xref: /aosp_15_r20/external/skia/src/codec/SkRawCodec.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkRawCodec.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkCodec.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkRawDecoder.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkEncodedInfo.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMutex.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skcms/skcms.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkCodecPriv.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkJpegCodec.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStreamPriv.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTaskGroup.h"
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
30*c8dee2aaSAndroid Build Coastguard Worker #include <cmath>
31*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
32*c8dee2aaSAndroid Build Coastguard Worker #include <functional>
33*c8dee2aaSAndroid Build Coastguard Worker #include <limits>
34*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
35*c8dee2aaSAndroid Build Coastguard Worker #include <type_traits>
36*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
37*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker #include "dng_area_task.h"  // NO_G3_REWRITE
40*c8dee2aaSAndroid Build Coastguard Worker #include "dng_color_space.h"  // NO_G3_REWRITE
41*c8dee2aaSAndroid Build Coastguard Worker #include "dng_errors.h"  // NO_G3_REWRITE
42*c8dee2aaSAndroid Build Coastguard Worker #include "dng_exceptions.h"  // NO_G3_REWRITE
43*c8dee2aaSAndroid Build Coastguard Worker #include "dng_host.h"  // NO_G3_REWRITE
44*c8dee2aaSAndroid Build Coastguard Worker #include "dng_image.h"  // NO_G3_REWRITE
45*c8dee2aaSAndroid Build Coastguard Worker #include "dng_info.h"  // NO_G3_REWRITE
46*c8dee2aaSAndroid Build Coastguard Worker #include "dng_memory.h"  // NO_G3_REWRITE
47*c8dee2aaSAndroid Build Coastguard Worker #include "dng_mosaic_info.h"  // NO_G3_REWRITE
48*c8dee2aaSAndroid Build Coastguard Worker #include "dng_negative.h"  // NO_G3_REWRITE
49*c8dee2aaSAndroid Build Coastguard Worker #include "dng_pixel_buffer.h"  // NO_G3_REWRITE
50*c8dee2aaSAndroid Build Coastguard Worker #include "dng_point.h"  // NO_G3_REWRITE
51*c8dee2aaSAndroid Build Coastguard Worker #include "dng_rational.h"  // NO_G3_REWRITE
52*c8dee2aaSAndroid Build Coastguard Worker #include "dng_rect.h"  // NO_G3_REWRITE
53*c8dee2aaSAndroid Build Coastguard Worker #include "dng_render.h"  // NO_G3_REWRITE
54*c8dee2aaSAndroid Build Coastguard Worker #include "dng_sdk_limits.h"  // NO_G3_REWRITE
55*c8dee2aaSAndroid Build Coastguard Worker #include "dng_stream.h"  // NO_G3_REWRITE
56*c8dee2aaSAndroid Build Coastguard Worker #include "dng_tag_types.h"  // NO_G3_REWRITE
57*c8dee2aaSAndroid Build Coastguard Worker #include "dng_types.h"  // NO_G3_REWRITE
58*c8dee2aaSAndroid Build Coastguard Worker #include "dng_utils.h"  // NO_G3_REWRITE
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker #include "src/piex.h"  // NO_G3_REWRITE
61*c8dee2aaSAndroid Build Coastguard Worker #include "src/piex_types.h"  // NO_G3_REWRITE
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker template <typename T> struct sk_is_trivially_relocatable;
66*c8dee2aaSAndroid Build Coastguard Worker template <> struct sk_is_trivially_relocatable<dng_exception> : std::true_type {};
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker namespace {
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker // Calculates the number of tiles of tile_size that fit into the area in vertical and horizontal
71*c8dee2aaSAndroid Build Coastguard Worker // directions.
num_tiles_in_area(const dng_point & areaSize,const dng_point_real64 & tileSize)72*c8dee2aaSAndroid Build Coastguard Worker dng_point num_tiles_in_area(const dng_point &areaSize,
73*c8dee2aaSAndroid Build Coastguard Worker                             const dng_point_real64 &tileSize) {
74*c8dee2aaSAndroid Build Coastguard Worker   // FIXME: Add a ceil_div() helper in SkCodecPriv.h
75*c8dee2aaSAndroid Build Coastguard Worker   return dng_point(static_cast<int32>((areaSize.v + tileSize.v - 1) / tileSize.v),
76*c8dee2aaSAndroid Build Coastguard Worker                    static_cast<int32>((areaSize.h + tileSize.h - 1) / tileSize.h));
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker 
num_tasks_required(const dng_point & tilesInTask,const dng_point & tilesInArea)79*c8dee2aaSAndroid Build Coastguard Worker int num_tasks_required(const dng_point& tilesInTask,
80*c8dee2aaSAndroid Build Coastguard Worker                          const dng_point& tilesInArea) {
81*c8dee2aaSAndroid Build Coastguard Worker   return ((tilesInArea.v + tilesInTask.v - 1) / tilesInTask.v) *
82*c8dee2aaSAndroid Build Coastguard Worker          ((tilesInArea.h + tilesInTask.h - 1) / tilesInTask.h);
83*c8dee2aaSAndroid Build Coastguard Worker }
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker // Calculate the number of tiles to process per task, taking into account the maximum number of
86*c8dee2aaSAndroid Build Coastguard Worker // tasks. It prefers to increase horizontally for better locality of reference.
num_tiles_per_task(const int maxTasks,const dng_point & tilesInArea)87*c8dee2aaSAndroid Build Coastguard Worker dng_point num_tiles_per_task(const int maxTasks,
88*c8dee2aaSAndroid Build Coastguard Worker                              const dng_point &tilesInArea) {
89*c8dee2aaSAndroid Build Coastguard Worker   dng_point tilesInTask = {1, 1};
90*c8dee2aaSAndroid Build Coastguard Worker   while (num_tasks_required(tilesInTask, tilesInArea) > maxTasks) {
91*c8dee2aaSAndroid Build Coastguard Worker       if (tilesInTask.h < tilesInArea.h) {
92*c8dee2aaSAndroid Build Coastguard Worker           ++tilesInTask.h;
93*c8dee2aaSAndroid Build Coastguard Worker       } else if (tilesInTask.v < tilesInArea.v) {
94*c8dee2aaSAndroid Build Coastguard Worker           ++tilesInTask.v;
95*c8dee2aaSAndroid Build Coastguard Worker       } else {
96*c8dee2aaSAndroid Build Coastguard Worker           ThrowProgramError("num_tiles_per_task calculation is wrong.");
97*c8dee2aaSAndroid Build Coastguard Worker       }
98*c8dee2aaSAndroid Build Coastguard Worker   }
99*c8dee2aaSAndroid Build Coastguard Worker   return tilesInTask;
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker 
compute_task_areas(const int maxTasks,const dng_rect & area,const dng_point & tileSize)102*c8dee2aaSAndroid Build Coastguard Worker std::vector<dng_rect> compute_task_areas(const int maxTasks, const dng_rect& area,
103*c8dee2aaSAndroid Build Coastguard Worker                                          const dng_point& tileSize) {
104*c8dee2aaSAndroid Build Coastguard Worker   std::vector<dng_rect> taskAreas;
105*c8dee2aaSAndroid Build Coastguard Worker   const dng_point tilesInArea = num_tiles_in_area(area.Size(), tileSize);
106*c8dee2aaSAndroid Build Coastguard Worker   const dng_point tilesPerTask = num_tiles_per_task(maxTasks, tilesInArea);
107*c8dee2aaSAndroid Build Coastguard Worker   const dng_point taskAreaSize = {tilesPerTask.v * tileSize.v,
108*c8dee2aaSAndroid Build Coastguard Worker                                     tilesPerTask.h * tileSize.h};
109*c8dee2aaSAndroid Build Coastguard Worker   for (int v = 0; v < tilesInArea.v; v += tilesPerTask.v) {
110*c8dee2aaSAndroid Build Coastguard Worker     for (int h = 0; h < tilesInArea.h; h += tilesPerTask.h) {
111*c8dee2aaSAndroid Build Coastguard Worker       dng_rect taskArea;
112*c8dee2aaSAndroid Build Coastguard Worker       taskArea.t = area.t + v * tileSize.v;
113*c8dee2aaSAndroid Build Coastguard Worker       taskArea.l = area.l + h * tileSize.h;
114*c8dee2aaSAndroid Build Coastguard Worker       taskArea.b = Min_int32(taskArea.t + taskAreaSize.v, area.b);
115*c8dee2aaSAndroid Build Coastguard Worker       taskArea.r = Min_int32(taskArea.l + taskAreaSize.h, area.r);
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker       taskAreas.push_back(taskArea);
118*c8dee2aaSAndroid Build Coastguard Worker     }
119*c8dee2aaSAndroid Build Coastguard Worker   }
120*c8dee2aaSAndroid Build Coastguard Worker   return taskAreas;
121*c8dee2aaSAndroid Build Coastguard Worker }
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker class SkDngHost : public dng_host {
124*c8dee2aaSAndroid Build Coastguard Worker public:
SkDngHost(dng_memory_allocator * allocater)125*c8dee2aaSAndroid Build Coastguard Worker     explicit SkDngHost(dng_memory_allocator* allocater) : dng_host(allocater) {}
126*c8dee2aaSAndroid Build Coastguard Worker 
PerformAreaTask(dng_area_task & task,const dng_rect & area)127*c8dee2aaSAndroid Build Coastguard Worker     void PerformAreaTask(dng_area_task& task, const dng_rect& area) override {
128*c8dee2aaSAndroid Build Coastguard Worker         SkTaskGroup taskGroup;
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker         // tileSize is typically 256x256
131*c8dee2aaSAndroid Build Coastguard Worker         const dng_point tileSize(task.FindTileSize(area));
132*c8dee2aaSAndroid Build Coastguard Worker         const std::vector<dng_rect> taskAreas = compute_task_areas(this->PerformAreaTaskThreads(),
133*c8dee2aaSAndroid Build Coastguard Worker                                                                    area, tileSize);
134*c8dee2aaSAndroid Build Coastguard Worker         const int numTasks = static_cast<int>(taskAreas.size());
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker         SkMutex mutex;
137*c8dee2aaSAndroid Build Coastguard Worker         TArray<dng_exception> exceptions;
138*c8dee2aaSAndroid Build Coastguard Worker         task.Start(numTasks, tileSize, &Allocator(), Sniffer());
139*c8dee2aaSAndroid Build Coastguard Worker         for (int taskIndex = 0; taskIndex < numTasks; ++taskIndex) {
140*c8dee2aaSAndroid Build Coastguard Worker             taskGroup.add([&mutex, &exceptions, &task, this, taskIndex, taskAreas, tileSize] {
141*c8dee2aaSAndroid Build Coastguard Worker                 try {
142*c8dee2aaSAndroid Build Coastguard Worker                     task.ProcessOnThread(taskIndex, taskAreas[taskIndex], tileSize, this->Sniffer());
143*c8dee2aaSAndroid Build Coastguard Worker                 } catch (dng_exception& exception) {
144*c8dee2aaSAndroid Build Coastguard Worker                     SkAutoMutexExclusive lock(mutex);
145*c8dee2aaSAndroid Build Coastguard Worker                     exceptions.push_back(exception);
146*c8dee2aaSAndroid Build Coastguard Worker                 } catch (...) {
147*c8dee2aaSAndroid Build Coastguard Worker                     SkAutoMutexExclusive lock(mutex);
148*c8dee2aaSAndroid Build Coastguard Worker                     exceptions.push_back(dng_exception(dng_error_unknown));
149*c8dee2aaSAndroid Build Coastguard Worker                 }
150*c8dee2aaSAndroid Build Coastguard Worker             });
151*c8dee2aaSAndroid Build Coastguard Worker         }
152*c8dee2aaSAndroid Build Coastguard Worker 
153*c8dee2aaSAndroid Build Coastguard Worker         taskGroup.wait();
154*c8dee2aaSAndroid Build Coastguard Worker         task.Finish(numTasks);
155*c8dee2aaSAndroid Build Coastguard Worker 
156*c8dee2aaSAndroid Build Coastguard Worker         // We only re-throw the first exception.
