xref: /aosp_15_r20/external/skia/src/base/SkRandom.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2006 The Android Open Source Project
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkRandom_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkRandom_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkFixed.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkFloatBits.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker typedef float SkScalar;
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker /** \class SkRandom
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker  Utility class that implements pseudo random 32bit numbers using Marsaglia's
22*c8dee2aaSAndroid Build Coastguard Worker  multiply-with-carry "mother of all" algorithm. Unlike rand(), this class holds
23*c8dee2aaSAndroid Build Coastguard Worker  its own state, so that multiple instances can be used with no side-effects.
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker  Has a large period and all bits are well-randomized.
26*c8dee2aaSAndroid Build Coastguard Worker  */
27*c8dee2aaSAndroid Build Coastguard Worker class SkRandom {
28*c8dee2aaSAndroid Build Coastguard Worker public:
SkRandom()29*c8dee2aaSAndroid Build Coastguard Worker     SkRandom() { init(0); }
SkRandom(uint32_t seed)30*c8dee2aaSAndroid Build Coastguard Worker     SkRandom(uint32_t seed) { init(seed); }
SkRandom(const SkRandom & rand)31*c8dee2aaSAndroid Build Coastguard Worker     SkRandom(const SkRandom& rand) : fK(rand.fK), fJ(rand.fJ) {}
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     SkRandom& operator=(const SkRandom& rand) {
34*c8dee2aaSAndroid Build Coastguard Worker         fK = rand.fK;
35*c8dee2aaSAndroid Build Coastguard Worker         fJ = rand.fJ;
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker         return *this;
38*c8dee2aaSAndroid Build Coastguard Worker     }
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number as an unsigned 32bit value.
41*c8dee2aaSAndroid Build Coastguard Worker      */
nextU()42*c8dee2aaSAndroid Build Coastguard Worker     uint32_t nextU() {
43*c8dee2aaSAndroid Build Coastguard Worker         fK = kKMul*(fK & 0xffff) + (fK >> 16);
44*c8dee2aaSAndroid Build Coastguard Worker         fJ = kJMul*(fJ & 0xffff) + (fJ >> 16);
45*c8dee2aaSAndroid Build Coastguard Worker         return (((fK << 16) | (fK >> 16)) + fJ);
46*c8dee2aaSAndroid Build Coastguard Worker     }
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number as a signed 32bit value.
49*c8dee2aaSAndroid Build Coastguard Worker      */
nextS()50*c8dee2aaSAndroid Build Coastguard Worker     int32_t nextS() { return (int32_t)this->nextU(); }
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker     /**
53*c8dee2aaSAndroid Build Coastguard Worker      *  Returns value [0...1) as an IEEE float
54*c8dee2aaSAndroid Build Coastguard Worker      */
nextF()55*c8dee2aaSAndroid Build Coastguard Worker     float nextF() {
56*c8dee2aaSAndroid Build Coastguard Worker         uint32_t floatint = 0x3f800000 | (this->nextU() >> 9);
57*c8dee2aaSAndroid Build Coastguard Worker         float f = SkBits2Float(floatint) - 1.0f;
58*c8dee2aaSAndroid Build Coastguard Worker         return f;
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker     /**
62*c8dee2aaSAndroid Build Coastguard Worker      *  Returns value [min...max) as a float
63*c8dee2aaSAndroid Build Coastguard Worker      */
nextRangeF(float min,float max)64*c8dee2aaSAndroid Build Coastguard Worker     float nextRangeF(float min, float max) {
65*c8dee2aaSAndroid Build Coastguard Worker         return min + this->nextF() * (max - min);
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number, as an unsigned value of
69*c8dee2aaSAndroid Build Coastguard Worker      at most bitCount bits.
