xref: /aosp_15_r20/external/skia/src/effects/SkDiscretePathEffect.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2006 The Android Open Source Project
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFlattenable.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathEffect.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathMeasure.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStrokeRec.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkDiscretePathEffect.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkFixed.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkFloatingPoint.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkPathEffectBase.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkPointPriv.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkReadBuffer.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkWriteBuffer.h"
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
27*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker /** \class LCGRandom
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     Utility class that implements pseudo random 32bit numbers using a fast
34*c8dee2aaSAndroid Build Coastguard Worker     linear equation. Unlike rand(), this class holds its own seed (initially
35*c8dee2aaSAndroid Build Coastguard Worker     set to 0), so that multiple instances can be used with no side-effects.
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     Copied from the original implementation of SkRandom. Only contains the
38*c8dee2aaSAndroid Build Coastguard Worker     methods used by SkDiscretePathEffect::filterPath, with methods that were
39*c8dee2aaSAndroid Build Coastguard Worker     not called directly moved to private.
40*c8dee2aaSAndroid Build Coastguard Worker */
41*c8dee2aaSAndroid Build Coastguard Worker class LCGRandom {
42*c8dee2aaSAndroid Build Coastguard Worker public:
LCGRandom(uint32_t seed)43*c8dee2aaSAndroid Build Coastguard Worker     LCGRandom(uint32_t seed) : fSeed(seed) {}
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as a SkScalar
46*c8dee2aaSAndroid Build Coastguard Worker         in the range [-SK_Scalar1..SK_Scalar1).
47*c8dee2aaSAndroid Build Coastguard Worker     */
nextSScalar1()48*c8dee2aaSAndroid Build Coastguard Worker     SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); }
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker private:
51*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number as an unsigned 32bit value.
52*c8dee2aaSAndroid Build Coastguard Worker     */
nextU()53*c8dee2aaSAndroid Build Coastguard Worker     uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number as a signed 32bit value.
56*c8dee2aaSAndroid Build Coastguard Worker      */
nextS()57*c8dee2aaSAndroid Build Coastguard Worker     int32_t nextS() { return (int32_t)this->nextU(); }
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     /** Return the next pseudo random number expressed as a signed SkFixed
60*c8dee2aaSAndroid Build Coastguard Worker      in the range [-SK_Fixed1..SK_Fixed1).
61*c8dee2aaSAndroid Build Coastguard Worker      */
nextSFixed1()62*c8dee2aaSAndroid Build Coastguard Worker     SkFixed nextSFixed1() { return this->nextS() >> 15; }
63*c8dee2aaSAndroid Build Coastguard Worker 
64*c8dee2aaSAndroid Build Coastguard Worker     //  See "Numerical Recipes in C", 1992 page 284 for these constants
65*c8dee2aaSAndroid Build Coastguard Worker     enum {
66*c8dee2aaSAndroid Build Coastguard Worker         kMul = 1664525,
67*c8dee2aaSAndroid Build Coastguard Worker         kAdd = 1013904223
68*c8dee2aaSAndroid Build Coastguard Worker     };
69*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fSeed;
70*c8dee2aaSAndroid Build Coastguard Worker };
71*c8dee2aaSAndroid Build Coastguard Worker 
Perterb(SkPoint * p,const SkVector & tangent,SkScalar scale)72*c8dee2aaSAndroid Build Coastguard Worker static void Perterb(SkPoint* p, const SkVector& tangent, SkScalar scale) {
73*c8dee2aaSAndroid Build Coastguard Worker     SkVector normal = tangent;
74*c8dee2aaSAndroid Build Coastguard Worker     SkPointPriv::RotateCCW(&normal);
75*c8dee2aaSAndroid Build Coastguard Worker     normal.setLength(scale);
76*c8dee2aaSAndroid Build Coastguard Worker     *p += normal;
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker 
79*c8dee2aaSAndroid Build Coastguard Worker class SkDiscretePathEffectImpl : public SkPathEffectBase {
80*c8dee2aaSAndroid Build Coastguard Worker public:
SkDiscretePathEffectImpl(SkScalar segLength,SkScalar deviation,uint32_t seedAssist)81*c8dee2aaSAndroid Build Coastguard Worker     SkDiscretePathEffectImpl(SkScalar segLength, SkScalar deviation, uint32_t seedAssist)
82*c8dee2aaSAndroid Build Coastguard Worker         : fSegLength(segLength), fPerterb(deviation), fSeedAssist(seedAssist)
83*c8dee2aaSAndroid Build Coastguard Worker     {
84*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(SkIsFinite(segLength));
85*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(SkIsFinite(deviation));
86*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(segLength > SK_ScalarNearlyZero);
87*c8dee2aaSAndroid Build Coastguard Worker     }
88*c8dee2aaSAndroid Build Coastguard Worker 
onFilterPath(SkPath * dst,const SkPath & src,SkStrokeRec * rec,const SkRect *,const SkMatrix &) const89*c8dee2aaSAndroid Build Coastguard Worker     bool onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec* rec,
90*c8dee2aaSAndroid Build Coastguard Worker                       const SkRect*, const SkMatrix&) const override {
91*c8dee2aaSAndroid Build Coastguard Worker         bool doFill = rec->isFillStyle();
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker         SkPathMeasure   meas(src, doFill);
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker         /* Caller may supply their own seed assist, which by default is 0 */
96*c8dee2aaSAndroid Build Coastguard Worker         uint32_t seed = fSeedAssist ^ SkScalarRoundToInt(meas.getLength());
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker         LCGRandom   rand(seed ^ ((seed << 16) | (seed >> 16)));
99*c8dee2aaSAndroid Build Coastguard Worker         SkScalar    scale = fPerterb;
100*c8dee2aaSAndroid Build Coastguard Worker         SkPoint     p;
101*c8dee2aaSAndroid Build Coastguard Worker         SkVector    v;
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker         do {
104*c8dee2aaSAndroid Build Coastguard Worker             SkScalar    length = meas.getLength();
105*c8dee2aaSAndroid Build Coastguard Worker     #if defined(SK_BUILD_FOR_FUZZER)
106*c8dee2aaSAndroid Build Coastguard Worker             if (length > 1000) {
107*c8dee2aaSAndroid Build Coastguard Worker                 return false;
108*c8dee2aaSAndroid Build Coastguard Worker             }
109*c8dee2aaSAndroid Build Coastguard Worker     #endif
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker             if (fSegLength * (2 + doFill) > length) {
112*c8dee2aaSAndroid Build Coastguard Worker                 meas.getSegment(0, length, dst, true);  // to short for us to mangle
113*c8dee2aaSAndroid Build Coastguard Worker             } else {
114*c8dee2aaSAndroid Build Coastguard Worker                 int         n = SkScalarRoundToInt(length / fSegLength);
115*c8dee2aaSAndroid Build Coastguard Worker                 constexpr int kMaxReasonableIterations = 100000;
116*c8dee2aaSAndroid Build Coastguard Worker                 n = std::min(n, kMaxReasonableIterations);
117*c8dee2aaSAndroid Build Coastguard Worker                 SkScalar    delta = length / n;
118*c8dee2aaSAndroid Build Coastguard Worker                 SkScalar    distance = 0;
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker                 if (meas.isClosed()) {
121*c8dee2aaSAndroid Build Coastguard Worker                     n -= 1;
122*c8dee2aaSAndroid Build Coastguard Worker                     distance += delta/2;
123*c8dee2aaSAndroid Build Coastguard Worker                 }
124*c8dee2aaSAndroid Build Coastguard Worker 
125*c8dee2aaSAndroid Build Coastguard Worker                 if (meas.getPosTan(distance, &p, &v)) {
126*c8dee2aaSAndroid Build Coastguard Worker                     Perterb(&p, v, rand.nextSScalar1() * scale);
127*c8dee2aaSAndroid Build Coastguard Worker                     dst->moveTo(p);
128*c8dee2aaSAndroid Build Coastguard Worker                 }
129*c8dee2aaSAndroid Build Coastguard Worker                 while (--n >= 0) {
130*c8dee2aaSAndroid Build Coastguard Worker                     distance += delta;
131*c8dee2aaSAndroid Build Coastguard Worker                     if (meas.getPosTan(distance, &p, &v)) {
132*c8dee2aaSAndroid Build Coastguard Worker                         Perterb(&p, v, rand.nextSScalar1() * scale);
133*c8dee2aaSAndroid Build Coastguard Worker                         dst->lineTo(p);
134*c8dee2aaSAndroid Build Coastguard Worker                     }
135*c8dee2aaSAndroid Build Coastguard Worker                 }