157*c8dee2aaSAndroid Build Coastguard Worker         if (!exceptions.empty()) {
158*c8dee2aaSAndroid Build Coastguard Worker             Throw_dng_error(exceptions.front().ErrorCode(), nullptr, nullptr);
159*c8dee2aaSAndroid Build Coastguard Worker         }
160*c8dee2aaSAndroid Build Coastguard Worker     }
161*c8dee2aaSAndroid Build Coastguard Worker 
PerformAreaTaskThreads()162*c8dee2aaSAndroid Build Coastguard Worker     uint32 PerformAreaTaskThreads() override {
163*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_BUILD_FOR_ANDROID
164*c8dee2aaSAndroid Build Coastguard Worker         // Only use 1 thread. DNGs with the warp effect require a lot of memory,
165*c8dee2aaSAndroid Build Coastguard Worker         // and the amount of memory required scales linearly with the number of
166*c8dee2aaSAndroid Build Coastguard Worker         // threads. The sample used in CTS requires over 500 MB, so even two
167*c8dee2aaSAndroid Build Coastguard Worker         // threads is significantly expensive. There is no good way to tell
168*c8dee2aaSAndroid Build Coastguard Worker         // whether the image has the warp effect.
169*c8dee2aaSAndroid Build Coastguard Worker         return 1;
170*c8dee2aaSAndroid Build Coastguard Worker #else
171*c8dee2aaSAndroid Build Coastguard Worker         return kMaxMPThreads;
172*c8dee2aaSAndroid Build Coastguard Worker #endif
173*c8dee2aaSAndroid Build Coastguard Worker     }
174*c8dee2aaSAndroid Build Coastguard Worker 
175*c8dee2aaSAndroid Build Coastguard Worker private:
176*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = dng_host;
177*c8dee2aaSAndroid Build Coastguard Worker };
178*c8dee2aaSAndroid Build Coastguard Worker 
179*c8dee2aaSAndroid Build Coastguard Worker // T must be unsigned type.
180*c8dee2aaSAndroid Build Coastguard Worker template <class T>
safe_add_to_size_t(T arg1,T arg2,size_t * result)181*c8dee2aaSAndroid Build Coastguard Worker bool safe_add_to_size_t(T arg1, T arg2, size_t* result) {
182*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(arg1 >= 0);
183*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(arg2 >= 0);
184*c8dee2aaSAndroid Build Coastguard Worker     if (arg1 >= 0 && arg2 <= std::numeric_limits<T>::max() - arg1) {
185*c8dee2aaSAndroid Build Coastguard Worker         T sum = arg1 + arg2;
186*c8dee2aaSAndroid Build Coastguard Worker         if (sum <= std::numeric_limits<size_t>::max()) {
187*c8dee2aaSAndroid Build Coastguard Worker             *result = static_cast<size_t>(sum);
188*c8dee2aaSAndroid Build Coastguard Worker             return true;
189*c8dee2aaSAndroid Build Coastguard Worker         }
190*c8dee2aaSAndroid Build Coastguard Worker     }
191*c8dee2aaSAndroid Build Coastguard Worker     return false;
192*c8dee2aaSAndroid Build Coastguard Worker }
193*c8dee2aaSAndroid Build Coastguard Worker 
is_asset_stream(const SkStream & stream)194*c8dee2aaSAndroid Build Coastguard Worker bool is_asset_stream(const SkStream& stream) {
195*c8dee2aaSAndroid Build Coastguard Worker     return stream.hasLength() && stream.hasPosition();
196*c8dee2aaSAndroid Build Coastguard Worker }
197*c8dee2aaSAndroid Build Coastguard Worker 
198*c8dee2aaSAndroid Build Coastguard Worker }  // namespace
199*c8dee2aaSAndroid Build Coastguard Worker 
200*c8dee2aaSAndroid Build Coastguard Worker class SkRawStream {
201*c8dee2aaSAndroid Build Coastguard Worker public:
~SkRawStream()202*c8dee2aaSAndroid Build Coastguard Worker     virtual ~SkRawStream() {}
203*c8dee2aaSAndroid Build Coastguard Worker 
204*c8dee2aaSAndroid Build Coastguard Worker    /*
205*c8dee2aaSAndroid Build Coastguard Worker     * Gets the length of the stream. Depending on the type of stream, this may require reading to
206*c8dee2aaSAndroid Build Coastguard Worker     * the end of the stream.
207*c8dee2aaSAndroid Build Coastguard Worker     */
208*c8dee2aaSAndroid Build Coastguard Worker    virtual uint64 getLength() = 0;
209*c8dee2aaSAndroid Build Coastguard Worker 
210*c8dee2aaSAndroid Build Coastguard Worker    virtual bool read(void* data, size_t offset, size_t length) = 0;
211*c8dee2aaSAndroid Build Coastguard Worker 
212*c8dee2aaSAndroid Build Coastguard Worker     /*
213*c8dee2aaSAndroid Build Coastguard Worker      * Creates an SkMemoryStream from the offset with size.
214*c8dee2aaSAndroid Build Coastguard Worker      * Note: for performance reason, this function is destructive to the SkRawStream. One should
215*c8dee2aaSAndroid Build Coastguard Worker      *       abandon current object after the function call.
216*c8dee2aaSAndroid Build Coastguard Worker      */
217*c8dee2aaSAndroid Build Coastguard Worker    virtual std::unique_ptr<SkMemoryStream> transferBuffer(size_t offset, size_t size) = 0;
218*c8dee2aaSAndroid Build Coastguard Worker };
219*c8dee2aaSAndroid Build Coastguard Worker 
220*c8dee2aaSAndroid Build Coastguard Worker class SkRawLimitedDynamicMemoryWStream : public SkDynamicMemoryWStream {
221*c8dee2aaSAndroid Build Coastguard Worker public:
~SkRawLimitedDynamicMemoryWStream()222*c8dee2aaSAndroid Build Coastguard Worker     ~SkRawLimitedDynamicMemoryWStream() override {}
223*c8dee2aaSAndroid Build Coastguard Worker 
write(const void * buffer,size_t size)224*c8dee2aaSAndroid Build Coastguard Worker     bool write(const void* buffer, size_t size) override {
225*c8dee2aaSAndroid Build Coastguard Worker         size_t newSize;
226*c8dee2aaSAndroid Build Coastguard Worker         if (!safe_add_to_size_t(this->bytesWritten(), size, &newSize) ||
227*c8dee2aaSAndroid Build Coastguard Worker             newSize > kMaxStreamSize)
228*c8dee2aaSAndroid Build Coastguard Worker         {
229*c8dee2aaSAndroid Build Coastguard Worker             SkCodecPrintf("Error: Stream size exceeds the limit.\n");
230*c8dee2aaSAndroid Build Coastguard Worker             return false;
231*c8dee2aaSAndroid Build Coastguard Worker         }
232*c8dee2aaSAndroid Build Coastguard Worker         return this->INHERITED::write(buffer, size);
233*c8dee2aaSAndroid Build Coastguard Worker     }
234*c8dee2aaSAndroid Build Coastguard Worker 
235*c8dee2aaSAndroid Build Coastguard Worker private:
236*c8dee2aaSAndroid Build Coastguard Worker     // Most of valid RAW images will not be larger than 100MB. This limit is helpful to avoid
237*c8dee2aaSAndroid Build Coastguard Worker     // streaming too large data chunk. We can always adjust the limit here if we need.
