1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkWebpCodec.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkCodec.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkCodecAnimation.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkWebpDecoder.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkAlphaType.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorType.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAlign.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMath.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTFitsIn.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skcms/skcms.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkParseEncodedOrigin.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "src/codec/SkSampler.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterPipeline.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterPipelineOpContexts.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterPipelineOpList.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStreamPriv.h"
32*c8dee2aaSAndroid Build Coastguard Worker
33*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
34*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
35*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
36*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
37*c8dee2aaSAndroid Build Coastguard Worker
38*c8dee2aaSAndroid Build Coastguard Worker // A WebP decoder on top of (subset of) libwebp
39*c8dee2aaSAndroid Build Coastguard Worker // For more information on WebP image format, and libwebp library, see:
40*c8dee2aaSAndroid Build Coastguard Worker // https://code.google.com/speed/webp/
41*c8dee2aaSAndroid Build Coastguard Worker // http://www.webmproject.org/code/#libwebp-webp-image-library
42*c8dee2aaSAndroid Build Coastguard Worker // https://chromium.googlesource.com/webm/libwebp
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker // If moving libwebp out of skia source tree, path for webp headers must be
45*c8dee2aaSAndroid Build Coastguard Worker // updated accordingly. Here, we enforce using local copy in webp sub-directory.
46*c8dee2aaSAndroid Build Coastguard Worker #include "webp/decode.h" // NO_G3_REWRITE
47*c8dee2aaSAndroid Build Coastguard Worker #include "webp/demux.h" // NO_G3_REWRITE
48*c8dee2aaSAndroid Build Coastguard Worker #include "webp/mux_types.h" // NO_G3_REWRITE
49*c8dee2aaSAndroid Build Coastguard Worker
IsWebp(const void * buf,size_t bytesRead)50*c8dee2aaSAndroid Build Coastguard Worker bool SkWebpCodec::IsWebp(const void* buf, size_t bytesRead) {
51*c8dee2aaSAndroid Build Coastguard Worker // WEBP starts with the following:
52*c8dee2aaSAndroid Build Coastguard Worker // RIFFXXXXWEBPVP
53*c8dee2aaSAndroid Build Coastguard Worker // Where XXXX is unspecified.
54*c8dee2aaSAndroid Build Coastguard Worker const char* bytes = static_cast<const char*>(buf);
55*c8dee2aaSAndroid Build Coastguard Worker return bytesRead >= 14 && !memcmp(bytes, "RIFF", 4) && !memcmp(&bytes[8], "WEBPVP", 6);
56*c8dee2aaSAndroid Build Coastguard Worker }
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Worker // Parse headers of RIFF container, and check for valid Webp (VP8) content.
59*c8dee2aaSAndroid Build Coastguard Worker // Returns an SkWebpCodec on success
MakeFromStream(std::unique_ptr<SkStream> stream,Result * result)60*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> SkWebpCodec::MakeFromStream(std::unique_ptr<SkStream> stream,
61*c8dee2aaSAndroid Build Coastguard Worker Result* result) {
62*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(result);
63*c8dee2aaSAndroid Build Coastguard Worker if (!stream) {
64*c8dee2aaSAndroid Build Coastguard Worker *result = SkCodec::kInvalidInput;
65*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
66*c8dee2aaSAndroid Build Coastguard Worker }
67*c8dee2aaSAndroid Build Coastguard Worker // Webp demux needs a contiguous data buffer.
68*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> data = nullptr;
69*c8dee2aaSAndroid Build Coastguard Worker if (stream->getMemoryBase()) {
70*c8dee2aaSAndroid Build Coastguard Worker // It is safe to make without copy because we'll hold onto the stream.
71*c8dee2aaSAndroid Build Coastguard Worker data = SkData::MakeWithoutCopy(stream->getMemoryBase(), stream->getLength());
72*c8dee2aaSAndroid Build Coastguard Worker } else {
73*c8dee2aaSAndroid Build Coastguard Worker data = SkCopyStreamToData(stream.get());
74*c8dee2aaSAndroid Build Coastguard Worker
75*c8dee2aaSAndroid Build Coastguard Worker // If we are forced to copy the stream to a data, we can go ahead and delete the stream.
76*c8dee2aaSAndroid Build Coastguard Worker stream.reset(nullptr);
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker
79*c8dee2aaSAndroid Build Coastguard Worker // It's a little strange that the |demux| will outlive |webpData|, though it needs the
80*c8dee2aaSAndroid Build Coastguard Worker // pointer in |webpData| to remain valid. This works because the pointer remains valid
81*c8dee2aaSAndroid Build Coastguard Worker // until the SkData is freed.
82*c8dee2aaSAndroid Build Coastguard Worker WebPData webpData = { data->bytes(), data->size() };
83*c8dee2aaSAndroid Build Coastguard Worker WebPDemuxState state;
84*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPDemuxer, WebPDemuxDelete> demux(WebPDemuxPartial(&webpData, &state));
85*c8dee2aaSAndroid Build Coastguard Worker switch (state) {
86*c8dee2aaSAndroid Build Coastguard Worker case WEBP_DEMUX_PARSE_ERROR:
87*c8dee2aaSAndroid Build Coastguard Worker *result = kInvalidInput;
88*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
89*c8dee2aaSAndroid Build Coastguard Worker case WEBP_DEMUX_PARSING_HEADER:
90*c8dee2aaSAndroid Build Coastguard Worker *result = kIncompleteInput;
91*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
92*c8dee2aaSAndroid Build Coastguard Worker case WEBP_DEMUX_PARSED_HEADER:
93*c8dee2aaSAndroid Build Coastguard Worker case WEBP_DEMUX_DONE:
94*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(demux);
95*c8dee2aaSAndroid Build Coastguard Worker break;
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker
98*c8dee2aaSAndroid Build Coastguard Worker const int width = WebPDemuxGetI(demux, WEBP_FF_CANVAS_WIDTH);
99*c8dee2aaSAndroid Build Coastguard Worker const int height = WebPDemuxGetI(demux, WEBP_FF_CANVAS_HEIGHT);
100*c8dee2aaSAndroid Build Coastguard Worker
101*c8dee2aaSAndroid Build Coastguard Worker // Validate the image size that's about to be decoded.
