xref: /aosp_15_r20/external/skia/src/gpu/MutableTextureStatePriv.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_MutableTextureStatePriv_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_MutableTextureStatePriv_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/MutableTextureState.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu {
15*c8dee2aaSAndroid Build Coastguard Worker enum class BackendApi : unsigned int;
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class MutableTextureStateData {
18*c8dee2aaSAndroid Build Coastguard Worker public:
19*c8dee2aaSAndroid Build Coastguard Worker     virtual ~MutableTextureStateData();
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_DEBUG)
22*c8dee2aaSAndroid Build Coastguard Worker     virtual BackendApi type() const = 0;
23*c8dee2aaSAndroid Build Coastguard Worker #endif
24*c8dee2aaSAndroid Build Coastguard Worker protected:
25*c8dee2aaSAndroid Build Coastguard Worker     MutableTextureStateData() = default;
26*c8dee2aaSAndroid Build Coastguard Worker     MutableTextureStateData(const MutableTextureStateData&) = default;
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     using AnyStateData = MutableTextureState::AnyStateData;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker private:
31*c8dee2aaSAndroid Build Coastguard Worker     friend class MutableTextureState;
32*c8dee2aaSAndroid Build Coastguard Worker     virtual void copyTo(AnyStateData&) const = 0;
33*c8dee2aaSAndroid Build Coastguard Worker };
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker class MutableTextureStatePriv final {
36*c8dee2aaSAndroid Build Coastguard Worker public:
37*c8dee2aaSAndroid Build Coastguard Worker     template <typename StateData>
MakeMutableTextureState(BackendApi backend,const StateData & data)38*c8dee2aaSAndroid Build Coastguard Worker     static MutableTextureState MakeMutableTextureState(BackendApi backend,
39*c8dee2aaSAndroid Build Coastguard Worker                                                        const StateData& data) {
40*c8dee2aaSAndroid Build Coastguard Worker         return MutableTextureState(backend, data);
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker 
GetStateData(const MutableTextureState & mts)43*c8dee2aaSAndroid Build Coastguard Worker     static const MutableTextureStateData* GetStateData(const MutableTextureState& mts) {
44*c8dee2aaSAndroid Build Coastguard Worker         return mts.fStateData.get();
45*c8dee2aaSAndroid Build Coastguard Worker     }
46*c8dee2aaSAndroid Build Coastguard Worker 
GetStateData(const MutableTextureState * mts)47*c8dee2aaSAndroid Build Coastguard Worker     static const MutableTextureStateData* GetStateData(const MutableTextureState* mts) {
48*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(mts);
49*c8dee2aaSAndroid Build Coastguard Worker         return mts->fStateData.get();
50*c8dee2aaSAndroid Build Coastguard Worker     }
51*c8dee2aaSAndroid Build Coastguard Worker 
GetStateData(MutableTextureState * mts)52*c8dee2aaSAndroid Build Coastguard Worker     static MutableTextureStateData* GetStateData(MutableTextureState* mts) {
53*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(mts);
54*c8dee2aaSAndroid Build Coastguard Worker         return mts->fStateData.get();
55*c8dee2aaSAndroid Build Coastguard Worker     }
56*c8dee2aaSAndroid Build Coastguard Worker };
57*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker #endif
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