238*c8dee2aaSAndroid Build Coastguard Worker     const size_t kMaxStreamSize = 100 * 1024 * 1024;  // 100MB
239*c8dee2aaSAndroid Build Coastguard Worker 
240*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkDynamicMemoryWStream;
241*c8dee2aaSAndroid Build Coastguard Worker };
242*c8dee2aaSAndroid Build Coastguard Worker 
243*c8dee2aaSAndroid Build Coastguard Worker // Note: the maximum buffer size is 100MB (limited by SkRawLimitedDynamicMemoryWStream).
244*c8dee2aaSAndroid Build Coastguard Worker class SkRawBufferedStream : public SkRawStream {
245*c8dee2aaSAndroid Build Coastguard Worker public:
SkRawBufferedStream(std::unique_ptr<SkStream> stream)246*c8dee2aaSAndroid Build Coastguard Worker     explicit SkRawBufferedStream(std::unique_ptr<SkStream> stream)
247*c8dee2aaSAndroid Build Coastguard Worker         : fStream(std::move(stream))
248*c8dee2aaSAndroid Build Coastguard Worker         , fWholeStreamRead(false)
249*c8dee2aaSAndroid Build Coastguard Worker     {
250*c8dee2aaSAndroid Build Coastguard Worker         // Only use SkRawBufferedStream when the stream is not an asset stream.
251*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!is_asset_stream(*fStream));
252*c8dee2aaSAndroid Build Coastguard Worker     }
253*c8dee2aaSAndroid Build Coastguard Worker 
~SkRawBufferedStream()254*c8dee2aaSAndroid Build Coastguard Worker     ~SkRawBufferedStream() override {}
255*c8dee2aaSAndroid Build Coastguard Worker 
getLength()256*c8dee2aaSAndroid Build Coastguard Worker     uint64 getLength() override {
257*c8dee2aaSAndroid Build Coastguard Worker         if (!this->bufferMoreData(kReadToEnd)) {  // read whole stream
258*c8dee2aaSAndroid Build Coastguard Worker             ThrowReadFile();
259*c8dee2aaSAndroid Build Coastguard Worker         }
260*c8dee2aaSAndroid Build Coastguard Worker         return fStreamBuffer.bytesWritten();
261*c8dee2aaSAndroid Build Coastguard Worker     }
262*c8dee2aaSAndroid Build Coastguard Worker 
read(void * data,size_t offset,size_t length)263*c8dee2aaSAndroid Build Coastguard Worker     bool read(void* data, size_t offset, size_t length) override {
264*c8dee2aaSAndroid Build Coastguard Worker         if (length == 0) {
265*c8dee2aaSAndroid Build Coastguard Worker             return true;
266*c8dee2aaSAndroid Build Coastguard Worker         }
267*c8dee2aaSAndroid Build Coastguard Worker 
268*c8dee2aaSAndroid Build Coastguard Worker         size_t sum;
269*c8dee2aaSAndroid Build Coastguard Worker         if (!safe_add_to_size_t(offset, length, &sum)) {
270*c8dee2aaSAndroid Build Coastguard Worker             return false;
271*c8dee2aaSAndroid Build Coastguard Worker         }
272*c8dee2aaSAndroid Build Coastguard Worker 
273*c8dee2aaSAndroid Build Coastguard Worker         return this->bufferMoreData(sum) && fStreamBuffer.read(data, offset, length);
274*c8dee2aaSAndroid Build Coastguard Worker     }
275*c8dee2aaSAndroid Build Coastguard Worker 
transferBuffer(size_t offset,size_t size)276*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkMemoryStream> transferBuffer(size_t offset, size_t size) override {
277*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkData> data(SkData::MakeUninitialized(size));
278*c8dee2aaSAndroid Build Coastguard Worker         if (offset > fStreamBuffer.bytesWritten()) {
279*c8dee2aaSAndroid Build Coastguard Worker             // If the offset is not buffered, read from fStream directly and skip the buffering.
280*c8dee2aaSAndroid Build Coastguard Worker             const size_t skipLength = offset - fStreamBuffer.bytesWritten();
281*c8dee2aaSAndroid Build Coastguard Worker             if (fStream->skip(skipLength) != skipLength) {
282*c8dee2aaSAndroid Build Coastguard Worker                 return nullptr;
283*c8dee2aaSAndroid Build Coastguard Worker             }
284*c8dee2aaSAndroid Build Coastguard Worker             const size_t bytesRead = fStream->read(data->writable_data(), size);
285*c8dee2aaSAndroid Build Coastguard Worker             if (bytesRead < size) {
286*c8dee2aaSAndroid Build Coastguard Worker                 data = SkData::MakeSubset(data.get(), 0, bytesRead);
287*c8dee2aaSAndroid Build Coastguard Worker             }
288*c8dee2aaSAndroid Build Coastguard Worker         } else {
289*c8dee2aaSAndroid Build Coastguard Worker             const size_t alreadyBuffered = std::min(fStreamBuffer.bytesWritten() - offset, size);
290*c8dee2aaSAndroid Build Coastguard Worker             if (alreadyBuffered > 0 &&
291*c8dee2aaSAndroid Build Coastguard Worker                 !fStreamBuffer.read(data->writable_data(), offset, alreadyBuffered)) {
292*c8dee2aaSAndroid Build Coastguard Worker                 return nullptr;
293*c8dee2aaSAndroid Build Coastguard Worker             }
294*c8dee2aaSAndroid Build Coastguard Worker 
295*c8dee2aaSAndroid Build Coastguard Worker             const size_t remaining = size - alreadyBuffered;
296*c8dee2aaSAndroid Build Coastguard Worker             if (remaining) {
297*c8dee2aaSAndroid Build Coastguard Worker                 auto* dst = static_cast<uint8_t*>(data->writable_data()) + alreadyBuffered;
298*c8dee2aaSAndroid Build Coastguard Worker                 const size_t bytesRead = fStream->read(dst, remaining);
299*c8dee2aaSAndroid Build Coastguard Worker                 size_t newSize;
300*c8dee2aaSAndroid Build Coastguard Worker                 if (bytesRead < remaining) {
301*c8dee2aaSAndroid Build Coastguard Worker                     if (!safe_add_to_size_t(alreadyBuffered, bytesRead, &newSize)) {
302*c8dee2aaSAndroid Build Coastguard Worker                         return nullptr;
303*c8dee2aaSAndroid Build Coastguard Worker                     }
304*c8dee2aaSAndroid Build Coastguard Worker                     data = SkData::MakeSubset(data.get(), 0, newSize);
305*c8dee2aaSAndroid Build Coastguard Worker                 }
306*c8dee2aaSAndroid Build Coastguard Worker             }
307*c8dee2aaSAndroid Build Coastguard Worker         }
308*c8dee2aaSAndroid Build Coastguard Worker         return SkMemoryStream::Make(data);
309*c8dee2aaSAndroid Build Coastguard Worker     }
310*c8dee2aaSAndroid Build Coastguard Worker 
311*c8dee2aaSAndroid Build Coastguard Worker private:
312*c8dee2aaSAndroid Build Coastguard Worker     // Note: if the newSize == kReadToEnd (0), this function will read to the end of stream.
bufferMoreData(size_t newSize)313*c8dee2aaSAndroid Build Coastguard Worker     bool bufferMoreData(size_t newSize) {
314*c8dee2aaSAndroid Build Coastguard Worker         if (newSize == kReadToEnd) {
315*c8dee2aaSAndroid Build Coastguard Worker             if (fWholeStreamRead) {  // already read-to-end.
316*c8dee2aaSAndroid Build Coastguard Worker                 return true;
317*c8dee2aaSAndroid Build Coastguard Worker             }
318*c8dee2aaSAndroid Build Coastguard Worker 
319*c8dee2aaSAndroid Build Coastguard Worker             // TODO: optimize for the special case when the input is SkMemoryStream.
320*c8dee2aaSAndroid Build Coastguard Worker             return SkStreamCopy(&fStreamBuffer, fStream.get());
321*c8dee2aaSAndroid Build Coastguard Worker         }
322*c8dee2aaSAndroid Build Coastguard Worker 
323*c8dee2aaSAndroid Build Coastguard Worker         if (newSize <= fStreamBuffer.bytesWritten()) {  // already buffered to newSize
324*c8dee2aaSAndroid Build Coastguard Worker             return true;
325*c8dee2aaSAndroid Build Coastguard Worker         }
326*c8dee2aaSAndroid Build Coastguard Worker         if (fWholeStreamRead) {  // newSize is larger than the whole stream.
327*c8dee2aaSAndroid Build Coastguard Worker             return false;
328*c8dee2aaSAndroid Build Coastguard Worker         }
329*c8dee2aaSAndroid Build Coastguard Worker 
330*c8dee2aaSAndroid Build Coastguard Worker         // Try to read at least 8192 bytes to avoid to many small reads.
331*c8dee2aaSAndroid Build Coastguard Worker         const size_t kMinSizeToRead = 8192;
332*c8dee2aaSAndroid Build Coastguard Worker         const size_t sizeRequested = newSize - fStreamBuffer.bytesWritten();
333*c8dee2aaSAndroid Build Coastguard Worker         const size_t sizeToRead = std::max(kMinSizeToRead, sizeRequested);
334*c8dee2aaSAndroid Build Coastguard Worker         AutoSTMalloc<kMinSizeToRead, uint8> tempBuffer(sizeToRead);
335*c8dee2aaSAndroid Build Coastguard Worker         const size_t bytesRead = fStream->read(tempBuffer.get(), sizeToRead);
336*c8dee2aaSAndroid Build Coastguard Worker         if (bytesRead < sizeRequested) {
337*c8dee2aaSAndroid Build Coastguard Worker             return false;
338*c8dee2aaSAndroid Build Coastguard Worker         }
339*c8dee2aaSAndroid Build Coastguard Worker         return fStreamBuffer.write(tempBuffer.get(), bytesRead);
340*c8dee2aaSAndroid Build Coastguard Worker     }
341*c8dee2aaSAndroid Build Coastguard Worker 
342*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkStream> fStream;
343*c8dee2aaSAndroid Build Coastguard Worker     bool fWholeStreamRead;
344*c8dee2aaSAndroid Build Coastguard Worker 
345*c8dee2aaSAndroid Build Coastguard Worker     // Use a size-limited stream to avoid holding too huge buffer.