102*c8dee2aaSAndroid Build Coastguard Worker {
103*c8dee2aaSAndroid Build Coastguard Worker const int64_t size = sk_64_mul(width, height);
104*c8dee2aaSAndroid Build Coastguard Worker // now check that if we are 4-bytes per pixel, we also don't overflow
105*c8dee2aaSAndroid Build Coastguard Worker if (!SkTFitsIn<int32_t>(size) || SkTo<int32_t>(size) > (0x7FFFFFFF >> 2)) {
106*c8dee2aaSAndroid Build Coastguard Worker *result = kInvalidInput;
107*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker }
110*c8dee2aaSAndroid Build Coastguard Worker
111*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkEncodedInfo::ICCProfile> profile = nullptr;
112*c8dee2aaSAndroid Build Coastguard Worker {
113*c8dee2aaSAndroid Build Coastguard Worker WebPChunkIterator chunkIterator;
114*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPChunkIterator, WebPDemuxReleaseChunkIterator> autoCI(&chunkIterator);
115*c8dee2aaSAndroid Build Coastguard Worker if (WebPDemuxGetChunk(demux, "ICCP", 1, &chunkIterator)) {
116*c8dee2aaSAndroid Build Coastguard Worker // FIXME: I think this could be MakeWithoutCopy
117*c8dee2aaSAndroid Build Coastguard Worker auto chunk = SkData::MakeWithCopy(chunkIterator.chunk.bytes, chunkIterator.chunk.size);
118*c8dee2aaSAndroid Build Coastguard Worker profile = SkEncodedInfo::ICCProfile::Make(std::move(chunk));
119*c8dee2aaSAndroid Build Coastguard Worker }
120*c8dee2aaSAndroid Build Coastguard Worker if (profile && profile->profile()->data_color_space != skcms_Signature_RGB) {
121*c8dee2aaSAndroid Build Coastguard Worker profile = nullptr;
122*c8dee2aaSAndroid Build Coastguard Worker }
123*c8dee2aaSAndroid Build Coastguard Worker }
124*c8dee2aaSAndroid Build Coastguard Worker
125*c8dee2aaSAndroid Build Coastguard Worker SkEncodedOrigin origin = kDefault_SkEncodedOrigin;
126*c8dee2aaSAndroid Build Coastguard Worker {
127*c8dee2aaSAndroid Build Coastguard Worker WebPChunkIterator chunkIterator;
128*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPChunkIterator, WebPDemuxReleaseChunkIterator> autoCI(&chunkIterator);
129*c8dee2aaSAndroid Build Coastguard Worker if (WebPDemuxGetChunk(demux, "EXIF", 1, &chunkIterator)) {
130*c8dee2aaSAndroid Build Coastguard Worker SkParseEncodedOrigin(chunkIterator.chunk.bytes, chunkIterator.chunk.size, &origin);
131*c8dee2aaSAndroid Build Coastguard Worker }
132*c8dee2aaSAndroid Build Coastguard Worker }
133*c8dee2aaSAndroid Build Coastguard Worker
134*c8dee2aaSAndroid Build Coastguard Worker // Get the first frame and its "features" to determine the color and alpha types.
135*c8dee2aaSAndroid Build Coastguard Worker WebPIterator frame;
136*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPIterator, WebPDemuxReleaseIterator> autoFrame(&frame);
137*c8dee2aaSAndroid Build Coastguard Worker if (!WebPDemuxGetFrame(demux, 1, &frame)) {
138*c8dee2aaSAndroid Build Coastguard Worker *result = kIncompleteInput;
139*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
140*c8dee2aaSAndroid Build Coastguard Worker }
141*c8dee2aaSAndroid Build Coastguard Worker
142*c8dee2aaSAndroid Build Coastguard Worker WebPBitstreamFeatures features;
143*c8dee2aaSAndroid Build Coastguard Worker switch (WebPGetFeatures(frame.fragment.bytes, frame.fragment.size, &features)) {
144*c8dee2aaSAndroid Build Coastguard Worker case VP8_STATUS_OK:
145*c8dee2aaSAndroid Build Coastguard Worker break;
146*c8dee2aaSAndroid Build Coastguard Worker case VP8_STATUS_SUSPENDED:
147*c8dee2aaSAndroid Build Coastguard Worker case VP8_STATUS_NOT_ENOUGH_DATA:
148*c8dee2aaSAndroid Build Coastguard Worker *result = kIncompleteInput;
149*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
150*c8dee2aaSAndroid Build Coastguard Worker default:
151*c8dee2aaSAndroid Build Coastguard Worker *result = kInvalidInput;
152*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
153*c8dee2aaSAndroid Build Coastguard Worker }
154*c8dee2aaSAndroid Build Coastguard Worker
155*c8dee2aaSAndroid Build Coastguard Worker const bool hasAlpha = SkToBool(frame.has_alpha)
156*c8dee2aaSAndroid Build Coastguard Worker || frame.width != width || frame.height != height;
157*c8dee2aaSAndroid Build Coastguard Worker SkEncodedInfo::Color color;
158*c8dee2aaSAndroid Build Coastguard Worker SkEncodedInfo::Alpha alpha;
159*c8dee2aaSAndroid Build Coastguard Worker switch (features.format) {
160*c8dee2aaSAndroid Build Coastguard Worker case 0:
161*c8dee2aaSAndroid Build Coastguard Worker // This indicates a "mixed" format. We could see this for
162*c8dee2aaSAndroid Build Coastguard Worker // animated webps (multiple fragments).
163*c8dee2aaSAndroid Build Coastguard Worker // We could also guess kYUV here, but I think it makes more
164*c8dee2aaSAndroid Build Coastguard Worker // sense to guess kBGRA which is likely closer to the final
165*c8dee2aaSAndroid Build Coastguard Worker // output. Otherwise, we might end up converting
166*c8dee2aaSAndroid Build Coastguard Worker // BGRA->YUVA->BGRA.
167*c8dee2aaSAndroid Build Coastguard Worker [[fallthrough]];
168*c8dee2aaSAndroid Build Coastguard Worker case 2:
169*c8dee2aaSAndroid Build Coastguard Worker // This is the lossless format (BGRA).
170*c8dee2aaSAndroid Build Coastguard Worker if (hasAlpha) {
171*c8dee2aaSAndroid Build Coastguard Worker color = SkEncodedInfo::kBGRA_Color;
172*c8dee2aaSAndroid Build Coastguard Worker alpha = SkEncodedInfo::kUnpremul_Alpha;
173*c8dee2aaSAndroid Build Coastguard Worker } else {
174*c8dee2aaSAndroid Build Coastguard Worker color = SkEncodedInfo::kBGRX_Color;
175*c8dee2aaSAndroid Build Coastguard Worker alpha = SkEncodedInfo::kOpaque_Alpha;
176*c8dee2aaSAndroid Build Coastguard Worker }
177*c8dee2aaSAndroid Build Coastguard Worker break;
178*c8dee2aaSAndroid Build Coastguard Worker case 1:
179*c8dee2aaSAndroid Build Coastguard Worker // This is the lossy format (YUV).
