xref: /aosp_15_r20/external/skia/src/codec/SkJpegUtility.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkJpegUtility.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkCodecPriv.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkJpegPriv.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <csetjmp>
16*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker extern "C" {
19*c8dee2aaSAndroid Build Coastguard Worker     #include "jpeglib.h"   // NO_G3_REWRITE
20*c8dee2aaSAndroid Build Coastguard Worker }
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker /*
23*c8dee2aaSAndroid Build Coastguard Worker  * Call longjmp to continue execution on an error
24*c8dee2aaSAndroid Build Coastguard Worker  */
skjpeg_err_exit(j_common_ptr dinfo)25*c8dee2aaSAndroid Build Coastguard Worker void skjpeg_err_exit(j_common_ptr dinfo) {
26*c8dee2aaSAndroid Build Coastguard Worker     // Simply return to Skia client code
27*c8dee2aaSAndroid Build Coastguard Worker     // JpegDecoderMgr will take care of freeing memory
28*c8dee2aaSAndroid Build Coastguard Worker     skjpeg_error_mgr* error = static_cast<skjpeg_error_mgr*>(dinfo->err);
29*c8dee2aaSAndroid Build Coastguard Worker     (*error->output_message)(dinfo);
30*c8dee2aaSAndroid Build Coastguard Worker     if (error->fStack[0] == nullptr) {
31*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("JPEG error with no jmp_buf set.");
32*c8dee2aaSAndroid Build Coastguard Worker     }
33*c8dee2aaSAndroid Build Coastguard Worker     longjmp(*error->fStack[0], 1);
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker // Functions for buffered sources //
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker /*
39*c8dee2aaSAndroid Build Coastguard Worker  * Initialize the buffered source manager
40*c8dee2aaSAndroid Build Coastguard Worker  */
sk_init_buffered_source(j_decompress_ptr dinfo)41*c8dee2aaSAndroid Build Coastguard Worker static void sk_init_buffered_source(j_decompress_ptr dinfo) {
42*c8dee2aaSAndroid Build Coastguard Worker     skjpeg_source_mgr* src = (skjpeg_source_mgr*) dinfo->src;
43*c8dee2aaSAndroid Build Coastguard Worker     src->next_input_byte = (const JOCTET*) src->fBuffer;
44*c8dee2aaSAndroid Build Coastguard Worker     src->bytes_in_buffer = 0;
45*c8dee2aaSAndroid Build Coastguard Worker }
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker /*
48*c8dee2aaSAndroid Build Coastguard Worker  * Fill the input buffer from the stream
49*c8dee2aaSAndroid Build Coastguard Worker  */
sk_fill_buffered_input_buffer(j_decompress_ptr dinfo)50*c8dee2aaSAndroid Build Coastguard Worker static boolean sk_fill_buffered_input_buffer(j_decompress_ptr dinfo) {
51*c8dee2aaSAndroid Build Coastguard Worker     skjpeg_source_mgr* src = (skjpeg_source_mgr*) dinfo->src;
52*c8dee2aaSAndroid Build Coastguard Worker     size_t bytes = src->fStream->read(src->fBuffer, skjpeg_source_mgr::kBufferSize);
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     // libjpeg is still happy with a less than full read, as long as the result is non-zero
55*c8dee2aaSAndroid Build Coastguard Worker     if (bytes == 0) {
56*c8dee2aaSAndroid Build Coastguard Worker         // Let libjpeg know that the buffer needs to be refilled
