1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/SkBackingFit.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMath.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkMathPriv.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm> 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { 16*c8dee2aaSAndroid Build Coastguard Worker GetApproxSize(SkISize size)17*c8dee2aaSAndroid Build Coastguard WorkerSkISize GetApproxSize(SkISize size) { 18*c8dee2aaSAndroid Build Coastguard Worker // Map 'value' to a larger multiple of 2. Values <= 'kMagicTol' will pop up to 19*c8dee2aaSAndroid Build Coastguard Worker // the next power of 2. Those above 'kMagicTol' will only go up half the floor power of 2. 20*c8dee2aaSAndroid Build Coastguard Worker auto adjust = [](int value) { 21*c8dee2aaSAndroid Build Coastguard Worker constexpr int kMinApproxSize = 16; 22*c8dee2aaSAndroid Build Coastguard Worker constexpr int kMagicTol = 1024; 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker value = std::max(kMinApproxSize, value); 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker if (SkIsPow2(value)) { 27*c8dee2aaSAndroid Build Coastguard Worker return value; 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker int ceilPow2 = SkNextPow2(value); 31*c8dee2aaSAndroid Build Coastguard Worker if (value <= kMagicTol) { 32*c8dee2aaSAndroid Build Coastguard Worker return ceilPow2; 33*c8dee2aaSAndroid Build Coastguard Worker } 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker int floorPow2 = ceilPow2 >> 1; 36*c8dee2aaSAndroid Build Coastguard Worker int mid = floorPow2 + (floorPow2 >> 1); 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker if (value <= mid) { 39*c8dee2aaSAndroid Build Coastguard Worker return mid; 40*c8dee2aaSAndroid Build Coastguard Worker } 41*c8dee2aaSAndroid Build Coastguard Worker return ceilPow2; 42*c8dee2aaSAndroid Build Coastguard Worker }; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker return {adjust(size.width()), adjust(size.height())}; 45*c8dee2aaSAndroid Build Coastguard Worker } 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu 48