180*c8dee2aaSAndroid Build Coastguard Worker if (hasAlpha) {
181*c8dee2aaSAndroid Build Coastguard Worker color = SkEncodedInfo::kYUVA_Color;
182*c8dee2aaSAndroid Build Coastguard Worker alpha = SkEncodedInfo::kUnpremul_Alpha;
183*c8dee2aaSAndroid Build Coastguard Worker } else {
184*c8dee2aaSAndroid Build Coastguard Worker color = SkEncodedInfo::kYUV_Color;
185*c8dee2aaSAndroid Build Coastguard Worker alpha = SkEncodedInfo::kOpaque_Alpha;
186*c8dee2aaSAndroid Build Coastguard Worker }
187*c8dee2aaSAndroid Build Coastguard Worker break;
188*c8dee2aaSAndroid Build Coastguard Worker default:
189*c8dee2aaSAndroid Build Coastguard Worker *result = kInvalidInput;
190*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
191*c8dee2aaSAndroid Build Coastguard Worker }
192*c8dee2aaSAndroid Build Coastguard Worker
193*c8dee2aaSAndroid Build Coastguard Worker
194*c8dee2aaSAndroid Build Coastguard Worker *result = kSuccess;
195*c8dee2aaSAndroid Build Coastguard Worker SkEncodedInfo info = SkEncodedInfo::Make(width, height, color, alpha, 8, std::move(profile));
196*c8dee2aaSAndroid Build Coastguard Worker return std::unique_ptr<SkCodec>(new SkWebpCodec(std::move(info), std::move(stream),
197*c8dee2aaSAndroid Build Coastguard Worker demux.release(), std::move(data), origin));
198*c8dee2aaSAndroid Build Coastguard Worker }
199*c8dee2aaSAndroid Build Coastguard Worker
webp_decode_mode(SkColorType dstCT,bool premultiply)200*c8dee2aaSAndroid Build Coastguard Worker static WEBP_CSP_MODE webp_decode_mode(SkColorType dstCT, bool premultiply) {
201*c8dee2aaSAndroid Build Coastguard Worker switch (dstCT) {
202*c8dee2aaSAndroid Build Coastguard Worker case kBGRA_8888_SkColorType:
203*c8dee2aaSAndroid Build Coastguard Worker return premultiply ? MODE_bgrA : MODE_BGRA;
204*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_8888_SkColorType:
205*c8dee2aaSAndroid Build Coastguard Worker return premultiply ? MODE_rgbA : MODE_RGBA;
206*c8dee2aaSAndroid Build Coastguard Worker case kRGB_565_SkColorType:
207*c8dee2aaSAndroid Build Coastguard Worker return MODE_RGB_565;
208*c8dee2aaSAndroid Build Coastguard Worker default:
209*c8dee2aaSAndroid Build Coastguard Worker return MODE_LAST;
210*c8dee2aaSAndroid Build Coastguard Worker }
211*c8dee2aaSAndroid Build Coastguard Worker }
212*c8dee2aaSAndroid Build Coastguard Worker
appendNewFrame(bool hasAlpha)213*c8dee2aaSAndroid Build Coastguard Worker SkWebpCodec::Frame* SkWebpCodec::FrameHolder::appendNewFrame(bool hasAlpha) {
214*c8dee2aaSAndroid Build Coastguard Worker const int i = this->size();
215*c8dee2aaSAndroid Build Coastguard Worker fFrames.emplace_back(i, hasAlpha ? SkEncodedInfo::kUnpremul_Alpha
216*c8dee2aaSAndroid Build Coastguard Worker : SkEncodedInfo::kOpaque_Alpha);
217*c8dee2aaSAndroid Build Coastguard Worker return &fFrames[i];
218*c8dee2aaSAndroid Build Coastguard Worker }
219*c8dee2aaSAndroid Build Coastguard Worker
onGetValidSubset(SkIRect * desiredSubset) const220*c8dee2aaSAndroid Build Coastguard Worker bool SkWebpCodec::onGetValidSubset(SkIRect* desiredSubset) const {
221*c8dee2aaSAndroid Build Coastguard Worker if (!desiredSubset) {
222*c8dee2aaSAndroid Build Coastguard Worker return false;
223*c8dee2aaSAndroid Build Coastguard Worker }
224*c8dee2aaSAndroid Build Coastguard Worker
225*c8dee2aaSAndroid Build Coastguard Worker if (!this->bounds().contains(*desiredSubset)) {
226*c8dee2aaSAndroid Build Coastguard Worker return false;
227*c8dee2aaSAndroid Build Coastguard Worker }
228*c8dee2aaSAndroid Build Coastguard Worker
229*c8dee2aaSAndroid Build Coastguard Worker // As stated below, libwebp snaps to even left and top. Make sure top and left are even, so we
230*c8dee2aaSAndroid Build Coastguard Worker // decode this exact subset.
231*c8dee2aaSAndroid Build Coastguard Worker // Leave right and bottom unmodified, so we suggest a slightly larger subset than requested.
232*c8dee2aaSAndroid Build Coastguard Worker desiredSubset->fLeft = (desiredSubset->fLeft >> 1) << 1;
233*c8dee2aaSAndroid Build Coastguard Worker desiredSubset->fTop = (desiredSubset->fTop >> 1) << 1;
234*c8dee2aaSAndroid Build Coastguard Worker return true;
235*c8dee2aaSAndroid Build Coastguard Worker }
236*c8dee2aaSAndroid Build Coastguard Worker
onGetRepetitionCount()237*c8dee2aaSAndroid Build Coastguard Worker int SkWebpCodec::onGetRepetitionCount() {
238*c8dee2aaSAndroid Build Coastguard Worker auto flags = WebPDemuxGetI(fDemux.get(), WEBP_FF_FORMAT_FLAGS);
239*c8dee2aaSAndroid Build Coastguard Worker if (!(flags & ANIMATION_FLAG)) {
240*c8dee2aaSAndroid Build Coastguard Worker return 0;
241*c8dee2aaSAndroid Build Coastguard Worker }
242*c8dee2aaSAndroid Build Coastguard Worker
243*c8dee2aaSAndroid Build Coastguard Worker int loopCount = WebPDemuxGetI(fDemux.get(), WEBP_FF_LOOP_COUNT);
244*c8dee2aaSAndroid Build Coastguard Worker if (0 == loopCount) {
245*c8dee2aaSAndroid Build Coastguard Worker return kRepetitionCountInfinite;
246*c8dee2aaSAndroid Build Coastguard Worker }
247*c8dee2aaSAndroid Build Coastguard Worker
248*c8dee2aaSAndroid Build Coastguard Worker loopCount--;
249*c8dee2aaSAndroid Build Coastguard Worker return loopCount;
250*c8dee2aaSAndroid Build Coastguard Worker }
251*c8dee2aaSAndroid Build Coastguard Worker
onGetFrameCount()252*c8dee2aaSAndroid Build Coastguard Worker int SkWebpCodec::onGetFrameCount() {
253*c8dee2aaSAndroid Build Coastguard Worker auto flags = WebPDemuxGetI(fDemux.get(), WEBP_FF_FORMAT_FLAGS);
254*c8dee2aaSAndroid Build Coastguard Worker if (!(flags & ANIMATION_FLAG)) {
255*c8dee2aaSAndroid Build Coastguard Worker return 1;
256*c8dee2aaSAndroid Build Coastguard Worker }
257*c8dee2aaSAndroid Build Coastguard Worker
258*c8dee2aaSAndroid Build Coastguard Worker const uint32_t oldFrameCount = fFrameHolder.size();
259*c8dee2aaSAndroid Build Coastguard Worker if (fFailed) {
260*c8dee2aaSAndroid Build Coastguard Worker return oldFrameCount;
261*c8dee2aaSAndroid Build Coastguard Worker }
262*c8dee2aaSAndroid Build Coastguard Worker
263*c8dee2aaSAndroid Build Coastguard Worker const uint32_t frameCount = WebPDemuxGetI(fDemux, WEBP_FF_FRAME_COUNT);
264*c8dee2aaSAndroid Build Coastguard Worker if (oldFrameCount == frameCount) {
265*c8dee2aaSAndroid Build Coastguard Worker // We have already parsed this.
