1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkPngEncoderBase_DEFINED 8*c8dee2aaSAndroid Build Coastguard Worker #define SkPngEncoderBase_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 11*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint> 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include <optional> 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/encode/SkEncoder.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkEncodedInfo.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "src/encode/SkImageEncoderFns.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker struct SkImageInfo; 20*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap; 21*c8dee2aaSAndroid Build Coastguard Worker template <typename T> class SkSpan; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker // This class implements functionality shared between `SkPngEncoderImpl` and 24*c8dee2aaSAndroid Build Coastguard Worker // `SkPngRustEncoderImpl` (the latter is from `experimental/rust_png`). 25*c8dee2aaSAndroid Build Coastguard Worker class SkPngEncoderBase : public SkEncoder { 26*c8dee2aaSAndroid Build Coastguard Worker public: 27*c8dee2aaSAndroid Build Coastguard Worker struct TargetInfo { 28*c8dee2aaSAndroid Build Coastguard Worker SkEncodedInfo fDstInfo; 29*c8dee2aaSAndroid Build Coastguard Worker transform_scanline_proc fTransformProc; 30*c8dee2aaSAndroid Build Coastguard Worker size_t fDstRowSize; 31*c8dee2aaSAndroid Build Coastguard Worker }; 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Worker // Gets the `fDstInfo` that `srcInfo` should be converted into before 34*c8dee2aaSAndroid Build Coastguard Worker // encoding and a `fTransformProc` that can transform source rows into 35*c8dee2aaSAndroid Build Coastguard Worker // ready-to-encode rows (and the `fDstRowSize` of such rows). 36*c8dee2aaSAndroid Build Coastguard Worker // 37*c8dee2aaSAndroid Build Coastguard Worker // For example, `kRGBA_F32_SkColorType` source will be encoded as 38*c8dee2aaSAndroid Build Coastguard Worker // `SkEncodedInfo::kRGBA_Color` with 16 `bitsPerComponent`. Depending on 39*c8dee2aaSAndroid Build Coastguard Worker // `src`'s alpha type, such transformation can be handled by either 40*c8dee2aaSAndroid Build Coastguard Worker // `transform_scanline_F32` or `transform_scanline_F32_premul`. 41*c8dee2aaSAndroid Build Coastguard Worker // 42*c8dee2aaSAndroid Build Coastguard Worker // Returns `std::nullopt` if `srcInfo` is not supported by the PNG encoder. 43*c8dee2aaSAndroid Build Coastguard Worker static std::optional<TargetInfo> getTargetInfo(const SkImageInfo& srcInfo); 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker protected: 46*c8dee2aaSAndroid Build Coastguard Worker SkPngEncoderBase(TargetInfo targetInfo, const SkPixmap& src); 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker // SkEncoder override: 49*c8dee2aaSAndroid Build Coastguard Worker bool onEncodeRows(int numRows) final; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker // Called from `onEncodeRows` to encode the given `row` (in `dstInfo` format 52*c8dee2aaSAndroid Build Coastguard Worker // that was passed to the `SkPngEncoderBase`'s constructor). 53*c8dee2aaSAndroid Build Coastguard Worker virtual bool onEncodeRow(SkSpan<const uint8_t> row) = 0; 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker // Called from `onEncodeRows` to finalize the encoded PNG (e.g. write the 56*c8dee2aaSAndroid Build Coastguard Worker // `IEND` chunk). 57*c8dee2aaSAndroid Build Coastguard Worker virtual bool onFinishEncoding() = 0; 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker private: 60*c8dee2aaSAndroid Build Coastguard Worker TargetInfo fTargetInfo; 61*c8dee2aaSAndroid Build Coastguard Worker bool fFinishedEncoding = false; 62*c8dee2aaSAndroid Build Coastguard Worker }; 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Worker #endif // SkPngEncoderBase_DEFINED 65