346*c8dee2aaSAndroid Build Coastguard Worker     SkRawLimitedDynamicMemoryWStream fStreamBuffer;
347*c8dee2aaSAndroid Build Coastguard Worker 
348*c8dee2aaSAndroid Build Coastguard Worker     const size_t kReadToEnd = 0;
349*c8dee2aaSAndroid Build Coastguard Worker };
350*c8dee2aaSAndroid Build Coastguard Worker 
351*c8dee2aaSAndroid Build Coastguard Worker class SkRawAssetStream : public SkRawStream {
352*c8dee2aaSAndroid Build Coastguard Worker public:
SkRawAssetStream(std::unique_ptr<SkStream> stream)353*c8dee2aaSAndroid Build Coastguard Worker     explicit SkRawAssetStream(std::unique_ptr<SkStream> stream)
354*c8dee2aaSAndroid Build Coastguard Worker         : fStream(std::move(stream))
355*c8dee2aaSAndroid Build Coastguard Worker     {
356*c8dee2aaSAndroid Build Coastguard Worker         // Only use SkRawAssetStream when the stream is an asset stream.
357*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(is_asset_stream(*fStream));
358*c8dee2aaSAndroid Build Coastguard Worker     }
359*c8dee2aaSAndroid Build Coastguard Worker 
~SkRawAssetStream()360*c8dee2aaSAndroid Build Coastguard Worker     ~SkRawAssetStream() override {}
361*c8dee2aaSAndroid Build Coastguard Worker 
getLength()362*c8dee2aaSAndroid Build Coastguard Worker     uint64 getLength() override {
363*c8dee2aaSAndroid Build Coastguard Worker         return fStream->getLength();
364*c8dee2aaSAndroid Build Coastguard Worker     }
365*c8dee2aaSAndroid Build Coastguard Worker 
366*c8dee2aaSAndroid Build Coastguard Worker 
read(void * data,size_t offset,size_t length)367*c8dee2aaSAndroid Build Coastguard Worker     bool read(void* data, size_t offset, size_t length) override {
368*c8dee2aaSAndroid Build Coastguard Worker         if (length == 0) {
369*c8dee2aaSAndroid Build Coastguard Worker             return true;
370*c8dee2aaSAndroid Build Coastguard Worker         }
371*c8dee2aaSAndroid Build Coastguard Worker 
372*c8dee2aaSAndroid Build Coastguard Worker         size_t sum;
373*c8dee2aaSAndroid Build Coastguard Worker         if (!safe_add_to_size_t(offset, length, &sum)) {
374*c8dee2aaSAndroid Build Coastguard Worker             return false;
375*c8dee2aaSAndroid Build Coastguard Worker         }
376*c8dee2aaSAndroid Build Coastguard Worker 
377*c8dee2aaSAndroid Build Coastguard Worker         return fStream->seek(offset) && (fStream->read(data, length) == length);
378*c8dee2aaSAndroid Build Coastguard Worker     }
379*c8dee2aaSAndroid Build Coastguard Worker 
transferBuffer(size_t offset,size_t size)380*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkMemoryStream> transferBuffer(size_t offset, size_t size) override {
381*c8dee2aaSAndroid Build Coastguard Worker         if (fStream->getLength() < offset) {
382*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
383*c8dee2aaSAndroid Build Coastguard Worker         }
384*c8dee2aaSAndroid Build Coastguard Worker 
385*c8dee2aaSAndroid Build Coastguard Worker         size_t sum;
386*c8dee2aaSAndroid Build Coastguard Worker         if (!safe_add_to_size_t(offset, size, &sum)) {
387*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
388*c8dee2aaSAndroid Build Coastguard Worker         }
389*c8dee2aaSAndroid Build Coastguard Worker 
390*c8dee2aaSAndroid Build Coastguard Worker         // This will allow read less than the requested "size", because the JPEG codec wants to
391*c8dee2aaSAndroid Build Coastguard Worker         // handle also a partial JPEG file.
392*c8dee2aaSAndroid Build Coastguard Worker         const size_t bytesToRead = std::min(sum, fStream->getLength()) - offset;
393*c8dee2aaSAndroid Build Coastguard Worker         if (bytesToRead == 0) {
394*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
395*c8dee2aaSAndroid Build Coastguard Worker         }
396*c8dee2aaSAndroid Build Coastguard Worker 
397*c8dee2aaSAndroid Build Coastguard Worker         if (fStream->getMemoryBase()) {  // directly copy if getMemoryBase() is available.
398*c8dee2aaSAndroid Build Coastguard Worker             sk_sp<SkData> data(SkData::MakeWithCopy(
399*c8dee2aaSAndroid Build Coastguard Worker                 static_cast<const uint8_t*>(fStream->getMemoryBase()) + offset, bytesToRead));
400*c8dee2aaSAndroid Build Coastguard Worker             fStream.reset();
401*c8dee2aaSAndroid Build Coastguard Worker             return SkMemoryStream::Make(data);
402*c8dee2aaSAndroid Build Coastguard Worker         } else {
403*c8dee2aaSAndroid Build Coastguard Worker             sk_sp<SkData> data(SkData::MakeUninitialized(bytesToRead));
404*c8dee2aaSAndroid Build Coastguard Worker             if (!fStream->seek(offset)) {
405*c8dee2aaSAndroid Build Coastguard Worker                 return nullptr;
406*c8dee2aaSAndroid Build Coastguard Worker             }
407*c8dee2aaSAndroid Build Coastguard Worker             const size_t bytesRead = fStream->read(data->writable_data(), bytesToRead);
408*c8dee2aaSAndroid Build Coastguard Worker             if (bytesRead < bytesToRead) {
409*c8dee2aaSAndroid Build Coastguard Worker                 data = SkData::MakeSubset(data.get(), 0, bytesRead);
410*c8dee2aaSAndroid Build Coastguard Worker             }
411*c8dee2aaSAndroid Build Coastguard Worker             return SkMemoryStream::Make(data);
412*c8dee2aaSAndroid Build Coastguard Worker         }
413*c8dee2aaSAndroid Build Coastguard Worker     }
414*c8dee2aaSAndroid Build Coastguard Worker private:
415*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkStream> fStream;
416*c8dee2aaSAndroid Build Coastguard Worker };
417*c8dee2aaSAndroid Build Coastguard Worker 
418*c8dee2aaSAndroid Build Coastguard Worker class SkPiexStream : public ::piex::StreamInterface {
419*c8dee2aaSAndroid Build Coastguard Worker public:
420*c8dee2aaSAndroid Build Coastguard Worker     // Will NOT take the ownership of the stream.
SkPiexStream(SkRawStream * stream)421*c8dee2aaSAndroid Build Coastguard Worker     explicit SkPiexStream(SkRawStream* stream) : fStream(stream) {}
422*c8dee2aaSAndroid Build Coastguard Worker 
~SkPiexStream()423*c8dee2aaSAndroid Build Coastguard Worker     ~SkPiexStream() override {}
424*c8dee2aaSAndroid Build Coastguard Worker 
GetData(const size_t offset,const size_t length,uint8 * data)425*c8dee2aaSAndroid Build Coastguard Worker     ::piex::Error GetData(const size_t offset, const size_t length,
426*c8dee2aaSAndroid Build Coastguard Worker                           uint8* data) override {
427*c8dee2aaSAndroid Build Coastguard Worker         return fStream->read(static_cast<void*>(data), offset, length) ?
428*c8dee2aaSAndroid Build Coastguard Worker             ::piex::Error::kOk : ::piex::Error::kFail;
429*c8dee2aaSAndroid Build Coastguard Worker     }
430*c8dee2aaSAndroid Build Coastguard Worker 
431*c8dee2aaSAndroid Build Coastguard Worker private:
432*c8dee2aaSAndroid Build Coastguard Worker     SkRawStream* fStream;
433*c8dee2aaSAndroid Build Coastguard Worker };
434*c8dee2aaSAndroid Build Coastguard Worker 
435*c8dee2aaSAndroid Build Coastguard Worker class SkDngStream : public dng_stream {
436*c8dee2aaSAndroid Build Coastguard Worker public:
437*c8dee2aaSAndroid Build Coastguard Worker     // Will NOT take the ownership of the stream.