266*c8dee2aaSAndroid Build Coastguard Worker return frameCount;
267*c8dee2aaSAndroid Build Coastguard Worker }
268*c8dee2aaSAndroid Build Coastguard Worker
269*c8dee2aaSAndroid Build Coastguard Worker fFrameHolder.reserve(frameCount);
270*c8dee2aaSAndroid Build Coastguard Worker
271*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = oldFrameCount; i < frameCount; i++) {
272*c8dee2aaSAndroid Build Coastguard Worker WebPIterator iter;
273*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPIterator, WebPDemuxReleaseIterator> autoIter(&iter);
274*c8dee2aaSAndroid Build Coastguard Worker
275*c8dee2aaSAndroid Build Coastguard Worker if (!WebPDemuxGetFrame(fDemux.get(), i + 1, &iter)) {
276*c8dee2aaSAndroid Build Coastguard Worker fFailed = true;
277*c8dee2aaSAndroid Build Coastguard Worker break;
278*c8dee2aaSAndroid Build Coastguard Worker }
279*c8dee2aaSAndroid Build Coastguard Worker
280*c8dee2aaSAndroid Build Coastguard Worker // libwebp only reports complete frames of an animated image.
281*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(iter.complete);
282*c8dee2aaSAndroid Build Coastguard Worker
283*c8dee2aaSAndroid Build Coastguard Worker Frame* frame = fFrameHolder.appendNewFrame(iter.has_alpha);
284*c8dee2aaSAndroid Build Coastguard Worker frame->setXYWH(iter.x_offset, iter.y_offset, iter.width, iter.height);
285*c8dee2aaSAndroid Build Coastguard Worker frame->setDisposalMethod(iter.dispose_method == WEBP_MUX_DISPOSE_BACKGROUND ?
286*c8dee2aaSAndroid Build Coastguard Worker SkCodecAnimation::DisposalMethod::kRestoreBGColor :
287*c8dee2aaSAndroid Build Coastguard Worker SkCodecAnimation::DisposalMethod::kKeep);
288*c8dee2aaSAndroid Build Coastguard Worker frame->setDuration(iter.duration);
289*c8dee2aaSAndroid Build Coastguard Worker if (WEBP_MUX_BLEND != iter.blend_method) {
290*c8dee2aaSAndroid Build Coastguard Worker frame->setBlend(SkCodecAnimation::Blend::kSrc);
291*c8dee2aaSAndroid Build Coastguard Worker }
292*c8dee2aaSAndroid Build Coastguard Worker fFrameHolder.setAlphaAndRequiredFrame(frame);
293*c8dee2aaSAndroid Build Coastguard Worker }
294*c8dee2aaSAndroid Build Coastguard Worker
295*c8dee2aaSAndroid Build Coastguard Worker return fFrameHolder.size();
296*c8dee2aaSAndroid Build Coastguard Worker
297*c8dee2aaSAndroid Build Coastguard Worker }
298*c8dee2aaSAndroid Build Coastguard Worker
onGetFrame(int i) const299*c8dee2aaSAndroid Build Coastguard Worker const SkFrame* SkWebpCodec::FrameHolder::onGetFrame(int i) const {
300*c8dee2aaSAndroid Build Coastguard Worker return static_cast<const SkFrame*>(this->frame(i));
301*c8dee2aaSAndroid Build Coastguard Worker }
302*c8dee2aaSAndroid Build Coastguard Worker
frame(int i) const303*c8dee2aaSAndroid Build Coastguard Worker const SkWebpCodec::Frame* SkWebpCodec::FrameHolder::frame(int i) const {
304*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(i >= 0 && i < this->size());
305*c8dee2aaSAndroid Build Coastguard Worker return &fFrames[i];
306*c8dee2aaSAndroid Build Coastguard Worker }
307*c8dee2aaSAndroid Build Coastguard Worker
onGetFrameInfo(int i,FrameInfo * frameInfo) const308*c8dee2aaSAndroid Build Coastguard Worker bool SkWebpCodec::onGetFrameInfo(int i, FrameInfo* frameInfo) const {
309*c8dee2aaSAndroid Build Coastguard Worker if (i >= fFrameHolder.size()) {
310*c8dee2aaSAndroid Build Coastguard Worker return false;
311*c8dee2aaSAndroid Build Coastguard Worker }
312*c8dee2aaSAndroid Build Coastguard Worker
313*c8dee2aaSAndroid Build Coastguard Worker const Frame* frame = fFrameHolder.frame(i);
314*c8dee2aaSAndroid Build Coastguard Worker if (!frame) {
315*c8dee2aaSAndroid Build Coastguard Worker return false;
316*c8dee2aaSAndroid Build Coastguard Worker }
317*c8dee2aaSAndroid Build Coastguard Worker
318*c8dee2aaSAndroid Build Coastguard Worker if (frameInfo) {
319*c8dee2aaSAndroid Build Coastguard Worker // libwebp only reports fully received frames for an
320*c8dee2aaSAndroid Build Coastguard Worker // animated image.
