xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrBackendUtils.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrBackendUtils.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextureCompressionType.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrTypes.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h" // IWYU pragma: keep
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/DataUtils.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrBackendSurfacePriv.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DIRECT3D
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/d3d/GrD3DUtil.h"
20*c8dee2aaSAndroid Build Coastguard Worker #endif
21*c8dee2aaSAndroid Build Coastguard Worker 
GrBackendFormatToCompressionType(const GrBackendFormat & format)22*c8dee2aaSAndroid Build Coastguard Worker SkTextureCompressionType GrBackendFormatToCompressionType(const GrBackendFormat& format) {
23*c8dee2aaSAndroid Build Coastguard Worker     switch (format.backend()) {
24*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kOpenGL:
25*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kVulkan:
26*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kMetal:
27*c8dee2aaSAndroid Build Coastguard Worker             return GrBackendSurfacePriv::GetBackendData(format)->compressionType();
28*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kDirect3D: {
29*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DIRECT3D
30*c8dee2aaSAndroid Build Coastguard Worker             DXGI_FORMAT dxgiFormat;
31*c8dee2aaSAndroid Build Coastguard Worker             SkAssertResult(format.asDxgiFormat(&dxgiFormat));
32*c8dee2aaSAndroid Build Coastguard Worker             switch (dxgiFormat) {
33*c8dee2aaSAndroid Build Coastguard Worker                 case DXGI_FORMAT_BC1_UNORM:
34*c8dee2aaSAndroid Build Coastguard Worker                     return SkTextureCompressionType::kBC1_RGBA8_UNORM;
35*c8dee2aaSAndroid Build Coastguard Worker                 default:
36*c8dee2aaSAndroid Build Coastguard Worker                     return SkTextureCompressionType::kNone;
37*c8dee2aaSAndroid Build Coastguard Worker             }
38*c8dee2aaSAndroid Build Coastguard Worker #else
39*c8dee2aaSAndroid Build Coastguard Worker             break;
40*c8dee2aaSAndroid Build Coastguard Worker #endif
41*c8dee2aaSAndroid Build Coastguard Worker         }
42*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kMock: {
43*c8dee2aaSAndroid Build Coastguard Worker             return format.asMockCompressionType();
44*c8dee2aaSAndroid Build Coastguard Worker         }
45*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kUnsupported: {
46*c8dee2aaSAndroid Build Coastguard Worker             break;
47*c8dee2aaSAndroid Build Coastguard Worker         }
48*c8dee2aaSAndroid Build Coastguard Worker     }
49*c8dee2aaSAndroid Build Coastguard Worker     return SkTextureCompressionType::kNone;
50*c8dee2aaSAndroid Build Coastguard Worker }
51*c8dee2aaSAndroid Build Coastguard Worker 
GrBackendFormatBytesPerBlock(const GrBackendFormat & format)52*c8dee2aaSAndroid Build Coastguard Worker size_t GrBackendFormatBytesPerBlock(const GrBackendFormat& format) {
53*c8dee2aaSAndroid Build Coastguard Worker     switch (format.backend()) {
54*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kOpenGL:
55*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kVulkan:
56*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kMetal:
57*c8dee2aaSAndroid Build Coastguard Worker             return GrBackendSurfacePriv::GetBackendData(format)->bytesPerBlock();
58*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kDirect3D: {
59*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DIRECT3D
60*c8dee2aaSAndroid Build Coastguard Worker             DXGI_FORMAT dxgiFormat;
61*c8dee2aaSAndroid Build Coastguard Worker             SkAssertResult(format.asDxgiFormat(&dxgiFormat));
62*c8dee2aaSAndroid Build Coastguard Worker             return GrDxgiFormatBytesPerBlock(dxgiFormat);
63*c8dee2aaSAndroid Build Coastguard Worker #else
64*c8dee2aaSAndroid Build Coastguard Worker             break;