136*c8dee2aaSAndroid Build Coastguard Worker                 if (meas.isClosed()) {
137*c8dee2aaSAndroid Build Coastguard Worker                     dst->close();
138*c8dee2aaSAndroid Build Coastguard Worker                 }
139*c8dee2aaSAndroid Build Coastguard Worker             }
140*c8dee2aaSAndroid Build Coastguard Worker         } while (meas.nextContour());
141*c8dee2aaSAndroid Build Coastguard Worker         return true;
142*c8dee2aaSAndroid Build Coastguard Worker     }
143*c8dee2aaSAndroid Build Coastguard Worker 
computeFastBounds(SkRect * bounds) const144*c8dee2aaSAndroid Build Coastguard Worker     bool computeFastBounds(SkRect* bounds) const override {
145*c8dee2aaSAndroid Build Coastguard Worker         if (bounds) {
146*c8dee2aaSAndroid Build Coastguard Worker             SkScalar maxOutset = SkScalarAbs(fPerterb);
147*c8dee2aaSAndroid Build Coastguard Worker             bounds->outset(maxOutset, maxOutset);
148*c8dee2aaSAndroid Build Coastguard Worker         }
149*c8dee2aaSAndroid Build Coastguard Worker         return true;
150*c8dee2aaSAndroid Build Coastguard Worker     }
151*c8dee2aaSAndroid Build Coastguard Worker 
CreateProc(SkReadBuffer & buffer)152*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkFlattenable> CreateProc(SkReadBuffer& buffer) {
153*c8dee2aaSAndroid Build Coastguard Worker         SkScalar segLength = buffer.readScalar();
154*c8dee2aaSAndroid Build Coastguard Worker         SkScalar perterb = buffer.readScalar();
155*c8dee2aaSAndroid Build Coastguard Worker         uint32_t seed = buffer.readUInt();
156*c8dee2aaSAndroid Build Coastguard Worker         return SkDiscretePathEffect::Make(segLength, perterb, seed);
157*c8dee2aaSAndroid Build Coastguard Worker     }
158*c8dee2aaSAndroid Build Coastguard Worker 
flatten(SkWriteBuffer & buffer) const159*c8dee2aaSAndroid Build Coastguard Worker     void flatten(SkWriteBuffer& buffer) const override {
160*c8dee2aaSAndroid Build Coastguard Worker         buffer.writeScalar(fSegLength);
161*c8dee2aaSAndroid Build Coastguard Worker         buffer.writeScalar(fPerterb);
162*c8dee2aaSAndroid Build Coastguard Worker         buffer.writeUInt(fSeedAssist);
163*c8dee2aaSAndroid Build Coastguard Worker     }
164*c8dee2aaSAndroid Build Coastguard Worker 
getFactory() const165*c8dee2aaSAndroid Build Coastguard Worker     Factory getFactory() const override { return CreateProc; }
getTypeName() const166*c8dee2aaSAndroid Build Coastguard Worker     const char* getTypeName() const override { return "SkDiscretePathEffect"; }
167*c8dee2aaSAndroid Build Coastguard Worker 
168*c8dee2aaSAndroid Build Coastguard Worker private:
169*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar fSegLength,
170*c8dee2aaSAndroid Build Coastguard Worker                    fPerterb;
171*c8dee2aaSAndroid Build Coastguard Worker     /* Caller-supplied 32 bit seed assist */
172*c8dee2aaSAndroid Build Coastguard Worker     const uint32_t fSeedAssist;
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkPathEffectBase;
175*c8dee2aaSAndroid Build Coastguard Worker };
176*c8dee2aaSAndroid Build Coastguard Worker 
177*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////////////////////////
178*c8dee2aaSAndroid Build Coastguard Worker 
Make(SkScalar segLength,SkScalar deviation,uint32_t seedAssist)179*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkPathEffect> SkDiscretePathEffect::Make(SkScalar segLength, SkScalar deviation,
180*c8dee2aaSAndroid Build Coastguard Worker                                                uint32_t seedAssist) {
181*c8dee2aaSAndroid Build Coastguard Worker     if (!SkIsFinite(segLength, deviation)) {
182*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
183*c8dee2aaSAndroid Build Coastguard Worker     }
184*c8dee2aaSAndroid Build Coastguard Worker     if (segLength <= SK_ScalarNearlyZero) {
185*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
186*c8dee2aaSAndroid Build Coastguard Worker     }
187*c8dee2aaSAndroid Build Coastguard Worker     return sk_sp<SkPathEffect>(new SkDiscretePathEffectImpl(segLength, deviation, seedAssist));
188*c8dee2aaSAndroid Build Coastguard Worker }
189*c8dee2aaSAndroid Build Coastguard Worker 
RegisterFlattenables()190*c8dee2aaSAndroid Build Coastguard Worker void SkDiscretePathEffect::RegisterFlattenables() {
191*c8dee2aaSAndroid Build Coastguard Worker     SkFlattenable::Register("SkDiscretePathEffect", SkDiscretePathEffectImpl::CreateProc);
192*c8dee2aaSAndroid Build Coastguard Worker }
193