321*c8dee2aaSAndroid Build Coastguard Worker frame->fillIn(frameInfo, true);
322*c8dee2aaSAndroid Build Coastguard Worker }
323*c8dee2aaSAndroid Build Coastguard Worker
324*c8dee2aaSAndroid Build Coastguard Worker return true;
325*c8dee2aaSAndroid Build Coastguard Worker }
326*c8dee2aaSAndroid Build Coastguard Worker
is_8888(SkColorType colorType)327*c8dee2aaSAndroid Build Coastguard Worker static bool is_8888(SkColorType colorType) {
328*c8dee2aaSAndroid Build Coastguard Worker switch (colorType) {
329*c8dee2aaSAndroid Build Coastguard Worker case kRGBA_8888_SkColorType:
330*c8dee2aaSAndroid Build Coastguard Worker case kBGRA_8888_SkColorType:
331*c8dee2aaSAndroid Build Coastguard Worker return true;
332*c8dee2aaSAndroid Build Coastguard Worker default:
333*c8dee2aaSAndroid Build Coastguard Worker return false;
334*c8dee2aaSAndroid Build Coastguard Worker }
335*c8dee2aaSAndroid Build Coastguard Worker }
336*c8dee2aaSAndroid Build Coastguard Worker
337*c8dee2aaSAndroid Build Coastguard Worker // Requires that the src input be unpremultiplied (or opaque).
blend_line(SkColorType dstCT,void * dst,SkColorType srcCT,const void * src,SkAlphaType dstAt,bool srcHasAlpha,int width)338*c8dee2aaSAndroid Build Coastguard Worker static void blend_line(SkColorType dstCT, void* dst,
339*c8dee2aaSAndroid Build Coastguard Worker SkColorType srcCT, const void* src,
340*c8dee2aaSAndroid Build Coastguard Worker SkAlphaType dstAt,
341*c8dee2aaSAndroid Build Coastguard Worker bool srcHasAlpha,
342*c8dee2aaSAndroid Build Coastguard Worker int width) {
343*c8dee2aaSAndroid Build Coastguard Worker SkRasterPipeline_MemoryCtx dst_ctx = { dst, 0 },
344*c8dee2aaSAndroid Build Coastguard Worker src_ctx = { const_cast<void*>(src), 0 };
345*c8dee2aaSAndroid Build Coastguard Worker
346*c8dee2aaSAndroid Build Coastguard Worker SkRasterPipeline_<256> p;
347*c8dee2aaSAndroid Build Coastguard Worker
348*c8dee2aaSAndroid Build Coastguard Worker p.appendLoadDst(dstCT, &dst_ctx);
349*c8dee2aaSAndroid Build Coastguard Worker if (kUnpremul_SkAlphaType == dstAt) {
350*c8dee2aaSAndroid Build Coastguard Worker p.append(SkRasterPipelineOp::premul_dst);
351*c8dee2aaSAndroid Build Coastguard Worker }
352*c8dee2aaSAndroid Build Coastguard Worker
353*c8dee2aaSAndroid Build Coastguard Worker p.appendLoad(srcCT, &src_ctx);
354*c8dee2aaSAndroid Build Coastguard Worker if (srcHasAlpha) {
355*c8dee2aaSAndroid Build Coastguard Worker p.append(SkRasterPipelineOp::premul);
356*c8dee2aaSAndroid Build Coastguard Worker }
357*c8dee2aaSAndroid Build Coastguard Worker
358*c8dee2aaSAndroid Build Coastguard Worker p.append(SkRasterPipelineOp::srcover);
359*c8dee2aaSAndroid Build Coastguard Worker
360*c8dee2aaSAndroid Build Coastguard Worker if (kUnpremul_SkAlphaType == dstAt) {
361*c8dee2aaSAndroid Build Coastguard Worker p.append(SkRasterPipelineOp::unpremul);
362*c8dee2aaSAndroid Build Coastguard Worker }
363*c8dee2aaSAndroid Build Coastguard Worker p.appendStore(dstCT, &dst_ctx);
364*c8dee2aaSAndroid Build Coastguard Worker
365*c8dee2aaSAndroid Build Coastguard Worker p.run(0,0, width,1);
366*c8dee2aaSAndroid Build Coastguard Worker }
367*c8dee2aaSAndroid Build Coastguard Worker
onGetPixels(const SkImageInfo & dstInfo,void * dst,size_t rowBytes,const Options & options,int * rowsDecodedPtr)368*c8dee2aaSAndroid Build Coastguard Worker SkCodec::Result SkWebpCodec::onGetPixels(const SkImageInfo& dstInfo, void* dst, size_t rowBytes,
369*c8dee2aaSAndroid Build Coastguard Worker const Options& options, int* rowsDecodedPtr) {
370*c8dee2aaSAndroid Build Coastguard Worker const int index = options.fFrameIndex;
371*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(0 == index || index < fFrameHolder.size());
372*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(0 == index || !options.fSubset);
373*c8dee2aaSAndroid Build Coastguard Worker
374*c8dee2aaSAndroid Build Coastguard Worker WebPDecoderConfig config;
375*c8dee2aaSAndroid Build Coastguard Worker if (0 == WebPInitDecoderConfig(&config)) {
376*c8dee2aaSAndroid Build Coastguard Worker // ABI mismatch.
377*c8dee2aaSAndroid Build Coastguard Worker // FIXME: New enum for this?
378*c8dee2aaSAndroid Build Coastguard Worker return kInvalidInput;
379*c8dee2aaSAndroid Build Coastguard Worker }
380*c8dee2aaSAndroid Build Coastguard Worker
381*c8dee2aaSAndroid Build Coastguard Worker // Free any memory associated with the buffer. Must be called last, so we declare it first.
382*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPDecBuffer, WebPFreeDecBuffer> autoFree(&(config.output));
383*c8dee2aaSAndroid Build Coastguard Worker
384*c8dee2aaSAndroid Build Coastguard Worker WebPIterator frame;
385*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPIterator, WebPDemuxReleaseIterator> autoFrame(&frame);
386*c8dee2aaSAndroid Build Coastguard Worker // If this succeeded in onGetFrameCount(), it should succeed again here.
387*c8dee2aaSAndroid Build Coastguard Worker SkAssertResult(WebPDemuxGetFrame(fDemux, index + 1, &frame));
388*c8dee2aaSAndroid Build Coastguard Worker
389*c8dee2aaSAndroid Build Coastguard Worker const bool independent = index == 0 ? true :
390*c8dee2aaSAndroid Build Coastguard Worker (fFrameHolder.frame(index)->getRequiredFrame() == kNoFrame);
391*c8dee2aaSAndroid Build Coastguard Worker // Get the frameRect. libwebp will have already signaled an error if this is not fully
392*c8dee2aaSAndroid Build Coastguard Worker // contained by the canvas.