70*c8dee2aaSAndroid Build Coastguard Worker      @param bitCount The maximum number of bits to be returned
71*c8dee2aaSAndroid Build Coastguard Worker      */
nextBits(unsigned bitCount)72*c8dee2aaSAndroid Build Coastguard Worker     uint32_t nextBits(unsigned bitCount) {
73*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(bitCount > 0 && bitCount <= 32);
74*c8dee2aaSAndroid Build Coastguard Worker         return this->nextU() >> (32 - bitCount);
75*c8dee2aaSAndroid Build Coastguard Worker     }
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random unsigned number, mapped to lie within
78*c8dee2aaSAndroid Build Coastguard Worker      [min, max] inclusive.
79*c8dee2aaSAndroid Build Coastguard Worker      */
nextRangeU(uint32_t min,uint32_t max)80*c8dee2aaSAndroid Build Coastguard Worker     uint32_t nextRangeU(uint32_t min, uint32_t max) {
81*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(min <= max);
82*c8dee2aaSAndroid Build Coastguard Worker         uint32_t range = max - min + 1;
83*c8dee2aaSAndroid Build Coastguard Worker         if (0 == range) {
84*c8dee2aaSAndroid Build Coastguard Worker             return this->nextU();
85*c8dee2aaSAndroid Build Coastguard Worker         } else {
86*c8dee2aaSAndroid Build Coastguard Worker             return min + this->nextU() % range;
87*c8dee2aaSAndroid Build Coastguard Worker         }
88*c8dee2aaSAndroid Build Coastguard Worker     }
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random unsigned number, mapped to lie within
91*c8dee2aaSAndroid Build Coastguard Worker      [0, count).
92*c8dee2aaSAndroid Build Coastguard Worker      */
nextULessThan(uint32_t count)93*c8dee2aaSAndroid Build Coastguard Worker     uint32_t nextULessThan(uint32_t count) {
94*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(count > 0);
95*c8dee2aaSAndroid Build Coastguard Worker         return this->nextRangeU(0, count - 1);
96*c8dee2aaSAndroid Build Coastguard Worker     }
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as a SkScalar
99*c8dee2aaSAndroid Build Coastguard Worker      in the range [0..SK_Scalar1).
100*c8dee2aaSAndroid Build Coastguard Worker      */
nextUScalar1()101*c8dee2aaSAndroid Build Coastguard Worker     SkScalar nextUScalar1() { return SkFixedToScalar(this->nextUFixed1()); }
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as a SkScalar
104*c8dee2aaSAndroid Build Coastguard Worker      in the range [min..max).
105*c8dee2aaSAndroid Build Coastguard Worker      */
nextRangeScalar(SkScalar min,SkScalar max)106*c8dee2aaSAndroid Build Coastguard Worker     SkScalar nextRangeScalar(SkScalar min, SkScalar max) {
107*c8dee2aaSAndroid Build Coastguard Worker         return this->nextUScalar1() * (max - min) + min;
108*c8dee2aaSAndroid Build Coastguard Worker     }
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as a SkScalar
111*c8dee2aaSAndroid Build Coastguard Worker      in the range [-SK_Scalar1..SK_Scalar1).
112*c8dee2aaSAndroid Build Coastguard Worker      */
nextSScalar1()113*c8dee2aaSAndroid Build Coastguard Worker     SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); }
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number as a bool.
116*c8dee2aaSAndroid Build Coastguard Worker      */
nextBool()117*c8dee2aaSAndroid Build Coastguard Worker     bool nextBool() { return this->nextU() >= 0x80000000; }
118*c8dee2aaSAndroid Build Coastguard Worker 
119*c8dee2aaSAndroid Build Coastguard Worker     /** A biased version of nextBool().
120*c8dee2aaSAndroid Build Coastguard Worker      */
nextBiasedBool(SkScalar fractionTrue)121*c8dee2aaSAndroid Build Coastguard Worker     bool nextBiasedBool(SkScalar fractionTrue) {
122*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fractionTrue >= 0 && fractionTrue <= 1);
123*c8dee2aaSAndroid Build Coastguard Worker         return this->nextUScalar1() <= fractionTrue;
124*c8dee2aaSAndroid Build Coastguard Worker     }
125*c8dee2aaSAndroid Build Coastguard Worker 
126*c8dee2aaSAndroid Build Coastguard Worker     /** Reset the random object.