65*c8dee2aaSAndroid Build Coastguard Worker #endif
66*c8dee2aaSAndroid Build Coastguard Worker         }
67*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kMock: {
68*c8dee2aaSAndroid Build Coastguard Worker             SkTextureCompressionType compression = format.asMockCompressionType();
69*c8dee2aaSAndroid Build Coastguard Worker             if (compression != SkTextureCompressionType::kNone) {
70*c8dee2aaSAndroid Build Coastguard Worker                 return skgpu::CompressedRowBytes(compression, 1);
71*c8dee2aaSAndroid Build Coastguard Worker             } else if (format.isMockStencilFormat()) {
72*c8dee2aaSAndroid Build Coastguard Worker                 static constexpr int kMockStencilSize = 4;
73*c8dee2aaSAndroid Build Coastguard Worker                 return kMockStencilSize;
74*c8dee2aaSAndroid Build Coastguard Worker             }
75*c8dee2aaSAndroid Build Coastguard Worker             return GrColorTypeBytesPerPixel(format.asMockColorType());
76*c8dee2aaSAndroid Build Coastguard Worker         }
77*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kUnsupported: {
78*c8dee2aaSAndroid Build Coastguard Worker             break;
79*c8dee2aaSAndroid Build Coastguard Worker         }
80*c8dee2aaSAndroid Build Coastguard Worker     }
81*c8dee2aaSAndroid Build Coastguard Worker     return 0;
82*c8dee2aaSAndroid Build Coastguard Worker }
83*c8dee2aaSAndroid Build Coastguard Worker 
GrBackendFormatBytesPerPixel(const GrBackendFormat & format)84*c8dee2aaSAndroid Build Coastguard Worker size_t GrBackendFormatBytesPerPixel(const GrBackendFormat& format) {
85*c8dee2aaSAndroid Build Coastguard Worker     if (GrBackendFormatToCompressionType(format) != SkTextureCompressionType::kNone) {
86*c8dee2aaSAndroid Build Coastguard Worker         return 0;
87*c8dee2aaSAndroid Build Coastguard Worker     }
88*c8dee2aaSAndroid Build Coastguard Worker     return GrBackendFormatBytesPerBlock(format);
89*c8dee2aaSAndroid Build Coastguard Worker }
90*c8dee2aaSAndroid Build Coastguard Worker 
GrBackendFormatStencilBits(const GrBackendFormat & format)91*c8dee2aaSAndroid Build Coastguard Worker int GrBackendFormatStencilBits(const GrBackendFormat& format) {
92*c8dee2aaSAndroid Build Coastguard Worker     switch (format.backend()) {
93*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kOpenGL:
94*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kVulkan:
95*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kMetal:
96*c8dee2aaSAndroid Build Coastguard Worker             return GrBackendSurfacePriv::GetBackendData(format)->stencilBits();
97*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kDirect3D: {
98*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DIRECT3D
99*c8dee2aaSAndroid Build Coastguard Worker             DXGI_FORMAT dxgiFormat;
100*c8dee2aaSAndroid Build Coastguard Worker             SkAssertResult(format.asDxgiFormat(&dxgiFormat));
101*c8dee2aaSAndroid Build Coastguard Worker             return GrDxgiFormatStencilBits(dxgiFormat);
102*c8dee2aaSAndroid Build Coastguard Worker #else
103*c8dee2aaSAndroid Build Coastguard Worker             break;
104*c8dee2aaSAndroid Build Coastguard Worker #endif
105*c8dee2aaSAndroid Build Coastguard Worker         }
106*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kMock: {
107*c8dee2aaSAndroid Build Coastguard Worker             if (format.isMockStencilFormat()) {
108*c8dee2aaSAndroid Build Coastguard Worker                 static constexpr int kMockStencilBits = 8;
109*c8dee2aaSAndroid Build Coastguard Worker                 return kMockStencilBits;
110*c8dee2aaSAndroid Build Coastguard Worker             }
111*c8dee2aaSAndroid Build Coastguard Worker             break;
112*c8dee2aaSAndroid Build Coastguard Worker         }
113*c8dee2aaSAndroid Build Coastguard Worker         case GrBackendApi::kUnsupported: {
114*c8dee2aaSAndroid Build Coastguard Worker             break;
115*c8dee2aaSAndroid Build Coastguard Worker         }
116*c8dee2aaSAndroid Build Coastguard Worker     }
117*c8dee2aaSAndroid Build Coastguard Worker     return 0;
118*c8dee2aaSAndroid Build Coastguard Worker }
119