1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/Swizzle.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterPipeline.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkRasterPipelineOpList.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include <cstring> 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { 16*c8dee2aaSAndroid Build Coastguard Worker apply(SkRasterPipeline * pipeline) const17*c8dee2aaSAndroid Build Coastguard Workervoid Swizzle::apply(SkRasterPipeline* pipeline) const { 18*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(pipeline); 19*c8dee2aaSAndroid Build Coastguard Worker switch (fKey) { 20*c8dee2aaSAndroid Build Coastguard Worker case Swizzle("rgba").asKey(): 21*c8dee2aaSAndroid Build Coastguard Worker return; 22*c8dee2aaSAndroid Build Coastguard Worker case Swizzle("bgra").asKey(): 23*c8dee2aaSAndroid Build Coastguard Worker pipeline->append(SkRasterPipelineOp::swap_rb); 24*c8dee2aaSAndroid Build Coastguard Worker return; 25*c8dee2aaSAndroid Build Coastguard Worker case Swizzle("aaa1").asKey(): 26*c8dee2aaSAndroid Build Coastguard Worker pipeline->append(SkRasterPipelineOp::alpha_to_gray); 27*c8dee2aaSAndroid Build Coastguard Worker return; 28*c8dee2aaSAndroid Build Coastguard Worker case Swizzle("rgb1").asKey(): 29*c8dee2aaSAndroid Build Coastguard Worker pipeline->append(SkRasterPipelineOp::force_opaque); 30*c8dee2aaSAndroid Build Coastguard Worker return; 31*c8dee2aaSAndroid Build Coastguard Worker case Swizzle("a001").asKey(): 32*c8dee2aaSAndroid Build Coastguard Worker pipeline->append(SkRasterPipelineOp::alpha_to_red); 33*c8dee2aaSAndroid Build Coastguard Worker return; 34*c8dee2aaSAndroid Build Coastguard Worker default: { 35*c8dee2aaSAndroid Build Coastguard Worker static_assert(sizeof(uintptr_t) >= 4 * sizeof(char)); 36*c8dee2aaSAndroid Build Coastguard Worker // Rather than allocate the 4 control bytes on the heap somewhere, just jam them right 37*c8dee2aaSAndroid Build Coastguard Worker // into a uintptr_t context. 38*c8dee2aaSAndroid Build Coastguard Worker uintptr_t ctx = {}; 39*c8dee2aaSAndroid Build Coastguard Worker memcpy(&ctx, this->asString().c_str(), 4 * sizeof(char)); 40*c8dee2aaSAndroid Build Coastguard Worker pipeline->append(SkRasterPipelineOp::swizzle, ctx); 41*c8dee2aaSAndroid Build Coastguard Worker return; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker asString() const46*c8dee2aaSAndroid Build Coastguard WorkerSkString Swizzle::asString() const { 47*c8dee2aaSAndroid Build Coastguard Worker char swiz[5]; 48*c8dee2aaSAndroid Build Coastguard Worker uint16_t key = fKey; 49*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 4; ++i) { 50*c8dee2aaSAndroid Build Coastguard Worker swiz[i] = IToC(key & 0xfU); 51*c8dee2aaSAndroid Build Coastguard Worker key >>= 4; 52*c8dee2aaSAndroid Build Coastguard Worker } 53*c8dee2aaSAndroid Build Coastguard Worker swiz[4] = '\0'; 54*c8dee2aaSAndroid Build Coastguard Worker return SkString(swiz); 55*c8dee2aaSAndroid Build Coastguard Worker } 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu 58