SkDngStream(SkRawStream * stream)438*c8dee2aaSAndroid Build Coastguard Worker     SkDngStream(SkRawStream* stream) : fStream(stream) {}
439*c8dee2aaSAndroid Build Coastguard Worker 
~SkDngStream()440*c8dee2aaSAndroid Build Coastguard Worker     ~SkDngStream() override {}
441*c8dee2aaSAndroid Build Coastguard Worker 
DoGetLength()442*c8dee2aaSAndroid Build Coastguard Worker     uint64 DoGetLength() override { return fStream->getLength(); }
443*c8dee2aaSAndroid Build Coastguard Worker 
DoRead(void * data,uint32 count,uint64 offset)444*c8dee2aaSAndroid Build Coastguard Worker     void DoRead(void* data, uint32 count, uint64 offset) override {
445*c8dee2aaSAndroid Build Coastguard Worker         size_t sum;
446*c8dee2aaSAndroid Build Coastguard Worker         if (!safe_add_to_size_t(static_cast<uint64>(count), offset, &sum) ||
447*c8dee2aaSAndroid Build Coastguard Worker             !fStream->read(data, static_cast<size_t>(offset), static_cast<size_t>(count))) {
448*c8dee2aaSAndroid Build Coastguard Worker             ThrowReadFile();
449*c8dee2aaSAndroid Build Coastguard Worker         }
450*c8dee2aaSAndroid Build Coastguard Worker     }
451*c8dee2aaSAndroid Build Coastguard Worker 
452*c8dee2aaSAndroid Build Coastguard Worker private:
453*c8dee2aaSAndroid Build Coastguard Worker     SkRawStream* fStream;
454*c8dee2aaSAndroid Build Coastguard Worker };
455*c8dee2aaSAndroid Build Coastguard Worker 
456*c8dee2aaSAndroid Build Coastguard Worker class SkDngImage {
457*c8dee2aaSAndroid Build Coastguard Worker public:
458*c8dee2aaSAndroid Build Coastguard Worker     /*
459*c8dee2aaSAndroid Build Coastguard Worker      * Initializes the object with the information from Piex in a first attempt. This way it can
460*c8dee2aaSAndroid Build Coastguard Worker      * save time and storage to obtain the DNG dimensions and color filter array (CFA) pattern
461*c8dee2aaSAndroid Build Coastguard Worker      * which is essential for the demosaicing of the sensor image.
462*c8dee2aaSAndroid Build Coastguard Worker      * Note: this will take the ownership of the stream.
463*c8dee2aaSAndroid Build Coastguard Worker      */
NewFromStream(SkRawStream * stream)464*c8dee2aaSAndroid Build Coastguard Worker     static SkDngImage* NewFromStream(SkRawStream* stream) {
465*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<SkDngImage> dngImage(new SkDngImage(stream));
466*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_LIBFUZZER)
467*c8dee2aaSAndroid Build Coastguard Worker         // Libfuzzer easily runs out of memory after here. To avoid that
468*c8dee2aaSAndroid Build Coastguard Worker         // We just pretend all streams are invalid. Our AFL-fuzzer
469*c8dee2aaSAndroid Build Coastguard Worker         // should still exercise this code; it's more resistant to OOM.
470*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
471*c8dee2aaSAndroid Build Coastguard Worker #else
472*c8dee2aaSAndroid Build Coastguard Worker         if (!dngImage->initFromPiex() && !dngImage->readDng()) {
473*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
474*c8dee2aaSAndroid Build Coastguard Worker         }
475*c8dee2aaSAndroid Build Coastguard Worker 
476*c8dee2aaSAndroid Build Coastguard Worker         return dngImage.release();
477*c8dee2aaSAndroid Build Coastguard Worker #endif
478*c8dee2aaSAndroid Build Coastguard Worker     }
479*c8dee2aaSAndroid Build Coastguard Worker 
480*c8dee2aaSAndroid Build Coastguard Worker     /*
481*c8dee2aaSAndroid Build Coastguard Worker      * Renders the DNG image to the size. The DNG SDK only allows scaling close to integer factors
482*c8dee2aaSAndroid Build Coastguard Worker      * down to 80 pixels on the short edge. The rendered image will be close to the specified size,
483*c8dee2aaSAndroid Build Coastguard Worker      * but there is no guarantee that any of the edges will match the requested size. E.g.
484*c8dee2aaSAndroid Build Coastguard Worker      *   100% size:              4000 x 3000
485*c8dee2aaSAndroid Build Coastguard Worker      *   requested size:         1600 x 1200
486*c8dee2aaSAndroid Build Coastguard Worker      *   returned size could be: 2000 x 1500
487*c8dee2aaSAndroid Build Coastguard Worker      */
render(int width,int height)488*c8dee2aaSAndroid Build Coastguard Worker     dng_image* render(int width, int height) {
489*c8dee2aaSAndroid Build Coastguard Worker         if (!fHost || !fInfo || !fNegative || !fDngStream) {
490*c8dee2aaSAndroid Build Coastguard Worker             if (!this->readDng()) {
491*c8dee2aaSAndroid Build Coastguard Worker                 return nullptr;
492*c8dee2aaSAndroid Build Coastguard Worker             }
493*c8dee2aaSAndroid Build Coastguard Worker         }
494*c8dee2aaSAndroid Build Coastguard Worker 
495*c8dee2aaSAndroid Build Coastguard Worker         // DNG SDK preserves the aspect ratio, so it only needs to know the longer dimension.
496*c8dee2aaSAndroid Build Coastguard Worker         const int preferredSize = std::max(width, height);
497*c8dee2aaSAndroid Build Coastguard Worker         try {
498*c8dee2aaSAndroid Build Coastguard Worker             // render() takes ownership of fHost, fInfo, fNegative and fDngStream when available.
499*c8dee2aaSAndroid Build Coastguard Worker             std::unique_ptr<dng_host> host(fHost.release());
500*c8dee2aaSAndroid Build Coastguard Worker             std::unique_ptr<dng_info> info(fInfo.release());
501*c8dee2aaSAndroid Build Coastguard Worker             std::unique_ptr<dng_negative> negative(fNegative.release());
502*c8dee2aaSAndroid Build Coastguard Worker             std::unique_ptr<dng_stream> dngStream(fDngStream.release());
503*c8dee2aaSAndroid Build Coastguard Worker 
504*c8dee2aaSAndroid Build Coastguard Worker             host->SetPreferredSize(preferredSize);
505*c8dee2aaSAndroid Build Coastguard Worker             host->ValidateSizes();
506*c8dee2aaSAndroid Build Coastguard Worker 
507*c8dee2aaSAndroid Build Coastguard Worker             negative->ReadStage1Image(*host, *dngStream, *info);
508*c8dee2aaSAndroid Build Coastguard Worker 
509*c8dee2aaSAndroid Build Coastguard Worker             if (info->fMaskIndex != -1) {
510*c8dee2aaSAndroid Build Coastguard Worker                 negative->ReadTransparencyMask(*host, *dngStream, *info);
511*c8dee2aaSAndroid Build Coastguard Worker             }
512*c8dee2aaSAndroid Build Coastguard Worker 
513*c8dee2aaSAndroid Build Coastguard Worker             negative->ValidateRawImageDigest(*host);
514*c8dee2aaSAndroid Build Coastguard Worker             if (negative->IsDamaged()) {
515*c8dee2aaSAndroid Build Coastguard Worker                 return nullptr;
516*c8dee2aaSAndroid Build Coastguard Worker             }
517*c8dee2aaSAndroid Build Coastguard Worker 
518*c8dee2aaSAndroid Build Coastguard Worker             const int32 kMosaicPlane = -1;
519*c8dee2aaSAndroid Build Coastguard Worker             negative->BuildStage2Image(*host);
520*c8dee2aaSAndroid Build Coastguard Worker             negative->BuildStage3Image(*host, kMosaicPlane);
521*c8dee2aaSAndroid Build Coastguard Worker 
522*c8dee2aaSAndroid Build Coastguard Worker             dng_render render(*host, *negative);
523*c8dee2aaSAndroid Build Coastguard Worker             render.SetFinalSpace(dng_space_sRGB::Get());
524*c8dee2aaSAndroid Build Coastguard Worker             render.SetFinalPixelType(ttByte);
525*c8dee2aaSAndroid Build Coastguard Worker 
526*c8dee2aaSAndroid Build Coastguard Worker             dng_point stage3_size = negative->Stage3Image()->Size();
527*c8dee2aaSAndroid Build Coastguard Worker             render.SetMaximumSize(std::max(stage3_size.h, stage3_size.v));
528*c8dee2aaSAndroid Build Coastguard Worker 
529*c8dee2aaSAndroid Build Coastguard Worker             return render.Render();
530*c8dee2aaSAndroid Build Coastguard Worker         } catch (...) {
531*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
532*c8dee2aaSAndroid Build Coastguard Worker         }
533*c8dee2aaSAndroid Build Coastguard Worker     }
534*c8dee2aaSAndroid Build Coastguard Worker 
width() const535*c8dee2aaSAndroid Build Coastguard Worker     int width() const {
536*c8dee2aaSAndroid Build Coastguard Worker         return fWidth;
537*c8dee2aaSAndroid Build Coastguard Worker     }
538*c8dee2aaSAndroid Build Coastguard Worker 
height() const539*c8dee2aaSAndroid Build Coastguard Worker     int height() const {
540*c8dee2aaSAndroid Build Coastguard Worker         return fHeight;
541*c8dee2aaSAndroid Build Coastguard Worker     }
542*c8dee2aaSAndroid Build Coastguard Worker 
isScalable() const543*c8dee2aaSAndroid Build Coastguard Worker     bool isScalable() const {
544*c8dee2aaSAndroid Build Coastguard Worker         return fIsScalable;
545*c8dee2aaSAndroid Build Coastguard Worker     }
546*c8dee2aaSAndroid Build Coastguard Worker 
isXtransImage() const547*c8dee2aaSAndroid Build Coastguard Worker     bool isXtransImage() const {
548*c8dee2aaSAndroid Build Coastguard Worker         return fIsXtransImage;
549*c8dee2aaSAndroid Build Coastguard Worker     }
550*c8dee2aaSAndroid Build Coastguard Worker 
551*c8dee2aaSAndroid Build Coastguard Worker     // Quick check if the image contains a valid TIFF header as requested by DNG format.
552*c8dee2aaSAndroid Build Coastguard Worker     // Does not affect ownership of stream.