393*c8dee2aaSAndroid Build Coastguard Worker auto frameRect = SkIRect::MakeXYWH(frame.x_offset, frame.y_offset, frame.width, frame.height);
394*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(this->bounds().contains(frameRect));
395*c8dee2aaSAndroid Build Coastguard Worker const bool frameIsSubset = frameRect != this->bounds();
396*c8dee2aaSAndroid Build Coastguard Worker if (independent && frameIsSubset) {
397*c8dee2aaSAndroid Build Coastguard Worker SkSampler::Fill(dstInfo, dst, rowBytes, options.fZeroInitialized);
398*c8dee2aaSAndroid Build Coastguard Worker }
399*c8dee2aaSAndroid Build Coastguard Worker
400*c8dee2aaSAndroid Build Coastguard Worker int dstX = frameRect.x();
401*c8dee2aaSAndroid Build Coastguard Worker int dstY = frameRect.y();
402*c8dee2aaSAndroid Build Coastguard Worker int subsetWidth = frameRect.width();
403*c8dee2aaSAndroid Build Coastguard Worker int subsetHeight = frameRect.height();
404*c8dee2aaSAndroid Build Coastguard Worker if (options.fSubset) {
405*c8dee2aaSAndroid Build Coastguard Worker SkIRect subset = *options.fSubset;
406*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(this->bounds().contains(subset));
407*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(SkIsAlign2(subset.fLeft) && SkIsAlign2(subset.fTop));
408*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(this->getValidSubset(&subset) && subset == *options.fSubset);
409*c8dee2aaSAndroid Build Coastguard Worker
410*c8dee2aaSAndroid Build Coastguard Worker if (!SkIRect::Intersects(subset, frameRect)) {
411*c8dee2aaSAndroid Build Coastguard Worker return kSuccess;
412*c8dee2aaSAndroid Build Coastguard Worker }
413*c8dee2aaSAndroid Build Coastguard Worker
414*c8dee2aaSAndroid Build Coastguard Worker int minXOffset = std::min(dstX, subset.x());
415*c8dee2aaSAndroid Build Coastguard Worker int minYOffset = std::min(dstY, subset.y());
416*c8dee2aaSAndroid Build Coastguard Worker dstX -= minXOffset;
417*c8dee2aaSAndroid Build Coastguard Worker dstY -= minYOffset;
418*c8dee2aaSAndroid Build Coastguard Worker frameRect.offset(-minXOffset, -minYOffset);
419*c8dee2aaSAndroid Build Coastguard Worker subset.offset(-minXOffset, -minYOffset);
420*c8dee2aaSAndroid Build Coastguard Worker
421*c8dee2aaSAndroid Build Coastguard Worker // Just like we require that the requested subset x and y offset are even, libwebp
422*c8dee2aaSAndroid Build Coastguard Worker // guarantees that the frame x and y offset are even (it's actually impossible to specify
423*c8dee2aaSAndroid Build Coastguard Worker // an odd frame offset). So we can still guarantee that the adjusted offsets are even.
424*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(SkIsAlign2(subset.fLeft) && SkIsAlign2(subset.fTop));
425*c8dee2aaSAndroid Build Coastguard Worker
426*c8dee2aaSAndroid Build Coastguard Worker SkIRect intersection;
427*c8dee2aaSAndroid Build Coastguard Worker SkAssertResult(intersection.intersect(frameRect, subset));
428*c8dee2aaSAndroid Build Coastguard Worker subsetWidth = intersection.width();
429*c8dee2aaSAndroid Build Coastguard Worker subsetHeight = intersection.height();
430*c8dee2aaSAndroid Build Coastguard Worker
431*c8dee2aaSAndroid Build Coastguard Worker config.options.use_cropping = 1;
432*c8dee2aaSAndroid Build Coastguard Worker config.options.crop_left = subset.x();
433*c8dee2aaSAndroid Build Coastguard Worker config.options.crop_top = subset.y();
434*c8dee2aaSAndroid Build Coastguard Worker config.options.crop_width = subsetWidth;
435*c8dee2aaSAndroid Build Coastguard Worker config.options.crop_height = subsetHeight;
436*c8dee2aaSAndroid Build Coastguard Worker }
437*c8dee2aaSAndroid Build Coastguard Worker
438*c8dee2aaSAndroid Build Coastguard Worker // Ignore the frame size and offset when determining if scaling is necessary.
439*c8dee2aaSAndroid Build Coastguard Worker int scaledWidth = subsetWidth;
440*c8dee2aaSAndroid Build Coastguard Worker int scaledHeight = subsetHeight;
441*c8dee2aaSAndroid Build Coastguard Worker SkISize srcSize = options.fSubset ? options.fSubset->size() : this->dimensions();
442*c8dee2aaSAndroid Build Coastguard Worker if (srcSize != dstInfo.dimensions()) {
443*c8dee2aaSAndroid Build Coastguard Worker config.options.use_scaling = 1;
444*c8dee2aaSAndroid Build Coastguard Worker
445*c8dee2aaSAndroid Build Coastguard Worker if (frameIsSubset) {
446*c8dee2aaSAndroid Build Coastguard Worker float scaleX = ((float) dstInfo.width()) / srcSize.width();
447*c8dee2aaSAndroid Build Coastguard Worker float scaleY = ((float) dstInfo.height()) / srcSize.height();
448*c8dee2aaSAndroid Build Coastguard Worker
449*c8dee2aaSAndroid Build Coastguard Worker // We need to be conservative here and floor rather than round.
450*c8dee2aaSAndroid Build Coastguard Worker // Otherwise, we may find ourselves decoding off the end of memory.
451*c8dee2aaSAndroid Build Coastguard Worker dstX = scaleX * dstX;
452*c8dee2aaSAndroid Build Coastguard Worker scaledWidth = scaleX * scaledWidth;
453*c8dee2aaSAndroid Build Coastguard Worker dstY = scaleY * dstY;
454*c8dee2aaSAndroid Build Coastguard Worker scaledHeight = scaleY * scaledHeight;
455*c8dee2aaSAndroid Build Coastguard Worker if (0 == scaledWidth || 0 == scaledHeight) {
456*c8dee2aaSAndroid Build Coastguard Worker return kSuccess;
457*c8dee2aaSAndroid Build Coastguard Worker }
458*c8dee2aaSAndroid Build Coastguard Worker } else {
459*c8dee2aaSAndroid Build Coastguard Worker scaledWidth = dstInfo.width();
460*c8dee2aaSAndroid Build Coastguard Worker scaledHeight = dstInfo.height();
461*c8dee2aaSAndroid Build Coastguard Worker }
462*c8dee2aaSAndroid Build Coastguard Worker
463*c8dee2aaSAndroid Build Coastguard Worker config.options.scaled_width = scaledWidth;
464*c8dee2aaSAndroid Build Coastguard Worker config.options.scaled_height = scaledHeight;
465*c8dee2aaSAndroid Build Coastguard Worker }
466*c8dee2aaSAndroid Build Coastguard Worker
467*c8dee2aaSAndroid Build Coastguard Worker const bool blendWithPrevFrame = !independent && frame.blend_method == WEBP_MUX_BLEND
468*c8dee2aaSAndroid Build Coastguard Worker && frame.has_alpha;
469*c8dee2aaSAndroid Build Coastguard Worker
470*c8dee2aaSAndroid Build Coastguard Worker auto webpInfo = dstInfo;
471*c8dee2aaSAndroid Build Coastguard Worker if (!frame.has_alpha) {
472*c8dee2aaSAndroid Build Coastguard Worker webpInfo = webpInfo.makeAlphaType(kOpaque_SkAlphaType);
473*c8dee2aaSAndroid Build Coastguard Worker } else if (this->colorXform() || blendWithPrevFrame) {
474*c8dee2aaSAndroid Build Coastguard Worker // the colorXform and blend_line expect unpremul.
