()) {
89*c8dee2aaSAndroid Build Coastguard Worker std::cerr << "Could not open " << FLAGS_output[0] << " for writing.\n";
90*c8dee2aaSAndroid Build Coastguard Worker return 1;
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Worker // Use default encoding options.
94*c8dee2aaSAndroid Build Coastguard Worker SkPngEncoder::Options png_options;
95*c8dee2aaSAndroid Build Coastguard Worker
96*c8dee2aaSAndroid Build Coastguard Worker if (!SkPngEncoder::Encode(&out, pixmap, png_options)) {
97*c8dee2aaSAndroid Build Coastguard Worker std::cerr << "PNG encoding failed.\n";
98*c8dee2aaSAndroid Build Coastguard Worker return 1;
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker
101*c8dee2aaSAndroid Build Coastguard Worker return 0;
102*c8dee2aaSAndroid Build Coastguard Worker }
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