57*c8dee2aaSAndroid Build Coastguard Worker         src->next_input_byte = nullptr;
58*c8dee2aaSAndroid Build Coastguard Worker         src->bytes_in_buffer = 0;
59*c8dee2aaSAndroid Build Coastguard Worker         return FALSE;
60*c8dee2aaSAndroid Build Coastguard Worker     }
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     src->next_input_byte = (const JOCTET*) src->fBuffer;
63*c8dee2aaSAndroid Build Coastguard Worker     src->bytes_in_buffer = bytes;
64*c8dee2aaSAndroid Build Coastguard Worker     return TRUE;
65*c8dee2aaSAndroid Build Coastguard Worker }
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker /*
68*c8dee2aaSAndroid Build Coastguard Worker  * Skip a certain number of bytes in the stream
69*c8dee2aaSAndroid Build Coastguard Worker  */
sk_skip_buffered_input_data(j_decompress_ptr dinfo,long numBytes)70*c8dee2aaSAndroid Build Coastguard Worker static void sk_skip_buffered_input_data(j_decompress_ptr dinfo, long numBytes) {
71*c8dee2aaSAndroid Build Coastguard Worker     skjpeg_source_mgr* src = (skjpeg_source_mgr*) dinfo->src;
72*c8dee2aaSAndroid Build Coastguard Worker     size_t bytes = (size_t) numBytes;
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker     if (bytes > src->bytes_in_buffer) {
75*c8dee2aaSAndroid Build Coastguard Worker         size_t bytesToSkip = bytes - src->bytes_in_buffer;
76*c8dee2aaSAndroid Build Coastguard Worker         if (bytesToSkip != src->fStream->skip(bytesToSkip)) {
77*c8dee2aaSAndroid Build Coastguard Worker             SkCodecPrintf("Failure to skip.\n");
78*c8dee2aaSAndroid Build Coastguard Worker             dinfo->err->error_exit((j_common_ptr) dinfo);
79*c8dee2aaSAndroid Build Coastguard Worker             return;
80*c8dee2aaSAndroid Build Coastguard Worker         }
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker         src->next_input_byte = (const JOCTET*) src->fBuffer;
83*c8dee2aaSAndroid Build Coastguard Worker         src->bytes_in_buffer = 0;
84*c8dee2aaSAndroid Build Coastguard Worker     } else {
85*c8dee2aaSAndroid Build Coastguard Worker         src->next_input_byte += numBytes;
86*c8dee2aaSAndroid Build Coastguard Worker         src->bytes_in_buffer -= numBytes;
87*c8dee2aaSAndroid Build Coastguard Worker     }
88*c8dee2aaSAndroid Build Coastguard Worker }
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker /*
91*c8dee2aaSAndroid Build Coastguard Worker  * We do not need to do anything to terminate our stream
92*c8dee2aaSAndroid Build Coastguard Worker  */
sk_term_source(j_decompress_ptr dinfo)93*c8dee2aaSAndroid Build Coastguard Worker static void sk_term_source(j_decompress_ptr dinfo)
94*c8dee2aaSAndroid Build Coastguard Worker {
95*c8dee2aaSAndroid Build Coastguard Worker     // The current implementation of SkJpegCodec does not call
96*c8dee2aaSAndroid Build Coastguard Worker     // jpeg_finish_decompress(), so this function is never called.
97*c8dee2aaSAndroid Build Coastguard Worker     // If we want to modify this function to do something, we also
98*c8dee2aaSAndroid Build Coastguard Worker     // need to modify SkJpegCodec to call jpeg_finish_decompress().