475*c8dee2aaSAndroid Build Coastguard Worker webpInfo = webpInfo.makeAlphaType(kUnpremul_SkAlphaType);
476*c8dee2aaSAndroid Build Coastguard Worker }
477*c8dee2aaSAndroid Build Coastguard Worker if (this->colorXform()) {
478*c8dee2aaSAndroid Build Coastguard Worker // Swizzling between RGBA and BGRA is zero cost in a color transform. So when we have a
479*c8dee2aaSAndroid Build Coastguard Worker // color transform, we should decode to whatever is easiest for libwebp, and then let the
480*c8dee2aaSAndroid Build Coastguard Worker // color transform swizzle if necessary.
481*c8dee2aaSAndroid Build Coastguard Worker // Lossy webp is encoded as YUV (so RGBA and BGRA are the same cost). Lossless webp is
482*c8dee2aaSAndroid Build Coastguard Worker // encoded as BGRA. This means decoding to BGRA is either faster or the same cost as RGBA.
483*c8dee2aaSAndroid Build Coastguard Worker webpInfo = webpInfo.makeColorType(kBGRA_8888_SkColorType);
484*c8dee2aaSAndroid Build Coastguard Worker }
485*c8dee2aaSAndroid Build Coastguard Worker
486*c8dee2aaSAndroid Build Coastguard Worker SkBitmap webpDst;
487*c8dee2aaSAndroid Build Coastguard Worker if ((this->colorXform() && !is_8888(dstInfo.colorType())) || blendWithPrevFrame) {
488*c8dee2aaSAndroid Build Coastguard Worker // We will decode the entire image and then perform the color transform. libwebp
489*c8dee2aaSAndroid Build Coastguard Worker // does not provide a row-by-row API. This is a shame particularly when we do not want
490*c8dee2aaSAndroid Build Coastguard Worker // 8888, since we will need to create another image sized buffer.
491*c8dee2aaSAndroid Build Coastguard Worker webpDst.allocPixels(webpInfo);
492*c8dee2aaSAndroid Build Coastguard Worker } else {
493*c8dee2aaSAndroid Build Coastguard Worker // libwebp can decode directly into the output memory.
494*c8dee2aaSAndroid Build Coastguard Worker webpDst.installPixels(webpInfo, dst, rowBytes);
495*c8dee2aaSAndroid Build Coastguard Worker }
496*c8dee2aaSAndroid Build Coastguard Worker
497*c8dee2aaSAndroid Build Coastguard Worker config.output.colorspace = webp_decode_mode(webpInfo.colorType(),
498*c8dee2aaSAndroid Build Coastguard Worker webpInfo.alphaType() == kPremul_SkAlphaType);
499*c8dee2aaSAndroid Build Coastguard Worker config.output.is_external_memory = 1;
500*c8dee2aaSAndroid Build Coastguard Worker
501*c8dee2aaSAndroid Build Coastguard Worker config.output.u.RGBA.rgba = reinterpret_cast<uint8_t*>(webpDst.getAddr(dstX, dstY));
502*c8dee2aaSAndroid Build Coastguard Worker config.output.u.RGBA.stride = static_cast<int>(webpDst.rowBytes());
503*c8dee2aaSAndroid Build Coastguard Worker config.output.u.RGBA.size = webpDst.computeByteSize();
504*c8dee2aaSAndroid Build Coastguard Worker
505*c8dee2aaSAndroid Build Coastguard Worker SkAutoTCallVProc<WebPIDecoder, WebPIDelete> idec(WebPIDecode(nullptr, 0, &config));
506*c8dee2aaSAndroid Build Coastguard Worker if (!idec) {
507*c8dee2aaSAndroid Build Coastguard Worker return kInvalidInput;
508*c8dee2aaSAndroid Build Coastguard Worker }
509*c8dee2aaSAndroid Build Coastguard Worker
510*c8dee2aaSAndroid Build Coastguard Worker int rowsDecoded = 0;
511*c8dee2aaSAndroid Build Coastguard Worker SkCodec::Result result;
512*c8dee2aaSAndroid Build Coastguard Worker switch (WebPIUpdate(idec, frame.fragment.bytes, frame.fragment.size)) {
513*c8dee2aaSAndroid Build Coastguard Worker case VP8_STATUS_OK:
514*c8dee2aaSAndroid Build Coastguard Worker rowsDecoded = scaledHeight;
515*c8dee2aaSAndroid Build Coastguard Worker result = kSuccess;
516*c8dee2aaSAndroid Build Coastguard Worker break;
517*c8dee2aaSAndroid Build Coastguard Worker case VP8_STATUS_SUSPENDED:
518*c8dee2aaSAndroid Build Coastguard Worker if (!WebPIDecGetRGB(idec, &rowsDecoded, nullptr, nullptr, nullptr)
519*c8dee2aaSAndroid Build Coastguard Worker || rowsDecoded <= 0) {
520*c8dee2aaSAndroid Build Coastguard Worker return kInvalidInput;
521*c8dee2aaSAndroid Build Coastguard Worker }
522*c8dee2aaSAndroid Build Coastguard Worker *rowsDecodedPtr = rowsDecoded + dstY;
523*c8dee2aaSAndroid Build Coastguard Worker result = kIncompleteInput;
524*c8dee2aaSAndroid Build Coastguard Worker break;
525*c8dee2aaSAndroid Build Coastguard Worker default:
526*c8dee2aaSAndroid Build Coastguard Worker return kInvalidInput;
527*c8dee2aaSAndroid Build Coastguard Worker }
528*c8dee2aaSAndroid Build Coastguard Worker
529*c8dee2aaSAndroid Build Coastguard Worker const size_t dstBpp = dstInfo.bytesPerPixel();
530*c8dee2aaSAndroid Build Coastguard Worker dst = SkTAddOffset<void>(dst, dstBpp * dstX + rowBytes * dstY);
531*c8dee2aaSAndroid Build Coastguard Worker const size_t srcRowBytes = config.output.u.RGBA.stride;
532*c8dee2aaSAndroid Build Coastguard Worker
533*c8dee2aaSAndroid Build Coastguard Worker const auto dstCT = dstInfo.colorType();
534*c8dee2aaSAndroid Build Coastguard Worker if (this->colorXform()) {
535*c8dee2aaSAndroid Build Coastguard Worker uint32_t* xformSrc = (uint32_t*) config.output.u.RGBA.rgba;
536*c8dee2aaSAndroid Build Coastguard Worker SkBitmap tmp;
537*c8dee2aaSAndroid Build Coastguard Worker void* xformDst;
538*c8dee2aaSAndroid Build Coastguard Worker
539*c8dee2aaSAndroid Build Coastguard Worker if (blendWithPrevFrame) {
540*c8dee2aaSAndroid Build Coastguard Worker // Xform into temporary bitmap big enough for one row.