IsTiffHeaderValid(SkRawStream * stream)553*c8dee2aaSAndroid Build Coastguard Worker     static bool IsTiffHeaderValid(SkRawStream* stream) {
554*c8dee2aaSAndroid Build Coastguard Worker         const size_t kHeaderSize = 4;
555*c8dee2aaSAndroid Build Coastguard Worker         unsigned char header[kHeaderSize];
556*c8dee2aaSAndroid Build Coastguard Worker         if (!stream->read(header, 0 /* offset */, kHeaderSize)) {
557*c8dee2aaSAndroid Build Coastguard Worker             return false;
558*c8dee2aaSAndroid Build Coastguard Worker         }
559*c8dee2aaSAndroid Build Coastguard Worker 
560*c8dee2aaSAndroid Build Coastguard Worker         // Check if the header is valid (endian info and magic number "42").
561*c8dee2aaSAndroid Build Coastguard Worker         bool littleEndian;
562*c8dee2aaSAndroid Build Coastguard Worker         if (!is_valid_endian_marker(header, &littleEndian)) {
563*c8dee2aaSAndroid Build Coastguard Worker             return false;
564*c8dee2aaSAndroid Build Coastguard Worker         }
565*c8dee2aaSAndroid Build Coastguard Worker 
566*c8dee2aaSAndroid Build Coastguard Worker         return 0x2A == get_endian_short(header + 2, littleEndian);
567*c8dee2aaSAndroid Build Coastguard Worker     }
568*c8dee2aaSAndroid Build Coastguard Worker 
569*c8dee2aaSAndroid Build Coastguard Worker private:
init(int width,int height,const dng_point & cfaPatternSize)570*c8dee2aaSAndroid Build Coastguard Worker     bool init(int width, int height, const dng_point& cfaPatternSize) {
571*c8dee2aaSAndroid Build Coastguard Worker         fWidth = width;
572*c8dee2aaSAndroid Build Coastguard Worker         fHeight = height;
573*c8dee2aaSAndroid Build Coastguard Worker 
574*c8dee2aaSAndroid Build Coastguard Worker         // The DNG SDK scales only during demosaicing, so scaling is only possible when
575*c8dee2aaSAndroid Build Coastguard Worker         // a mosaic info is available.
576*c8dee2aaSAndroid Build Coastguard Worker         fIsScalable = cfaPatternSize.v != 0 && cfaPatternSize.h != 0;
577*c8dee2aaSAndroid Build Coastguard Worker         fIsXtransImage = fIsScalable ? (cfaPatternSize.v == 6 && cfaPatternSize.h == 6) : false;
578*c8dee2aaSAndroid Build Coastguard Worker 
579*c8dee2aaSAndroid Build Coastguard Worker         return width > 0 && height > 0;
580*c8dee2aaSAndroid Build Coastguard Worker     }
581*c8dee2aaSAndroid Build Coastguard Worker 
initFromPiex()582*c8dee2aaSAndroid Build Coastguard Worker     bool initFromPiex() {
583*c8dee2aaSAndroid Build Coastguard Worker         // Does not take the ownership of rawStream.
584*c8dee2aaSAndroid Build Coastguard Worker         SkPiexStream piexStream(fStream.get());
585*c8dee2aaSAndroid Build Coastguard Worker         ::piex::PreviewImageData imageData;
586*c8dee2aaSAndroid Build Coastguard Worker         if (::piex::IsRaw(&piexStream)
587*c8dee2aaSAndroid Build Coastguard Worker             && ::piex::GetPreviewImageData(&piexStream, &imageData) == ::piex::Error::kOk)
588*c8dee2aaSAndroid Build Coastguard Worker         {
589*c8dee2aaSAndroid Build Coastguard Worker             dng_point cfaPatternSize(imageData.cfa_pattern_dim[1], imageData.cfa_pattern_dim[0]);
590*c8dee2aaSAndroid Build Coastguard Worker             return this->init(static_cast<int>(imageData.full_width),
591*c8dee2aaSAndroid Build Coastguard Worker                               static_cast<int>(imageData.full_height), cfaPatternSize);
592*c8dee2aaSAndroid Build Coastguard Worker         }
593*c8dee2aaSAndroid Build Coastguard Worker         return false;
594*c8dee2aaSAndroid Build Coastguard Worker     }
595*c8dee2aaSAndroid Build Coastguard Worker 
readDng()596*c8dee2aaSAndroid Build Coastguard Worker     bool readDng() {
597*c8dee2aaSAndroid Build Coastguard Worker         try {
598*c8dee2aaSAndroid Build Coastguard Worker             // Due to the limit of DNG SDK, we need to reset host and info.
599*c8dee2aaSAndroid Build Coastguard Worker             fHost = std::make_unique<SkDngHost>(&fAllocator);
600*c8dee2aaSAndroid Build Coastguard Worker             fInfo = std::make_unique<dng_info>();
601*c8dee2aaSAndroid Build Coastguard Worker             fDngStream = std::make_unique<SkDngStream>(fStream.get());
602*c8dee2aaSAndroid Build Coastguard Worker 
603*c8dee2aaSAndroid Build Coastguard Worker             fHost->ValidateSizes();
604*c8dee2aaSAndroid Build Coastguard Worker             fInfo->Parse(*fHost, *fDngStream);
605*c8dee2aaSAndroid Build Coastguard Worker             fInfo->PostParse(*fHost);
606*c8dee2aaSAndroid Build Coastguard Worker             if (!fInfo->IsValidDNG()) {
607*c8dee2aaSAndroid Build Coastguard Worker                 return false;
608*c8dee2aaSAndroid Build Coastguard Worker             }
609*c8dee2aaSAndroid Build Coastguard Worker 
610*c8dee2aaSAndroid Build Coastguard Worker             fNegative.reset(fHost->Make_dng_negative());
611*c8dee2aaSAndroid Build Coastguard Worker             fNegative->Parse(*fHost, *fDngStream, *fInfo);
612*c8dee2aaSAndroid Build Coastguard Worker             fNegative->PostParse(*fHost, *fDngStream, *fInfo);
613*c8dee2aaSAndroid Build Coastguard Worker             fNegative->SynchronizeMetadata();
614*c8dee2aaSAndroid Build Coastguard Worker 
615*c8dee2aaSAndroid Build Coastguard Worker             dng_point cfaPatternSize(0, 0);
616*c8dee2aaSAndroid Build Coastguard Worker             if (fNegative->GetMosaicInfo() != nullptr) {
617*c8dee2aaSAndroid Build Coastguard Worker                 cfaPatternSize = fNegative->GetMosaicInfo()->fCFAPatternSize;
618*c8dee2aaSAndroid Build Coastguard Worker             }
619*c8dee2aaSAndroid Build Coastguard Worker             return this->init(static_cast<int>(fNegative->DefaultCropSizeH().As_real64()),
620*c8dee2aaSAndroid Build Coastguard Worker                               static_cast<int>(fNegative->DefaultCropSizeV().As_real64()),
621*c8dee2aaSAndroid Build Coastguard Worker                               cfaPatternSize);
622*c8dee2aaSAndroid Build Coastguard Worker         } catch (...) {
623*c8dee2aaSAndroid Build Coastguard Worker             return false;
624*c8dee2aaSAndroid Build Coastguard Worker         }
625*c8dee2aaSAndroid Build Coastguard Worker     }
626*c8dee2aaSAndroid Build Coastguard Worker 
SkDngImage(SkRawStream * stream)627*c8dee2aaSAndroid Build Coastguard Worker     SkDngImage(SkRawStream* stream)
628*c8dee2aaSAndroid Build Coastguard Worker         : fStream(stream)
629*c8dee2aaSAndroid Build Coastguard Worker     {}
630*c8dee2aaSAndroid Build Coastguard Worker 
631*c8dee2aaSAndroid Build Coastguard Worker     dng_memory_allocator fAllocator;
632*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkRawStream> fStream;
633*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<dng_host> fHost;
634*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<dng_info> fInfo;
635*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<dng_negative> fNegative;
636*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<dng_stream> fDngStream;
637*c8dee2aaSAndroid Build Coastguard Worker 
638*c8dee2aaSAndroid Build Coastguard Worker     int fWidth;
639*c8dee2aaSAndroid Build Coastguard Worker     int fHeight;
640*c8dee2aaSAndroid Build Coastguard Worker     bool fIsScalable;
641*c8dee2aaSAndroid Build Coastguard Worker     bool fIsXtransImage;
642*c8dee2aaSAndroid Build Coastguard Worker };
643*c8dee2aaSAndroid Build Coastguard Worker 
644*c8dee2aaSAndroid Build Coastguard Worker /*
645*c8dee2aaSAndroid Build Coastguard Worker  * Tries to handle the image with PIEX. If PIEX returns kOk and finds the preview image, create a
646*c8dee2aaSAndroid Build Coastguard Worker  * SkJpegCodec. If PIEX returns kFail, then the file is invalid, return nullptr. In other cases,
647*c8dee2aaSAndroid Build Coastguard Worker  * fallback to create SkRawCodec for DNG images.
648*c8dee2aaSAndroid Build Coastguard Worker  */
MakeFromStream(std::unique_ptr<SkStream> stream,Result * result)649*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> SkRawCodec::MakeFromStream(std::unique_ptr<SkStream> stream,
650*c8dee2aaSAndroid Build Coastguard Worker                                                     Result* result) {
651*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(result);
652*c8dee2aaSAndroid Build Coastguard Worker     if (!stream) {
653*c8dee2aaSAndroid Build Coastguard Worker         *result = SkCodec::kInvalidInput;
654*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
655*c8dee2aaSAndroid Build Coastguard Worker     }
656*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkRawStream> rawStream;
657*c8dee2aaSAndroid Build Coastguard Worker     if (is_asset_stream(*stream)) {
658*c8dee2aaSAndroid Build Coastguard Worker         rawStream = std::make_unique<SkRawAssetStream>(std::move(stream));
659*c8dee2aaSAndroid Build Coastguard Worker     } else {
660*c8dee2aaSAndroid Build Coastguard Worker         rawStream = std::make_unique<SkRawBufferedStream>(std::move(stream));
661*c8dee2aaSAndroid Build Coastguard Worker     }
662*c8dee2aaSAndroid Build Coastguard Worker 
663*c8dee2aaSAndroid Build Coastguard Worker     // Does not take the ownership of rawStream.