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker // Functions for memory backed sources //
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker /*
104*c8dee2aaSAndroid Build Coastguard Worker  * Initialize the mem backed source manager
105*c8dee2aaSAndroid Build Coastguard Worker  */
sk_init_mem_source(j_decompress_ptr dinfo)106*c8dee2aaSAndroid Build Coastguard Worker static void sk_init_mem_source(j_decompress_ptr dinfo) {
107*c8dee2aaSAndroid Build Coastguard Worker     /* no work necessary here, all things are done in constructor */
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker 
sk_skip_mem_input_data(j_decompress_ptr cinfo,long num_bytes)110*c8dee2aaSAndroid Build Coastguard Worker static void sk_skip_mem_input_data (j_decompress_ptr cinfo, long num_bytes) {
111*c8dee2aaSAndroid Build Coastguard Worker     jpeg_source_mgr* src = cinfo->src;
112*c8dee2aaSAndroid Build Coastguard Worker     size_t bytes = static_cast<size_t>(num_bytes);
113*c8dee2aaSAndroid Build Coastguard Worker     if(bytes > src->bytes_in_buffer) {
114*c8dee2aaSAndroid Build Coastguard Worker         src->next_input_byte = nullptr;
115*c8dee2aaSAndroid Build Coastguard Worker         src->bytes_in_buffer = 0;
116*c8dee2aaSAndroid Build Coastguard Worker     } else {
117*c8dee2aaSAndroid Build Coastguard Worker         src->next_input_byte += bytes;
118*c8dee2aaSAndroid Build Coastguard Worker         src->bytes_in_buffer -= bytes;
119*c8dee2aaSAndroid Build Coastguard Worker     }
120*c8dee2aaSAndroid Build Coastguard Worker }
121*c8dee2aaSAndroid Build Coastguard Worker 
sk_fill_mem_input_buffer(j_decompress_ptr cinfo)122*c8dee2aaSAndroid Build Coastguard Worker static boolean sk_fill_mem_input_buffer (j_decompress_ptr cinfo) {
123*c8dee2aaSAndroid Build Coastguard Worker     /* The whole JPEG data is expected to reside in the supplied memory,
124*c8dee2aaSAndroid Build Coastguard Worker      * buffer, so any request for more data beyond the given buffer size
125*c8dee2aaSAndroid Build Coastguard Worker      * is treated as an error.
126*c8dee2aaSAndroid Build Coastguard Worker      */
127*c8dee2aaSAndroid Build Coastguard Worker     return FALSE;
128*c8dee2aaSAndroid Build Coastguard Worker }
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker /*
131*c8dee2aaSAndroid Build Coastguard Worker  * Constructor for the source manager that we provide to libjpeg
132*c8dee2aaSAndroid Build Coastguard Worker  * We provide skia implementations of all of the stream processing functions required by libjpeg
133*c8dee2aaSAndroid Build Coastguard Worker  */
skjpeg_source_mgr(SkStream * stream)134*c8dee2aaSAndroid Build Coastguard Worker skjpeg_source_mgr::skjpeg_source_mgr(SkStream* stream)
135*c8dee2aaSAndroid Build Coastguard Worker     : fStream(stream)
136*c8dee2aaSAndroid Build Coastguard Worker {
137*c8dee2aaSAndroid Build Coastguard Worker     if (stream->hasLength() && stream->getMemoryBase()) {
138*c8dee2aaSAndroid Build Coastguard Worker         init_source = sk_init_mem_source;
139*c8dee2aaSAndroid Build Coastguard Worker         fill_input_buffer = sk_fill_mem_input_buffer;
140*c8dee2aaSAndroid Build Coastguard Worker         skip_input_data = sk_skip_mem_input_data;
141*c8dee2aaSAndroid Build Coastguard Worker         resync_to_restart = jpeg_resync_to_restart;
142*c8dee2aaSAndroid Build Coastguard Worker         term_source = sk_term_source;
143*c8dee2aaSAndroid Build Coastguard Worker         bytes_in_buffer = static_cast<size_t>(stream->getLength());
144*c8dee2aaSAndroid Build Coastguard Worker         next_input_byte = static_cast<const JOCTET*>(stream->getMemoryBase());
145*c8dee2aaSAndroid Build Coastguard Worker     } else {
146*c8dee2aaSAndroid Build Coastguard Worker         init_source = sk_init_buffered_source;
147*c8dee2aaSAndroid Build Coastguard Worker         fill_input_buffer = sk_fill_buffered_input_buffer;
148*c8dee2aaSAndroid Build Coastguard Worker         skip_input_data = sk_skip_buffered_input_data;
149*c8dee2aaSAndroid Build Coastguard Worker         resync_to_restart = jpeg_resync_to_restart;
150*c8dee2aaSAndroid Build Coastguard Worker         term_source = sk_term_source;
151*c8dee2aaSAndroid Build Coastguard Worker     }
152*c8dee2aaSAndroid Build Coastguard Worker }
153