541*c8dee2aaSAndroid Build Coastguard Worker tmp.allocPixels(dstInfo.makeWH(scaledWidth, 1));
542*c8dee2aaSAndroid Build Coastguard Worker xformDst = tmp.getPixels();
543*c8dee2aaSAndroid Build Coastguard Worker } else {
544*c8dee2aaSAndroid Build Coastguard Worker xformDst = dst;
545*c8dee2aaSAndroid Build Coastguard Worker }
546*c8dee2aaSAndroid Build Coastguard Worker
547*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < rowsDecoded; y++) {
548*c8dee2aaSAndroid Build Coastguard Worker this->applyColorXform(xformDst, xformSrc, scaledWidth);
549*c8dee2aaSAndroid Build Coastguard Worker if (blendWithPrevFrame) {
550*c8dee2aaSAndroid Build Coastguard Worker blend_line(dstCT, dst, dstCT, xformDst,
551*c8dee2aaSAndroid Build Coastguard Worker dstInfo.alphaType(), frame.has_alpha, scaledWidth);
552*c8dee2aaSAndroid Build Coastguard Worker dst = SkTAddOffset<void>(dst, rowBytes);
553*c8dee2aaSAndroid Build Coastguard Worker } else {
554*c8dee2aaSAndroid Build Coastguard Worker xformDst = SkTAddOffset<void>(xformDst, rowBytes);
555*c8dee2aaSAndroid Build Coastguard Worker }
556*c8dee2aaSAndroid Build Coastguard Worker xformSrc = SkTAddOffset<uint32_t>(xformSrc, srcRowBytes);
557*c8dee2aaSAndroid Build Coastguard Worker }
558*c8dee2aaSAndroid Build Coastguard Worker } else if (blendWithPrevFrame) {
559*c8dee2aaSAndroid Build Coastguard Worker const uint8_t* src = config.output.u.RGBA.rgba;
560*c8dee2aaSAndroid Build Coastguard Worker
561*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < rowsDecoded; y++) {
562*c8dee2aaSAndroid Build Coastguard Worker blend_line(dstCT, dst, webpDst.colorType(), src,
563*c8dee2aaSAndroid Build Coastguard Worker dstInfo.alphaType(), frame.has_alpha, scaledWidth);
564*c8dee2aaSAndroid Build Coastguard Worker src = SkTAddOffset<const uint8_t>(src, srcRowBytes);
565*c8dee2aaSAndroid Build Coastguard Worker dst = SkTAddOffset<void>(dst, rowBytes);
566*c8dee2aaSAndroid Build Coastguard Worker }
567*c8dee2aaSAndroid Build Coastguard Worker }
568*c8dee2aaSAndroid Build Coastguard Worker
569*c8dee2aaSAndroid Build Coastguard Worker return result;
570*c8dee2aaSAndroid Build Coastguard Worker }
571*c8dee2aaSAndroid Build Coastguard Worker
SkWebpCodec(SkEncodedInfo && info,std::unique_ptr<SkStream> stream,WebPDemuxer * demux,sk_sp<SkData> data,SkEncodedOrigin origin)572*c8dee2aaSAndroid Build Coastguard Worker SkWebpCodec::SkWebpCodec(SkEncodedInfo&& info, std::unique_ptr<SkStream> stream,
573*c8dee2aaSAndroid Build Coastguard Worker WebPDemuxer* demux, sk_sp<SkData> data, SkEncodedOrigin origin)
574*c8dee2aaSAndroid Build Coastguard Worker : INHERITED(std::move(info), skcms_PixelFormat_BGRA_8888, std::move(stream),
575*c8dee2aaSAndroid Build Coastguard Worker origin)
576*c8dee2aaSAndroid Build Coastguard Worker , fDemux(demux)
577*c8dee2aaSAndroid Build Coastguard Worker , fData(std::move(data))
578*c8dee2aaSAndroid Build Coastguard Worker , fFailed(false)
579*c8dee2aaSAndroid Build Coastguard Worker {
580*c8dee2aaSAndroid Build Coastguard Worker const auto& eInfo = this->getEncodedInfo();
581*c8dee2aaSAndroid Build Coastguard Worker fFrameHolder.setScreenSize(eInfo.width(), eInfo.height());
582*c8dee2aaSAndroid Build Coastguard Worker }
583*c8dee2aaSAndroid Build Coastguard Worker
584*c8dee2aaSAndroid Build Coastguard Worker namespace SkWebpDecoder {
IsWebp(const void * data,size_t len)585*c8dee2aaSAndroid Build Coastguard Worker bool IsWebp(const void* data, size_t len) {
586*c8dee2aaSAndroid Build Coastguard Worker return SkWebpCodec::IsWebp(data, len);
587*c8dee2aaSAndroid Build Coastguard Worker }
588*c8dee2aaSAndroid Build Coastguard Worker
Decode(std::unique_ptr<SkStream> stream,SkCodec::Result * outResult,SkCodecs::DecodeContext)589*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> Decode(std::unique_ptr<SkStream> stream,
590*c8dee2aaSAndroid Build Coastguard Worker SkCodec::Result* outResult,
591*c8dee2aaSAndroid Build Coastguard Worker SkCodecs::DecodeContext) {
592*c8dee2aaSAndroid Build Coastguard Worker SkCodec::Result resultStorage;
593*c8dee2aaSAndroid Build Coastguard Worker if (!outResult) {
594*c8dee2aaSAndroid Build Coastguard Worker outResult = &resultStorage;
595*c8dee2aaSAndroid Build Coastguard Worker }
596*c8dee2aaSAndroid Build Coastguard Worker return SkWebpCodec::MakeFromStream(std::move(stream), outResult);
597*c8dee2aaSAndroid Build Coastguard Worker }
598*c8dee2aaSAndroid Build Coastguard Worker
Decode(sk_sp<SkData> data,SkCodec::Result * outResult,SkCodecs::DecodeContext)599*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> Decode(sk_sp<SkData> data,
600*c8dee2aaSAndroid Build Coastguard Worker SkCodec::Result* outResult,
601*c8dee2aaSAndroid Build Coastguard Worker SkCodecs::DecodeContext) {
602*c8dee2aaSAndroid Build Coastguard Worker if (!data) {
603*c8dee2aaSAndroid Build Coastguard Worker if (outResult) {
604*c8dee2aaSAndroid Build Coastguard Worker *outResult = SkCodec::kInvalidInput;
605*c8dee2aaSAndroid Build Coastguard Worker }
606*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
607*c8dee2aaSAndroid Build Coastguard Worker }
608*c8dee2aaSAndroid Build Coastguard Worker return Decode(SkMemoryStream::Make(std::move(data)), outResult, nullptr);
609*c8dee2aaSAndroid Build Coastguard Worker }
610*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkWebpDecoder
611