664*c8dee2aaSAndroid Build Coastguard Worker     SkPiexStream piexStream(rawStream.get());
665*c8dee2aaSAndroid Build Coastguard Worker     ::piex::PreviewImageData imageData;
666*c8dee2aaSAndroid Build Coastguard Worker     if (::piex::IsRaw(&piexStream)) {
667*c8dee2aaSAndroid Build Coastguard Worker         ::piex::Error error = ::piex::GetPreviewImageData(&piexStream, &imageData);
668*c8dee2aaSAndroid Build Coastguard Worker         if (error == ::piex::Error::kFail) {
669*c8dee2aaSAndroid Build Coastguard Worker             *result = kInvalidInput;
670*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
671*c8dee2aaSAndroid Build Coastguard Worker         }
672*c8dee2aaSAndroid Build Coastguard Worker 
673*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<SkEncodedInfo::ICCProfile> profile;
674*c8dee2aaSAndroid Build Coastguard Worker         if (imageData.color_space == ::piex::PreviewImageData::kAdobeRgb) {
675*c8dee2aaSAndroid Build Coastguard Worker             skcms_ICCProfile skcmsProfile;
676*c8dee2aaSAndroid Build Coastguard Worker             skcms_Init(&skcmsProfile);
677*c8dee2aaSAndroid Build Coastguard Worker             skcms_SetTransferFunction(&skcmsProfile, &SkNamedTransferFn::k2Dot2);
678*c8dee2aaSAndroid Build Coastguard Worker             skcms_SetXYZD50(&skcmsProfile, &SkNamedGamut::kAdobeRGB);
679*c8dee2aaSAndroid Build Coastguard Worker             profile = SkEncodedInfo::ICCProfile::Make(skcmsProfile);
680*c8dee2aaSAndroid Build Coastguard Worker         }
681*c8dee2aaSAndroid Build Coastguard Worker 
682*c8dee2aaSAndroid Build Coastguard Worker         //  Theoretically PIEX can return JPEG compressed image or uncompressed RGB image. We only
683*c8dee2aaSAndroid Build Coastguard Worker         //  handle the JPEG compressed preview image here.
684*c8dee2aaSAndroid Build Coastguard Worker         if (error == ::piex::Error::kOk && imageData.preview.length > 0 &&
685*c8dee2aaSAndroid Build Coastguard Worker             imageData.preview.format == ::piex::Image::kJpegCompressed)
686*c8dee2aaSAndroid Build Coastguard Worker         {
687*c8dee2aaSAndroid Build Coastguard Worker             // transferBuffer() is destructive to the rawStream. Abandon the rawStream after this
688*c8dee2aaSAndroid Build Coastguard Worker             // function call.
689*c8dee2aaSAndroid Build Coastguard Worker             // FIXME: one may avoid the copy of memoryStream and use the buffered rawStream.
690*c8dee2aaSAndroid Build Coastguard Worker             auto memoryStream = rawStream->transferBuffer(imageData.preview.offset,
691*c8dee2aaSAndroid Build Coastguard Worker                                                           imageData.preview.length);
692*c8dee2aaSAndroid Build Coastguard Worker             if (!memoryStream) {
693*c8dee2aaSAndroid Build Coastguard Worker                 *result = kInvalidInput;
694*c8dee2aaSAndroid Build Coastguard Worker                 return nullptr;
695*c8dee2aaSAndroid Build Coastguard Worker             }
696*c8dee2aaSAndroid Build Coastguard Worker             return SkJpegCodec::MakeFromStream(std::move(memoryStream), result,
697*c8dee2aaSAndroid Build Coastguard Worker                                                std::move(profile));
698*c8dee2aaSAndroid Build Coastguard Worker         }
699*c8dee2aaSAndroid Build Coastguard Worker     }
700*c8dee2aaSAndroid Build Coastguard Worker 
701*c8dee2aaSAndroid Build Coastguard Worker     if (!SkDngImage::IsTiffHeaderValid(rawStream.get())) {
702*c8dee2aaSAndroid Build Coastguard Worker         *result = kUnimplemented;
703*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
704*c8dee2aaSAndroid Build Coastguard Worker     }
705*c8dee2aaSAndroid Build Coastguard Worker 
706*c8dee2aaSAndroid Build Coastguard Worker     // Takes the ownership of the rawStream.
707*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkDngImage> dngImage(SkDngImage::NewFromStream(rawStream.release()));
708*c8dee2aaSAndroid Build Coastguard Worker     if (!dngImage) {
709*c8dee2aaSAndroid Build Coastguard Worker         *result = kInvalidInput;
710*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
711*c8dee2aaSAndroid Build Coastguard Worker     }
712*c8dee2aaSAndroid Build Coastguard Worker 
713*c8dee2aaSAndroid Build Coastguard Worker     *result = kSuccess;
714*c8dee2aaSAndroid Build Coastguard Worker     return std::unique_ptr<SkCodec>(new SkRawCodec(dngImage.release()));
715*c8dee2aaSAndroid Build Coastguard Worker }
716*c8dee2aaSAndroid Build Coastguard Worker 
onGetPixels(const SkImageInfo & dstInfo,void * dst,size_t dstRowBytes,const Options & options,int * rowsDecoded)717*c8dee2aaSAndroid Build Coastguard Worker SkCodec::Result SkRawCodec::onGetPixels(const SkImageInfo& dstInfo, void* dst,
718*c8dee2aaSAndroid Build Coastguard Worker                                         size_t dstRowBytes, const Options& options,
719*c8dee2aaSAndroid Build Coastguard Worker                                         int* rowsDecoded) {
720*c8dee2aaSAndroid Build Coastguard Worker     const int width = dstInfo.width();
721*c8dee2aaSAndroid Build Coastguard Worker     const int height = dstInfo.height();
722*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<dng_image> image(fDngImage->render(width, height));
723*c8dee2aaSAndroid Build Coastguard Worker     if (!image) {
724*c8dee2aaSAndroid Build Coastguard Worker         return kInvalidInput;
725*c8dee2aaSAndroid Build Coastguard Worker     }
726*c8dee2aaSAndroid Build Coastguard Worker 
727*c8dee2aaSAndroid Build Coastguard Worker     // Because the DNG SDK can not guarantee to render to requested size, we allow a small
728*c8dee2aaSAndroid Build Coastguard Worker     // difference. Only the overlapping region will be converted.
729*c8dee2aaSAndroid Build Coastguard Worker     const float maxDiffRatio = 1.03f;
730*c8dee2aaSAndroid Build Coastguard Worker     const dng_point& imageSize = image->Size();
731*c8dee2aaSAndroid Build Coastguard Worker     if (imageSize.h / (float) width > maxDiffRatio || imageSize.h < width ||
732*c8dee2aaSAndroid Build Coastguard Worker         imageSize.v / (float) height > maxDiffRatio || imageSize.v < height) {
733*c8dee2aaSAndroid Build Coastguard Worker         return SkCodec::kInvalidScale;
734*c8dee2aaSAndroid Build Coastguard Worker     }
735*c8dee2aaSAndroid Build Coastguard Worker 
736*c8dee2aaSAndroid Build Coastguard Worker     void* dstRow = dst;
737*c8dee2aaSAndroid Build Coastguard Worker     AutoTMalloc<uint8_t> srcRow(width * 3);
738*c8dee2aaSAndroid Build Coastguard Worker 
739*c8dee2aaSAndroid Build Coastguard Worker     dng_pixel_buffer buffer;
740*c8dee2aaSAndroid Build Coastguard Worker     buffer.fData = &srcRow[0];
741*c8dee2aaSAndroid Build Coastguard Worker     buffer.fPlane = 0;
742*c8dee2aaSAndroid Build Coastguard Worker     buffer.fPlanes = 3;
743*c8dee2aaSAndroid Build Coastguard Worker     buffer.fColStep = buffer.fPlanes;
744*c8dee2aaSAndroid Build Coastguard Worker     buffer.fPlaneStep = 1;
745*c8dee2aaSAndroid Build Coastguard Worker     buffer.fPixelType = ttByte;
746*c8dee2aaSAndroid Build Coastguard Worker     buffer.fPixelSize = sizeof(uint8_t);
747*c8dee2aaSAndroid Build Coastguard Worker     buffer.fRowStep = width * 3;
748*c8dee2aaSAndroid Build Coastguard Worker 
749*c8dee2aaSAndroid Build Coastguard Worker     constexpr auto srcFormat = skcms_PixelFormat_RGB_888;
750*c8dee2aaSAndroid Build Coastguard Worker     skcms_PixelFormat dstFormat;
751*c8dee2aaSAndroid Build Coastguard Worker     if (!sk_select_xform_format(dstInfo.colorType(), false, &dstFormat)) {
752*c8dee2aaSAndroid Build Coastguard Worker         return kInvalidConversion;
753*c8dee2aaSAndroid Build Coastguard Worker     }
754*c8dee2aaSAndroid Build Coastguard Worker 
755*c8dee2aaSAndroid Build Coastguard Worker     const skcms_ICCProfile* const srcProfile = this->getEncodedInfo().profile();
756*c8dee2aaSAndroid Build Coastguard Worker     skcms_ICCProfile dstProfileStorage;
757*c8dee2aaSAndroid Build Coastguard Worker     const skcms_ICCProfile* dstProfile = nullptr;
758*c8dee2aaSAndroid Build Coastguard Worker     if (auto cs = dstInfo.colorSpace()) {
