xref: /aosp_15_r20/external/skia/modules/svg/utils/SvgTool.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include <iostream>
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkPngEncoder.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skresources/include/SkResources.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skshaper/utils/FactoryHelpers.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGDOM.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/utils/SkOSPath.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/CodecUtils.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommandLineFlags.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_MAC)
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_mac_ct.h"
24*c8dee2aaSAndroid Build Coastguard Worker #else
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_empty.h"
26*c8dee2aaSAndroid Build Coastguard Worker #endif
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string2(input , i, nullptr, "Input SVG file.");
29*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_string2(output, o, nullptr, "Output PNG file.");
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_int(width , 1024, "Output width.");
32*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_int(height, 1024, "Output height.");
33*c8dee2aaSAndroid Build Coastguard Worker 
main(int argc,char ** argv)34*c8dee2aaSAndroid Build Coastguard Worker int main(int argc, char** argv) {
35*c8dee2aaSAndroid Build Coastguard Worker     CommandLineFlags::Parse(argc, argv);
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     if (FLAGS_input.isEmpty() || FLAGS_output.isEmpty()) {
38*c8dee2aaSAndroid Build Coastguard Worker         std::cerr << "Missing required 'input' and 'output' args.\n";
39*c8dee2aaSAndroid Build Coastguard Worker         return 1;
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     if (FLAGS_width <= 0 || FLAGS_height <= 0) {
43*c8dee2aaSAndroid Build Coastguard Worker         std::cerr << "Invalid width/height.\n";
44*c8dee2aaSAndroid Build Coastguard Worker         return 1;
45*c8dee2aaSAndroid Build Coastguard Worker     }
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     SkFILEStream in(FLAGS_input[0]);
48*c8dee2aaSAndroid Build Coastguard Worker     if (!in.isValid()) {
49*c8dee2aaSAndroid Build Coastguard Worker         std::cerr << "Could not open " << FLAGS_input[0] << "\n";
50*c8dee2aaSAndroid Build Coastguard Worker         return 1;
51*c8dee2aaSAndroid Build Coastguard Worker     }
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     // If necessary, clients should use a font manager that would load fonts from the system.
54*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_MAC)
55*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkFontMgr> fontMgr = SkFontMgr_New_CoreText(nullptr);
56*c8dee2aaSAndroid Build Coastguard Worker #else
57*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkFontMgr> fontMgr = SkFontMgr_New_Custom_Empty();
58*c8dee2aaSAndroid Build Coastguard Worker #endif
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker     CodecUtils::RegisterAllAvailable();
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     auto predecode = skresources::ImageDecodeStrategy::kPreDecode;
63*c8dee2aaSAndroid Build Coastguard Worker     auto rp = skresources::DataURIResourceProviderProxy::Make(
64*c8dee2aaSAndroid Build Coastguard Worker             skresources::FileResourceProvider::Make(SkOSPath::Dirname(FLAGS_input[0]), predecode),
65*c8dee2aaSAndroid Build Coastguard Worker             predecode,
66*c8dee2aaSAndroid Build Coastguard Worker             fontMgr);
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     auto svg_dom = SkSVGDOM::Builder()
69*c8dee2aaSAndroid Build Coastguard Worker                            .setFontManager(fontMgr)
70*c8dee2aaSAndroid Build Coastguard Worker                            .setResourceProvider(std::move(rp))
71*c8dee2aaSAndroid Build Coastguard Worker                            .setTextShapingFactory(SkShapers::BestAvailable())
72*c8dee2aaSAndroid Build Coastguard Worker                            .make(in);
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker     if (!svg_dom) {
75*c8dee2aaSAndroid Build Coastguard Worker         std::cerr << "Could not parse " << FLAGS_input[0] << "\n";
76*c8dee2aaSAndroid Build Coastguard Worker         return 1;
77*c8dee2aaSAndroid Build Coastguard Worker     }
78*c8dee2aaSAndroid Build Coastguard Worker 
79*c8dee2aaSAndroid Build Coastguard Worker     auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(FLAGS_width, FLAGS_height));
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     svg_dom->setContainerSize(SkSize::Make(FLAGS_width, FLAGS_height));
82*c8dee2aaSAndroid Build Coastguard Worker     svg_dom->render(surface->getCanvas());
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker     SkPixmap pixmap;
85*c8dee2aaSAndroid Build Coastguard Worker     surface->peekPixels(&pixmap);
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker     SkFILEWStream out(FLAGS_output[0]);
88*c8dee2aaSAndroid Build Coastguard Worker     if (!out.isValid()) {
89*c8dee2aaSAndroid Build Coastguard Worker         std::cerr << "Could not open " << FLAGS_output[0] << " for writing.\n";
90*c8dee2aaSAndroid Build Coastguard Worker         return 1;
91*c8dee2aaSAndroid Build Coastguard Worker     }
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker     // Use default encoding options.
94*c8dee2aaSAndroid Build Coastguard Worker     SkPngEncoder::Options png_options;
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker     if (!SkPngEncoder::Encode(&out, pixmap, png_options)) {
97*c8dee2aaSAndroid Build Coastguard Worker         std::cerr << "PNG encoding failed.\n";
98*c8dee2aaSAndroid Build Coastguard Worker         return 1;
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker     return 0;
102*c8dee2aaSAndroid Build Coastguard Worker }
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