127*c8dee2aaSAndroid Build Coastguard Worker      */
setSeed(uint32_t seed)128*c8dee2aaSAndroid Build Coastguard Worker     void setSeed(uint32_t seed) { init(seed); }
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker private:
131*c8dee2aaSAndroid Build Coastguard Worker     // Initialize state variables with LCG.
132*c8dee2aaSAndroid Build Coastguard Worker     // We must ensure that both J and K are non-zero, otherwise the
133*c8dee2aaSAndroid Build Coastguard Worker     // multiply-with-carry step will forevermore return zero.
init(uint32_t seed)134*c8dee2aaSAndroid Build Coastguard Worker     void init(uint32_t seed) {
135*c8dee2aaSAndroid Build Coastguard Worker         fK = NextLCG(seed);
136*c8dee2aaSAndroid Build Coastguard Worker         if (0 == fK) {
137*c8dee2aaSAndroid Build Coastguard Worker             fK = NextLCG(fK);
138*c8dee2aaSAndroid Build Coastguard Worker         }
139*c8dee2aaSAndroid Build Coastguard Worker         fJ = NextLCG(fK);
140*c8dee2aaSAndroid Build Coastguard Worker         if (0 == fJ) {
141*c8dee2aaSAndroid Build Coastguard Worker             fJ = NextLCG(fJ);
142*c8dee2aaSAndroid Build Coastguard Worker         }
143*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(0 != fK && 0 != fJ);
144*c8dee2aaSAndroid Build Coastguard Worker     }
NextLCG(uint32_t seed)145*c8dee2aaSAndroid Build Coastguard Worker     static uint32_t NextLCG(uint32_t seed) { return kMul*seed + kAdd; }
146*c8dee2aaSAndroid Build Coastguard Worker 
147*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as an unsigned SkFixed
148*c8dee2aaSAndroid Build Coastguard Worker      in the range [0..SK_Fixed1).
149*c8dee2aaSAndroid Build Coastguard Worker      */
nextUFixed1()150*c8dee2aaSAndroid Build Coastguard Worker     SkFixed nextUFixed1() { return this->nextU() >> 16; }
151*c8dee2aaSAndroid Build Coastguard Worker 
152*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as a signed SkFixed
153*c8dee2aaSAndroid Build Coastguard Worker      in the range [-SK_Fixed1..SK_Fixed1).
154*c8dee2aaSAndroid Build Coastguard Worker      */
nextSFixed1()155*c8dee2aaSAndroid Build Coastguard Worker     SkFixed nextSFixed1() { return this->nextS() >> 15; }
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker     //  See "Numerical Recipes in C", 1992 page 284 for these constants
158*c8dee2aaSAndroid Build Coastguard Worker     //  For the LCG that sets the initial state from a seed
159*c8dee2aaSAndroid Build Coastguard Worker     enum {
160*c8dee2aaSAndroid Build Coastguard Worker         kMul = 1664525,
161*c8dee2aaSAndroid Build Coastguard Worker         kAdd = 1013904223
162*c8dee2aaSAndroid Build Coastguard Worker     };
163*c8dee2aaSAndroid Build Coastguard Worker     // Constants for the multiply-with-carry steps
164*c8dee2aaSAndroid Build Coastguard Worker     enum {
165*c8dee2aaSAndroid Build Coastguard Worker         kKMul = 30345,
166*c8dee2aaSAndroid Build Coastguard Worker         kJMul = 18000,
167*c8dee2aaSAndroid Build Coastguard Worker     };
168*c8dee2aaSAndroid Build Coastguard Worker 
169*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fK;
170*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fJ;
171*c8dee2aaSAndroid Build Coastguard Worker };
172*c8dee2aaSAndroid Build Coastguard Worker 
173*c8dee2aaSAndroid Build Coastguard Worker #endif
174