759*c8dee2aaSAndroid Build Coastguard Worker         cs->toProfile(&dstProfileStorage);
760*c8dee2aaSAndroid Build Coastguard Worker         dstProfile = &dstProfileStorage;
761*c8dee2aaSAndroid Build Coastguard Worker     }
762*c8dee2aaSAndroid Build Coastguard Worker 
763*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < height; ++i) {
764*c8dee2aaSAndroid Build Coastguard Worker         buffer.fArea = dng_rect(i, 0, i + 1, width);
765*c8dee2aaSAndroid Build Coastguard Worker 
766*c8dee2aaSAndroid Build Coastguard Worker         try {
767*c8dee2aaSAndroid Build Coastguard Worker             image->Get(buffer, dng_image::edge_zero);
768*c8dee2aaSAndroid Build Coastguard Worker         } catch (...) {
769*c8dee2aaSAndroid Build Coastguard Worker             *rowsDecoded = i;
770*c8dee2aaSAndroid Build Coastguard Worker             return kIncompleteInput;
771*c8dee2aaSAndroid Build Coastguard Worker         }
772*c8dee2aaSAndroid Build Coastguard Worker 
773*c8dee2aaSAndroid Build Coastguard Worker         if (!skcms_Transform(&srcRow[0], srcFormat, skcms_AlphaFormat_Unpremul, srcProfile,
774*c8dee2aaSAndroid Build Coastguard Worker                              dstRow,     dstFormat, skcms_AlphaFormat_Unpremul, dstProfile,
775*c8dee2aaSAndroid Build Coastguard Worker                              dstInfo.width())) {
776*c8dee2aaSAndroid Build Coastguard Worker             SkDebugf("failed to transform\n");
777*c8dee2aaSAndroid Build Coastguard Worker             *rowsDecoded = i;
778*c8dee2aaSAndroid Build Coastguard Worker             return kInternalError;
779*c8dee2aaSAndroid Build Coastguard Worker         }
780*c8dee2aaSAndroid Build Coastguard Worker 
781*c8dee2aaSAndroid Build Coastguard Worker         dstRow = SkTAddOffset<void>(dstRow, dstRowBytes);
782*c8dee2aaSAndroid Build Coastguard Worker     }
783*c8dee2aaSAndroid Build Coastguard Worker     return kSuccess;
784*c8dee2aaSAndroid Build Coastguard Worker }
785*c8dee2aaSAndroid Build Coastguard Worker 
onGetScaledDimensions(float desiredScale) const786*c8dee2aaSAndroid Build Coastguard Worker SkISize SkRawCodec::onGetScaledDimensions(float desiredScale) const {
787*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(desiredScale <= 1.f);
788*c8dee2aaSAndroid Build Coastguard Worker 
789*c8dee2aaSAndroid Build Coastguard Worker     const SkISize dim = this->dimensions();
790*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(dim.fWidth != 0 && dim.fHeight != 0);
791*c8dee2aaSAndroid Build Coastguard Worker 
792*c8dee2aaSAndroid Build Coastguard Worker     if (!fDngImage->isScalable()) {
793*c8dee2aaSAndroid Build Coastguard Worker         return dim;
794*c8dee2aaSAndroid Build Coastguard Worker     }
795*c8dee2aaSAndroid Build Coastguard Worker 
796*c8dee2aaSAndroid Build Coastguard Worker     // Limits the minimum size to be 80 on the short edge.
797*c8dee2aaSAndroid Build Coastguard Worker     const float shortEdge = static_cast<float>(std::min(dim.fWidth, dim.fHeight));
798*c8dee2aaSAndroid Build Coastguard Worker     if (desiredScale < 80.f / shortEdge) {
799*c8dee2aaSAndroid Build Coastguard Worker         desiredScale = 80.f / shortEdge;
800*c8dee2aaSAndroid Build Coastguard Worker     }
801*c8dee2aaSAndroid Build Coastguard Worker 
802*c8dee2aaSAndroid Build Coastguard Worker     // For Xtrans images, the integer-factor scaling does not support the half-size scaling case
803*c8dee2aaSAndroid Build Coastguard Worker     // (stronger downscalings are fine). In this case, returns the factor "3" scaling instead.
804*c8dee2aaSAndroid Build Coastguard Worker     if (fDngImage->isXtransImage() && desiredScale > 1.f / 3.f && desiredScale < 1.f) {
805*c8dee2aaSAndroid Build Coastguard Worker         desiredScale = 1.f / 3.f;
806*c8dee2aaSAndroid Build Coastguard Worker     }
807*c8dee2aaSAndroid Build Coastguard Worker 
808*c8dee2aaSAndroid Build Coastguard Worker     // Round to integer-factors.
809*c8dee2aaSAndroid Build Coastguard Worker     const float finalScale = std::floor(1.f/ desiredScale);
810*c8dee2aaSAndroid Build Coastguard Worker     return SkISize::Make(static_cast<int32_t>(std::floor(dim.fWidth / finalScale)),
811*c8dee2aaSAndroid Build Coastguard Worker                          static_cast<int32_t>(std::floor(dim.fHeight / finalScale)));
812*c8dee2aaSAndroid Build Coastguard Worker }
813*c8dee2aaSAndroid Build Coastguard Worker 
onDimensionsSupported(const SkISize & dim)814*c8dee2aaSAndroid Build Coastguard Worker bool SkRawCodec::onDimensionsSupported(const SkISize& dim) {
815*c8dee2aaSAndroid Build Coastguard Worker     const SkISize fullDim = this->dimensions();
816*c8dee2aaSAndroid Build Coastguard Worker     const float fullShortEdge = static_cast<float>(std::min(fullDim.fWidth, fullDim.fHeight));
817*c8dee2aaSAndroid Build Coastguard Worker     const float shortEdge = static_cast<float>(std::min(dim.fWidth, dim.fHeight));
818*c8dee2aaSAndroid Build Coastguard Worker 
819*c8dee2aaSAndroid Build Coastguard Worker     SkISize sizeFloor = this->onGetScaledDimensions(1.f / std::floor(fullShortEdge / shortEdge));
820*c8dee2aaSAndroid Build Coastguard Worker     SkISize sizeCeil = this->onGetScaledDimensions(1.f / std::ceil(fullShortEdge / shortEdge));
821*c8dee2aaSAndroid Build Coastguard Worker     return sizeFloor == dim || sizeCeil == dim;
822*c8dee2aaSAndroid Build Coastguard Worker }
823*c8dee2aaSAndroid Build Coastguard Worker 
~SkRawCodec()824*c8dee2aaSAndroid Build Coastguard Worker SkRawCodec::~SkRawCodec() {}
825*c8dee2aaSAndroid Build Coastguard Worker 
SkRawCodec(SkDngImage * dngImage)826*c8dee2aaSAndroid Build Coastguard Worker SkRawCodec::SkRawCodec(SkDngImage* dngImage)
827*c8dee2aaSAndroid Build Coastguard Worker     : INHERITED(SkEncodedInfo::Make(dngImage->width(), dngImage->height(),
828*c8dee2aaSAndroid Build Coastguard Worker                                     SkEncodedInfo::kRGB_Color,
829*c8dee2aaSAndroid Build Coastguard Worker                                     SkEncodedInfo::kOpaque_Alpha, 8),
830*c8dee2aaSAndroid Build Coastguard Worker                 skcms_PixelFormat_RGBA_8888, nullptr)
831*c8dee2aaSAndroid Build Coastguard Worker     , fDngImage(dngImage) {}
832*c8dee2aaSAndroid Build Coastguard Worker 
833*c8dee2aaSAndroid Build Coastguard Worker namespace SkRawDecoder {
834*c8dee2aaSAndroid Build Coastguard Worker 
Decode(std::unique_ptr<SkStream> stream,SkCodec::Result * outResult,SkCodecs::DecodeContext)835*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> Decode(std::unique_ptr<SkStream> stream,
836*c8dee2aaSAndroid Build Coastguard Worker                                 SkCodec::Result* outResult,
837*c8dee2aaSAndroid Build Coastguard Worker                                 SkCodecs::DecodeContext) {
838*c8dee2aaSAndroid Build Coastguard Worker     SkCodec::Result resultStorage;
839*c8dee2aaSAndroid Build Coastguard Worker     if (!outResult) {
840*c8dee2aaSAndroid Build Coastguard Worker         outResult = &resultStorage;
841*c8dee2aaSAndroid Build Coastguard Worker     }
842*c8dee2aaSAndroid Build Coastguard Worker     return SkRawCodec::MakeFromStream(std::move(stream), outResult);
843*c8dee2aaSAndroid Build Coastguard Worker }
844*c8dee2aaSAndroid Build Coastguard Worker 
Decode(sk_sp<SkData> data,SkCodec::Result * outResult,SkCodecs::DecodeContext)845*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> Decode(sk_sp<SkData> data,
846*c8dee2aaSAndroid Build Coastguard Worker                                 SkCodec::Result* outResult,
847*c8dee2aaSAndroid Build Coastguard Worker                                 SkCodecs::DecodeContext) {
848*c8dee2aaSAndroid Build Coastguard Worker     if (!data) {
849*c8dee2aaSAndroid Build Coastguard Worker         if (outResult) {
850*c8dee2aaSAndroid Build Coastguard Worker             *outResult = SkCodec::kInvalidInput;
851*c8dee2aaSAndroid Build Coastguard Worker         }
852*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
853*c8dee2aaSAndroid Build Coastguard Worker     }
854*c8dee2aaSAndroid Build Coastguard Worker     return Decode(SkMemoryStream::Make(std::move(data)), outResult, nullptr);
855*c8dee2aaSAndroid Build Coastguard Worker }
856*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkRawDecoder
857